Name Capitalisation Tweaks (Mechs) (#16897)

* Mech part names

* Heavy Pulse Rifle

This is the only weapon without Title Case, so for consistency with the others.
This commit is contained in:
SabreML
2021-10-09 16:46:05 +01:00
committed by GitHub
parent cd16409c14
commit 80a657ae9e
8 changed files with 104 additions and 106 deletions
+2 -2
View File
@@ -261,7 +261,7 @@
icon_state = "oldcomp"
icon_screen = "library"
icon_keyboard = null
name = "DoorMex Control Computer"
name = "\improper DoorMex control computer"
circuit = /obj/item/circuitboard/olddoor
@@ -343,7 +343,7 @@
return
/obj/structure/deathsquad_tele
name = "Mech Teleporter"
name = "mech teleporter"
density = 0
anchored = 1
icon = 'icons/obj/stationobjs.dmi'
@@ -148,7 +148,7 @@
//////////////////////////// ARMOR BOOSTER MODULES //////////////////////////////////////////////////////////
/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster //what is that noise? A BAWWW from TK mutants.
name = "Armor Booster Module (Close Combat Weaponry)"
name = "armor booster module (Close combat weaponry)"
desc = "Boosts exosuit armor against armed melee attacks. Requires energy to operate."
icon_state = "mecha_abooster_ccw"
origin_tech = "materials=4;combat=4"
@@ -166,7 +166,7 @@
/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster
name = "Armor Booster Module (Ranged Weaponry)"
name = "armor booster module (Ranged weaponry)"
desc = "Boosts exosuit armor against ranged attacks. Completely blocks taser shots. Requires energy to operate."
icon_state = "mecha_abooster_proj"
origin_tech = "materials=4;combat=3;engineering=3"
@@ -186,7 +186,7 @@
////////////////////////////////// REPAIR DROID //////////////////////////////////////////////////
/obj/item/mecha_parts/mecha_equipment/repair_droid
name = "Repair Droid"
name = "repair droid"
desc = "Automated repair droid. Scans exosuit for damage and repairs it. Can fix almost all types of external or internal damage."
icon_state = "repair_droid"
origin_tech ="magnets=3;programming=3;engineering=4"
@@ -193,7 +193,7 @@
/obj/item/mecha_parts/mecha_equipment/rcd
name = "Mounted RCD"
name = "mounted RCD"
desc = "An exosuit-mounted Rapid Construction Device. (Can be attached to: Any exosuit)"
icon_state = "mecha_rcd"
origin_tech = "materials=4;bluespace=3;magnets=4;powerstorage=4;engineering=4"
+23 -23
View File
@@ -64,12 +64,12 @@
return
/obj/item/mecha_parts/mecha_equipment/weapon/energy
name = "General Energy Weapon"
name = "general energy weapon"
size = 2
/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser
equip_cooldown = 8
name = "CH-PS \"Firedart\" Laser"
name = "\improper CH-PS \"Firedart\" Laser"
icon_state = "mecha_laser"
origin_tech = "magnets=3;combat=3;engineering=3"
energy_drain = 30
@@ -78,7 +78,7 @@
harmful = TRUE
/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/disabler
name = "CH-PD Disabler"
name = "\improper CH-PD Disabler"
origin_tech = "combat=3"
projectile = /obj/item/projectile/beam/disabler
projectiles_per_shot = 2
@@ -87,7 +87,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy
equip_cooldown = 10
name = "CH-LC \"Solaris\" Laser Cannon"
name = "\improper CH-LC \"Solaris\" Laser Cannon"
icon_state = "mecha_laser"
origin_tech = "magnets=4;combat=4;engineering=3"
energy_drain = 60
@@ -105,7 +105,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/energy/tesla
equip_cooldown = 35
name = "P-X Tesla Cannon"
name = "\improper P-X Tesla Cannon"
desc = "A weapon for combat exosuits. Fires bolts of electricity similar to the experimental tesla engine"
icon_state = "mecha_laser"
origin_tech = "materials=4;engineering=4;combat=6;magnets=6"
@@ -116,7 +116,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/energy/xray
equip_cooldown = 35
name = "S-1 X-Ray Projector"
name = "\improper S-1 X-Ray Projector"
desc = "A weapon for combat exosuits. Fires beams of X-Rays that pass through solid matter."
