mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 03:25:49 +01:00
Anomaly Refactor and Rework (#15259)
* Anomaly Refactor and Rework * tweaks * tweaks
This commit is contained in:
@@ -37,6 +37,7 @@
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#define SPECIAL_ROLE_MORPH "Morph"
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#define SPECIAL_ROLE_MULTIVERSE "Multiverse Traveller"
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#define SPECIAL_ROLE_NUKEOPS "Syndicate"
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#define SPECIAL_ROLE_PYROCLASTIC_SLIME "Pyroclastic Anomaly Slime"
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#define SPECIAL_ROLE_RAIDER "Vox Raider"
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#define SPECIAL_ROLE_REVENANT "Revenant"
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#define SPECIAL_ROLE_SHADOWLING "Shadowling"
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@@ -825,3 +825,18 @@ proc/dd_sortedObjectList(list/incoming)
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L1[key] += other_value
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else
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L1[key] = other_value
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/**
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* A proc for turning a list into an associative list.
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*
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* A simple proc for turning all things in a list into an associative list, instead
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* Each item in the list will have an associative value of TRUE
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* Arguments:
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* * flat_list - the list that it passes to make associative
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*/
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/proc/make_associative(list/flat_list)
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. = list()
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for(var/thing in flat_list)
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.[thing] = TRUE
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@@ -1202,99 +1202,99 @@
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result = "/obj/mecha/combat/phazon"
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steps = list(
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//1
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list("key"=/obj/item/assembly/signaler/anomaly,
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list("key" = /obj/item/assembly/signaler/anomaly/bluespace,
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"backkey"=null, //Cannot remove the anomaly core once it's in
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"desc"="Anomaly core socket is open and awaiting connection."),
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//2
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list("key"=TOOL_WELDER,
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list("key" = TOOL_WELDER,
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"backkey"=TOOL_WRENCH,
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"desc"="External armor is wrenched."),
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//3
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list("key"=TOOL_WRENCH,
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list("key" = TOOL_WRENCH,
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"backkey"=TOOL_CROWBAR,
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"desc"="External armor is installed."),
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//4
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list("key"=/obj/item/mecha_parts/part/phazon_armor,
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list("key" = /obj/item/mecha_parts/part/phazon_armor,
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"backkey"=TOOL_WELDER,
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"desc"="Phase armor is welded."),
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//5
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list("key"=TOOL_WELDER,
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list("key" = TOOL_WELDER,
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"backkey"=TOOL_WRENCH,
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"desc"="Phase armor is wrenched."),
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//6
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list("key"=TOOL_WRENCH,
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list("key" = TOOL_WRENCH,
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"backkey"=TOOL_CROWBAR,
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"desc"="Phase armor is installed."),
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//7
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list("key"=/obj/item/stack/sheet/plasteel,
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list("key" = /obj/item/stack/sheet/plasteel,
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"backkey"=TOOL_SCREWDRIVER,
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"desc"="The bluespace crystal is engaged."),
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//8
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list("key"=TOOL_SCREWDRIVER,
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list("key" = TOOL_SCREWDRIVER,
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"backkey"=/obj/item/wirecutters,
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"desc"="The bluespace crystal is connected."),
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//9
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list("key"=/obj/item/stack/cable_coil,
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list("key" = /obj/item/stack/cable_coil,
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"backkey"=TOOL_CROWBAR,
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"desc"="The bluespace crystal is installed."),
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//10
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list("key"=/obj/item/stack/ore/bluespace_crystal,
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list("key" = /obj/item/stack/ore/bluespace_crystal,
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"backkey"=TOOL_SCREWDRIVER,
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"desc"="Super capacitor is secured."),
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//11
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list("key"=TOOL_SCREWDRIVER,
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list("key" = TOOL_SCREWDRIVER,
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"backkey"=TOOL_CROWBAR,
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"desc"="Super capacitor is installed."),
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//12
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list("key"=/obj/item/stock_parts/capacitor/super,
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list("key" = /obj/item/stock_parts/capacitor/super,
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"backkey"=TOOL_SCREWDRIVER,
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"desc"="Phasic scanner module is secured."),
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//13
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list("key"=TOOL_SCREWDRIVER,
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list("key" = TOOL_SCREWDRIVER,
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"backkey"=TOOL_CROWBAR,
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"desc"="Phasic scanner module is installed."),
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//14
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list("key"=/obj/item/stock_parts/scanning_module/phasic,
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list("key" = /obj/item/stock_parts/scanning_module/phasic,
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"backkey"=TOOL_SCREWDRIVER,
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"desc"="Scanning module is secured."),
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//15
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list("key"=TOOL_SCREWDRIVER,
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list("key" = TOOL_SCREWDRIVER,
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"backkey"=TOOL_CROWBAR,
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"desc"="Scanning module is installed."),
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//16
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list("key"=/obj/item/circuitboard/mecha/phazon/targeting,
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list("key" = /obj/item/circuitboard/mecha/phazon/targeting,
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"backkey"=TOOL_SCREWDRIVER,
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"desc"="Peripherals control module is secured."),
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//17
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list("key"=TOOL_SCREWDRIVER,
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list("key" = TOOL_SCREWDRIVER,
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"backkey"=TOOL_CROWBAR,
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"desc"="Peripherals control module is installed"),
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//18
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list("key"=/obj/item/circuitboard/mecha/phazon/peripherals,
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list("key" = /obj/item/circuitboard/mecha/phazon/peripherals,
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"backkey"=TOOL_SCREWDRIVER,
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"desc"="Central control module is secured."),
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//19
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list("key"=TOOL_SCREWDRIVER,
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list("key" = TOOL_SCREWDRIVER,
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"backkey"=TOOL_CROWBAR,
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"desc"="Central control module is installed."),
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//20
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list("key"=/obj/item/circuitboard/mecha/phazon/main,
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list("key" = /obj/item/circuitboard/mecha/phazon/main,
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"backkey"=TOOL_SCREWDRIVER,
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"desc"="The wiring is adjusted."),
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//21
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list("key"=/obj/item/wirecutters,
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list("key" = /obj/item/wirecutters,
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"backkey"=TOOL_SCREWDRIVER,
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"desc"="The wiring is added."),
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//22
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list("key"=/obj/item/stack/cable_coil,
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list("key" = /obj/item/stack/cable_coil,
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"backkey"=TOOL_SCREWDRIVER,
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"desc"="The hydraulic systems are active."),
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//23
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list("key"=TOOL_SCREWDRIVER,
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list("key" = TOOL_SCREWDRIVER,
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"backkey"=TOOL_WRENCH,
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"desc"="The hydraulic systems are connected."),
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//24
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list("key"=TOOL_WRENCH,
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list("key" = TOOL_WRENCH,
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"desc"="The hydraulic systems are disconnected.")
