Clown Magboots V2

changed syndi description and fixed my accidental reverts sorry for the
commit spam I still stuck at github
This commit is contained in:
datlo
2018-06-28 12:10:22 +02:00
parent 0100f679b0
commit 8a909e4da5
2 changed files with 30 additions and 1 deletions
+22 -1
View File
@@ -53,4 +53,25 @@
obj/item/clothing/shoes/magboots/syndie/advance //For the Syndicate Strike Team
desc = "Reverse-engineered magboots that appear to be based on an advanced model, as they have a lighter magnetic pull. Property of Gorlex Marauders."
name = "advanced blood-red magboots"
slowdown_active = SHOES_SLOWDOWN
slowdown_active = SHOES_SLOWDOWN
/obj/item/clothing/shoes/magboots/clown
desc = "The prankster's standard-issue clowning shoes. Damn they're huge! There's a red light on the side."
name = "clown shoes"
icon_state = "clown"
item_state = "clown_shoes"
slowdown = SHOES_SLOWDOWN+1
item_color = "clown"
var/footstep = 1 //used for squeeks whilst walking
silence_steps = 1
shoe_sound = "clownstep"
origin_tech = "magnets=4;syndicate=2"
/obj/item/clothing/shoes/magboots/clown/attack_self(mob/user) //redefine toggle to remove slowdown and icon updating
if(magpulse)
flags &= ~NOSLIP
else
flags |= NOSLIP
magpulse = !magpulse
to_chat(user, "You [magpulse ? "enable" : "disable"] the mag-pulse traction system.")
user.update_gravity(user.mob_has_gravity())