Paradise's soul removal part two of many: security jumpsuits (#19333)

* A small rejuvenation of security jumpsuits

* sec formal rolling fix

* New Vox security sprites

* adjusts the warden's formal suit obj a bit

* Different style of corp skirt

* Vox adjusted to new skirts

* New sec shirt skirt

* Grey sprites

* Drask sprites

* New sec shirt and sec shirt skirt sprites

sec shirt skirt my beloved

* Merge remote-tracking branch 'upstream/master' into riots-in-the-streets-security-jumpsuit-resprite
This commit is contained in:
ElorgRHG
2022-10-26 01:07:36 +02:00
committed by GitHub
parent a272267193
commit 890d4755fe
8 changed files with 32 additions and 31 deletions
+2 -2
View File
@@ -454,7 +454,7 @@ GLOBAL_VAR_INIT(record_id_num, 1001)
clothes_s = new /icon('icons/mob/clothing/under/captain.dmi', "captain_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "brown"), ICON_UNDERLAY)
if("Head of Security")
clothes_s = new /icon('icons/mob/clothing/under/security.dmi', "hosred_s")
clothes_s = new /icon('icons/mob/clothing/under/security.dmi', "hos_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "jackboots"), ICON_UNDERLAY)
if("Warden")
clothes_s = new /icon('icons/mob/clothing/under/security.dmi', "warden_s")
@@ -464,7 +464,7 @@ GLOBAL_VAR_INIT(record_id_num, 1001)
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "brown"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/suit.dmi', "detective"), ICON_OVERLAY)
if("Security Officer")
clothes_s = new /icon('icons/mob/clothing/under/security.dmi', "secred_s")
clothes_s = new /icon('icons/mob/clothing/under/security.dmi', "security_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "jackboots"), ICON_UNDERLAY)
if("Chief Engineer")
clothes_s = new /icon('icons/mob/clothing/under/engineering.dmi', "chief_s")
+2 -2
View File
@@ -1314,7 +1314,7 @@
if(4)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel"), ICON_OVERLAY)
if(JOB_HOS)
clothes_s = new /icon('icons/mob/clothing/under/security.dmi', "hosred_s")
clothes_s = new /icon('icons/mob/clothing/under/security.dmi', "hos_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "jackboots"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/hands.dmi', "bgloves"), ICON_OVERLAY)
has_gloves = TRUE
@@ -1359,7 +1359,7 @@
if(4)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel"), ICON_OVERLAY)
if(JOB_OFFICER)
clothes_s = new /icon('icons/mob/clothing/under/security.dmi', "secred_s")
clothes_s = new /icon('icons/mob/clothing/under/security.dmi', "security_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "jackboots"), ICON_UNDERLAY)
if(prob(1))
clothes_s.Blend(new /icon('icons/mob/clothing/head.dmi', "beret_officer"), ICON_OVERLAY)
+28 -27
View File
@@ -20,21 +20,21 @@
/obj/item/clothing/under/rank/security/warden/skirt
name = "warden's jumpskirt"
desc = "Standard feminine fashion for a Warden. It is made of sturdier material than standard jumpskirts. It has the word \"Warden\" written on the shoulders."
icon_state = "wardenf"
icon_state = "warden_skirt"
item_state = "r_suit"
item_color = "wardenf"
item_color = "warden_skirt"
/obj/item/clothing/under/rank/security/warden/skirt/corporate
icon_state = "wardenblackf"
item_state = "wardenblackf"
item_color = "wardenblackf"
icon_state = "warden_corporate_skirt"
item_state = "warden_corporate_skirt"
item_color = "warden_corporate_skirt"
/obj/item/clothing/under/rank/security/officer
name = "security officer's jumpsuit"
desc = "It's made of a slightly sturdier material than standard jumpsuits, to allow for robust protection."
icon_state = "security"
item_state = "r_suit"
item_color = "secred"
item_color = "security"
/obj/item/clothing/under/rank/security/officer/sensor
sensor_mode = SENSOR_COORDS
@@ -43,28 +43,29 @@
/obj/item/clothing/under/rank/security/officer/skirt
name = "security officer's jumpskirt"
desc = "Standard feminine fashion for Security Officers. It's made of sturdier material than the standard jumpskirts."
icon_state = "secredf"
icon_state = "security_skirt"
item_state = "r_suit"
item_color = "secredf"
item_color = "security_skirt"
/obj/item/clothing/under/rank/security/officer/skirt/corporate
name = "corporate security jumpskirt"
icon_state = "secblackf"
item_state = "secblackf"
item_color = "secblackf"
icon_state = "sec_corporate_skirt"
item_state = "sec_corporate_skirt"
item_color = "sec_corporate_skirt"
/obj/item/clothing/under/rank/security/officer/fancy
name = "security dress shirt"
desc = "A red dress shirt paired with a pair of black trousers, for the more formal Security Officer."
icon_state = "secshirt"
item_state = "secshirt"
item_color = "secshirt"
icon_state = "sec_shirt"
item_state = "sec_shirt"
item_color = "sec_shirt"
/obj/item/clothing/under/rank/security/officer/skirt/fancy
name = "security dress skirt"
desc = "A red blouse paired with a black skirt, for the more formal Security Officer."
icon_state = "secshirtf"
item_state = "secshirtf"
item_color = "secshirtf"
icon_state = "sec_shirt_skirt"
item_state = "sec_shirt_skirt"
item_color = "sec_shirt_skirt"
/obj/item/clothing/under/rank/security/officer/dispatch
name = "dispatcher's uniform"
@@ -76,9 +77,9 @@
/obj/item/clothing/under/rank/security/officer/uniform
name = "security officer's uniform"
desc = "It's made of a slightly sturdier material, to allow for robust protection."
icon_state = "redshirt2"
icon_state = "redshirt" //pants, actually
item_state = "r_suit"
item_color = "redshirt2"
item_color = "redshirt"
/obj/item/clothing/under/rank/security/officer/corporate
name = "corporate security jumpsuit"
@@ -109,16 +110,16 @@
desc = "It's a jumpsuit worn by those few with the dedication to achieve the position of \"Head of Security\". It has additional armor to protect the wearer."
icon_state = "hos"
item_state = "r_suit"
item_color = "hosred"
item_color = "hos"
armor = list(MELEE = 5, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 50, ACID = 50)
strip_delay = 60
/obj/item/clothing/under/rank/security/head_of_security/skirt
name = "head of security's jumpskirt"
desc = "It's a fashionable jumpskirt worn by those few with the dedication to achieve the position of \"Head of Security\". It has additional armor to protect the wearer."
icon_state = "hosredf"
icon_state = "hos_skirt"
item_state = "r_suit"
item_color = "hosredf"
item_color = "hos_skirt"
/obj/item/clothing/under/rank/security/head_of_security/corporate
icon_state = "hos_corporate"
@@ -126,16 +127,16 @@
item_color = "hos_corporate"
/obj/item/clothing/under/rank/security/head_of_security/skirt/corporate
icon_state = "hosblackf"
item_state = "hosblackf"
item_color = "hosblackf"
icon_state = "hos_corporate_skirt"
item_state = "hos_corporate_skirt"
item_color = "hos_corporate_skirt"
/obj/item/clothing/under/rank/security/formal
name = "security suit"
desc = "A formal security suit for officers complete with nanotrasen belt buckle."
icon_state = "security_formal"
icon_state = "sec_formal"
item_state = "gy_suit"
item_color = "security_formal"
item_color = "sec_formal"
/obj/item/clothing/under/rank/security/formal/warden
name = "warden's suit"
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