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Name Capitalisation Tweaks (Mechs) (#16897)
* Mech part names * Heavy Pulse Rifle This is the only weapon without Title Case, so for consistency with the others.
This commit is contained in:
@@ -261,7 +261,7 @@
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icon_state = "oldcomp"
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icon_screen = "library"
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icon_keyboard = null
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name = "DoorMex Control Computer"
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name = "\improper DoorMex control computer"
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circuit = /obj/item/circuitboard/olddoor
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@@ -343,7 +343,7 @@
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return
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/obj/structure/deathsquad_tele
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name = "Mech Teleporter"
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name = "mech teleporter"
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density = 0
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anchored = 1
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icon = 'icons/obj/stationobjs.dmi'
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@@ -148,7 +148,7 @@
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//////////////////////////// ARMOR BOOSTER MODULES //////////////////////////////////////////////////////////
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/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster //what is that noise? A BAWWW from TK mutants.
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name = "Armor Booster Module (Close Combat Weaponry)"
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name = "armor booster module (Close combat weaponry)"
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desc = "Boosts exosuit armor against armed melee attacks. Requires energy to operate."
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icon_state = "mecha_abooster_ccw"
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origin_tech = "materials=4;combat=4"
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@@ -166,7 +166,7 @@
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/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster
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name = "Armor Booster Module (Ranged Weaponry)"
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name = "armor booster module (Ranged weaponry)"
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desc = "Boosts exosuit armor against ranged attacks. Completely blocks taser shots. Requires energy to operate."
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icon_state = "mecha_abooster_proj"
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origin_tech = "materials=4;combat=3;engineering=3"
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@@ -186,7 +186,7 @@
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////////////////////////////////// REPAIR DROID //////////////////////////////////////////////////
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/obj/item/mecha_parts/mecha_equipment/repair_droid
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name = "Repair Droid"
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name = "repair droid"
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desc = "Automated repair droid. Scans exosuit for damage and repairs it. Can fix almost all types of external or internal damage."
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icon_state = "repair_droid"
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origin_tech ="magnets=3;programming=3;engineering=4"
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@@ -193,7 +193,7 @@
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/obj/item/mecha_parts/mecha_equipment/rcd
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name = "Mounted RCD"
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name = "mounted RCD"
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desc = "An exosuit-mounted Rapid Construction Device. (Can be attached to: Any exosuit)"
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icon_state = "mecha_rcd"
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origin_tech = "materials=4;bluespace=3;magnets=4;powerstorage=4;engineering=4"
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@@ -64,12 +64,12 @@
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return
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/obj/item/mecha_parts/mecha_equipment/weapon/energy
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name = "General Energy Weapon"
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name = "general energy weapon"
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size = 2
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser
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equip_cooldown = 8
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name = "CH-PS \"Firedart\" Laser"
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name = "\improper CH-PS \"Firedart\" Laser"
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icon_state = "mecha_laser"
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origin_tech = "magnets=3;combat=3;engineering=3"
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energy_drain = 30
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@@ -78,7 +78,7 @@
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harmful = TRUE
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/disabler
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name = "CH-PD Disabler"
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name = "\improper CH-PD Disabler"
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origin_tech = "combat=3"
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projectile = /obj/item/projectile/beam/disabler
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projectiles_per_shot = 2
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@@ -87,7 +87,7 @@
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy
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equip_cooldown = 10
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name = "CH-LC \"Solaris\" Laser Cannon"
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name = "\improper CH-LC \"Solaris\" Laser Cannon"
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icon_state = "mecha_laser"
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origin_tech = "magnets=4;combat=4;engineering=3"
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energy_drain = 60
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@@ -105,7 +105,7 @@
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/tesla
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equip_cooldown = 35
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name = "P-X Tesla Cannon"
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name = "\improper P-X Tesla Cannon"
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desc = "A weapon for combat exosuits. Fires bolts of electricity similar to the experimental tesla engine"
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icon_state = "mecha_laser"
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origin_tech = "materials=4;engineering=4;combat=6;magnets=6"
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@@ -116,7 +116,7 @@
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/xray
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equip_cooldown = 35
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name = "S-1 X-Ray Projector"
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name = "\improper S-1 X-Ray Projector"
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desc = "A weapon for combat exosuits. Fires beams of X-Rays that pass through solid matter."
