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Removes a pointless initial() call from chameleon changing (#17392)
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@@ -161,7 +161,7 @@
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I.sprite_sheets = P.sprite_sheets
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qdel(P)
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if(istype(I, /obj/item/clothing) && istype(initial(picked_item), /obj/item/clothing))
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if(istype(I, /obj/item/clothing) && istype(picked_item, /obj/item/clothing))
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var/obj/item/clothing/CL = I
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var/obj/item/clothing/PCL = picked_item
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CL.flags_cover = initial(PCL.flags_cover)
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