Requested changes completed

This commit is contained in:
Warior4356
2017-04-14 01:16:13 -07:00
parent 6807b8ba95
commit 866cec8a5c
5 changed files with 5 additions and 15 deletions
-4
View File
@@ -1,13 +1,9 @@
/datum/map_template/vr
//name = "Lobby"
name = null
var/id = null // For blacklisting purposes, all vr levels need an id
var/description = "This is a placeholder. Please contact your virtual adminsitrator if you see this."
var/outfit = null
var/cost = null
var/allow_duplicates = TRUE
var/prefix = null
var/suffix = null
@@ -7,11 +7,9 @@
/obj/machinery/computer/vr_control/New()
//vr_control = new(src)
..()
/obj/machinery/computer/vr_control/Destroy()
//qdel(vr_control)
return ..()
/obj/machinery/computer/vr_control/attack_ai(mob/user)
@@ -26,7 +24,6 @@
ui_interact(user)
/obj/machinery/computer/vr_control/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
//crew_monitor.ui_interact(user, ui_key, ui, force_open)
switch(alert("What would you like to do?", "VR Control", "Join Room", "Make Room", "Cancel"))
if("Join Room")
spawn_vr_avatar(user, input(user, "Choose a room to join.","Select Level") as null|anything in vr_rooms)
@@ -36,5 +33,4 @@
return
/obj/machinery/computer/vr_control/interact(mob/user)
//crew_monitor.ui_interact(user)
+1 -1
View File
@@ -17,7 +17,7 @@
/mob/living/carbon/human/virtual_reality/death()
return_to_lobby()
..()
return ..()
/mob/living/carbon/human/virtual_reality/Destroy()
return_to_lobby()
-3
View File
@@ -21,9 +21,6 @@
vr_human.revert_to_reality(1)
cleanup_vr_avatar()
/obj/item/clothing/glasses/vr_goggles/emag_act(mob/user)
//placeholder
/obj/item/clothing/glasses/vr_goggles/dropped()
..()
if(vr_human)
+4 -3
View File
@@ -45,8 +45,9 @@ proc/build_virtual_avatar(mob/living/carbon/human/H, location, datum/map_templat
vr_avatar.real_name = H.real_name
vr_avatar.undershirt = H.undershirt
vr_avatar.underwear = H.underwear
var/obj/item/organ/external/head/hd = H.get_organ("head")
vr_avatar.change_hair(hd.h_style)
//var/obj/item/organ/external/head/hd = H.get_organ("head")
//vr_avatar.change_hair(hd.h_style)
vr_avatar.UpdateAppearance()
vr_avatar.equipOutfit(template.outfit)
return vr_avatar
@@ -63,4 +64,4 @@ proc/spawn_vr_avatar(mob/living/carbon/human/H, datum/vr_room/room)
//Preloaded rooms
/hook/roundstart/proc/starting_levels()
make_vr_room("Lobby", "lobby", "0")
make_vr_room("Lobby", "lobby", 0)