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icon_state = "mecha_laser"
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origin_tech = "materials=3;combat=5;magnets=2;syndicate=2"
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@@ -126,13 +126,13 @@
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harmful = TRUE
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/xray/triple
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name = "X-XR Triple-barrel X-Ray Stream Projector"
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name = "\improper X-XR Triple-barrel X-Ray Stream Projector"
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projectiles_per_shot = 3
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projectile_delay = 1
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/immolator
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equip_cooldown = 35
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name = "ZFI Immolation Beam Gun"
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name = "\improper ZFI Immolation Beam Gun"
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desc = "A weapon for combat exosuits. Fires beams of extreme heat that set targets on fire."
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icon_state = "mecha_laser"
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origin_tech = "materials=4;engineering=4;combat=6;magnets=6"
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@@ -143,7 +143,7 @@
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse
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equip_cooldown = 30
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name = "eZ-13 mk2 Heavy pulse rifle"
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name = "eZ-13 mk2 Heavy Pulse Rifle"
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icon_state = "mecha_pulse"
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energy_drain = 120
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origin_tech = "materials=3;combat=6;powerstorage=4"
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@@ -172,7 +172,7 @@
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser
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name = "PBT \"Pacifier\" Mounted Taser"
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name = "\improper PBT \"Pacifier\" Mounted Taser"
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icon_state = "mecha_taser"
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origin_tech = "combat=3"
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energy_drain = 20
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@@ -182,7 +182,7 @@
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size = 1
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/obj/item/mecha_parts/mecha_equipment/weapon/honker
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name = "HoNkER BlAsT 5000"
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name = "\improper HoNkER BlAsT 5000"
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icon_state = "mecha_honker"
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energy_drain = 200
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equip_cooldown = 150
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@@ -242,7 +242,7 @@
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return
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic
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name = "General Ballisic Weapon"
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name = "general ballisic weapon"
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size = 2
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/action_checks(atom/target)
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if(..())
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@@ -272,7 +272,7 @@
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return
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine
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name = "FNX-66 Carbine"
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name = "\improper FNX-66 Carbine"
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icon_state = "mecha_carbine"
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origin_tech = "materials=4;combat=4"
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equip_cooldown = 5
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@@ -298,7 +298,7 @@
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return 0
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot
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name = "LBX AC 10 \"Scattershot\""
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name = "\improper LBX AC 10 \"Scattershot\""
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icon_state = "mecha_scatter"
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origin_tech = "combat=4"
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equip_cooldown = 20
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@@ -311,7 +311,7 @@
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harmful = TRUE
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
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name = "Ultra AC 2"
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name = "\improper Ultra AC 2"
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icon_state = "mecha_uac2"
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origin_tech = "combat=4"
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equip_cooldown = 10
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@@ -325,11 +325,11 @@
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harmful = TRUE
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg/dual
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name = "XMG-9 Autocannon"
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name = "\improper XMG-9 Autocannon"
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projectiles_per_shot = 6
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack
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name = "SRM-8 Light Missile Rack"
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name = "\improper SRM-8 Light Missile Rack"
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icon_state = "mecha_missilerack"
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origin_tech = "combat=5;materials=4;engineering=4"
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projectile = /obj/item/missile
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@@ -361,7 +361,7 @@
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return
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/heavy
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name = "SRX-13 Heavy Missile Launcher"
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name = "\improper SRX-13 Heavy Missile Launcher"
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heavy_missile = 1
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/obj/item/missile
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@@ -383,7 +383,7 @@
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return
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang
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name = "SGL-6 Flashbang Launcher"
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name = "\improper SGL-6 Flashbang Launcher"
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icon_state = "mecha_grenadelnchr"
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origin_tech = "combat=4;engineering=4"
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projectile = /obj/item/grenade/flashbang
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@@ -409,7 +409,7 @@
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return
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang//Because I am a heartless bastard -Sieve
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name = "SOB-3 Clusterbang Launcher"
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name = "\improper SOB-3 Clusterbang Launcher"
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desc = "A weapon for combat exosuits. Launches primed clusterbangs. You monster."
