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Xenoarchaeology Find icon fix
Fixes the icons for the energy guns found through Xenoarchaeology to actually use icons that exist.
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@@ -347,7 +347,7 @@
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if(spawn_type)
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var/obj/item/weapon/gun/energy/new_gun = new spawn_type(src.loc)
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new_item = new_gun
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new_item.icon_state = "egun[rand(1,6)]"
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new_item.icon_state = pick("laser","retro","laser","caplaser","xray","energy","laser")
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new_gun.desc = "This is an antique energy weapon, you're not sure if it will fire or not."
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//5% chance to explode when first fired
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