Removed checks that weren't needed from floorbot's process()

This commit is contained in:
Albert Iordache
2012-04-17 20:41:27 +03:00
parent 7b6e927291
commit 8b232deb0f
+15 -17
View File
@@ -163,32 +163,30 @@
if(src.repairing)
return
var/list/floorbottargets = list()
if(!src.target || src.target == null)
if(!src.target)
for(var/obj/machinery/bot/floorbot/bot in world)
if(bot != src)
floorbottargets += bot.target
if(src.amount <= 0 && ((src.target == null) || !src.target))
if(src.amount <= 0 && !src.target)
if(src.eattiles)
for(var/obj/item/stack/tile/plasteel/T in view(7, src))
if(T != src.oldtarget && !(target in floorbottargets))
src.oldtarget = T
src.target = T
break
if(src.target == null || !src.target)
if(src.maketiles)
if(src.target == null || !src.target)
for(var/obj/item/stack/sheet/metal/M in view(7, src))
if(!(M in floorbottargets) && M != src.oldtarget && M.amount == 1 && !(istype(M.loc, /turf/simulated/wall)))
src.oldtarget = M
src.target = M
break
if(!src.target && src.maketiles)
for(var/obj/item/stack/sheet/metal/M in view(7, src))
if(!(M in floorbottargets) && M != src.oldtarget && M.amount == 1 && !(istype(M.loc, /turf/simulated/wall)))
src.oldtarget = M
src.target = M
break
else
return
if(prob(5))
for(var/mob/O in viewers(src, null))
O.show_message(text("[src] makes an excited booping beeping sound!"), 1)
if(!src.target || src.target == null)
if(!src.target == null)
if(targetdirection != null)
/*
for (var/turf/space/D in view(7,src))
@@ -202,31 +200,31 @@
if(istype(T, /turf/space))
src.oldtarget = T
src.target = T
if(!src.target || src.target == null)
if(!src.target)
for (var/turf/space/D in view(7,src))
if(!(D in floorbottargets) && D != src.oldtarget && (D.loc.name != "Space") && !istype(D.loc, /area/shuttle))
src.oldtarget = D
src.target = D
break
if((!src.target || src.target == null ) && src.improvefloors)
if(!src.target && src.improvefloors)
for (var/turf/simulated/floor/F in view(7,src))
if(!(F in floorbottargets) && F != src.oldtarget && F.icon_state == "Floor1" && !(istype(F, /turf/simulated/floor/plating)))
src.oldtarget = F
src.target = F
break
if((!src.target || src.target == null) && src.eattiles)
if(!src.target && src.eattiles)
for(var/obj/item/stack/tile/plasteel/T in view(7, src))
if(!(T in floorbottargets) && T != src.oldtarget)
src.oldtarget = T
src.target = T
break
if(!src.target || src.target == null)
if(!src.target)
if(src.loc != src.oldloc)
src.oldtarget = null
return
if(src.target && (src.target != null) && src.path.len == 0)
if(src.target && src.path.len == 0)
spawn(0)
if(!istype(src.target, /turf/))
src.path = AStar(src.loc, src.target.loc, /turf/proc/AdjacentTurfsSpace, /turf/proc/Distance, 0, 30)
@@ -237,7 +235,7 @@
src.oldtarget = src.target
src.target = null
return
if(src.path.len > 0 && src.target && (src.target != null))
if(src.path.len > 0 && src.target)
step_to(src, src.path[1])
src.path -= src.path[1]
else if(src.path.len == 1)