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Refactor shadowling veil extinguish proc
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@@ -303,6 +303,11 @@ obj/item/gun/proc/newshot()
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var/datum/action/A = X
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A.UpdateButtonIcon()
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/obj/item/gun/extinguish_light()
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if(gun_light.on)
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toggle_gunlight()
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visible_message("<span class='danger'>[src]'s light fades and turns off.</span>")
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/obj/item/gun/pickup(mob/user)
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..()
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if(azoom)
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