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)
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@@ -259,6 +259,11 @@
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..()
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construct = new /datum/construction/mecha/phazon_chassis(src)
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/obj/item/mecha_parts/chassis/phazon/attackby(obj/item/I, mob/user, params)
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. = ..()
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if(istype(I, /obj/item/assembly/signaler/anomaly) && !istype(I, /obj/item/assembly/signaler/anomaly/bluespace))
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to_chat(user, "<span class='warning'>The anomaly core socket only accepts bluespace anomaly cores!</span>")
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/obj/item/mecha_parts/part/phazon_torso
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name="Phazon Torso"
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icon_state = "phazon_harness"
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@@ -1,98 +1,180 @@
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//Anomalies, used for events. Note that these DO NOT work by themselves; their procs are called by the event datum.
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/// Chance of taking a step per second
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#define ANOMALY_MOVECHANCE 70
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/obj/effect/anomaly
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name = "anomaly"
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icon = 'icons/effects/effects.dmi'
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desc = "A mysterious anomaly, seen commonly only in the region of space that the station orbits..."
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icon_state = "bhole3"
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density = 0
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anchored = 1
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luminosity = 3
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var/obj/item/assembly/signaler/anomaly/aSignal = null
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density = FALSE
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anchored = TRUE
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light_range = 3
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var/movechance = ANOMALY_MOVECHANCE
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var/obj/item/assembly/signaler/anomaly/aSignal = /obj/item/assembly/signaler/anomaly
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var/area/impact_area
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/// Time in deciseconds before the anomaly triggers
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var/lifespan = 990
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var/death_time
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/obj/effect/anomaly/New()
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var/countdown_colour
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var/obj/effect/countdown/anomaly/countdown
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/// Do we drop a core when we're neutralized?
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var/drops_core = TRUE
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/obj/effect/anomaly/Initialize(mapload, new_lifespan, _drops_core = TRUE)
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. = ..()
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set_light(initial(luminosity))
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aSignal = new(src)
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aSignal.code = rand(1,100)
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var/new_frequency = sanitize_frequency(rand(PUBLIC_LOW_FREQ, PUBLIC_HIGH_FREQ))
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aSignal.set_frequency(new_frequency)
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GLOB.poi_list |= src
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START_PROCESSING(SSobj, src)
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impact_area = get_area(src)
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if(!impact_area)
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return INITIALIZE_HINT_QDEL
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drops_core = _drops_core
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aSignal = new aSignal(src)
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aSignal.code = rand(1, 100)
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aSignal.anomaly_type = type
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var/frequency = rand(PUBLIC_LOW_FREQ, PUBLIC_HIGH_FREQ)
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if(ISMULTIPLE(frequency, 2))//signaller frequencies are always uneven!
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frequency++
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aSignal.set_frequency(frequency)
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if(new_lifespan)
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lifespan = new_lifespan
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death_time = world.time + lifespan
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countdown = new(src)
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if(countdown_colour)
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countdown.color = countdown_colour
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countdown.start()
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/obj/effect/anomaly/Destroy()
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QDEL_NULL(aSignal)
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GLOB.poi_list.Remove(src)
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STOP_PROCESSING(SSobj, src)
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QDEL_NULL(countdown)
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QDEL_NULL(aSignal)
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return ..()
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/obj/effect/anomaly/process()
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anomalyEffect()
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if(death_time < world.time)
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if(loc)
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detonate()
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qdel(src)
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/obj/effect/anomaly/proc/anomalyEffect()
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if(prob(50))
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if(prob(movechance))
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step(src, pick(GLOB.alldirs))
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/obj/effect/anomaly/proc/detonate()
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return
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/obj/effect/anomaly/ex_act(severity)
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if(severity == EXPLODE_DEVASTATE)
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qdel(src)
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/obj/effect/anomaly/proc/anomalyNeutralize()
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var/turf/T = get_turf(src)
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new /obj/effect/particle_effect/smoke/bad(loc)
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new /obj/effect/particle_effect/smoke/bad(T)
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if(aSignal)
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aSignal.forceMove(T)
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if(drops_core)
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aSignal.forceMove(drop_location())
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aSignal = null
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// else, anomaly core gets deleted by qdel(src).
