Antagonist playtime requirements increase (#15298)

* i want to switch the orders from less hours to more hours but idk if it breaks smth

* 50/40 --> 20
This commit is contained in:
Cocacolagua
2021-02-10 18:24:25 +00:00
committed by GitHub
parent 8f9ab3dac6
commit 87f9781fd0
+13 -13
View File
@@ -11,30 +11,30 @@ GLOBAL_LIST_INIT(role_playtime_requirements, list(
ROLE_DRONE = 10, // High, because they're like mini engineering cyborgs that can ignore the AI, ventcrawl, and respawn themselves
// SOLO ANTAGS
ROLE_TRAITOR = 3,
ROLE_CHANGELING = 3,
ROLE_WIZARD = 3,
ROLE_VAMPIRE = 3,
ROLE_BLOB = 3,
ROLE_TRAITOR = 5,
ROLE_CHANGELING = 5,
ROLE_WIZARD = 20,
ROLE_VAMPIRE = 5,
ROLE_BLOB = 20,
ROLE_REVENANT = 3,
ROLE_BORER = 3,
ROLE_NINJA = 3,
ROLE_MORPH = 3,
ROLE_DEMON = 3,
ROLE_NINJA = 20,
ROLE_MORPH = 5,
ROLE_DEMON = 5,
// DUO ANTAGS
ROLE_GUARDIAN = 5,
ROLE_GUARDIAN = 20,
ROLE_GSPIDER = 5,
// TEAM ANTAGS
// Higher numbers here, because they require more experience to be played correctly
ROLE_SHADOWLING = 10,
ROLE_SHADOWLING = 20,
ROLE_REV = 10,
ROLE_OPERATIVE = 10,
ROLE_CULTIST = 10,
ROLE_OPERATIVE = 20,
ROLE_CULTIST = 20,
ROLE_RAIDER = 10,
ROLE_ALIEN = 10,
ROLE_ABDUCTOR = 10,
ROLE_ABDUCTOR = 20,
))
// Client Verbs