mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
feedback changes..partly
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@@ -31,8 +31,9 @@
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var/obj/machinery/hologram/holopad/H = I
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if(!qdeleted(H) && !(H.stat & NOPOWER))
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dialed_holopads += H
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var/area/area = get_area(H)
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LAZYADD(H.holo_calls, src)
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H.atom_say("Incoming call from [caller]!")
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H.atom_say("[area] pad beeps: Incoming call from [caller]!")
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if(!dialed_holopads.len)
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calling_holopad.atom_say("Connection failure.")
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@@ -48,7 +49,7 @@
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user.reset_perspective()
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user.remote_control = null
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if(!qdeleted(eye))
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if(exists(eye))
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if(user_good && user.client)
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for(var/datum/camerachunk/chunk in eye.visibleCameraChunks)
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chunk.remove(eye)
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@@ -159,8 +159,8 @@ var/list/holopads = list()
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if(HC.connected_holopad == src)
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dat += "<a href='?src=[UID()];disconnectcall=[HC.UID()] '>Disconnect call from [HC.user].</a><br>"
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var/datum/browser/popup = new(user, "holopad", name, 400, 300)
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var/area/area = get_area(src)
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var/datum/browser/popup = new(user, "holopad", "[area] holopad", 400, 300)
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popup.set_content(dat)
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popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
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popup.open()
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@@ -211,7 +211,7 @@ var/list/holopads = list()
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else if(href_list["connectcall"])
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var/datum/holocall/call_to_connect = locateUID(href_list["connectcall"])
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if(exists(call_to_connect) && (call_to_connect in holo_calls))
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if(!qdeleted(call_to_connect) && (call_to_connect in holo_calls))
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call_to_connect.Answer(src)
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temp = ""
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@@ -232,12 +232,14 @@ var/list/holopads = list()
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/obj/machinery/hologram/holopad/attack_ai(mob/living/silicon/ai/user)
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if(!istype(user))
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return
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if(outgoing_call)
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return
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/*There are pretty much only three ways to interact here.
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I don't need to check for client since they're clicking on an object.
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This may change in the future but for now will suffice.*/
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if(user.eyeobj.loc != loc)//Set client eye on the object if it's not already.
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user.eyeobj.setLoc(get_turf(src))
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else if(!masters[user])//If there is no hologram, possibly make one.
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else if(!LAZYLEN(masters) || !masters[user])//If there is no hologram, possibly make one.
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activate_holo(user, 1)
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else//If there is a hologram, remove it.
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clear_holo(user)
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@@ -263,7 +265,8 @@ var/list/holopads = list()
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var/obj/machinery/hologram/holopad/pad_close = get_closest_atom(/obj/machinery/hologram/holopad, holopads, AI.eyeobj)
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if(get_dist(pad_close, AI.eyeobj) <= pad_close.holo_range)
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clear_holo(AI)
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pad_close.activate_holo(AI, 1)
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if(!pad_close.outgoing_call)
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pad_close.activate_holo(AI, 1)
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else
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continue
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@@ -292,7 +295,7 @@ var/list/holopads = list()
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if(masters[user])
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var/obj/effect/overlay/holo_pad_hologram/H = masters[user]
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H.setDir(get_dir(H.loc, new_turf))
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H.loc = new_turf
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H.forceMove(new_turf)
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update_holoray(user, new_turf)
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if(ishuman(user))
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var/area/holo_area = get_area(src)
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@@ -374,7 +377,6 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
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var/mob/living/silicon/ai/AI = user
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if(istype(AI))
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AI.current = src
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h.forceMove(get_turf(AI.eyeobj))
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SetLightsAndPower()
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update_holoray(user, get_turf(loc))
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return TRUE
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@@ -412,7 +414,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
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else if(distx < 0)
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newangle += 360
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var/matrix/M = matrix()
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if (get_dist(get_turf(holo),new_turf) <= 1)
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if(get_dist(get_turf(holo),new_turf) <= 1)
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animate(ray, transform = turn(M.Scale(1,sqrt(distx*distx+disty*disty)),newangle),time = 1)
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else
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ray.transform = turn(M.Scale(1,sqrt(distx*distx+disty*disty)),newangle)
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