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origin_tech = "combat=4;materials=4"
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projectiles = 3
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@@ -425,7 +425,7 @@
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return//Extra bit of security
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/banana_mortar
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name = "Banana Mortar"
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name = "banana mortar"
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icon_state = "mecha_bananamrtr"
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projectile = /obj/item/grown/bananapeel
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fire_sound = 'sound/items/bikehorn.ogg'
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@@ -455,7 +455,7 @@
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/mousetrap_mortar
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name = "Mousetrap Mortar"
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name = "mousetrap mortar"
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icon_state = "mecha_mousetrapmrtr"
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projectile = /obj/item/assembly/mousetrap
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fire_sound = 'sound/items/bikehorn.ogg'
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@@ -485,7 +485,7 @@
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return
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/bola
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name = "PCMK-6 Bola Launcher"
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name = "\improper PCMK-6 Bola Launcher"
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icon_state = "mecha_bola"
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origin_tech = "combat=4;engineering=4"
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projectile = /obj/item/restraints/legcuffs/bola
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@@ -1,5 +1,5 @@
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/turf/simulated/floor/mech_bay_recharge_floor
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name = "Mech Bay Recharge Station"
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name = "mech bay recharge station"
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icon = 'icons/mecha/mech_bay.dmi'
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icon_state = "recharge_floor"
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@@ -10,7 +10,7 @@
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temperature = TCMB
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/obj/machinery/mech_bay_recharge_port
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name = "Mech Bay Power Port"
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name = "mech bay power port"
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density = 1
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anchored = 1
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dir = EAST
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@@ -69,7 +69,7 @@
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return TRUE
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/obj/item/mecha_parts/mecha_tracking
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name = "Exosuit tracking beacon"
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name = "exosuit tracking beacon"
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desc = "Device used to transmit exosuit data."
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icon = 'icons/obj/device.dmi'
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icon_state = "motion2"
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@@ -174,7 +174,7 @@
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ai_beacon = TRUE
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/obj/item/storage/box/mechabeacons
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name = "Exosuit Tracking Beacons"
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name = "exosuit tracking beacons"
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/obj/item/storage/box/mechabeacons/New()
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..()
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@@ -12,7 +12,7 @@
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/obj/item/mecha_parts/chassis
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name="Mecha Chassis"
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name = "mecha chassis"
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icon_state = "backbone"
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var/datum/construction/construct
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flags = CONDUCT
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@@ -31,83 +31,83 @@
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/////////// Ripley
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/obj/item/mecha_parts/chassis/ripley
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name = "Ripley Chassis"
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name = "\improper Ripley chassis"
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/obj/item/mecha_parts/chassis/ripley/New()
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..()
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construct = new /datum/construction/mecha/ripley_chassis(src)
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/obj/item/mecha_parts/part/ripley_torso
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name="Ripley Torso"
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desc="A torso part of Ripley APLU. Contains power unit, processing core and life support systems."
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name = "\improper Ripley torso"
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desc = "A torso part of Ripley APLU. Contains power unit, processing core and life support systems."
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icon_state = "ripley_harness"
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origin_tech = "programming=2;materials=2;biotech=2;engineering=2"
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/obj/item/mecha_parts/part/ripley_left_arm
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name="Ripley Left Arm"
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desc="A Ripley APLU left arm. Data and power sockets are compatible with most exosuit tools."
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name = "\improper Ripley left arm"
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desc = "A Ripley APLU left arm. Data and power sockets are compatible with most exosuit tools."
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icon_state = "ripley_l_arm"
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/obj/item/mecha_parts/part/ripley_right_arm
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name="Ripley Right Arm"
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desc="A Ripley APLU right arm. Data and power sockets are compatible with most exosuit tools."
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name = "\improper Ripley right arm"
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desc = "A Ripley APLU right arm. Data and power sockets are compatible with most exosuit tools."
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icon_state = "ripley_r_arm"
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/obj/item/mecha_parts/part/ripley_left_leg
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name="Ripley Left Leg"
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desc="A Ripley APLU left leg. Contains somewhat complex servodrives and balance maintaining systems."
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name = "\improper Ripley left leg"
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desc = "A Ripley APLU left leg. Contains somewhat complex servodrives and balance maintaining systems."
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icon_state = "ripley_l_leg"
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/obj/item/mecha_parts/part/ripley_right_leg
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name="Ripley Right Leg"
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desc="A Ripley APLU right leg. Contains somewhat complex servodrives and balance maintaining systems."