icon_state = "mecha_laser"
origin_tech = "materials=3;combat=5;magnets=2;syndicate=2"
@@ -126,13 +126,13 @@
harmful = TRUE
/obj/item/mecha_parts/mecha_equipment/weapon/energy/xray/triple
name = "X-XR Triple-barrel X-Ray Stream Projector"
name = "\improper X-XR Triple-barrel X-Ray Stream Projector"
projectiles_per_shot = 3
projectile_delay = 1
/obj/item/mecha_parts/mecha_equipment/weapon/energy/immolator
equip_cooldown = 35
name = "ZFI Immolation Beam Gun"
name = "\improper ZFI Immolation Beam Gun"
desc = "A weapon for combat exosuits. Fires beams of extreme heat that set targets on fire."
icon_state = "mecha_laser"
origin_tech = "materials=4;engineering=4;combat=6;magnets=6"
@@ -143,7 +143,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse
equip_cooldown = 30
name = "eZ-13 mk2 Heavy pulse rifle"
name = "eZ-13 mk2 Heavy Pulse Rifle"
icon_state = "mecha_pulse"
energy_drain = 120
origin_tech = "materials=3;combat=6;powerstorage=4"
@@ -172,7 +172,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser
name = "PBT \"Pacifier\" Mounted Taser"
name = "\improper PBT \"Pacifier\" Mounted Taser"
icon_state = "mecha_taser"
origin_tech = "combat=3"
energy_drain = 20
@@ -182,7 +182,7 @@
size = 1
/obj/item/mecha_parts/mecha_equipment/weapon/honker
name = "HoNkER BlAsT 5000"
name = "\improper HoNkER BlAsT 5000"
icon_state = "mecha_honker"
energy_drain = 200
equip_cooldown = 150
@@ -242,7 +242,7 @@
return
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic
name = "General Ballisic Weapon"
name = "general ballisic weapon"
size = 2
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/action_checks(atom/target)
if(..())
@@ -272,7 +272,7 @@
return
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine
name = "FNX-66 Carbine"
name = "\improper FNX-66 Carbine"
icon_state = "mecha_carbine"
origin_tech = "materials=4;combat=4"
equip_cooldown = 5
@@ -298,7 +298,7 @@
return 0
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot
name = "LBX AC 10 \"Scattershot\""
name = "\improper LBX AC 10 \"Scattershot\""
icon_state = "mecha_scatter"
origin_tech = "combat=4"
equip_cooldown = 20
@@ -311,7 +311,7 @@
harmful = TRUE
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
name = "Ultra AC 2"
name = "\improper Ultra AC 2"
icon_state = "mecha_uac2"
origin_tech = "combat=4"
equip_cooldown = 10
@@ -325,11 +325,11 @@
harmful = TRUE
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg/dual
name = "XMG-9 Autocannon"
name = "\improper XMG-9 Autocannon"
projectiles_per_shot = 6
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack
name = "SRM-8 Light Missile Rack"
name = "\improper SRM-8 Light Missile Rack"
icon_state = "mecha_missilerack"
origin_tech = "combat=5;materials=4;engineering=4"
projectile = /obj/item/missile
@@ -361,7 +361,7 @@
return
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/heavy
name = "SRX-13 Heavy Missile Launcher"
name = "\improper SRX-13 Heavy Missile Launcher"
heavy_missile = 1
/obj/item/missile
@@ -383,7 +383,7 @@
return
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang
name = "SGL-6 Flashbang Launcher"
name = "\improper SGL-6 Flashbang Launcher"
icon_state = "mecha_grenadelnchr"
origin_tech = "combat=4;engineering=4"
projectile = /obj/item/grenade/flashbang
@@ -409,7 +409,7 @@
return
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang//Because I am a heartless bastard -Sieve
name = "SOB-3 Clusterbang Launcher"
name = "\improper SOB-3 Clusterbang Launcher"
desc = "A weapon for combat exosuits. Launches primed clusterbangs. You monster."