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qdel(src)
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/obj/effect/anomaly/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/analyzer))
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to_chat(user, "<span class='notice'>Analyzing... [src]'s unstable field is fluctuating along frequency [aSignal.code]:[format_frequency(aSignal.frequency)].</span>")
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to_chat(user, "<span class='notice'>Analyzing... [src]'s unstable field is fluctuating along frequency [format_frequency(aSignal.frequency)], code [aSignal.code].</span>")
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///////////////////////
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/obj/effect/anomaly/grav
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name = "gravitational anomaly"
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icon_state = "shield2"
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density = 1
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var/boing = 0
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/obj/effect/anomaly/grav/New()
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..()
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aSignal.origin_tech = "magnets=7"
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density = FALSE
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var/boing = FALSE
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aSignal = /obj/item/assembly/signaler/anomaly/grav
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/obj/effect/anomaly/grav/anomalyEffect()
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..()
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boing = 1
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boing = TRUE
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for(var/obj/O in orange(4, src))
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if(!O.anchored)
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step_towards(O,src)
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for(var/mob/living/M in range(0, src))
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gravShock(M)
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for(var/mob/living/M in orange(4, src))
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step_towards(M,src)
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if(!M.mob_negates_gravity())
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step_towards(M,src)
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for(var/obj/O in range(0, src))
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if(!O.anchored)
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var/mob/living/target = locate() in view(4, src)
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if(target && !target.stat)
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O.throw_at(target, 5, 10)
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/obj/effect/anomaly/grav/Bump(mob/A)
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/obj/effect/anomaly/grav/Crossed(atom/movable/AM)
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. = ..()
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gravShock(AM)
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/obj/effect/anomaly/grav/Bump(atom/A)
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gravShock(A)
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return
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/obj/effect/anomaly/grav/Bumped(mob/A)
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gravShock(A)
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return
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/obj/effect/anomaly/grav/Bumped(atom/movable/AM)
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gravShock(AM)
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/obj/effect/anomaly/grav/proc/gravShock(var/mob/A)
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/obj/effect/anomaly/grav/proc/gravShock(mob/living/A)
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if(boing && isliving(A) && !A.stat)
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A.Weaken(2)
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var/atom/target = get_edge_target_turf(A, get_dir(src, get_step_away(A, src)))
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A.throw_at(target, 5, 1)
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boing = 0
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return
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boing = FALSE
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/////////////////////
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/obj/effect/anomaly/flux
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name = "flux wave anomaly"
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icon_state = "electricity2"
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density = TRUE
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aSignal = /obj/item/assembly/signaler/anomaly/flux
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var/canshock = FALSE
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var/shockdamage = 20
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var/explosive = TRUE
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/obj/effect/anomaly/flux/New()
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/obj/effect/anomaly/flux/Initialize(mapload, new_lifespan, drops_core = TRUE, _explosive = TRUE)
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. = ..()
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explosive = _explosive
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/obj/effect/anomaly/flux/anomalyEffect()
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..()
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aSignal.origin_tech = "powerstorage=7"
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canshock = TRUE
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for(var/mob/living/M in get_turf(src))
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mobShock(M)
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/obj/effect/anomaly/flux/Crossed(atom/movable/AM)
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. = ..()
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mobShock(AM)
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/obj/effect/anomaly/flux/Bump(atom/A)
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mobShock(A)
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/obj/effect/anomaly/flux/Bumped(atom/movable/AM)
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mobShock(AM)
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/obj/effect/anomaly/flux/proc/mobShock(mob/living/M)
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if(canshock && istype(M))
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canshock = FALSE //Just so you don't instakill yourself if you slam into the anomaly five times in a second.
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M.electrocute_act(shockdamage, "[name]", safety = TRUE)
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/obj/effect/anomaly/flux/detonate()
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if(explosive)
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explosion(src, 1, 4, 16, 18) //Low devastation, but hits a lot of stuff.
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else
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new /obj/effect/particle_effect/sparks(loc)
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/////////////////////
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@@ -100,32 +182,116 @@
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name = "bluespace anomaly"
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icon = 'icons/obj/projectiles.dmi'
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icon_state = "bluespace"
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density = 1
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density = TRUE
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aSignal = /obj/item/assembly/signaler/anomaly/bluespace
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/obj/effect/anomaly/bluespace/New()
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/obj/effect/anomaly/bluespace/anomalyEffect()
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..()
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aSignal.origin_tech = "bluespace=7"
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for(var/mob/living/M in range(1, src))
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do_teleport(M, locate(M.x, M.y, M.z), 4)
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/obj/effect/anomaly/bluespace/Bumped(atom/movable/AM)
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if(isliving(AM))
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do_teleport(AM, locate(AM.x, AM.y, AM.z), 8)
