Xenoarchaeology Find icon fix

Fixes the icons for the energy guns found through Xenoarchaeology to
actually use icons that exist.
This commit is contained in:
FalseIncarnate
2015-03-01 01:30:21 -05:00
parent 43783ca583
commit 85366b8307
@@ -347,7 +347,7 @@
if(spawn_type)
var/obj/item/weapon/gun/energy/new_gun = new spawn_type(src.loc)
new_item = new_gun
new_item.icon_state = "egun[rand(1,6)]"
new_item.icon_state = pick("laser","retro","laser","caplaser","xray","energy","laser")
new_gun.desc = "This is an antique energy weapon, you're not sure if it will fire or not."
//5% chance to explode when first fired