Armless Cuffing Makes Sense Now

This was entirely DZD's work. It has my name on it because it was a
"learn-as-you-code" experience.

Regardless:

- Can now cuff people with two hands, or one hand;
- Can no longer cuff people with no hands
This commit is contained in:
TullyBurnalot
2016-07-06 02:20:40 +01:00
parent fc54dd0dc7
commit 83d40f19ea
@@ -24,6 +24,12 @@
to_chat(user, "<span class='warning'>Uh... how do those things work?!</span>")
apply_cuffs(user,user)
if(ishuman(C))
var/mob/living/carbon/human/H = C
if(!(H.get_organ("l_hand") || H.get_organ("r_hand")))
to_chat(user, "<span class='warning'>How do you suggest handcuffing someone with no hands?</span>")
return
if(!C.handcuffed)
C.visible_message("<span class='danger'>[user] is trying to put [src.name] on [C]!</span>", \
"<span class='userdanger'>[user] is trying to put [src.name] on [C]!</span>")
@@ -117,6 +123,11 @@
/obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg/attack(mob/living/carbon/C, mob/user)
if(isrobot(user))
if(ishuman(C))
var/mob/living/carbon/human/H = C
if(!(H.get_organ("l_hand") || H.get_organ("r_hand")))
to_chat(user, "<span class='warning'>How do you suggest handcuffing someone with no hands?</span>")
return
if(!C.handcuffed)
playsound(loc, 'sound/weapons/cablecuff.ogg', 30, 1, -2)
C.visible_message("<span class='danger'>[user] is trying to put zipties on [C]!</span>", \