|
|
|
@@ -1,5 +1,3 @@
|
|
|
|
|
#define AUTOIGNITION_WELDERFUEL 561.15
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers
|
|
|
|
|
name = "Dispenser"
|
|
|
|
|
desc = "..."
|
|
|
|
@@ -9,109 +7,97 @@
|
|
|
|
|
anchored = 0
|
|
|
|
|
pressure_resistance = 2*ONE_ATMOSPHERE
|
|
|
|
|
|
|
|
|
|
var/amount_per_transfer_from_this = 10
|
|
|
|
|
var/possible_transfer_amounts = list(10,25,50,100)
|
|
|
|
|
var/tank_volume = 1000 //In units, how much the dispenser can hold
|
|
|
|
|
var/reagent_id = "water" //The ID of the reagent that the dispenser uses
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/attackby(obj/item/weapon/W, mob/user, params)
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/New()
|
|
|
|
|
create_reagents(1000)
|
|
|
|
|
if(!possible_transfer_amounts)
|
|
|
|
|
verbs -= /obj/structure/reagent_dispensers/verb/set_APTFT
|
|
|
|
|
create_reagents(tank_volume)
|
|
|
|
|
reagents.add_reagent(reagent_id, tank_volume)
|
|
|
|
|
..()
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/examine(mob/user)
|
|
|
|
|
if(!..(user, 2))
|
|
|
|
|
return
|
|
|
|
|
to_chat(user, "<span class='notice'>It contains:</span>")
|
|
|
|
|
if(reagents && reagents.reagent_list.len)
|
|
|
|
|
for(var/datum/reagent/R in reagents.reagent_list)
|
|
|
|
|
to_chat(user, "<span class='notice'>[R.volume] units of [R.name]</span>")
|
|
|
|
|
if(reagents.total_volume)
|
|
|
|
|
to_chat(user, "<span class='notice'>It has [reagents.total_volume] units left.</span>")
|
|
|
|
|
else
|
|
|
|
|
to_chat(user, "<span class='notice'>Nothing.</span>")
|
|
|
|
|
to_chat(user, "<span class='danger'>It's empty.</span>")
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/verb/set_APTFT() //set amount_per_transfer_from_this
|
|
|
|
|
set name = "Set transfer amount"
|
|
|
|
|
set category = "Object"
|
|
|
|
|
set src in view(1)
|
|
|
|
|
if(usr.stat || !usr.canmove || usr.restrained())
|
|
|
|
|
return
|
|
|
|
|
var/N = input("Amount per transfer from this:","[src]") as null|anything in possible_transfer_amounts
|
|
|
|
|
if(N)
|
|
|
|
|
amount_per_transfer_from_this = N
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/proc/boom()
|
|
|
|
|
visible_message("<span class='danger'>[src] ruptures!</span>")
|
|
|
|
|
qdel(src)
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/ex_act(severity)
|
|
|
|
|
switch(severity)
|
|
|
|
|
if(1.0)
|
|
|
|
|
qdel(src)
|
|
|
|
|
return
|
|
|
|
|
if(2.0)
|
|
|
|
|
if(1)
|
|
|
|
|
boom()
|
|
|
|
|
if(2)
|
|
|
|
|
if(prob(50))
|
|
|
|
|
new /obj/effect/effect/water(loc)
|
|
|
|
|
qdel(src)
|
|
|
|
|
return
|
|
|
|
|
if(3.0)
|
|
|
|
|
boom()
|
|
|
|
|
if(3)
|
|
|
|
|
if(prob(5))
|
|
|
|
|
new /obj/effect/effect/water(loc)
|
|
|
|
|
qdel(src)
|
|
|
|
|
return
|
|
|
|
|
else
|
|
|
|
|
return
|
|
|
|
|
boom()
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/blob_act()
|
|
|
|
|
if(prob(50))
|
|
|
|
|
new /obj/effect/effect/water(loc)
|
|
|
|
|
qdel(src)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
boom()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//Dispensers
|
|
|
|
|
/obj/structure/reagent_dispensers/watertank
|
|
|
|
|
name = "watertank"
|
|
|
|
|
desc = "A watertank"
|
|
|
|
|
icon = 'icons/obj/objects.dmi'
|
|
|
|
|
icon_state = "watertank"
|
|
|
|
|
amount_per_transfer_from_this = 10
|
|
|
|
|
name = "water tank"
|
|
|
|
|
desc = "A water tank."