origin_tech = "combat=4;materials=4"
projectiles = 3
@@ -425,7 +425,7 @@
return//Extra bit of security
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/banana_mortar
name = "Banana Mortar"
name = "banana mortar"
icon_state = "mecha_bananamrtr"
projectile = /obj/item/grown/bananapeel
fire_sound = 'sound/items/bikehorn.ogg'
@@ -455,7 +455,7 @@
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/mousetrap_mortar
name = "Mousetrap Mortar"
name = "mousetrap mortar"
icon_state = "mecha_mousetrapmrtr"
projectile = /obj/item/assembly/mousetrap
fire_sound = 'sound/items/bikehorn.ogg'
@@ -485,7 +485,7 @@
return
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/bola
name = "PCMK-6 Bola Launcher"
name = "\improper PCMK-6 Bola Launcher"
icon_state = "mecha_bola"
origin_tech = "combat=4;engineering=4"
projectile = /obj/item/restraints/legcuffs/bola
+2 -2
View File
@@ -1,5 +1,5 @@
/turf/simulated/floor/mech_bay_recharge_floor
name = "Mech Bay Recharge Station"
name = "mech bay recharge station"
icon = 'icons/mecha/mech_bay.dmi'
icon_state = "recharge_floor"
@@ -10,7 +10,7 @@
temperature = TCMB
/obj/machinery/mech_bay_recharge_port
name = "Mech Bay Power Port"
name = "mech bay power port"
density = 1
anchored = 1
dir = EAST
+2 -2
View File
@@ -69,7 +69,7 @@
return TRUE
/obj/item/mecha_parts/mecha_tracking
name = "Exosuit tracking beacon"
name = "exosuit tracking beacon"
desc = "Device used to transmit exosuit data."
icon = 'icons/obj/device.dmi'
icon_state = "motion2"
@@ -174,7 +174,7 @@
ai_beacon = TRUE
/obj/item/storage/box/mechabeacons
name = "Exosuit Tracking Beacons"
name = "exosuit tracking beacons"
/obj/item/storage/box/mechabeacons/New()
..()
+69 -69
View File
@@ -12,7 +12,7 @@
/obj/item/mecha_parts/chassis
name="Mecha Chassis"
name = "mecha chassis"
icon_state = "backbone"
var/datum/construction/construct
flags = CONDUCT
@@ -31,83 +31,83 @@
/////////// Ripley
/obj/item/mecha_parts/chassis/ripley
name = "Ripley Chassis"
name = "\improper Ripley chassis"
/obj/item/mecha_parts/chassis/ripley/New()
..()
construct = new /datum/construction/mecha/ripley_chassis(src)
/obj/item/mecha_parts/part/ripley_torso
name="Ripley Torso"
desc="A torso part of Ripley APLU. Contains power unit, processing core and life support systems."
name = "\improper Ripley torso"
desc = "A torso part of Ripley APLU. Contains power unit, processing core and life support systems."
icon_state = "ripley_harness"
origin_tech = "programming=2;materials=2;biotech=2;engineering=2"
/obj/item/mecha_parts/part/ripley_left_arm
name="Ripley Left Arm"
desc="A Ripley APLU left arm. Data and power sockets are compatible with most exosuit tools."
name = "\improper Ripley left arm"
desc = "A Ripley APLU left arm. Data and power sockets are compatible with most exosuit tools."
icon_state = "ripley_l_arm"
/obj/item/mecha_parts/part/ripley_right_arm
name="Ripley Right Arm"
desc="A Ripley APLU right arm. Data and power sockets are compatible with most exosuit tools."
name = "\improper Ripley right arm"
desc = "A Ripley APLU right arm. Data and power sockets are compatible with most exosuit tools."
icon_state = "ripley_r_arm"
/obj/item/mecha_parts/part/ripley_left_leg
name="Ripley Left Leg"
desc="A Ripley APLU left leg. Contains somewhat complex servodrives and balance maintaining systems."
name = "\improper Ripley left leg"
desc = "A Ripley APLU left leg. Contains somewhat complex servodrives and balance maintaining systems."
icon_state = "ripley_l_leg"
/obj/item/mecha_parts/part/ripley_right_leg
name="Ripley Right Leg"
desc="A Ripley APLU right leg. Contains somewhat complex servodrives and balance maintaining systems."
name = "\improper Ripley right leg"
desc = "A Ripley APLU right leg. Contains somewhat complex servodrives and balance maintaining systems."
