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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
THE GREAT DESCRIPTION UPDATE PART #1
Updated a lot of clothing related descriptions. Chameleon jumpsuits, syndie shoes and voice changers now have subtle description changes. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2486 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -7,7 +7,7 @@
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/obj/item/clothing/ears/earmuffs
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name = "earmuffs"
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desc = "Blocks out sound and is very cosy."
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desc = "Protects your hearing from loud noises, and quiet ones as well."
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icon_state = "earmuffs"
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protective_temperature = 500
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item_state = "earmuffs"
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@@ -47,7 +47,7 @@
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/obj/item/clothing/gloves/latex
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name = "Latex Gloves"
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desc = "Gloves of the Latex nature."
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desc = "Sterile latex gloves."
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icon_state = "latex"
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item_state = "lgloves"
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siemens_coefficient = 0.30
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@@ -105,7 +105,7 @@
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*/
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/obj/item/clothing/gloves/yellow
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desc = "These gloves are electrically insulated."
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desc = "These gloves will protect the wearer from electric shock."
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name = "insulated gloves"
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icon_state = "yellow"
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item_state = "ygloves"
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@@ -135,7 +135,7 @@
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/obj/item/clothing/head/helmet/that
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name = "Sturdy Top hat"
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desc = "An amish looking helmet"
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desc = "An amish looking armored top hat."
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icon_state = "tophat"
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item_state = "that"
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flags = FPRINT|TABLEPASS
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@@ -166,7 +166,7 @@
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/obj/item/clothing/head/chaplain_hood
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name = "Chaplain's hood"
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desc = "A hoodie for the chaplain!!!"
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desc = "A hood that covers the head. Keeps you warm during the space winters."
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icon_state = "chaplain_hood"
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flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|BLOCKHAIR
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@@ -178,6 +178,6 @@
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/obj/item/clothing/head/nursehat
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name = "Nurse Hat"
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desc = "Smokin'"
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desc = "For quick identification of trained medical personnel."
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icon_state = "nursehat"
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flags = FPRINT|TABLEPASS
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@@ -26,7 +26,7 @@
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icon_state = "black"
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item_state = "bl_suit"
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color = "black"
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desc = "Changes colors."
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desc = "A plain jumpsuit. It seems to have a small dial on the wrist."
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origin_tech = "syndicate=3"
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var/list/clothing_choices = list()
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@@ -103,28 +103,28 @@
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/obj/item/clothing/under/rank
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/obj/item/clothing/under/rank/atmospheric_technician
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desc = "It has an Atmospherics rank stripe on it."
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desc = "A jumpsuit used by atmospheric technicians."
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name = "Atmospherics Jumpsuit"
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icon_state = "atmos"
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item_state = "y_suit"
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color = "atmos"
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/obj/item/clothing/under/rank/captain
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desc = "It has a Captains rank stripe on it."
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desc = "A blue jumpsuit with gold marking denoting the rank of \"Captain\"."
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name = "Captain Jumpsuit"
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icon_state = "captain"
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item_state = "caparmor"
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color = "captain"
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/obj/item/clothing/under/rank/chaplain
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desc = "It has a Chaplain rank stripe on it."
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desc = "A black jumpsuit, worn by religious folk."
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name = "Chaplain Jumpsuit"
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icon_state = "chaplain"
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item_state = "bl_suit"
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color = "chapblack"
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/obj/item/clothing/under/rank/engineer
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desc = "It has an Engineering rank stripe on it."
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desc = "An orange high visibility jumpsuit. Used by Nanotrasen Engineers, has minor radiation shielding."
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name = "Engineering Jumpsuit"
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icon_state = "engine"
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item_state = "y_suit"
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@@ -139,7 +139,7 @@
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color = "forensicsred"
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/obj/item/clothing/under/rank/warden
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desc = "It has a Warden rank stripe on it."
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desc = "Made of a slightly sturdier material than standard jumpsuits, to allow for more robust protection. This one has the word \"Warden\" written on the shoulders.""
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name = "Warden Jumpsuit"
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icon_state = "darkred"
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item_state = "r_suit"
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@@ -202,7 +202,7 @@
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color = "centcom"
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/obj/item/clothing/under/rank/miner
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desc = "A snappy jumpsuit with a sturdy set of overalls. It is very dirty. It has a shaft miner rank stripe on it."
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desc = "A snappy jumpsuit with a sturdy set of overalls. It is very dirty."
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name = "Shaft Miner Jumpsuit"
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icon_state = "miner"
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item_state = "miner"
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@@ -224,7 +224,7 @@
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armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/under/rank/chief_engineer
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desc = "It has a Chief Engineer rank stripe on it."
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desc = "A high visibility jumpsuit given to those engineers committed enough to their jobs to achieve the rank of \"Chief engineer\". Has minor radiation shielding."
