Refactors a small bit of forceMove() code (#27961)

* This annoys me

* Almost forgot this
This commit is contained in:
DGamerL
2025-01-13 18:21:51 +00:00
committed by GitHub
parent 7cdbcc43b1
commit 807b7dd7b9
+2 -4
View File
@@ -542,10 +542,8 @@
/mob/living/forceMove(atom/destination)
if(buckled)
addtimer(CALLBACK(src, PROC_REF(check_buckled)), 1, TIMER_UNIQUE)
if(has_buckled_mobs())
for(var/m in buckled_mobs)
var/mob/living/buckled_mob = m
addtimer(CALLBACK(buckled_mob, PROC_REF(check_buckled)), 1, TIMER_UNIQUE)
for(var/mob/living/buckled_mob as anything in buckled_mobs)
addtimer(CALLBACK(buckled_mob, PROC_REF(check_buckled)), 1, TIMER_UNIQUE)
if(pulling)
addtimer(CALLBACK(src, PROC_REF(check_pull)), 1, TIMER_UNIQUE)
. = ..()