icon_state = "ripley_r_leg"
///////// Gygax
/obj/item/mecha_parts/chassis/gygax
name = "Gygax Chassis"
name = "\improper Gygax chassis"
/obj/item/mecha_parts/chassis/gygax/New()
..()
construct = new /datum/construction/mecha/gygax_chassis(src)
/obj/item/mecha_parts/part/gygax_torso
name="Gygax Torso"
desc="A torso part of Gygax. Contains power unit, processing core and life support systems. Has an additional equipment slot."
name = "\improper Gygax torso"
desc = "A torso part of Gygax. Contains power unit, processing core and life support systems. Has an additional equipment slot."
icon_state = "gygax_harness"
origin_tech = "programming=2;materials=4;biotech=3;engineering=3"
/obj/item/mecha_parts/part/gygax_head
name="Gygax Head"
desc="A Gygax head. Houses advanced surveilance and targeting sensors."
name = "\improper Gygax head"
desc = "A Gygax head. Houses advanced surveilance and targeting sensors."
icon_state = "gygax_head"
origin_tech = "programming=2;materials=4;magnets=3;engineering=3"
/obj/item/mecha_parts/part/gygax_left_arm
name="Gygax Left Arm"
desc="A Gygax left arm. Data and power sockets are compatible with most exosuit tools and weapons."
name = "\improper Gygax left arm"
desc = "A Gygax left arm. Data and power sockets are compatible with most exosuit tools and weapons."
icon_state = "gygax_l_arm"
origin_tech = "programming=2;materials=4;engineering=3"
/obj/item/mecha_parts/part/gygax_right_arm
name="Gygax Right Arm"
desc="A Gygax right arm. Data and power sockets are compatible with most exosuit tools and weapons."
name = "\improper Gygax right arm"
desc = "A Gygax right arm. Data and power sockets are compatible with most exosuit tools and weapons."
icon_state = "gygax_r_arm"
origin_tech = "programming=2;materials=4;engineering=3"
/obj/item/mecha_parts/part/gygax_left_leg
name="Gygax Left Leg"
name = "\improper Gygax left leg"
icon_state = "gygax_l_leg"
origin_tech = "programming=2;materials=4;engineering=3"
/obj/item/mecha_parts/part/gygax_right_leg
name="Gygax Right Leg"
name = "\improper Gygax right leg"
icon_state = "gygax_r_leg"
origin_tech = "programming=2;materials=4;engineering=3"
/obj/item/mecha_parts/part/gygax_armour
name="Gygax Armour Plates"
name = "\improper Gygax armour plates"
icon_state = "gygax_armour"
origin_tech = "materials=6;combat=4;engineering=4"
@@ -115,44 +115,44 @@
//////////// Durand
/obj/item/mecha_parts/chassis/durand
name = "Durand Chassis"
name = "\improper Durand chassis"
/obj/item/mecha_parts/chassis/durand/New()
..()
construct = new /datum/construction/mecha/durand_chassis(src)
/obj/item/mecha_parts/part/durand_torso
name="Durand Torso"
name = "\improper Durand torso"
icon_state = "durand_harness"
origin_tech = "programming=2;materials=3;biotech=3;engineering=3"
/obj/item/mecha_parts/part/durand_head
name="Durand Head"
name = "\improper Durand head"
icon_state = "durand_head"
origin_tech = "programming=2;materials=3;magnets=3;engineering=3"
/obj/item/mecha_parts/part/durand_left_arm
name="Durand Left Arm"
name = "\improper Durand left arm"
icon_state = "durand_l_arm"
origin_tech = "programming=2;materials=3;engineering=3"
/obj/item/mecha_parts/part/durand_right_arm
name="Durand Right Arm"
name = "\improper Durand right arm"
icon_state = "durand_r_arm"
origin_tech = "programming=2;materials=3;engineering=3"
/obj/item/mecha_parts/part/durand_left_leg
name="Durand Left Leg"
name = "\improper Durand left leg"
icon_state = "durand_l_leg"
origin_tech = "programming=2;materials=3;engineering=3"
/obj/item/mecha_parts/part/durand_right_leg
name="Durand Right Leg"
name = "\improper Durand right leg"
icon_state = "durand_r_leg"
origin_tech = "programming=2;materials=3;engineering=3"
/obj/item/mecha_parts/part/durand_armor
name="Durand Armour Plates"
name = "\improper Durand armour plates"
icon_state = "durand_armor"
origin_tech = "materials=5;combat=4;engineering=4"
