Make magic disguises easier to break, reworks its spell cast (#25929)

* Make magic disguise easier to break

* add hitby

* add signal check

* update comment

* Fix check and update spell description

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* added signal to atom

* Revert "added signal to atom"

This reverts commit 79e2aa68d8.

* Update code/datums/spells/disguise_self.dm

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
Signed-off-by: datlo <quentinkoyote@gmail.com>

* adress review, add spin casting

* linter fix

* actually fix linters

* i am so dumb

* fix typo

* Update code/modules/mob/living/carbon/human/species/_species.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: datlo <quentinkoyote@gmail.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
This commit is contained in:
datlo
2024-06-28 05:16:39 +02:00
committed by GitHub
parent bb2e96792b
commit 882deeff51
4 changed files with 25 additions and 8 deletions
+20 -5
View File
@@ -1,13 +1,13 @@
/datum/spell/disguise_self
name = "Disguise Self"
desc = "Disguise yourself as a crewmember, based on your current location. Also changes your voice. \
The disguise will not hold up to being examined directly, and will break if you're damaged."
desc = "Disguise yourself as a crewmember, based on your current location. Also changes your voice. Takes two seconds to cast, must stand still. \
The illusion isn't strong enough for more thorough examinations, but will fool people at a glance. \
You will lose control over the illusion if you're attacked, shoved, or a object is thrown at you, no matter how soft."
school = "illusion"
base_cooldown = 10 SECONDS
base_cooldown = 3 SECONDS
clothes_req = FALSE
invocation = "Yutake Yutendes"
invocation_type = "whisper"
invocation_type = "none"
level_max = 0 //cannot be improved
action_icon_state = "disguise_self"
sound = null
@@ -19,4 +19,19 @@
if(!ishuman(user))
return FALSE
var/mob/living/carbon/human/H = user
H.emote("spin")
to_chat(H, "<span class='notice'>You start spinning in place and casting [src]...</span>")
if(do_after(H, 2 SECONDS, FALSE, H))
finish_disguise(H)
return TRUE
else
H.slip("your own foot", 1 SECONDS, 0, 0, 1, "trip")
to_chat(H, "<span class='danger'>You must stand still to cast [src]!</span>")
return FALSE
/datum/spell/disguise_self/proc/finish_disguise(mob/living/carbon/human/H)
H.apply_status_effect(STATUS_EFFECT_MAGIC_DISGUISE)
var/datum/effect_system/smoke_spread/smoke = new /datum/effect_system/smoke_spread
smoke.set_up(4, FALSE, H.loc)
smoke.start()
+2 -2
View File
@@ -31,7 +31,7 @@
to_chat(owner, "<span class='warning'>Your spell fails to find a disguise!</span>")
return FALSE
RegisterSignal(owner, COMSIG_MOB_APPLY_DAMAGE, PROC_REF(remove_disguise))
RegisterSignal(owner, list(COMSIG_MOB_APPLY_DAMAGE, COMSIG_HUMAN_ATTACKED, COMSIG_SPECIES_HITBY), PROC_REF(remove_disguise))
return TRUE
/datum/status_effect/magic_disguise/on_remove()
@@ -78,7 +78,7 @@
to_chat(H, "<span class='notice'>You disguise yourself as [disguise.name].</span>")
/datum/status_effect/magic_disguise/proc/remove_disguise()
SIGNAL_HANDLER // COMSIG_MOB_APPLY_DAMAGE
SIGNAL_HANDLER // COMSIG_MOB_APPLY_DAMAGE + COMSIG_HUMAN_ATTACKED + COMSIG_SPECIES_HITBY
if(!ishuman(owner))
return
var/mob/living/carbon/human/H = owner