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/obj/effect/anomaly/bluespace/detonate()
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var/turf/T = pick(get_area_turfs(impact_area))
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if(T)
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// Calculate new position (searches through beacons in world)
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var/obj/item/radio/beacon/chosen
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var/list/possible = list()
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for(var/obj/item/radio/beacon/W in GLOB.beacons)
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if(!is_station_level(W.z))
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continue
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possible += W
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if(length(possible))
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chosen = pick(possible)
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if(chosen)
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// Calculate previous position for transition
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var/turf/turf_from = T // the turf of origin we're travelling FROM
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var/turf/turf_to = get_turf(chosen) // the turf of origin we're travelling TO
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playsound(turf_to, 'sound/effects/phasein.ogg', 100, TRUE)
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GLOB.event_announcement.Announce("Massive bluespace translocation detected.", "Anomaly Alert")
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var/list/flashers = list()
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for(var/mob/living/carbon/C in viewers(turf_to, null))
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if(C.flash_eyes())
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flashers += C
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var/y_distance = turf_to.y - turf_from.y
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var/x_distance = turf_to.x - turf_from.x
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||||
for(var/atom/movable/A in urange(12, turf_from)) // iterate thru list of mobs in the area
|
||||
if(istype(A, /obj/item/radio/beacon))
|
||||
continue // don't teleport beacons because that's just insanely stupid
|
||||
if(A.anchored || A.move_resist == INFINITY)
|
||||
continue
|
||||
|
||||
var/turf/newloc = locate(A.x + x_distance, A.y + y_distance, turf_to.z) // calculate the new place
|
||||
if(!A.Move(newloc) && newloc) // if the atom, for some reason, can't move, FORCE them to move! :) We try Move() first to invoke any movement-related checks the atom needs to perform after moving
|
||||
A.forceMove(newloc)
|
||||
|
||||
if(ismob(A) && !(A in flashers)) // don't flash if we're already doing an effect
|
||||
var/mob/M = A
|
||||
if(M.client)
|
||||
INVOKE_ASYNC(src, .proc/blue_effect, M)
|
||||
|
||||
/obj/effect/anomaly/bluespace/proc/blue_effect(mob/M)
|
||||
var/obj/blueeffect = new /obj(src)
|
||||
blueeffect.screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
blueeffect.icon = 'icons/effects/effects.dmi'
|
||||
blueeffect.icon_state = "shieldsparkles"
|
||||
blueeffect.layer = FLASH_LAYER
|
||||
blueeffect.plane = FULLSCREEN_PLANE
|
||||
blueeffect.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
M.client.screen += blueeffect
|
||||
sleep(20)
|
||||
M.client.screen -= blueeffect
|
||||
qdel(blueeffect)
|
||||
|
||||
/obj/effect/anomaly/bluespace/Bumped(atom/A)
|
||||
if(isliving(A))
|
||||
do_teleport(A, locate(A.x, A.y, A.z), 10)
|
||||
return
|
||||
|
||||
/////////////////////
|
||||
|
||||
/obj/effect/anomaly/pyro
|
||||
name = "pyroclastic anomaly"
|
||||
icon_state = "mustard"
|
||||
|
||||
/obj/effect/anomaly/pyro/New()
|
||||
..()
|
||||
aSignal.origin_tech = "plasmatech=7"
|
||||
var/ticks = 0
|
||||
aSignal = /obj/item/assembly/signaler/anomaly/pyro
|
||||
|
||||
/obj/effect/anomaly/pyro/anomalyEffect()
|
||||
..()
|
||||
ticks++
|
||||
if(ticks < 5)
|
||||
return
|
||||
else
|
||||
ticks = 0
|
||||
var/turf/simulated/T = get_turf(src)
|
||||
if(istype(T))
|
||||
T.atmos_spawn_air(LINDA_SPAWN_HEAT | LINDA_SPAWN_TOXINS, 3)
|
||||
T.atmos_spawn_air(LINDA_SPAWN_HEAT | LINDA_SPAWN_TOXINS | LINDA_SPAWN_OXYGEN, 5)
|
||||
|
||||
/obj/effect/anomaly/pyro/detonate()
|
||||
INVOKE_ASYNC(src, .proc/makepyroslime)
|
||||
|
||||
/obj/effect/anomaly/pyro/proc/makepyroslime()
|
||||
var/turf/simulated/T = get_turf(src)
|
||||
if(istype(T))
|
||||
T.atmos_spawn_air(LINDA_SPAWN_HEAT | LINDA_SPAWN_TOXINS | LINDA_SPAWN_OXYGEN, 500) //Make it hot and burny for the new slime
|
||||
var/new_colour = pick("red", "orange")
|
||||
var/mob/living/simple_animal/slime/S = new(T, new_colour)
|
||||
S.rabid = TRUE
|
||||
S.amount_grown = SLIME_EVOLUTION_THRESHOLD
|
||||
S.Evolve()
|
||||
var/datum/action/innate/slime/reproduce/A = new
|
||||
A.Grant(S)
|
||||
|
||||
var/list/mob/dead/observer/candidates = SSghost_spawns.poll_candidates("Do you want to play as a pyroclastic anomaly slime?", ROLE_SENTIENT, FALSE, 100, source = S, role_cleanname = "pyroclastic anomaly slime")
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/dead/observer/chosen = pick(candidates)
|
||||
S.key = chosen.key
|
||||
S.mind.special_role = SPECIAL_ROLE_PYROCLASTIC_SLIME
|
||||
log_game("[key_name(S.key)] was made into a slime by pyroclastic anomaly at [AREACOORD(T)].")
|
||||
|
||||
/////////////////////
|
||||
|
||||
@@ -133,10 +299,7 @@
|
||||
name = "vortex anomaly"
|
||||
icon_state = "bhole3"
|
||||
desc = "That's a nice station you have there. It'd be a shame if something happened to it."
|
||||
|
||||
/obj/effect/anomaly/bhole/New()
|
||||
..()
|
||||
aSignal.origin_tech = "engineering=7"
|
||||
aSignal = /obj/item/assembly/signaler/anomaly/vortex
|
||||
|
||||
/obj/effect/anomaly/bhole/anomalyEffect()
|
||||
..()
|
||||
@@ -144,31 +307,31 @@
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
grav(rand(0,3), rand(2,3), 50, 25)
|
||||
grav(rand(0, 3), rand(2, 3), 50, 25)
|
||||
|
||||
//Throwing stuff around!
|
||||
for(var/obj/O in orange(1,src))
|
||||
for(var/obj/O in range(2, src))
|
||||
if(O == src)
|
||||
return //DON'T DELETE YOURSELF GOD DAMN
|
||||
if(!O.anchored)
|
||||
var/mob/living/target = locate() in view(5,src)
|
||||
if(!target)
|
||||
return
|
||||
O.throw_at(target, 5, 10)
|
||||
return
|
||||
var/mob/living/target = locate() in view(4, src)
|
||||
if(target && !target.stat)
|
||||
O.throw_at(target, 7, 5)
|
||||
else
|
||||
O.ex_act(2)
|
||||
O.ex_act(EXPLODE_HEAVY)
|
||||
|
||||
/obj/effect/anomaly/bhole/proc/grav(var/r, var/ex_act_force, var/pull_chance, var/turf_removal_chance)
|
||||
/obj/effect/anomaly/bhole/proc/grav(r, ex_act_force, pull_chance, turf_removal_chance)
|
||||
for(var/t = -r, t < r, t++)
|
||||
affect_coord(x+t, y-r, ex_act_force, pull_chance, turf_removal_chance)
|
||||
affect_coord(x-t, y+r, ex_act_force, pull_chance, turf_removal_chance)
|
||||
affect_coord(x+r, y+t, ex_act_force, pull_chance, turf_removal_chance)
|
||||
affect_coord(x-r, y-t, ex_act_force, pull_chance, turf_removal_chance)
|
||||
return
|
||||
affect_coord(x + t, y - r, ex_act_force, pull_chance, turf_removal_chance)
|
||||
affect_coord(x - t, y + r, ex_act_force, pull_chance, turf_removal_chance)
|
||||
affect_coord(x + r, y + t, ex_act_force, pull_chance, turf_removal_chance)
|
||||
affect_coord(x - r, y - t, ex_act_force, pull_chance, turf_removal_chance)
|
||||
|
||||
/obj/effect/anomaly/bhole/proc/affect_coord(var/x, var/y, var/ex_act_force, var/pull_chance, var/turf_removal_chance)
|
||||
/obj/effect/anomaly/bhole/proc/affect_coord(x, y, ex_act_force, pull_chance, turf_removal_chance)
|
||||
//Get turf at coordinate
|
||||
var/turf/T = locate(x, y, z)
|
||||
if(isnull(T)) return
|
||||
if(isnull(T))
|
||||
return
|
||||
|
||||
//Pulling and/or ex_act-ing movable atoms in that turf
|
||||
if(prob(pull_chance))
|
||||
@@ -176,38 +339,12 @@
|
||||
if(O.anchored)
|
||||
O.ex_act(ex_act_force)
|
||||
else
|
||||
step_towards(O,src)
|
||||
step_towards(O, src)
|
||||
for(var/mob/living/M in T.contents)
|
||||
step_towards(M,src)
|
||||
step_towards(M, src)
|
||||
|
||||
//Damaging the turf
|
||||
if( T && istype(T,/turf/simulated) && prob(turf_removal_chance) )
|
||||
if(T && prob(turf_removal_chance))
|
||||
T.ex_act(ex_act_force)
|
||||
return
|
||||
|
||||
/////////////////////
|
||||
|
||||
/obj/effect/anomaly/atmos
|
||||
name = "transformative gas anomaly"
|
||||
icon_state = "electricity2"
|
||||
var/gas_type
|
||||
|
||||
/obj/effect/anomaly/atmos/New()
|
||||
..()
|
||||
gas_type = pick(GAS_N2O, GAS_CO2, GAS_N2)
|
||||
aSignal.origin_tech = "materials=7" //turning gas into another gas has some interesting implications for material science
|
||||
//might also work as biotech maybe? Since there's no anomaly for that.