@@ -161,7 +161,7 @@
////////// Firefighter
/obj/item/mecha_parts/chassis/firefighter
name = "Firefighter Chassis"
name = "\improper Firefighter chassis"
/obj/item/mecha_parts/chassis/firefighter/New()
..()
@@ -170,41 +170,41 @@
////////// HONK
/obj/item/mecha_parts/chassis/honker
name = "H.O.N.K Chassis"
name = "\improper H.O.N.K chassis"
/obj/item/mecha_parts/chassis/honker/New()
..()
construct = new /datum/construction/mecha/honker_chassis(src)
/obj/item/mecha_parts/part/honker_torso
name="H.O.N.K Torso"
name = "\improper H.O.N.K torso"
icon_state = "honker_harness"
/obj/item/mecha_parts/part/honker_head
name="H.O.N.K Head"
name = "\improper H.O.N.K head"
icon_state = "honker_head"
/obj/item/mecha_parts/part/honker_left_arm
name="H.O.N.K Left Arm"
name = "\improper H.O.N.K left arm"
icon_state = "honker_l_arm"
/obj/item/mecha_parts/part/honker_right_arm
name="H.O.N.K Right Arm"
name = "\improper H.O.N.K right arm"
icon_state = "honker_r_arm"
/obj/item/mecha_parts/part/honker_left_leg
name="H.O.N.K Left Leg"
name = "\improper H.O.N.K left leg"
icon_state = "honker_l_leg"
/obj/item/mecha_parts/part/honker_right_leg
name="H.O.N.K Right Leg"
name = "\improper H.O.N.K right leg"
icon_state = "honker_r_leg"
////////// Reticence
/obj/item/mecha_parts/chassis/reticence
name = "Reticence Chassis"
name = "\improper Reticence chassis"
/obj/item/mecha_parts/chassis/reticence/New()
..()
@@ -226,34 +226,34 @@
construct.action(new /obj/effect/dummy/mecha_emote_step(msg), M)
/obj/item/mecha_parts/part/reticence_torso
name = "Reticence Torso"
name = "\improper Reticence torso"
icon_state = "reticence_harness"
/obj/item/mecha_parts/part/reticence_head
name = "Reticence Head"
name = "\improper Reticence head"
icon_state = "reticence_head"
/obj/item/mecha_parts/part/reticence_left_arm
name = "Reticence Left Arm"
name = "\improper Reticence left arm"
icon_state = "reticence_l_arm"
/obj/item/mecha_parts/part/reticence_right_arm
name = "Reticence Right Arm"
name = "\improper Reticence right arm"
icon_state = "reticence_r_arm"
/obj/item/mecha_parts/part/reticence_left_leg
name = "Reticence Left Leg"
name = "\improper Reticence left leg"
icon_state = "reticence_l_leg"
/obj/item/mecha_parts/part/reticence_right_leg
name = "Reticence Right Leg"
name = "\improper Reticence right leg"
icon_state = "reticence_r_leg"
////////// Phazon
/obj/item/mecha_parts/chassis/phazon
name = "Phazon Chassis"
name = "\improper Phazon chassis"
/obj/item/mecha_parts/chassis/phazon/New()
..()
@@ -265,81 +265,81 @@
to_chat(user, "<span class='warning'>The anomaly core socket only accepts bluespace anomaly cores!</span>")
/obj/item/mecha_parts/part/phazon_torso
name="Phazon Torso"
name = "\improper Phazon torso"
icon_state = "phazon_harness"
origin_tech = "programming=4;materials=4;bluespace=4;plasmatech=5"
/obj/item/mecha_parts/part/phazon_head
name="Phazon Head"
name = "\improper Phazon head"
icon_state = "phazon_head"
origin_tech = "programming=3;materials=3;magnets=3"
/obj/item/mecha_parts/part/phazon_left_arm
name="Phazon Left Arm"
name = "\improper Phazon left arm"
icon_state = "phazon_l_arm"
origin_tech = "materials=3;bluespace=3;magnets=3"
/obj/item/mecha_parts/part/phazon_right_arm
name="Phazon Right Arm"
name = "\improper Phazon right arm"
icon_state = "phazon_r_arm"
origin_tech = "materials=3;bluespace=3;magnets=3"
/obj/item/mecha_parts/part/phazon_left_leg
name="Phazon Left Leg"
name = "\improper Phazon left leg"
icon_state = "phazon_l_leg"
origin_tech = "materials=3;bluespace=3;magnets=3"
/obj/item/mecha_parts/part/phazon_right_leg
name="Phazon Right Leg"
name = "\improper Phazon right leg"
icon_state = "phazon_r_leg"
origin_tech = "materials=3;bluespace=3;magnets=3"
/obj/item/mecha_parts/part/phazon_armor
name="Phazon armor"
desc="Phazon armor plates. They are layered with plasma to protect the pilot from the stress of phasing and have unusual properties."
