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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 11:34:19 +01:00
@@ -28,8 +28,8 @@ GLOBAL_LIST_INIT(meteors_ops, list(/obj/effect/meteor/goreops)) //Meaty Ops
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var/max_i = 10//number of tries to spawn meteor.
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while(!istype(pickedstart, /turf/space))
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var/startSide = pick(GLOB.cardinal)
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pickedstart = spaceDebrisStartLoc(startSide, 1)
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pickedgoal = spaceDebrisFinishLoc(startSide, 1)
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pickedstart = spaceDebrisStartLoc(startSide, level_name_to_num(MAIN_STATION))
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pickedgoal = spaceDebrisFinishLoc(startSide, level_name_to_num(MAIN_STATION))
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max_i--
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if(max_i<=0)
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return
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@@ -15,8 +15,8 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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/datum/event/immovable_rod/start()
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var/startside = pick(GLOB.cardinal)
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var/turf/startT = spaceDebrisStartLoc(startside, 1)
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var/turf/endT = spaceDebrisFinishLoc(startside, 1)
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var/turf/startT = spaceDebrisStartLoc(startside, level_name_to_num(MAIN_STATION))
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var/turf/endT = spaceDebrisFinishLoc(startside, level_name_to_num(MAIN_STATION))
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new /obj/effect/immovablerod/event(startT, endT)
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/obj/effect/immovablerod
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@@ -25,8 +25,8 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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icon = 'icons/obj/objects.dmi'
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icon_state = "immrod"
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throwforce = 100
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density = 1
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anchored = 1
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density = TRUE
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anchored = TRUE
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var/z_original = 0
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var/destination
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var/notify = TRUE
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@@ -41,9 +41,9 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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if(notify)
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notify_ghosts("\A [src] is inbound!",
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enter_link="<a href=?src=[UID()];follow=1>(Click to follow)</a>",
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source=src, action=NOTIFY_FOLLOW)
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source = src, action = NOTIFY_FOLLOW)
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GLOB.poi_list |= src
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if(end && end.z==z_original)
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if(end?.z == z_original)
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walk_towards(src, destination, move_delay)
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/obj/effect/immovablerod/Topic(href, href_list)
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@@ -67,21 +67,23 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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/obj/effect/immovablerod/Bump(atom/clong)
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if(prob(10))
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playsound(src, 'sound/effects/bang.ogg', 50, 1)
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playsound(src, 'sound/effects/bang.ogg', 50, TRUE)
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audible_message("CLANG")
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if(clong && prob(25))
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x = clong.x
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y = clong.y
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if(istype(clong, /turf) || istype(clong, /obj))
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if(isturf(clong) || isobj(clong))
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if(clong.density)
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clong.ex_act(2)
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else if(istype(clong, /mob))
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if(istype(clong, /mob/living/carbon/human))
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else if(ismob(clong))
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if(ishuman(clong))
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var/mob/living/carbon/human/H = clong
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H.visible_message("<span class='danger'>[H.name] is penetrated by an immovable rod!</span>" , "<span class='userdanger'>The rod penetrates you!</span>" , "<span class ='danger'>You hear a CLANG!</span>")
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H.visible_message("<span class='danger'>[H.name] is penetrated by an immovable rod!</span>" ,
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"<span class='userdanger'>The rod penetrates you!</span>" ,
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"<span class ='danger'>You hear a CLANG!</span>")
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H.adjustBruteLoss(160)
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if(clong.density || prob(10))
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clong.ex_act(2)
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