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name = "\improper Ripley right leg"
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desc = "A Ripley APLU right leg. Contains somewhat complex servodrives and balance maintaining systems."
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icon_state = "ripley_r_leg"
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///////// Gygax
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/obj/item/mecha_parts/chassis/gygax
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name = "Gygax Chassis"
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name = "\improper Gygax chassis"
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/obj/item/mecha_parts/chassis/gygax/New()
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..()
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construct = new /datum/construction/mecha/gygax_chassis(src)
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/obj/item/mecha_parts/part/gygax_torso
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name="Gygax Torso"
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desc="A torso part of Gygax. Contains power unit, processing core and life support systems. Has an additional equipment slot."
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name = "\improper Gygax torso"
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desc = "A torso part of Gygax. Contains power unit, processing core and life support systems. Has an additional equipment slot."
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icon_state = "gygax_harness"
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origin_tech = "programming=2;materials=4;biotech=3;engineering=3"
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/obj/item/mecha_parts/part/gygax_head
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name="Gygax Head"
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desc="A Gygax head. Houses advanced surveilance and targeting sensors."
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name = "\improper Gygax head"
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desc = "A Gygax head. Houses advanced surveilance and targeting sensors."
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icon_state = "gygax_head"
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origin_tech = "programming=2;materials=4;magnets=3;engineering=3"
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/obj/item/mecha_parts/part/gygax_left_arm
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name="Gygax Left Arm"
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desc="A Gygax left arm. Data and power sockets are compatible with most exosuit tools and weapons."
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name = "\improper Gygax left arm"
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desc = "A Gygax left arm. Data and power sockets are compatible with most exosuit tools and weapons."
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icon_state = "gygax_l_arm"
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origin_tech = "programming=2;materials=4;engineering=3"
|
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/obj/item/mecha_parts/part/gygax_right_arm
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name="Gygax Right Arm"
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desc="A Gygax right arm. Data and power sockets are compatible with most exosuit tools and weapons."
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name = "\improper Gygax right arm"
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desc = "A Gygax right arm. Data and power sockets are compatible with most exosuit tools and weapons."
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icon_state = "gygax_r_arm"
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origin_tech = "programming=2;materials=4;engineering=3"
|
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|
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/obj/item/mecha_parts/part/gygax_left_leg
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name="Gygax Left Leg"
