mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 03:25:49 +01:00
Merge pull request #139 from SamCroswell/master
Additional Select Equiptment Option, More Areas
This commit is contained in:
@@ -603,6 +603,7 @@
|
||||
#include "code\game\objects\items\weapons\grenades\grenade.dm"
|
||||
#include "code\game\objects\items\weapons\grenades\smokebomb.dm"
|
||||
#include "code\game\objects\items\weapons\grenades\spawnergrenade.dm"
|
||||
#include "code\game\objects\items\weapons\implants\augmentation.dm"
|
||||
#include "code\game\objects\items\weapons\implants\deadman.dm"
|
||||
#include "code\game\objects\items\weapons\implants\implant.dm"
|
||||
#include "code\game\objects\items\weapons\implants\implantcase.dm"
|
||||
|
||||
@@ -526,11 +526,18 @@ proc/process_ghost_teleport_locs()
|
||||
icon_state = "yellow"
|
||||
requires_power = 0
|
||||
|
||||
/area/ninja_outpost
|
||||
name = "\improper SpiderClan Outpost"
|
||||
/area/ninja
|
||||
name = "\improper Ninja Area Parent"
|
||||
icon_state = "ninjabase"
|
||||
requires_power = 0
|
||||
|
||||
/area/ninja/outpost
|
||||
name = "\improper SpiderClan Outpost"
|
||||
|
||||
/area/ninja/holding
|
||||
name = "\improper SpiderClan Holding Facility"
|
||||
|
||||
|
||||
/area/vox_station/transit
|
||||
name = "\improper hyperspace"
|
||||
icon_state = "shuttle"
|
||||
@@ -881,6 +888,14 @@ proc/process_ghost_teleport_locs()
|
||||
name = "\improper Messaging Server Room"
|
||||
icon_state = "server"
|
||||
|
||||
/area/ntrep
|
||||
name = "\improper NanoTrasen Rep Office"
|
||||
icon_state = "bluenew"
|
||||
|
||||
/area/blueshield
|
||||
name = "\improper Blueshield's Office"
|
||||
icon_state = "blueold"
|
||||
|
||||
//Crew
|
||||
|
||||
/area/crew_quarters
|
||||
|
||||
@@ -1415,7 +1415,7 @@ datum
|
||||
|
||||
check_completion()//Basically runs through all the mobs in the area to determine how much they are worth.
|
||||
var/captured_amount = 0
|
||||
var/area/centcom/holding/A = locate()
|
||||
var/area/ninja/holding/A = locate()
|
||||
for(var/mob/living/carbon/human/M in A)//Humans.
|
||||
if(M.stat==2)//Dead folks are worth less.
|
||||
captured_amount+=0.5
|
||||
|
||||
@@ -566,7 +566,7 @@ datum/objective/capture
|
||||
|
||||
check_completion()//Basically runs through all the mobs in the area to determine how much they are worth.
|
||||
var/captured_amount = 0
|
||||
var/area/centcom/holding/A = locate()
|
||||
var/area/ninja/holding/A = locate()
|
||||
for(var/mob/living/carbon/human/M in A)//Humans.
|
||||
if(M.stat==2)//Dead folks are worth less.
|
||||
captured_amount+=0.5
|
||||
|
||||
@@ -136,13 +136,13 @@ var/global/list/obj/item/device/pda/PDAs = list()
|
||||
|
||||
/obj/item/device/pda/syndicate
|
||||
default_cartridge = /obj/item/weapon/cartridge/syndicate
|
||||
icon_state = "pda-syn"
|
||||
icon_state = "pda-syndi"
|
||||
name = "Military PDA"
|
||||
owner = "John Doe"
|
||||
hidden = 1
|
||||
|
||||
/obj/item/device/pda/chaplain
|
||||
icon_state = "pda-holy"
|
||||
icon_state = "pda-chaplain"
|
||||
ttone = "holy"
|
||||
|
||||
/obj/item/device/pda/lawyer
|
||||
@@ -158,7 +158,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
|
||||
icon_state = "pda-robot"
|
||||
|
||||
/obj/item/device/pda/librarian
|
||||
icon_state = "pda-libb"
|
||||
icon_state = "pda-library"
|
||||
desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a WGW-11 series e-reader."
|
||||
note = "Congratulations, your station has chosen the Thinktronic 5290 WGW-11 Series E-reader and Personal Data Assistant!"
|
||||
silent = 1 //Quiet in the library!
