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@@ -11,7 +11,7 @@
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/// TRUE if the mob can be standing and still be transformed.
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var/transform_standing = TRUE
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/// Cooldown between each transformation, in deciseconds.
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var/cooldown_duration = 600 // 1 MINUTE.
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var/cooldown_duration = 1 MINUTES
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/// If the factory is currently on cooldown from its last transformation.
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var/is_on_cooldown = FALSE
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/// The type of cell that newly created borgs get.
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