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Code: Fix stupid fucking space update_visuals runtime
Fixes #3142 In a stupid fucking way
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@@ -46,7 +46,8 @@ var/list/wood_icons = list("wood","wood-broken")
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builtin_tile = new floor_tile
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spawn(5)
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update_visuals()
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if(istype(src, /turf/simulated)) //you are probably looking at this and thinking "what the fuck", because that's the appropriate response
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update_visuals() //however, shityond means that turfs can change src and spawned procs will try to run on it, and only sim turfs have update_visuals()
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/turf/simulated/floor/Destroy()
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