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Full Auto Gun Mode Component (#24998)
* Full Auto Gun Mode Component * Apply some refactoring * spaces mhmm * Some signal movement * Apply DGamerL suggestions * Unknown SIGNAL_HANDLER no more * Fix runtime if uid is passed * Why the hell you even care * god you serious --------- Co-authored-by: Gottfrei <zweisen@gmail.com>
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Gottfrei
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@@ -519,7 +519,7 @@
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/obj/effect/abstract/proximity_checker/singulo/Crossed(atom/movable/AM, oldloc)
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. = ..()
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if(!istype(AM, /obj/item/projectile))
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if(!isprojectile(AM))
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return
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var/obj/item/projectile/P = AM
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var/distance = distance_to_singulo
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