|
||||
|
||||
/obj/effect/anomaly/atmos/anomalyEffect()
|
||||
..()
|
||||
var/turf/simulated/T = get_turf(src)
|
||||
if(istype(T))
|
||||
var/flag
|
||||
switch(gas_type)
|
||||
if(GAS_CO2)
|
||||
flag = LINDA_SPAWN_CO2
|
||||
if(GAS_N2O)
|
||||
flag = LINDA_SPAWN_N2O
|
||||
else
|
||||
flag = LINDA_SPAWN_NITROGEN
|
||||
T.atmos_spawn_air(LINDA_SPAWN_20C | flag, 10)
|
||||
#undef ANOMALY_MOVECHANCE
|
||||
|
||||
@@ -151,20 +151,3 @@
|
||||
SSradio.remove_object(src, frequency)
|
||||
frequency = new_frequency
|
||||
radio_connection = SSradio.add_object(src, frequency, RADIO_CHAT)
|
||||
|
||||
// Embedded signaller used in anomalies.
|
||||
/obj/item/assembly/signaler/anomaly
|
||||
name = "anomaly core"
|
||||
desc = "The neutralized core of an anomaly. It'd probably be valuable for research."
|
||||
icon_state = "anomaly core"
|
||||
item_state = "electronic"
|
||||
resistance_flags = FIRE_PROOF
|
||||
receiving = TRUE
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/receive_signal(datum/signal/signal)
|
||||
if(..())
|
||||
for(var/obj/effect/anomaly/A in orange(0, src))
|
||||
A.anomalyNeutralize()
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/attack_self()
|
||||
return
|
||||
|
||||
@@ -5,22 +5,22 @@
|
||||
And maybe we'll come back\n\
|
||||
To earth, who can tell?"
|
||||
|
||||
var/displayed_text
|
||||
var/atom/attached_to
|
||||
color = "#ff0000"
|
||||
var/text_size = 4
|
||||
var/started = FALSE
|
||||
invisibility = INVISIBILITY_OBSERVER
|
||||
anchored = TRUE
|
||||
layer = GHOST_LAYER
|
||||
layer = MASSIVE_OBJ_LAYER
|
||||
color = "#ff0000" // text color
|
||||
var/text_size = 3 // larger values clip when the displayed text is larger than 2 digits.
|
||||
var/started = FALSE
|
||||
var/displayed_text
|
||||
var/atom/attached_to
|
||||
|
||||
/obj/effect/countdown/New(atom/A)
|
||||
/obj/effect/countdown/Initialize(mapload)
|
||||
. = ..()
|
||||
attach(A)
|
||||
attach(loc)
|
||||
|
||||
/obj/effect/countdown/examine(mob/user)
|
||||
. = ..()
|
||||
. += "This countdown is displaying: [displayed_text]"
|
||||
. += "This countdown is displaying: [displayed_text]."
|
||||
|
||||
/obj/effect/countdown/proc/attach(atom/A)
|
||||
attached_to = A
|
||||
@@ -51,7 +51,7 @@
|
||||
displayed_text = new_val
|
||||
|
||||
if(displayed_text)
|
||||
maptext = "<font size = [text_size]>[displayed_text]</font>"
|
||||
maptext = "<font face='Small Fonts' size=[text_size]>[displayed_text]</font>"
|
||||
else
|
||||
maptext = null
|
||||
|
||||
@@ -90,3 +90,13 @@
|
||||
else if(C.occupant)
|
||||
var/completion = round(C.get_completion())
|
||||
return completion
|
||||
|
||||
/obj/effect/countdown/anomaly
|
||||
name = "anomaly countdown"
|
||||
|
||||
/obj/effect/countdown/anomaly/get_value()
|
||||
var/obj/effect/anomaly/A = attached_to
|
||||
if(!istype(A))
|
||||
return
|
||||
var/time_left = max(0, (A.death_time - world.time) / 10)
|
||||
return round(time_left)
|
||||
|
||||
@@ -1,33 +1,47 @@
|
||||
/datum/event/anomaly
|
||||
var/obj/effect/anomaly/newAnomaly
|
||||
name = "Anomaly: Energetic Flux"
|
||||
var/obj/effect/anomaly/anomaly_path = /obj/effect/anomaly/flux
|
||||
announceWhen = 1
|
||||
|
||||
/datum/event/anomaly/setup(loop=0)
|
||||
var/safety_loop = loop + 1
|
||||
if(safety_loop > 50)
|
||||
kill()
|
||||
end()
|
||||
/datum/event/anomaly/proc/findEventArea()
|
||||
var/static/list/allowed_areas
|
||||
if(!allowed_areas)
|
||||
//Places that shouldn't explode
|
||||
var/list/safe_area_types = typecacheof(list(
|
||||
/area/turret_protected/ai,
|
||||
/area/turret_protected/ai_upload,
|
||||
/area/ai_monitored/storage/emergency,
|
||||
/area/engine,
|
||||
/area/solar,
|
||||
/area/holodeck,
|
||||
/area/shuttle,
|
||||
/area/maintenance,
|
||||
/area/toxins/test_area)
|
||||
)
|
||||
|
||||
//Subtypes from the above that actually should explode.
