Misc grammatical fixes

Adds message to let people know when you're trying to yank out objects
from them
This commit is contained in:
Sam
2017-03-27 06:16:24 +01:00
parent db4603d2b4
commit 8965ba9872
4 changed files with 9 additions and 4 deletions
@@ -243,7 +243,7 @@
to_chat(user, "Waving around a badge before swiping an ID would be pretty pointless.")
return
if(isliving(user))
user.visible_message("\red [user] displays their NanoTrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.","\red You display your NanoTrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.")
user.visible_message("\red [user] displays their Nanotrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.","\red You display your Nanotrasen Internal Security Legal Authorization Badge.\nIt reads: [stored_name], NT Security.")
/obj/item/clothing/accessory/holobadge/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
if(istype(O, /obj/item/weapon/card/id) || istype(O, /obj/item/device/pda))
@@ -361,16 +361,19 @@
//However, these 3 don't have corgi versions of their sprites
/obj/item/clothing/accessory/stripedredscarf
name = "striped red scarf"
desc = "A stylish scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks."
icon_state = "stripedredscarf"
item_color = "stripedredscarf"
/obj/item/clothing/accessory/stripedgreenscarf
name = "striped green scarf"
desc = "A stylish scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks."
icon_state = "stripedgreenscarf"
item_color = "stripedgreenscarf"
/obj/item/clothing/accessory/stripedbluescarf
name = "striped blue scarf"
desc = "A stylish scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks."
icon_state = "stripedbluescarf"
item_color = "stripedbluescarf"
+2
View File
@@ -1094,8 +1094,10 @@ var/list/slot_equipment_priority = list( \
var/obj/item/weapon/selection = input("What do you want to yank out?", "Embedded objects") in valid_objects
if(self)
visible_message("<span class='warning'>[usr] appears to be trying to extract an object from their body.</span>")
to_chat(src, "<span class='warning'>You attempt to get a good grip on [selection] in your body.</span>")
else
visible_message("<span class='warning'>[usr] attempts to get a good grip on [selection] in [S]'s body.</span>")
to_chat(U, "<span class='warning'>You attempt to get a good grip on [selection] in [S]'s body.</span>")
if(!do_after(U, 80, target = S))