|
|
|
|
|
icon_state = "water"
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/watertank/New()
|
|
|
|
|
/obj/structure/reagent_dispensers/watertank/boom()
|
|
|
|
|
playsound(loc, 'sound/effects/spray2.ogg', 50, 1, -6)
|
|
|
|
|
new /obj/effect/effect/water(loc)
|
|
|
|
|
for(var/turf/simulated/T in view(5, loc))
|
|
|
|
|
T.MakeSlippery()
|
|
|
|
|
for(var/mob/living/L in T)
|
|
|
|
|
L.adjust_fire_stacks(-20)
|
|
|
|
|
..()
|
|
|
|
|
reagents.add_reagent("water",1000)
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/watertank/high
|
|
|
|
|
name = "high-capacity water tank"
|
|
|
|
|
desc = "A highly-pressurized water tank made to hold gargantuan amounts of water.."
|
|
|
|
|
icon_state = "water_high" //I was gonna clean my room...
|
|
|
|
|
tank_volume = 100000
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank
|
|
|
|
|
name = "fueltank"
|
|
|
|
|
desc = "A fueltank"
|
|
|
|
|
icon = 'icons/obj/objects.dmi'
|
|
|
|
|
icon_state = "weldtank"
|
|
|
|
|
amount_per_transfer_from_this = 10
|
|
|
|
|
name = "fuel tank"
|
|
|
|
|
desc = "A tank full of industrial welding fuel. Do not consume."
|
|
|
|
|
icon_state = "fuel"
|
|
|
|
|
reagent_id = "fuel"
|
|
|
|
|
var/obj/item/device/assembly_holder/rig = null
|
|
|
|
|
var/accepts_rig = 1
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank/New()
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank/Destroy()
|
|
|
|
|
if(rig)
|
|
|
|
|
qdel(rig)
|
|
|
|
|
rig = null
|
|
|
|
|
return ..()
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank/bullet_act(obj/item/projectile/P)
|
|
|
|
|
..()
|
|
|
|
|
reagents.add_reagent("fuel",1000)
|
|
|
|
|
if(!qdeleted(src)) //wasn't deleted by the projectile's effects.
|
|
|
|
|
if(!P.nodamage && ((P.damage_type == BURN) || (P.damage_type == BRUTE)))
|
|
|
|
|
message_admins("[key_name_admin(P.firer)] triggered a fueltank explosion.")
|
|
|
|
|
log_game("[key_name(P.firer)] triggered a fueltank explosion.")
|
|
|
|
|
boom()
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank/bullet_act(obj/item/projectile/Proj)
|
|
|
|
|
..()
|
|
|
|
|
if(istype(Proj) && !Proj.nodamage && ((Proj.damage_type == BURN) || (Proj.damage_type == BRUTE)))
|
|
|
|
|
message_admins("[key_name_admin(Proj.firer)] triggered a fueltank explosion.")
|
|
|
|
|
log_game("[key_name(Proj.firer)] triggered a fueltank explosion.")
|
|
|
|
|
boom()
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank/boom()
|
|
|
|
|
explosion(loc, 0, 1, 5, 7, 10, flame_range = 5)
|
|
|
|
|
qdel(src)
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank/proc/boom()
|
|
|
|
|
explosion(loc,0,1,5,7,10, flame_range = 5)
|
|
|
|
|
if(src)
|
|
|
|
|
qdel(src)
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank/blob_act(obj/effect/blob/B)
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank/blob_act()
|
|
|
|
|
boom()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank/ex_act()
|
|
|
|
|
boom()
|
|
|
|
|
|
|
|
|
@@ -133,34 +119,53 @@
|
|
|
|
|
usr.visible_message("<span class='notice'>[usr] begins to detach [rig] from [src].</span>", "<span class='notice'>You begin to detach [rig] from [src].</span>")
|
|
|
|
|
if(do_after(usr, 20, target = src))
|
|
|
|
|
usr.visible_message("<span class='notice'>[usr] detaches [rig] from [src].</span>", "<span class='notice'>You detach [rig] from [src].</span>")
|
|
|
|
|
rig.loc = get_turf(usr)
|
|
|
|
|
rig.forceMove(get_turf(usr))
|
|
|
|
|
rig = null
|
|
|
|
|
overlays = new/list()
|
|
|
|
|
overlays.Cut()
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank/attackby(obj/item/weapon/W, mob/user, params)
|
|
|
|
|
if(istype(W,/obj/item/device/assembly_holder) && accepts_rig)
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank/attackby(obj/item/I, mob/user, params)
|
|
|
|
|
if(istype(I, /obj/item/device/assembly_holder) && accepts_rig)