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name = "\improper Gygax left leg"
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icon_state = "gygax_l_leg"
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origin_tech = "programming=2;materials=4;engineering=3"
|
||||
|
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/obj/item/mecha_parts/part/gygax_right_leg
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name="Gygax Right Leg"
|
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name = "\improper Gygax right leg"
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icon_state = "gygax_r_leg"
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origin_tech = "programming=2;materials=4;engineering=3"
|
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/obj/item/mecha_parts/part/gygax_armour
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name="Gygax Armour Plates"
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name = "\improper Gygax armour plates"
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icon_state = "gygax_armour"
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origin_tech = "materials=6;combat=4;engineering=4"
|
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|
||||
@@ -115,44 +115,44 @@
|
||||
//////////// Durand
|
||||
|
||||
/obj/item/mecha_parts/chassis/durand
|
||||
name = "Durand Chassis"
|
||||
name = "\improper Durand chassis"
|
||||
|
||||
/obj/item/mecha_parts/chassis/durand/New()
|
||||
..()
|
||||
construct = new /datum/construction/mecha/durand_chassis(src)
|
||||
|
||||
/obj/item/mecha_parts/part/durand_torso
|
||||
name="Durand Torso"
|
||||
name = "\improper Durand torso"
|
||||
icon_state = "durand_harness"
|
||||
origin_tech = "programming=2;materials=3;biotech=3;engineering=3"
|
||||
|
||||
/obj/item/mecha_parts/part/durand_head
|
||||
name="Durand Head"
|
||||
name = "\improper Durand head"
|
||||
icon_state = "durand_head"
|
||||
origin_tech = "programming=2;materials=3;magnets=3;engineering=3"
|
||||
|
||||
/obj/item/mecha_parts/part/durand_left_arm
|
||||
name="Durand Left Arm"
|
||||
name = "\improper Durand left arm"
|
||||
icon_state = "durand_l_arm"
|
||||
origin_tech = "programming=2;materials=3;engineering=3"
|
||||
|
||||
/obj/item/mecha_parts/part/durand_right_arm
|
||||
name="Durand Right Arm"
|
||||
name = "\improper Durand right arm"
|
||||
icon_state = "durand_r_arm"
|
||||
origin_tech = "programming=2;materials=3;engineering=3"
|
||||
|
||||
/obj/item/mecha_parts/part/durand_left_leg
|
||||
name="Durand Left Leg"
|
||||
name = "\improper Durand left leg"
|
||||
icon_state = "durand_l_leg"
|
||||
origin_tech = "programming=2;materials=3;engineering=3"
|
||||
|
||||
/obj/item/mecha_parts/part/durand_right_leg
|
||||
name="Durand Right Leg"
|
||||
name = "\improper Durand right leg"
|
||||
icon_state = "durand_r_leg"
|
||||
origin_tech = "programming=2;materials=3;engineering=3"
|
||||
|
||||
/obj/item/mecha_parts/part/durand_armor
|
||||
name="Durand Armour Plates"
|
||||
name = "\improper Durand armour plates"
|
||||
icon_state = "durand_armor"
|
||||
origin_tech = "materials=5;combat=4;engineering=4"
|
||||
|
||||
@@ -161,7 +161,7 @@
|
||||
////////// Firefighter
|
||||
|
||||
/obj/item/mecha_parts/chassis/firefighter
|
||||
name = "Firefighter Chassis"
|
||||
name = "\improper Firefighter chassis"
|
||||
|
||||
/obj/item/mecha_parts/chassis/firefighter/New()
|
||||
..()
|
||||
@@ -170,41 +170,41 @@
|
||||
////////// HONK
|
||||
|
||||
/obj/item/mecha_parts/chassis/honker
|
||||
name = "H.O.N.K Chassis"
|
||||
name = "\improper H.O.N.K chassis"
|
||||
|
||||
/obj/item/mecha_parts/chassis/honker/New()
|
||||
..()
|
||||
construct = new /datum/construction/mecha/honker_chassis(src)
|
||||
|
||||
/obj/item/mecha_parts/part/honker_torso
|
||||
name="H.O.N.K Torso"
|
||||
name = "\improper H.O.N.K torso"
|
||||
icon_state = "honker_harness"
|
||||
|
||||
/obj/item/mecha_parts/part/honker_head
|
||||
name="H.O.N.K Head"
|
||||
name = "\improper H.O.N.K head"
|
||||
icon_state = "honker_head"
|
||||
|
||||
/obj/item/mecha_parts/part/honker_left_arm