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name = "Chief Engineer Jumpsuit"
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icon_state = "chiefengineer"
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item_state = "g_suit"
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@@ -240,7 +240,7 @@
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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/obj/item/clothing/under/rank/janitor
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desc = "Official clothing of the station's poopscooper. It has a janitor rank stripe on it"
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desc = "Official clothing of the station's janitor. Has minor protection from biohazards."
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name = "Janitor's Jumpsuit"
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icon_state = "janitor"
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color = "janitor"
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@@ -490,7 +490,7 @@
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color = "spiderman"
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/obj/item/clothing/under/rank/nursesuit
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desc = "Now THIS is hot."
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desc = "A jumpsuit commonly worn by nursing staff in the medical department."
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name = "Nurse Suit"
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icon_state = "nursesuit"
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item_state = "nursesuit"
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@@ -8,7 +8,7 @@
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/obj/item/clothing/mask/breath
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desc = "A close-fitting mask that can be connected to an air supply but does not work very well in hard vacuum."
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desc = "A close-fitting mask that can be connected to an air supply."
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name = "Breath Mask"
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icon_state = "breath"
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item_state = "breath"
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@@ -20,7 +20,7 @@
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permeability_coefficient = 0.50
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/obj/item/clothing/mask/medical
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desc = "This mask does not work very well in low pressure environments."
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desc = "A close-fitting sterile mask that can be connected to an air supply."
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name = "Medical Mask"
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icon_state = "medical"
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item_state = "medical"
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@@ -52,7 +52,7 @@
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/obj/item/clothing/mask/surgical
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name = "Sterile Mask"
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desc = "These masks are unable to mate."
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desc = "A sterile mask designed to help prevent the spread of diseases."
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icon_state = "sterile"
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item_state = "sterile"
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w_class = 1
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@@ -63,7 +63,7 @@
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/obj/item/clothing/mask/gas
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name = "gas mask"
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desc = "A close-fitting mask that can filter some environmental toxins or be connected to an air supply."
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desc = "A face-covering mask that can be connected to an air supply."
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icon_state = "gas_mask"
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flags = FPRINT|TABLEPASS|SUITSPACE|MASKCOVERSMOUTH|MASKCOVERSEYES
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w_class = 3.0
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@@ -83,23 +83,23 @@
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/obj/item/clothing/mask/gas/emergency
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name = "emergency gas mask"
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desc = "A close-fitting mask that can filter some environmental toxins or be connected to an air supply."
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desc = "A face-covering mask that can be connected to an air supply. For use in emergencies."
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icon_state = "gas_alt"
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item_state = "gas_alt"
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/obj/item/clothing/mask/gas/swat
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name = "SWAT Mask"
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desc = "A close-fitting tactical mask that can filter some environmental toxins or be connected to an air supply."
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desc = "A close-fitting tactical mask that can be connected to an air supply."
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icon_state = "swat"
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/obj/item/clothing/mask/gas/syndicate
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name = "syndicate mask"
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desc = "A close-fitting tactical mask that can filter some environmental toxins or be connected to an air supply."
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desc = "A close-fitting tactical mask that can be connected to an air supply."
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icon_state = "swat"
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/obj/item/clothing/mask/gas/voice
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name = "gas mask"
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desc = "A close-fitting mask that can filter some environmental toxins or be connected to an air supply."
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desc = "A face-covering mask that can be connected to an air supply. It seems to house some odd electronics."
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icon_state = "gas_mask"
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var/mode = 0// 0==Scouter | 1==Night Vision | 2==Thermal | 3==Meson
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var/voice = "Unknown"
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@@ -133,17 +133,17 @@
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/obj/item/clothing/mask/gas/monkeymask
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name = "monkey mask"
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desc = "This looks very strange...."
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desc = "A mask used when acting as a monkey."
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icon_state = "monkeymask"
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item_state = "monkeymask"
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/obj/item/clothing/mask/gas/sexymime
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name = "sexy mime mask"
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desc = "Super creepy..."
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desc = "A traditional female mime's mask."
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icon_state = "sexymime"
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item_state = "sexymime"
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/obj/item/clothing/mask/gas/fakemoustache
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name = "fake moustache"
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desc = "For ages 0 and under."
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desc = "Warning: moustache is fake."
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icon_state = "fake-moustache"
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@@ -15,7 +15,7 @@
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/obj/item/clothing/shoes/syndigaloshes
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desc = "Strange shoes..."
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desc = "A pair of brown shoes. They seem to have extra grip."
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name = "Brown Shoes"
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icon_state = "brown"
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item_state = "brown"
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@@ -30,12 +30,14 @@
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name = "Black Shoes"
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icon_state = "black"
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color = "black"
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desc = "A pair of black shoes."
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redcoat
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color = "redcoat" //Exists for washing machines. Is not different from black shoes in any way.
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/obj/item/clothing/shoes/brown
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name = "Brown Shoes"
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desc = "A pair of brown shoes."
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icon_state = "brown"
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color = "brown"
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