Refactors Reagent Tanks--Adds High Capacity Water Tank

This commit is contained in:
Fox-McCloud
2017-02-05 13:58:24 -05:00
parent 9127d07b4e
commit 846ce475b2
9 changed files with 161 additions and 201 deletions
+15 -9
View File
@@ -43,14 +43,20 @@
/obj/item/toy/balloon/attack(mob/living/carbon/human/M as mob, mob/user as mob)
return
/obj/item/toy/balloon/afterattack(atom/A as mob|obj, mob/user as mob, proximity)
if(!proximity) return
if(istype(A, /obj/structure/reagent_dispensers) && get_dist(src,A) <= 1)
A.reagents.trans_to(src, 10)
to_chat(user, "<span class='notice'>You fill the balloon with the contents of [A].</span>")
desc = "A translucent balloon with some form of liquid sloshing around in it."
update_icon()
return
/obj/item/toy/balloon/afterattack(atom/A, mob/user, proximity)
if(!proximity)
return
if(istype(A, /obj/structure/reagent_dispensers))
var/obj/structure/reagent_dispensers/RD = A
if(RD.reagents.total_volume <= 0)
to_chat(user, "<span class='warning'>[RD] is empty.</span>")
else if(reagents.total_volume >= 10)
to_chat(user, "<span class='warning'>[src] is full.</span>")
else
A.reagents.trans_to(src, 10)
to_chat(user, "<span class='notice'>You fill the balloon with the contents of [A].</span>")
desc = "A translucent balloon with some form of liquid sloshing around in it."
update_icon()
/obj/item/toy/balloon/wash(mob/user, atom/source)
if(reagents.total_volume < 10)
@@ -877,7 +883,7 @@ obj/item/toy/cards/deck/syndicate/black
/obj/item/toy/minimeteor
name = "Mini-Meteor"
desc = "Relive the excitement of a meteor shower! SweetMeat-eor. Co is not responsible for any injuries, headaches or hearing loss caused by Mini-Meteor™"
desc = "Relive the excitement of a meteor shower! SweetMeat-eor. Co is not responsible for any injuries, headaches or hearing loss caused by Mini-Meteor."
icon = 'icons/obj/toy.dmi'
icon_state = "minimeteor"
w_class = 2
+6 -17
View File
@@ -266,22 +266,9 @@
else
return ..()
/obj/item/weapon/weldingtool/afterattack(obj/O as obj, mob/user as mob, proximity)
if(!proximity) return
if(istype(O, /obj/structure/reagent_dispensers/fueltank) && in_range(src, O))
if(!welding)
O.reagents.trans_to(src, max_fuel)
to_chat(user, "<span class='notice'>[src] refueled.</span>")
playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6)
update_icon()
return
else
message_admins("[key_name_admin(user)] triggered a fueltank explosion.")
log_game("[key_name(user)] triggered a fueltank explosion.")
to_chat(user, "<span class='warning'>That was stupid of you.</span>")
O.ex_act()
return
/obj/item/weapon/weldingtool/afterattack(atom/O, mob/user, proximity)
if(!proximity)
return
if(welding)
remove_fuel(1)
var/turf/location = get_turf(user)
@@ -289,7 +276,9 @@
if(isliving(O))
var/mob/living/L = O
L.IgniteMob()
if(L.IgniteMob())
message_admins("[key_name_admin(user)] set [key_name_admin(L)] on fire")
log_game("[key_name(user)] set [key_name(L)] on fire")
/obj/item/weapon/weldingtool/attack_self(mob/user)
toggle(user)