|
||||
name="H.O.N.K Left Arm"
|
||||
name = "\improper H.O.N.K left arm"
|
||||
icon_state = "honker_l_arm"
|
||||
|
||||
/obj/item/mecha_parts/part/honker_right_arm
|
||||
name="H.O.N.K Right Arm"
|
||||
name = "\improper H.O.N.K right arm"
|
||||
icon_state = "honker_r_arm"
|
||||
|
||||
/obj/item/mecha_parts/part/honker_left_leg
|
||||
name="H.O.N.K Left Leg"
|
||||
name = "\improper H.O.N.K left leg"
|
||||
icon_state = "honker_l_leg"
|
||||
|
||||
/obj/item/mecha_parts/part/honker_right_leg
|
||||
name="H.O.N.K Right Leg"
|
||||
name = "\improper H.O.N.K right leg"
|
||||
icon_state = "honker_r_leg"
|
||||
|
||||
|
||||
////////// Reticence
|
||||
|
||||
/obj/item/mecha_parts/chassis/reticence
|
||||
name = "Reticence Chassis"
|
||||
name = "\improper Reticence chassis"
|
||||
|
||||
/obj/item/mecha_parts/chassis/reticence/New()
|
||||
..()
|
||||
@@ -226,34 +226,34 @@
|
||||
construct.action(new /obj/effect/dummy/mecha_emote_step(msg), M)
|
||||
|
||||
/obj/item/mecha_parts/part/reticence_torso
|
||||
name = "Reticence Torso"
|
||||
name = "\improper Reticence torso"
|
||||
icon_state = "reticence_harness"
|
||||
|
||||
/obj/item/mecha_parts/part/reticence_head
|
||||
name = "Reticence Head"
|
||||
name = "\improper Reticence head"
|
||||
icon_state = "reticence_head"
|
||||
|
||||
/obj/item/mecha_parts/part/reticence_left_arm
|
||||
name = "Reticence Left Arm"
|
||||
name = "\improper Reticence left arm"
|
||||
icon_state = "reticence_l_arm"
|
||||
|
||||
/obj/item/mecha_parts/part/reticence_right_arm
|
||||
name = "Reticence Right Arm"
|
||||
name = "\improper Reticence right arm"
|
||||
icon_state = "reticence_r_arm"
|
||||
|
||||
/obj/item/mecha_parts/part/reticence_left_leg
|
||||
name = "Reticence Left Leg"
|
||||
name = "\improper Reticence left leg"
|
||||
icon_state = "reticence_l_leg"
|
||||
|
||||
/obj/item/mecha_parts/part/reticence_right_leg
|
||||
name = "Reticence Right Leg"
|
||||
name = "\improper Reticence right leg"
|
||||
icon_state = "reticence_r_leg"
|
||||
|
||||
|
||||
////////// Phazon
|
||||
|
||||
/obj/item/mecha_parts/chassis/phazon
|
||||
name = "Phazon Chassis"
|
||||
name = "\improper Phazon chassis"
|
||||
|
||||
/obj/item/mecha_parts/chassis/phazon/New()
|
||||
..()
|
||||
@@ -265,81 +265,81 @@
|
||||
to_chat(user, "<span class='warning'>The anomaly core socket only accepts bluespace anomaly cores!</span>")
|
||||
|
||||
/obj/item/mecha_parts/part/phazon_torso
|
||||
name="Phazon Torso"
|
||||
name = "\improper Phazon torso"
|
||||
icon_state = "phazon_harness"
|
||||
origin_tech = "programming=4;materials=4;bluespace=4;plasmatech=5"
|
||||
|
||||
/obj/item/mecha_parts/part/phazon_head
|
||||
name="Phazon Head"
|
||||
name = "\improper Phazon head"
|
||||
icon_state = "phazon_head"
|
||||
origin_tech = "programming=3;materials=3;magnets=3"
|
||||
|
||||
/obj/item/mecha_parts/part/phazon_left_arm
|
||||
name="Phazon Left Arm"
|
||||
name = "\improper Phazon left arm"
|
||||
icon_state = "phazon_l_arm"
|
||||
origin_tech = "materials=3;bluespace=3;magnets=3"
|
||||
|
||||
/obj/item/mecha_parts/part/phazon_right_arm
|
||||
name="Phazon Right Arm"
|
||||
name = "\improper Phazon right arm"
|
||||
icon_state = "phazon_r_arm"
|
||||
origin_tech = "materials=3;bluespace=3;magnets=3"
|
||||
|
||||
/obj/item/mecha_parts/part/phazon_left_leg
|
||||
name="Phazon Left Leg"
|
||||
name = "\improper Phazon left leg"
|
||||
icon_state = "phazon_l_leg"
|
||||
origin_tech = "materials=3;bluespace=3;magnets=3"
|
||||
|
||||
/obj/item/mecha_parts/part/phazon_right_leg
|
||||
name="Phazon Right Leg"
|
||||
name = "\improper Phazon right leg"
|
||||
icon_state = "phazon_r_leg"
|
||||
origin_tech = "materials=3;bluespace=3;magnets=3"
|
||||
|
||||
/obj/item/mecha_parts/part/phazon_armor
|
||||
name="Phazon armor"
|
||||
desc="Phazon armor plates. They are layered with plasma to protect the pilot from the stress of phasing and have unusual properties."
|
||||
name = "\improper Phazon armor"
|
||||
desc = "Phazon armor plates. They are layered with plasma to protect the pilot from the stress of phasing and have unusual properties."
