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Merge pull request #3802 from Tastyfish/chronx100
Donator Fluff Items: Chaplain Edition
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@@ -487,8 +487,10 @@ BLIND // can't see anything
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set name = "Open/Close Jacket"
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set category = "Object"
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set src in usr
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if(!istype(usr, /mob/living)) return
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if(usr.stat) return
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if(!isliving(usr))
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return
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if(usr.stat)
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return
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adjustsuit(user)
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/obj/item/clothing/suit/ui_action_click() //This is what happens when you click the HUD action button to adjust your suit.
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@@ -283,22 +283,78 @@
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flags = BLOCKHAIR
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flags_inv = HIDEFACE
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/obj/item/clothing/under/fluff/tactical_suit //chronx100: Hughe O'Splash
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name = "Hughe O'Splash's tactical suit"
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desc = "A very comfortable suit that covers your entire body; it makes you feel very stealthy."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "chronx_suit"
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item_state = "chronx_suit"
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item_color = "chronxsuit"
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/obj/item/weapon/nullrod/fluff/chronx //chronx100: Hughe O'Splash
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transform_into = /obj/item/weapon/nullrod/sword/fluff/chronx
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transform_via = list(/obj/item/clothing/suit/armor/riot/knight/templar, /obj/item/clothing/suit/chaplain_hoodie/fluff/chronx)
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/obj/item/clothing/mask/fluff/tactical_balaclava //chronx100: Hughe O'Splash
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name = "Hughe O'Splash's tactical balaclava"
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desc = "Keeps your face warm and tactical during those cold space winter months, sadly it's not so effective against the cold void of space itself."
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/obj/item/weapon/nullrod/sword/fluff/chronx
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name = "Soul Collector"
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desc = "An ancient scythe used by the worshipers of Cthulhu. Tales say it is used to prepare souls for Cthulhu's great devouring. Someone carved their name into the handle: Hughe O'Splash"
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "chronx_balaclava"
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item_state = "chronx_balaclava"
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flags = BLOCKHAIR
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w_class = 2
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icon_state = "chronx_scythe"
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item_state = "chronx_scythe"
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/obj/item/clothing/head/fluff/chronx //chronx100: Hughe O'Splash
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name = "Cthulhu's Hood"
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desc = "Hood worn by the worshipers of Cthulhu. You see a name inscribed in blood on the inside: Hughe O'Splash"
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "chronx_hood"
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item_state = "chronx_hood"
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flags = HEADCOVERSEYES | BLOCKHAIR
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action_button_name = "Transform Hood"
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var/adjusted = 0
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/obj/item/clothing/head/fluff/chronx/ui_action_click()
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adjust()
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/obj/item/clothing/head/fluff/chronx/verb/adjust()
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set name = "Transform Hood"
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set category = "Object"
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set src in usr
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if(!isliving(src))
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return
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if(!usr.incapacitated())
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if(adjusted)
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icon_state = initial(icon_state)
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item_state = initial(item_state)
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usr << "You untransform \the [src]."
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adjusted = 0
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else
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icon_state += "_open"
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item_state += "_open"
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usr << "You transform \the [src]."
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adjusted = 1
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usr.update_inv_head()
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/obj/item/clothing/suit/chaplain_hoodie/fluff/chronx //chronx100: Hughe O'Splash
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name = "Cthulhu's Robes"
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desc = "Robes worn by the worshipers of Cthulhu. You see a name inscribed in blood on the inside: Hughe O'Splash"
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "chronx_robe"
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item_state = "chronx_robe"
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flags = ONESIZEFITSALL
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action_button_name = "Transform Robes"
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adjust_flavour = "untransform"
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ignore_suitadjust = 0
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/obj/item/clothing/suit/chaplain_hoodie/fluff/chronx/New()
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..()
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verbs -= /obj/item/clothing/suit/verb/openjacket
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/obj/item/clothing/suit/chaplain_hoodie/fluff/chronx/verb/adjust()
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set name = "Transform Robes"
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set category = "Object"
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set src in usr
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if(!istype(usr, /mob/living))
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return
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adjustsuit(usr)
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/obj/item/clothing/shoes/black/fluff/chronx //chronx100: Hughe O'Splash
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name = "Cthulhu's Boots"
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desc = "Boots worn by the worshipers of Cthulhu. You see a name inscribed in blood on the inside: Hughe O'Splash"
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "chronx_shoes"
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item_state = "chronx_shoes"
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/obj/item/clothing/suit/armor/vest/fluff/tactical //m3hillus: Medusa Schlofield
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name = "tactical armor vest"
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