|
||||
var/list/unsafe_area_subtypes = typecacheof(list(/area/engine/break_room))
|
||||
|
||||
allowed_areas = make_associative(GLOB.the_station_areas) - safe_area_types + unsafe_area_subtypes
|
||||
var/list/possible_areas = typecache_filter_list(GLOB.all_areas, allowed_areas)
|
||||
if(length(possible_areas))
|
||||
return pick(possible_areas)
|
||||
|
||||
/datum/event/anomaly/setup()
|
||||
impact_area = findEventArea()
|
||||
if(!impact_area)
|
||||
setup(safety_loop)
|
||||
CRASH("No valid areas for anomaly found.")
|
||||
var/list/turf_test = get_area_turfs(impact_area)
|
||||
if(!turf_test.len)
|
||||
setup(safety_loop)
|
||||
if(!length(turf_test))
|
||||
CRASH("Anomaly: No valid turfs found for [impact_area] - [impact_area.type]")
|
||||
|
||||
/datum/event/anomaly/announce()
|
||||
GLOB.event_announcement.Announce("Localized hyper-energetic flux wave detected on long range scanners. Expected location of impact: [impact_area.name].", "Anomaly Alert")
|
||||
|
||||
/datum/event/anomaly/start()
|
||||
var/turf/T = pick(get_area_turfs(impact_area))
|
||||
var/newAnomaly
|
||||
if(T)
|
||||
newAnomaly = new /obj/effect/anomaly/flux(T.loc)
|
||||
|
||||
/datum/event/anomaly/tick()
|
||||
if(!newAnomaly)
|
||||
kill()
|
||||
return
|
||||
newAnomaly.anomalyEffect()
|
||||
|
||||
/datum/event/anomaly/end()
|
||||
if(newAnomaly)//Kill the anomaly if it still exists at the end.
|
||||
qdel(newAnomaly)
|
||||
newAnomaly = new anomaly_path(T)
|
||||
if(newAnomaly)
|
||||
announce_to_ghosts(newAnomaly)
|
||||
|
||||
@@ -1,52 +0,0 @@
|
||||
/datum/event/anomaly/anomaly_atmos
|
||||
startWhen = 30
|
||||
announceWhen = 3
|
||||
endWhen = 100
|
||||
|
||||
/datum/event/anomaly/anomaly_atmos/announce()
|
||||
GLOB.event_announcement.Announce("Transformative gas anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
|
||||
|
||||
/datum/event/anomaly/anomaly_atmos/start()
|
||||
var/turf/T = pick(get_area_turfs(impact_area))
|
||||
if(T)
|
||||
newAnomaly = new /obj/effect/anomaly/atmos(T.loc)
|
||||
|
||||
|
||||
/datum/event/anomaly/anomaly_atmos/tick()
|
||||
if(!newAnomaly)
|
||||
kill()
|
||||
return
|
||||
if(ISMULTIPLE(activeFor, 5))
|
||||
newAnomaly.anomalyEffect()
|
||||
|
||||
/datum/event/anomaly/anomaly_atmos/end()
|
||||
if(!newAnomaly || !newAnomaly.loc) //no anomaly or it is in nullspace
|
||||
return
|
||||
var/obj/effect/anomaly/atmos/A = newAnomaly
|
||||
var/gas_type = A.gas_type
|
||||
var/area/t_area = get_area(A)
|
||||
for(var/turf/T in t_area)
|
||||
if(istype(T, /turf/simulated)) //should not occur on unsimulated turfs without admemery
|
||||
var/turf/simulated/S = T
|
||||
fill_with_gas(gas_type, S)
|
||||
explosion(get_turf(newAnomaly), -1, 0, 2) // a small boom so people know something happened.
|
||||
..()
|
||||
|
||||
/**
|
||||
* Replaces all oxygen and nitrogen on the simulated turf S with the gas type specified in gas, taking N2, N20, CO2 and agent B
|
||||
*/
|
||||
/datum/event/anomaly/anomaly_atmos/proc/fill_with_gas(gas, turf/simulated/S)
|
||||
if(!S.air)//no air to transform
|
||||
return
|
||||
var/amount_to_add = S.air.oxygen + S.air.nitrogen
|
||||
S.air.oxygen = 0
|
||||
S.air.nitrogen = 0
|
||||
switch(gas)
|
||||
if(GAS_N2)
|
||||
S.air.nitrogen += amount_to_add
|
||||
if(GAS_N2O)
|
||||
S.air.sleeping_agent += amount_to_add
|
||||
if(GAS_CO2)
|
||||
S.air.carbon_dioxide += amount_to_add
|
||||
S.update_visuals()
|
||||
S.air_update_turf()
|
||||
@@ -1,69 +1,8 @@
|
||||
/datum/event/anomaly/anomaly_bluespace
|
||||
name = "Anomaly: Bluespace"
|
||||
startWhen = 3
|
||||
announceWhen = 10
|
||||
endWhen = 160
|
||||
anomaly_path = /obj/effect/anomaly/bluespace
|
||||
|
||||
/datum/event/anomaly/anomaly_bluespace/announce()
|
||||
GLOB.event_announcement.Announce("Unstable bluespace anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
|
||||
|
||||
/datum/event/anomaly/anomaly_bluespace/start()
|
||||
var/turf/T = pick(get_area_turfs(impact_area))
|
||||
if(T)
|
||||
newAnomaly = new /obj/effect/anomaly/bluespace(T.loc)
|
||||
|
||||
/datum/event/anomaly/anomaly_bluespace/end()
|
||||
if(newAnomaly)//If it hasn't been neutralized, it's time to warp half the station away jeez
|
||||
var/turf/T = pick(get_area_turfs(impact_area))
|
||||
if(T)
|
||||
// Calculate new position (searches through beacons in world)
|
||||
var/obj/item/radio/beacon/chosen
|
||||
var/list/possible = list()
|
||||
for(var/obj/item/radio/beacon/W in GLOB.global_radios)
|
||||
if(!is_station_level(W.z))
|
||||
continue
|
||||
possible += W
|
||||
|
||||
if(possible.len > 0)
|
||||
chosen = pick(possible)
|
||||
|
||||
if(chosen)
|
||||
// Calculate previous position for transition
|
||||
|
||||
var/turf/FROM = T // the turf of origin we're travelling FROM
|
||||
var/turf/TO = get_turf(chosen) // the turf of origin we're travelling TO
|
||||
|
||||
playsound(TO, 'sound/effects/phasein.ogg', 100, 1)
|
||||
GLOB.event_announcement.Announce("Massive bluespace translocation detected.", "Anomaly Alert")
