Accidentally made the explosions MORE powerful against unarmored individuals. Fixed that.

This commit is contained in:
Pidgey
2021-04-24 16:59:35 +10:00
parent b1549ae272
commit 8a64f1bec1
@@ -231,7 +231,7 @@
if(ishuman(L))
var/mob/living/carbon/human/M = L
var/heatBlockPercent = 1 - M.get_heat_protection(temp)
M.bodytemperature += (temp - M.bodytemperature) * heatBlockPercent / 2
M.bodytemperature += (temp - M.bodytemperature) * heatBlockPercent / 3
else
L.bodytemperature = (2 * L.bodytemperature + temp) / 3
@@ -299,7 +299,7 @@
if(ishuman(L))
var/mob/living/carbon/human/M = L
var/heatBlockPercent = 1 - M.get_heat_protection(temp)
M.bodytemperature += (temp - M.bodytemperature) * heatBlockPercent / 2
M.bodytemperature += (temp - M.bodytemperature) * heatBlockPercent / 3
else
L.bodytemperature = (2 * L.bodytemperature + temp) / 3