|
|
|
|
|
if(rig)
|
|
|
|
|
to_chat(user, "<span class='warning'>There is another device in the way.</span>")
|
|
|
|
|
return ..()
|
|
|
|
|
user.visible_message("[user] begins rigging [W] to [src].", "You begin rigging [W] to [src]")
|
|
|
|
|
user.visible_message("[user] begins rigging [I] to [src].", "You begin rigging [I] to [src]")
|
|
|
|
|
if(do_after(user, 20, target = src))
|
|
|
|
|
user.visible_message("<span class='notice'>[user] rigs [W] to [src].</span>", "<span class='notice'>You rig [W] to [src].</span>")
|
|
|
|
|
user.visible_message("<span class='notice'>[user] rigs [I] to [src].</span>", "<span class='notice'>You rig [I] to [src].</span>")
|
|
|
|
|
|
|
|
|
|
var/obj/item/device/assembly_holder/H = W
|
|
|
|
|
if(istype(H.a_left,/obj/item/device/assembly/igniter) || istype(H.a_right,/obj/item/device/assembly/igniter))
|
|
|
|
|
var/obj/item/device/assembly_holder/H = I
|
|
|
|
|
if(istype(H.a_left, /obj/item/device/assembly/igniter) || istype(H.a_right, /obj/item/device/assembly/igniter))
|
|
|
|
|
msg_admin_attack("[key_name_admin(user)] rigged a fueltank for explosion (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)")
|
|
|
|
|
log_game("[key_name(user)] rigged fueltank a fueltank for explosion at [loc.x], [loc.y], [loc.z]")
|
|
|
|
|
|
|
|
|
|
rig = W
|
|
|
|
|
rig = H
|
|
|
|
|
user.drop_item()
|
|
|
|
|
W.loc = src
|
|
|
|
|
H.forceMove(src)
|
|
|
|
|
|
|
|
|
|
var/icon/test = getFlatIcon(W)
|
|
|
|
|
test.Shift(NORTH,1)
|
|
|
|
|
test.Shift(EAST,6)
|
|
|
|
|
var/icon/test = getFlatIcon(H)
|
|
|
|
|
test.Shift(NORTH, 1)
|
|
|
|
|
test.Shift(EAST, 6)
|
|
|
|
|
overlays += test
|
|
|
|
|
|
|
|
|
|
return ..()
|
|
|
|
|
if(istype(I, /obj/item/weapon/weldingtool))
|
|
|
|
|
if(!reagents.has_reagent("fuel"))
|
|
|
|
|
to_chat(user, "<span class='warning'>[src] is out of fuel!</span>")
|
|
|
|
|
return
|
|
|
|
|
var/obj/item/weapon/weldingtool/W = I
|
|
|
|
|
if(!W.welding)
|
|
|
|
|
if(W.reagents.has_reagent("fuel", W.max_fuel))
|
|
|
|
|
to_chat(user, "<span class='warning'>Your [W] is already full!</span>")
|
|
|
|
|
return
|
|
|
|
|
reagents.trans_to(W, W.max_fuel)
|
|
|
|
|
user.visible_message("<span class='notice'>[user] refills \his [W].</span>", "<span class='notice'>You refill [W].</span>")
|
|
|
|
|
playsound(src, 'sound/effects/refill.ogg', 50, 1)
|
|
|
|
|
W.update_icon()
|
|
|
|
|
else
|
|
|
|
|
user.visible_message("<span class='warning'>[user] catastrophically fails at refilling \his [W]!</span>", "<span class='userdanger'>That was stupid of you.</span>")
|
|
|
|
|
message_admins("[key_name_admin(user)] triggered a fueltank explosion.")
|
|
|
|
|
log_game("[key_name(user)] triggered a fueltank explosion.")
|
|
|
|
|
boom()
|
|
|
|
|
else
|
|
|
|
|
..()
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank/Move()
|
|
|
|
|
..()
|
|
|
|
@@ -190,76 +195,65 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/peppertank
|
|
|
|
|
name = "Pepper Spray Refiller"
|
|
|
|
|
desc = "Refill pepper spray canisters."
|
|
|
|
|
icon = 'icons/obj/objects.dmi'
|
|
|
|
|
icon_state = "peppertank"
|
|
|
|
|
name = "pepper spray refiller"
|
|
|
|
|
desc = "Contains condensed capsaicin for use in law \"enforcement.\""
|
|
|
|
|
icon_state = "pepper"
|
|
|
|
|
anchored = 1
|
|
|
|
|
density = 0
|
|
|
|
|
amount_per_transfer_from_this = 45
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/peppertank/New()
|
|
|
|
|
..()
|
|
|
|
|
reagents.add_reagent("condensedcapsaicin",1000)
|
|
|
|
|
|
|
|
|
|
reagent_id = "condensedcapsaicin"
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/water_cooler
|
|
|
|
|
name = "Water-Cooler"
|
|
|
|
|
desc = "A machine that dispenses water to drink"
|
|
|
|
|
amount_per_transfer_from_this = 5
|
|
|
|
|
name = "liquid cooler"
|
|
|
|
|
desc = "A machine that dispenses liquid to drink."