|
||||
|
||||
var/list/flashers = list()
|
||||
for(var/mob/living/carbon/C in viewers(TO, null))
|
||||
if(C.flash_eyes())
|
||||
flashers += C
|
||||
|
||||
var/y_distance = TO.y - FROM.y
|
||||
var/x_distance = TO.x - FROM.x
|
||||
for(var/atom/movable/A in range(12, FROM )) // iterate thru list of mobs in the area
|
||||
if(istype(A, /obj/item/radio/beacon)) // don't teleport beacons because that's just insanely stupid
|
||||
continue
|
||||
if(A.anchored || A.move_resist == INFINITY)
|
||||
continue
|
||||
var/turf/newloc = locate(A.x + x_distance, A.y + y_distance, TO.z) // calculate the new place
|
||||
if(!A.Move(newloc)) // if the atom, for some reason, can't move, FORCE them to move! :) We try Move() first to invoke any movement-related checks the atom needs to perform after moving
|
||||
A.loc = locate(A.x + x_distance, A.y + y_distance, TO.z)
|
||||
|
||||
spawn()
|
||||
if(ismob(A) && !(A in flashers)) // don't flash if we're already doing an effect
|
||||
var/mob/M = A
|
||||
if(M.client)
|
||||
var/obj/blueeffect = new /obj(src)
|
||||
blueeffect.screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
blueeffect.icon = 'icons/effects/effects.dmi'
|
||||
blueeffect.icon_state = "shieldsparkles"
|
||||
blueeffect.layer = FLASH_LAYER
|
||||
blueeffect.plane = FULLSCREEN_PLANE
|
||||
blueeffect.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
M.client.screen += blueeffect
|
||||
sleep(20)
|
||||
M.client.screen -= blueeffect
|
||||
qdel(blueeffect)
|
||||
qdel(newAnomaly)
|
||||
|
||||
@@ -1,17 +1,8 @@
|
||||
/datum/event/anomaly/anomaly_flux
|
||||
startWhen = 3
|
||||
announceWhen = 20
|
||||
endWhen = 180
|
||||
name = "Anomaly: Hyper-Energetic Flux"
|
||||
startWhen = 10
|
||||
announceWhen = 3
|
||||
anomaly_path = /obj/effect/anomaly/flux
|
||||
|
||||
/datum/event/anomaly/anomaly_flux/announce()
|
||||
GLOB.event_announcement.Announce("Localized hyper-energetic flux wave detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
|
||||
|
||||
/datum/event/anomaly/anomaly_flux/start()
|
||||
var/turf/T = pick(get_area_turfs(impact_area))
|
||||
if(T)
|
||||
newAnomaly = new /obj/effect/anomaly/flux(T.loc)
|
||||
|
||||
/datum/event/anomaly/anomaly_flux/end()
|
||||
if(newAnomaly.loc)//If it hasn't been neutralized, it's time to blow up.
|
||||
explosion(newAnomaly, -1, 3, 5, 5)
|
||||
qdel(newAnomaly)
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
/datum/event/anomaly/anomaly_grav
|
||||
name = "Anomaly: Gravitational"
|
||||
startWhen = 3
|
||||
announceWhen = 20
|
||||
endWhen = 70
|
||||
anomaly_path = /obj/effect/anomaly/grav
|
||||
|
||||
/datum/event/anomaly/anomaly_grav/announce()
|
||||
GLOB.event_announcement.Announce("Gravitational anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
|
||||
|
||||
/datum/event/anomaly/anomaly_grav/start()
|
||||
var/turf/T = pick(get_area_turfs(impact_area))
|
||||
if(T)
|
||||
newAnomaly = new /obj/effect/anomaly/grav(T.loc)
|
||||
|
||||
@@ -1,31 +1,8 @@
|
||||
/datum/event/anomaly/anomaly_pyro
|
||||
startWhen = 30
|
||||
announceWhen = 3
|
||||
endWhen = 110
|
||||
name = "Anomaly: Pyroclastic"
|
||||
startWhen = 3
|
||||
announceWhen = 10
|
||||
anomaly_path = /obj/effect/anomaly/pyro
|
||||
|
||||
/datum/event/anomaly/anomaly_pyro/announce()
|
||||
GLOB.event_announcement.Announce("Atmospheric anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
|
||||
|
||||
/datum/event/anomaly/anomaly_pyro/start()
|
||||
var/turf/T = pick(get_area_turfs(impact_area))
|
||||
if(T)
|
||||
newAnomaly = new /obj/effect/anomaly/pyro(T.loc)
|
||||
|
||||
/datum/event/anomaly/anomaly_pyro/tick()
|
||||
if(!newAnomaly)
|
||||
kill()
|
||||
return
|
||||
if(ISMULTIPLE(activeFor, 5))
|
||||
newAnomaly.anomalyEffect()
|
||||
|
||||
/datum/event/anomaly/anomaly_pyro/end()
|
||||
if(newAnomaly.loc)
|
||||
explosion(get_turf(newAnomaly), -1,0,3, flame_range = 4)
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
var/new_colour = pick("red", "orange")
|
||||
var/mob/living/simple_animal/slime/S = new(T, new_colour)
|
||||
S.rabid = TRUE
|
||||
S.amount_grown = SLIME_EVOLUTION_THRESHOLD
|
||||
S.Evolve()
|
||||
qdel(newAnomaly)
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
/datum/event/anomaly/anomaly_vortex
|
||||
startWhen = 20
|
||||
name = "Anomaly: Vortex"
|
||||
startWhen = 10
|
||||
announceWhen = 3
|
||||
endWhen = 80
|
||||
anomaly_path = /obj/effect/anomaly/bhole
|
||||
|
||||
/datum/event/anomaly/anomaly_vortex/announce()
|
||||
GLOB.event_announcement.Announce("Localized high-intensity vortex anomaly detected on long range scanners. Expected location: [impact_area.name]", "Anomaly Alert")
|
||||
|
||||
/datum/event/anomaly/anomaly_vortex/start()
|
||||
var/turf/T = pick(get_area_turfs(impact_area))
|
||||
if(T)
|
||||
newAnomaly = new /obj/effect/anomaly/bhole(T.loc)
|
||||
|
||||
@@ -51,6 +51,8 @@
|
||||
return 0*/
|
||||
|
||||
/datum/event //NOTE: Times are measured in master controller ticks!
