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Full Auto Gun Mode Component (#24998)
* Full Auto Gun Mode Component * Apply some refactoring * spaces mhmm * Some signal movement * Apply DGamerL suggestions * Unknown SIGNAL_HANDLER no more * Fix runtime if uid is passed * Why the hell you even care * god you serious --------- Co-authored-by: Gottfrei <zweisen@gmail.com>
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Gottfrei
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7fa44a31fb
@@ -75,7 +75,7 @@
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/obj/item/taperecorder/attack_hand(mob/user)
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if(loc == user)
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if(mytape)
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if(user.l_hand != src && user.r_hand != src)
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if(!user.is_holding(src))
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..()
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return
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eject(user)
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