|
|
|
|
|
icon = 'icons/obj/vending.dmi'
|
|
|
|
|
icon_state = "water_cooler"
|
|
|
|
|
possible_transfer_amounts = null
|
|
|
|
|
anchored = 1
|
|
|
|
|
tank_volume = 500
|
|
|
|
|
var/paper_cups = 25 //Paper cups left from the cooler
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/water_cooler/New()
|
|
|
|
|
..()
|
|
|
|
|
reagents.add_reagent("water",500)
|
|
|
|
|
/obj/structure/reagent_dispensers/water_cooler/examine(mob/user)
|
|
|
|
|
if(!..(user, 2))
|
|
|
|
|
return
|
|
|
|
|
to_chat(user, "There are [paper_cups ? paper_cups : "no"] paper cups left.")
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/water_cooler/attack_hand(mob/living/user)
|
|
|
|
|
if(!paper_cups)
|
|
|
|
|
to_chat(user, "<span class='warning'>There aren't any cups left!</span>")
|
|
|
|
|
return
|
|
|
|
|
user.visible_message("<span class='notice'>[user] takes a cup from [src].</span>", "<span class='notice'>You take a paper cup from [src].</span>")
|
|
|
|
|
var/obj/item/weapon/reagent_containers/food/drinks/sillycup/S = new(get_turf(src))
|
|
|
|
|
user.put_in_hands(S)
|
|
|
|
|
paper_cups--
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/beerkeg
|
|
|
|
|
name = "beer keg"
|
|
|
|
|
desc = "A beer keg"
|
|
|
|
|
icon = 'icons/obj/objects.dmi'
|
|
|
|
|
icon_state = "beertankTEMP"
|
|
|
|
|
amount_per_transfer_from_this = 10
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/beerkeg/New()
|
|
|
|
|
..()
|
|
|
|
|
reagents.add_reagent("beer",1000)
|
|
|
|
|
desc = "Beer is liquid bread, it's good for you..."
|
|
|
|
|
icon_state = "beer"
|
|
|
|
|
reagent_id = "beer"
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/beerkeg/blob_act()
|
|
|
|
|
explosion(loc,0,3,5,7,10)
|
|
|
|
|
explosion(loc, 0, 3, 5, 7, 10)
|
|
|
|
|
qdel(src)
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/virusfood
|
|
|
|
|
name = "Virus Food Dispenser"
|
|
|
|
|
desc = "A dispenser of virus food."
|
|
|
|
|
icon = 'icons/obj/objects.dmi'
|
|
|
|
|
icon_state = "virusfoodtank"
|
|
|
|
|
amount_per_transfer_from_this = 10
|
|
|
|
|
name = "virus food dispenser"
|
|
|
|
|
desc = "A dispenser of low-potency virus mutagenic."
|
|
|
|
|
icon_state = "virus_food"
|
|
|
|
|
anchored = 1
|
|
|
|
|
density = 0
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/virusfood/New()
|
|
|
|
|
..()
|
|
|
|
|
reagents.add_reagent("virusfood", 1000)
|
|
|
|
|
reagent_id = "virusfood"
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/spacecleanertank
|
|
|
|
|
name = "space cleaner refiller"
|
|
|
|
|
desc = "Refills space cleaner bottles."
|
|
|
|
|
icon = 'icons/obj/objects.dmi'
|
|
|
|
|
icon_state = "spacecleanertank"
|
|
|
|
|
icon_state = "cleaner"
|
|
|
|
|
anchored = 1
|
|
|
|
|
density = 0
|
|
|
|
|
amount_per_transfer_from_this = 250
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/spacecleanertank/New()
|
|
|
|
|
..()
|
|
|
|
|
reagents.add_reagent("cleaner",5000)
|
|
|
|
|
tank_volume = 5000
|
|
|
|
|
reagent_id = "cleaner"
|
|
|
|
|
|
|
|
|
|
/obj/structure/reagent_dispensers/fueltank/chem
|
|
|
|
|
icon_state = "weldingtank_chem"
|
|
|
|
|
icon_state = "fuel_chem"
|
|
|
|
|
anchored = 1
|
|
|
|
|
density = 0
|
|
|
|
|
accepts_rig = 0
|