Getting thrown into things actually hurts now [ready for review] (#21022)

* Getting thrown into things actually hurts now

* add the blob one too dingus

* more changes consoles windows ect

* fucking hell one sec

* now up to date

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* early returns

* rename of proc

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
This commit is contained in:
Qwertytoforty
2023-06-07 15:03:36 -04:00
committed by GitHub
parent 252bcfec3c
commit 89f8bba648
9 changed files with 86 additions and 24 deletions
+4
View File
@@ -268,6 +268,10 @@ GLOBAL_LIST_EMPTY(blob_nodes)
return B.blob_reagent_datum.description
return "something unknown"
/obj/structure/blob/hit_by_thrown_carbon(mob/living/carbon/human/C, datum/thrownthing/throwingdatum, damage, mob_hurt, self_hurt)
damage *= 0.25 // Lets not have sorium be too much of a blender / rapidly kill itself
return ..()
/obj/structure/blob/normal
icon_state = "blob"
light_range = 0
+6 -24
View File
@@ -612,31 +612,13 @@ GLOBAL_LIST_INIT(ventcrawl_machinery, list(/obj/machinery/atmospherics/unary/ven
playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 100, TRUE)
return
var/hurt = TRUE
var/damage = 10 + 1.5 * speed // speed while thrower is standing still is 2, while walking with an aggressive grab is 2.4, highest speed is 14
/*if(istype(throwingdatum, /datum/thrownthing))
var/datum/thrownthing/D = throwingdatum
if(isrobot(D.thrower))
var/mob/living/silicon/robot/R = D.thrower
if(!R.emagged)
hurt = FALSE*/
if(hit_atom.density && isturf(hit_atom))
if(hurt)
visible_message("<span class='danger'>[src] slams into [hit_atom]!</span>", "<span class='userdanger'>You slam into [hit_atom]!</span>")
take_organ_damage(damage)
KnockDown(3 SECONDS)
playsound(src, 'sound/weapons/punch1.ogg', 35, 1)
if(iscarbon(hit_atom) && hit_atom != src)
var/mob/living/carbon/victim = hit_atom
if(victim.flying)
return
if(hurt)
victim.take_organ_damage(damage)
take_organ_damage(damage)
victim.KnockDown(3 SECONDS)
KnockDown(3 SECONDS)
visible_message("<span class='danger'>[src] crashes into [victim], knocking them both over!</span>", "<span class='userdanger'>You violently crash into [victim]!</span>")
playsound(src, 'sound/weapons/punch1.ogg', 50, 1)
hit_atom.hit_by_thrown_carbon(src, throwingdatum, damage, FALSE, FALSE)
/mob/living/carbon/hit_by_thrown_carbon(mob/living/carbon/human/C, datum/thrownthing/throwingdatum, damage, mob_hurt, self_hurt)
. = ..()
KnockDown(3 SECONDS)
/mob/living/carbon/proc/toggle_throw_mode()
if(in_throw_mode)
+12
View File
@@ -1139,3 +1139,15 @@
/mob/living/throw_at(atom/target, range, speed, mob/thrower, spin, diagonals_first, datum/callback/callback, force, dodgeable)
stop_pulling()
return ..()
/mob/living/hit_by_thrown_carbon(mob/living/carbon/human/C, datum/thrownthing/throwingdatum, damage, mob_hurt, self_hurt)
if(C == src || flying || !density)
return
playsound(src, 'sound/weapons/punch1.ogg', 50, 1)
if(mob_hurt)
return
if(!self_hurt)
take_organ_damage(damage)
C.take_organ_damage(damage)
C.KnockDown(3 SECONDS)
C.visible_message("<span class='danger'>[C] crashes into [src], knocking them both over!</span>", "<span class='userdanger'>You violently crash into [src]!</span>")