|
||||
@@ -172,19 +172,19 @@ var/global/list/obj/item/device/pda/PDAs = list()
|
||||
icon_state = "pda-chef"
|
||||
|
||||
/obj/item/device/pda/bar
|
||||
icon_state = "pda-bar"
|
||||
icon_state = "pda-bartender"
|
||||
|
||||
/obj/item/device/pda/atmos
|
||||
default_cartridge = /obj/item/weapon/cartridge/atmos
|
||||
icon_state = "pda-atmo"
|
||||
icon_state = "pda-atmos"
|
||||
|
||||
/obj/item/device/pda/chemist
|
||||
default_cartridge = /obj/item/weapon/cartridge/chemistry
|
||||
icon_state = "pda-chem"
|
||||
icon_state = "pda-chemistry"
|
||||
|
||||
/obj/item/device/pda/geneticist
|
||||
default_cartridge = /obj/item/weapon/cartridge/medical
|
||||
icon_state = "pda-gene"
|
||||
icon_state = "pda-genetics"
|
||||
|
||||
|
||||
// Special AI/pAI PDAs that cannot explode.
|
||||
|
||||
@@ -555,6 +555,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
"death commando",
|
||||
"syndicate commando",
|
||||
"special ops officer",
|
||||
"special ops formal",
|
||||
"blue wizard",
|
||||
"red wizard",
|
||||
"marisa wizard",
|
||||
@@ -879,14 +880,24 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/swat/officer(M), slot_wear_suit)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(M), slot_shoes)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(M), slot_gloves)
|
||||
M.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(M), slot_l_ear)
|
||||
M.equip_to_slot_or_del(new /obj/item/device/radio/headset/ert(src), slot_l_ear)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/eyepatch(M), slot_glasses)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/mask/cigarette/cigar/havana(M), slot_wear_mask)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/mask/cigarette/cigar/cohiba(M), slot_wear_mask)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/deathsquad/beret(M), slot_head)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/pulse_rifle/M1911(M), slot_belt)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/lighter/zippo(M), slot_r_store)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/storage/box/matches(M), slot_r_store)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(M), slot_back)
|
||||
|
||||
var/obj/item/device/pda/heads/pda = new(M)
|
||||
pda.owner = M.real_name
|
||||
pda.ownjob = "Special Operations Officer"
|
||||
pda.icon_state = "pda-syndi"
|
||||
pda.name = "PDA-[M.real_name] ([pda.ownjob])"
|
||||
pda.desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a special edition designed for military field work."
|
||||
pda.default_cartridge = /obj/item/weapon/cartridge/captain
|
||||
|
||||
M.equip_if_possible(pda, slot_wear_pda)
|
||||
|
||||
var/obj/item/weapon/card/id/W = new(M)
|
||||
W.name = "[M.real_name]'s ID Card"
|
||||
W.icon_state = "centcom"
|
||||
@@ -896,6 +907,39 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
W.registered_name = M.real_name
|
||||
M.equip_to_slot_or_del(W, slot_wear_id)
|
||||
|
||||
if("special ops formal")
|
||||
M.equip_if_possible(new /obj/item/clothing/under/rank/centcom/captain(M), slot_w_uniform)
|
||||
M.equip_to_slot_or_del(new /obj/item/device/radio/headset/ert(src), slot_l_ear)
|
||||
M.equip_if_possible(new /obj/item/clothing/gloves/white(M), slot_gloves)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(M), slot_shoes)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/deathsquad/beret(M), slot_head)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/pulse_rifle/M1911(M), slot_belt)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(M), slot_back)
|
||||
|
||||
var/obj/item/device/pda/heads/pda = new(M)
|
||||
pda.owner = M.real_name
|
||||
pda.ownjob = "Special Operations Officer"
|
||||
pda.icon_state = "pda-syndi"
|
||||
pda.name = "PDA-[M.real_name] ([pda.ownjob])"
|
||||
pda.desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a special edition designed for military field work."
|
||||
pda.default_cartridge = /obj/item/weapon/cartridge/captain
|
||||
|
||||
M.equip_if_possible(pda, slot_wear_pda)
|
||||
|
||||
M.equip_if_possible(new /obj/item/clothing/glasses/sunglasses(M), slot_l_store)
|
||||
M.equip_if_possible(new /obj/item/weapon/melee/telebaton(M), slot_r_store)
|
||||
|
||||
var/obj/item/weapon/card/id/W = new(M)
|
||||
W.name = "[M.real_name]'s ID Card"
|
||||
W.icon_state = "centcom"
|
||||
W.access = get_all_accesses()
|
||||
W.access += get_all_centcom_access()
|
||||
W.assignment = "Special Operations Officer"
|
||||
W.registered_name = M.real_name
|
||||
M.equip_to_slot_or_del(W, slot_wear_id)
|
||||
|
||||
|
||||
|
||||
if("blue wizard")
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/under/lightpurple(M), slot_w_uniform)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/suit/wizrobe(M), slot_wear_suit)
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
allowed = list(/obj/item/weapon/cell)
|
||||
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 25)
|
||||
siemens_coefficient = 0.2
|
||||
loose = 0
|
||||
|
||||
|
||||
/obj/item/clothing/suit/space/space_ninja
|
||||
|
||||
+9852
-9868
File diff suppressed because it is too large
Load Diff
+7372
-7319
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user