Merge pull request #3802 from Tastyfish/chronx100

Donator Fluff Items: Chaplain Edition
This commit is contained in:
Fox McCloud
2016-03-10 03:54:19 -05:00
12 changed files with 87 additions and 25 deletions
+1 -1
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@@ -95,7 +95,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology",
qdel(src)
return
else if(istype(I, /obj/item/weapon/nullrod))
user << "\blue You disrupt the vile magic with the deadening field of the null rod!"
user << "\blue You disrupt the vile magic with the deadening field of \the [I]!"
qdel(src)
return
return
@@ -272,7 +272,7 @@
/mob/living/simple_animal/revenant/attackby(obj/item/W, mob/living/user, params)
if(istype(W, /obj/item/weapon/nullrod))
visible_message("<span class='warning'>[src] violently flinches!</span>", \
"<span class='revendanger'>As the null rod passes through you, you feel your essence draining away!</span>")
"<span class='revendanger'>As \the [W] passes through you, you feel your essence draining away!</span>")
adjustBruteLoss(25) //hella effective
inhibited = 1
spawn(30)
+11 -7
View File
@@ -27,6 +27,8 @@
throwforce = 10
w_class = 1
var/transformed = 0
var/transform_into = /obj/item/weapon/nullrod/sword
var/transform_via = list(/obj/item/clothing/suit/armor/riot/knight/templar)
suicide_act(mob/user)
viewers(user) << "<span class='suicide'>[user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide.</span>"
@@ -61,13 +63,15 @@
/obj/item/weapon/nullrod/afterattack(var/obj/item/I as obj, mob/user as mob, proximity)
if(!proximity)
return
if(istype(I, /obj/item/clothing/suit/armor/riot/knight/templar)) //Only the Chaplain's holy armor is capable fo performing this feat.
if(!transformed) // can't turn a sword into a sword.
user << "<span class='notice'>You sheath the [src] into the [I]'s scabbard, transforming it into a holy sword.</span>"
user.unEquip(src)
qdel(src)
var/obj/item/weapon/nullrod/sword/S = new /obj/item/weapon/nullrod/sword
user.put_in_hands(S)
for(var/T in transform_via)
if(istype(I, T)) //Only the Chaplain's holy armor is capable fo performing this feat.
if(!transformed) // can't turn a sword into a sword.
var/obj/item/S = new transform_into()
user << "<span class='notice'>You sheath the [src] into the [I]'s scabbard, transforming it into \a [S].</span>"
user.unEquip(src)
qdel(src)
user.put_in_hands(S)
break
/obj/item/weapon/nullrod/sword
name = "holy sword"
+4 -2
View File
@@ -487,8 +487,10 @@ BLIND // can't see anything
set name = "Open/Close Jacket"
set category = "Object"
set src in usr
if(!istype(usr, /mob/living)) return
if(usr.stat) return
if(!isliving(usr))
return
if(usr.stat)
return
adjustsuit(user)
/obj/item/clothing/suit/ui_action_click() //This is what happens when you click the HUD action button to adjust your suit.
+70 -14
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@@ -283,22 +283,78 @@
flags = BLOCKHAIR
flags_inv = HIDEFACE
/obj/item/clothing/under/fluff/tactical_suit //chronx100: Hughe O'Splash
name = "Hughe O'Splash's tactical suit"
desc = "A very comfortable suit that covers your entire body; it makes you feel very stealthy."
icon = 'icons/obj/custom_items.dmi'
icon_state = "chronx_suit"
item_state = "chronx_suit"
item_color = "chronxsuit"
/obj/item/weapon/nullrod/fluff/chronx //chronx100: Hughe O'Splash
transform_into = /obj/item/weapon/nullrod/sword/fluff/chronx
transform_via = list(/obj/item/clothing/suit/armor/riot/knight/templar, /obj/item/clothing/suit/chaplain_hoodie/fluff/chronx)
/obj/item/clothing/mask/fluff/tactical_balaclava //chronx100: Hughe O'Splash
name = "Hughe O'Splash's tactical balaclava"
desc = "Keeps your face warm and tactical during those cold space winter months, sadly it's not so effective against the cold void of space itself."
/obj/item/weapon/nullrod/sword/fluff/chronx
name = "Soul Collector"
desc = "An ancient scythe used by the worshipers of Cthulhu. Tales say it is used to prepare souls for Cthulhu's great devouring. Someone carved their name into the handle: Hughe O'Splash"
icon = 'icons/obj/custom_items.dmi'
icon_state = "chronx_balaclava"
item_state = "chronx_balaclava"
flags = BLOCKHAIR
w_class = 2
icon_state = "chronx_scythe"
item_state = "chronx_scythe"
/obj/item/clothing/head/fluff/chronx //chronx100: Hughe O'Splash
name = "Cthulhu's Hood"
desc = "Hood worn by the worshipers of Cthulhu. You see a name inscribed in blood on the inside: Hughe O'Splash"
icon = 'icons/obj/custom_items.dmi'
icon_state = "chronx_hood"
item_state = "chronx_hood"
flags = HEADCOVERSEYES | BLOCKHAIR
action_button_name = "Transform Hood"
var/adjusted = 0
/obj/item/clothing/head/fluff/chronx/ui_action_click()
adjust()
/obj/item/clothing/head/fluff/chronx/verb/adjust()
set name = "Transform Hood"
set category = "Object"
set src in usr
if(!isliving(src))
return
if(!usr.incapacitated())
if(adjusted)
icon_state = initial(icon_state)
item_state = initial(item_state)
usr << "You untransform \the [src]."
adjusted = 0
else
icon_state += "_open"
item_state += "_open"
usr << "You transform \the [src]."
adjusted = 1
usr.update_inv_head()
/obj/item/clothing/suit/chaplain_hoodie/fluff/chronx //chronx100: Hughe O'Splash
name = "Cthulhu's Robes"
desc = "Robes worn by the worshipers of Cthulhu. You see a name inscribed in blood on the inside: Hughe O'Splash"
icon = 'icons/obj/custom_items.dmi'
icon_state = "chronx_robe"
item_state = "chronx_robe"
flags = ONESIZEFITSALL
action_button_name = "Transform Robes"
adjust_flavour = "untransform"
ignore_suitadjust = 0
/obj/item/clothing/suit/chaplain_hoodie/fluff/chronx/New()
..()
verbs -= /obj/item/clothing/suit/verb/openjacket
/obj/item/clothing/suit/chaplain_hoodie/fluff/chronx/verb/adjust()
set name = "Transform Robes"
set category = "Object"
set src in usr
if(!istype(usr, /mob/living))
return
adjustsuit(usr)
/obj/item/clothing/shoes/black/fluff/chronx //chronx100: Hughe O'Splash
name = "Cthulhu's Boots"
desc = "Boots worn by the worshipers of Cthulhu. You see a name inscribed in blood on the inside: Hughe O'Splash"
icon = 'icons/obj/custom_items.dmi'
icon_state = "chronx_shoes"
item_state = "chronx_shoes"
/obj/item/clothing/suit/armor/vest/fluff/tactical //m3hillus: Medusa Schlofield
name = "tactical armor vest"
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