|
||||
icon_state = "phazon_armor"
|
||||
origin_tech = "materials=4;bluespace=4;plasmatech=5"
|
||||
|
||||
///////// Odysseus
|
||||
/obj/item/mecha_parts/chassis/odysseus
|
||||
name = "Odysseus Chassis"
|
||||
name = "\improper Odysseus Chassis"
|
||||
|
||||
/obj/item/mecha_parts/chassis/odysseus/New()
|
||||
..()
|
||||
construct = new /datum/construction/mecha/odysseus_chassis(src)
|
||||
|
||||
/obj/item/mecha_parts/part/odysseus_head
|
||||
name="Odysseus Head"
|
||||
name = "\improper Odysseus head"
|
||||
icon_state = "odysseus_head"
|
||||
|
||||
/obj/item/mecha_parts/part/odysseus_torso
|
||||
name="Odysseus Torso"
|
||||
desc="A torso part of Odysseus. Contains power unit, processing core and life support systems."
|
||||
name = "\improper Odysseus torso"
|
||||
desc = "A torso part of Odysseus. Contains power unit, processing core and life support systems."
|
||||
icon_state = "odysseus_torso"
|
||||
origin_tech = "programming=2;materials=2;biotech=2;engineering=2"
|
||||
|
||||
/obj/item/mecha_parts/part/odysseus_left_arm
|
||||
name="Odysseus Left Arm"
|
||||
desc="An Odysseus left arm. Data and power sockets are compatible with most exosuit tools."
|
||||
name = "\improper Odysseus left arm"
|
||||
desc = "An Odysseus left arm. Data and power sockets are compatible with most exosuit tools."
|
||||
icon_state = "odysseus_l_arm"
|
||||
|
||||
/obj/item/mecha_parts/part/odysseus_right_arm
|
||||
name="Odysseus Right Arm"
|
||||
desc="An Odysseus right arm. Data and power sockets are compatible with most exosuit tools."
|
||||
name = "\improper Odysseus right arm"
|
||||
desc = "An Odysseus right arm. Data and power sockets are compatible with most exosuit tools."
|
||||
icon_state = "odysseus_r_arm"
|
||||
|
||||
/obj/item/mecha_parts/part/odysseus_left_leg
|
||||
name="Odysseus Left Leg"
|
||||
desc="An Odysseus left leg. Contains somewhat complex servodrives and balance maintaining systems."
|
||||
name = "\improper Odysseus left leg"
|
||||
desc = "An Odysseus left leg. Contains somewhat complex servodrives and balance maintaining systems."
|
||||
icon_state = "odysseus_l_leg"
|
||||
|
||||
/obj/item/mecha_parts/part/odysseus_right_leg
|
||||
name="Odysseus Right Leg"
|
||||
desc="A Odysseus right leg. Contains somewhat complex servodrives and balance maintaining systems."
|
||||
name = "\improper Odysseus right leg"
|
||||
desc = "A Odysseus right leg. Contains somewhat complex servodrives and balance maintaining systems."
|
||||
icon_state = "odysseus_r_leg"
|
||||
|
||||
/*/obj/item/mecha_parts/part/odysseus_armour
|
||||
name="Odysseus Carapace"
|
||||
name = "\improper Odysseus carapace"
|
||||
icon_state = "odysseus_armour"
|
||||
origin_tech = "materials=3;engineering=3")*/
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
var/list/allowed_types = list() //Types of mech that the kit will work on.
|
||||
|
||||
/obj/item/paintkit/titansfist
|
||||
name = "APLU \"Ripley\" customisation kit"
|
||||
name = "\improper APLU \"Ripley\" customisation kit"
|
||||
desc = "A kit containing all the needed tools and parts to turn an APLU \"Ripley\" into a Titan's Fist worker mech."
|
||||
icon_state = "paintkit_2"
|
||||
|
||||
@@ -21,10 +21,8 @@
|
||||
allowed_types = list("ripley","firefighter")
|
||||
|
||||
/obj/item/paintkit/mercenary
|
||||
name = "Mercenary APLU \"Ripley\" kit"
|
||||
name = "\improper mercenary APLU \"Ripley\" kit"
|
||||
desc = "A kit containing all the needed tools and parts to turn an APLU \"Ripley\" into an old Mercenaries APLU."
|
||||
|
||||
|
||||
new_name = "APLU \"Strike the Earth!\""
|
||||
new_desc = "Looks like an over worked, under maintained Ripley with some horrific damage."
|
||||
new_icon = "earth"
|
||||
|
||||
Reference in New Issue
Block a user