Added voice annocument for requesting nuke codes (#25058)

* added voice announcment for requesting the nuke codes

* Henri Review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
This commit is contained in:
Code-Lyoko0
2024-04-17 04:23:57 +00:00
committed by GitHub
co-authored by Henri215
parent cc85b2fe1d
commit 802dc2a4a4
2 changed files with 1 additions and 1 deletions
@@ -255,7 +255,7 @@
Nuke_request(input, ui.user)
to_chat(ui.user, "<span class='notice'>Request sent.</span>")
log_game("[key_name(ui.user)] has requested the nuclear codes from Centcomm")
GLOB.major_announcement.Announce("The codes for the on-station nuclear self-destruct have been requested by [ui.user]. Confirmation or denial of this request will be sent shortly.", "Nuclear Self Destruct Codes Requested",'sound/AI/commandreport.ogg')
GLOB.major_announcement.Announce("The codes for the on-station nuclear self-destruct have been requested by [ui.user]. Confirmation or denial of this request will be sent shortly.", "Nuclear Self Destruct Codes Requested", 'sound/AI/nuke_codes.ogg')
centcomm_message_cooldown = world.time + 6000 // 10 minutes
setMenuState(ui.user, COMM_SCREEN_MAIN)
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