name = "\improper Phazon armor"
desc = "Phazon armor plates. They are layered with plasma to protect the pilot from the stress of phasing and have unusual properties."
icon_state = "phazon_armor"
origin_tech = "materials=4;bluespace=4;plasmatech=5"
///////// Odysseus
/obj/item/mecha_parts/chassis/odysseus
name = "Odysseus Chassis"
name = "\improper Odysseus Chassis"
/obj/item/mecha_parts/chassis/odysseus/New()
..()
construct = new /datum/construction/mecha/odysseus_chassis(src)
/obj/item/mecha_parts/part/odysseus_head
name="Odysseus Head"
name = "\improper Odysseus head"
icon_state = "odysseus_head"
/obj/item/mecha_parts/part/odysseus_torso
name="Odysseus Torso"
desc="A torso part of Odysseus. Contains power unit, processing core and life support systems."
name = "\improper Odysseus torso"
desc = "A torso part of Odysseus. Contains power unit, processing core and life support systems."
icon_state = "odysseus_torso"
origin_tech = "programming=2;materials=2;biotech=2;engineering=2"
/obj/item/mecha_parts/part/odysseus_left_arm
name="Odysseus Left Arm"
desc="An Odysseus left arm. Data and power sockets are compatible with most exosuit tools."
name = "\improper Odysseus left arm"
desc = "An Odysseus left arm. Data and power sockets are compatible with most exosuit tools."
icon_state = "odysseus_l_arm"
/obj/item/mecha_parts/part/odysseus_right_arm
name="Odysseus Right Arm"
desc="An Odysseus right arm. Data and power sockets are compatible with most exosuit tools."
name = "\improper Odysseus right arm"
desc = "An Odysseus right arm. Data and power sockets are compatible with most exosuit tools."
icon_state = "odysseus_r_arm"
/obj/item/mecha_parts/part/odysseus_left_leg
name="Odysseus Left Leg"
desc="An Odysseus left leg. Contains somewhat complex servodrives and balance maintaining systems."
name = "\improper Odysseus left leg"
desc = "An Odysseus left leg. Contains somewhat complex servodrives and balance maintaining systems."
icon_state = "odysseus_l_leg"
/obj/item/mecha_parts/part/odysseus_right_leg
name="Odysseus Right Leg"
desc="A Odysseus right leg. Contains somewhat complex servodrives and balance maintaining systems."
name = "\improper Odysseus right leg"
desc = "A Odysseus right leg. Contains somewhat complex servodrives and balance maintaining systems."
icon_state = "odysseus_r_leg"
/*/obj/item/mecha_parts/part/odysseus_armour
name="Odysseus Carapace"
name = "\improper Odysseus carapace"
icon_state = "odysseus_armour"
origin_tech = "materials=3;engineering=3")*/
+2 -4
View File
@@ -11,7 +11,7 @@
var/list/allowed_types = list() //Types of mech that the kit will work on.
/obj/item/paintkit/titansfist
name = "APLU \"Ripley\" customisation kit"
name = "\improper APLU \"Ripley\" customisation kit"
desc = "A kit containing all the needed tools and parts to turn an APLU \"Ripley\" into a Titan's Fist worker mech."
icon_state = "paintkit_2"
@@ -21,10 +21,8 @@
allowed_types = list("ripley","firefighter")
/obj/item/paintkit/mercenary
name = "Mercenary APLU \"Ripley\" kit"
name = "\improper mercenary APLU \"Ripley\" kit"
desc = "A kit containing all the needed tools and parts to turn an APLU \"Ripley\" into an old Mercenaries APLU."
new_name = "APLU \"Strike the Earth!\""
new_desc = "Looks like an over worked, under maintained Ripley with some horrific damage."
new_icon = "earth"