|
||||
/// The human-readable name of the event
|
||||
var/name
|
||||
var/processing = 1
|
||||
/// When in the lifetime to call start().
|
||||
var/startWhen = 0
|
||||
@@ -190,3 +192,10 @@
|
||||
|
||||
setup()
|
||||
..()
|
||||
|
||||
//Called after something followable has been spawned by an event
|
||||
//Provides ghosts a follow link to an atom if possible
|
||||
//Only called once.
|
||||
/datum/event/proc/announce_to_ghosts(atom/atom_of_interest)
|
||||
if(atom_of_interest)
|
||||
notify_ghosts("[name] has an object of interest: [atom_of_interest]!", title = "Something's Interesting!", source = atom_of_interest, action = NOTIFY_FOLLOW)
|
||||
|
||||
@@ -174,7 +174,6 @@ GLOBAL_LIST_EMPTY(event_last_fired)
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Vent Clog", /datum/event/vent_clog, 250),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Wormholes", /datum/event/wormholes, 150),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Pyro Anomaly", /datum/event/anomaly/anomaly_pyro, 75, list(ASSIGNMENT_ENGINEER = 60)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Atmos Anomaly", /datum/event/anomaly/anomaly_atmos, 75, list(ASSIGNMENT_ENGINEER = 60)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Vortex Anomaly", /datum/event/anomaly/anomaly_vortex, 75, list(ASSIGNMENT_ENGINEER = 25)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Bluespace Anomaly", /datum/event/anomaly/anomaly_bluespace, 75, list(ASSIGNMENT_ENGINEER = 25)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Flux Anomaly", /datum/event/anomaly/anomaly_flux, 75, list(ASSIGNMENT_ENGINEER = 50)),
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
// Embedded signaller used in anomalies.
|
||||
/obj/item/assembly/signaler/anomaly
|
||||
name = "anomaly core"
|
||||
desc = "The neutralized core of an anomaly. It'd probably be valuable for research."
|
||||
icon_state = "anomaly_core"
|
||||
item_state = "electronic"
|
||||
resistance_flags = FIRE_PROOF
|
||||
receiving = TRUE
|
||||
var/anomaly_type = /obj/effect/anomaly
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/receive_signal(datum/signal/signal)
|
||||
if(..())
|
||||
for(var/obj/effect/anomaly/A in get_turf(src))
|
||||
A.anomalyNeutralize()
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/attack_self()
|
||||
return
|
||||
|
||||
//Anomaly cores
|
||||
/obj/item/assembly/signaler/anomaly/pyro
|
||||
name = "\improper pyroclastic anomaly core"
|
||||
desc = "The neutralized core of a pyroclastic anomaly. It feels warm to the touch. It'd probably be valuable for research."
|
||||
icon_state = "pyro_core"
|
||||
anomaly_type = /obj/effect/anomaly/pyro
|
||||
origin_tech = "plasmatech=7"
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/grav
|
||||
name = "\improper gravitational anomaly core"
|
||||
desc = "The neutralized core of a gravitational anomaly. It feels much heavier than it looks. It'd probably be valuable for research."
|
||||
icon_state = "grav_core"
|
||||
anomaly_type = /obj/effect/anomaly/grav
|
||||
origin_tech = "magnets=7"
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/flux
|
||||
name = "\improper flux anomaly core"
|
||||
desc = "The neutralized core of a flux anomaly. Touching it makes your skin tingle. It'd probably be valuable for research."
|
||||
icon_state = "flux_core"
|
||||
anomaly_type = /obj/effect/anomaly/flux
|
||||
origin_tech = "powerstorage=7"
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/bluespace
|
||||
name = "\improper bluespace anomaly core"
|
||||
desc = "The neutralized core of a bluespace anomaly. It keeps phasing in and out of view. It'd probably be valuable for research."
|
||||
icon_state = "anomaly_core"
|
||||
anomaly_type = /obj/effect/anomaly/bluespace
|
||||
origin_tech = "bluespace=7"
|
||||
|
||||
/obj/item/assembly/signaler/anomaly/vortex
|
||||
name = "\improper vortex anomaly core"
|
||||
desc = "The neutralized core of a vortex anomaly. It won't sit still, as if some invisible force is acting on it. It'd probably be valuable for research."
|
||||
icon_state = "vortex_core"
|
||||
anomaly_type = /obj/effect/anomaly/bhole
|
||||
origin_tech = "engineering=7"
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 9.8 KiB After Width: | Height: | Size: 24 KiB |
+1
-1
@@ -1465,7 +1465,6 @@
|
||||
#include "code\modules\events\abductor.dm"
|
||||
#include "code\modules\events\alien_infestation.dm"
|
||||
#include "code\modules\events\anomaly.dm"
|
||||
#include "code\modules\events\anomaly_atmos.dm"
|
||||
#include "code\modules\events\anomaly_bluespace.dm"
|
||||
#include "code\modules\events\anomaly_flux.dm"
|
||||
#include "code\modules\events\anomaly_grav.dm"
|
||||
@@ -2312,6 +2311,7 @@
|
||||
#include "code\modules\research\rdmachines.dm"
|
||||
#include "code\modules\research\research.dm"
|
||||
#include "code\modules\research\server.dm"
|
||||
#include "code\modules\research\anomaly\anomaly.dm"
|
||||
#include "code\modules\research\designs\AI_module_designs.dm"
|
||||
#include "code\modules\research\designs\autolathe_designs.dm"
|
||||
#include "code\modules\research\designs\biogenerator_designs.dm"
|
||||
|
||||
Reference in New Issue
Block a user