Adds a number of new implants (#14348)

* adds CNS jumpstarter, hacking arm, janitorial arm and botanical arm implants.

* Update code/modules/surgery/organs/augments_arms.dm

Co-authored-by: RedWolfie <13683223+RedWolfie@users.noreply.github.com>

* Update augments_internal.dm

* Update augments_internal.dm

* error correction.

* new name for jumpstarter

* Update augments_internal.dm

* grammar

* taking some suggestions.

* adding a safe spraycleaner for the implant.

* more suggestions

* evenmoarsuggestions

Co-authored-by: RedWolfie <13683223+RedWolfie@users.noreply.github.com>
This commit is contained in:
Aquilar
2020-10-21 21:52:11 +08:00
committed by GitHub
parent a3d01c18f7
commit 8b8dd8f620
4 changed files with 142 additions and 3 deletions
@@ -17,7 +17,6 @@
volume = 250
possible_transfer_amounts = null
/obj/item/reagent_containers/spray/afterattack(atom/A, mob/user)
if(istype(A, /obj/item/storage) || istype(A, /obj/structure/table) || istype(A, /obj/structure/rack) || istype(A, /obj/structure/closet) \
|| istype(A, /obj/item/reagent_containers) || istype(A, /obj/structure/sink) || istype(A, /obj/structure/janitorialcart) || istype(A, /obj/machinery/hydroponics))
@@ -113,6 +112,19 @@
desc = "BLAM!-brand non-foaming space cleaner!"
list_reagents = list("cleaner" = 250)
/obj/item/reagent_containers/spray/cleaner/safety
desc = "BLAM!-brand non-foaming space cleaner! This spray bottle can only accept space cleaner."
/obj/item/reagent_containers/spray/cleaner/safety/on_reagent_change()
for(var/filth in reagents.reagent_list)
var/datum/reagent/R = filth
if(R.id != "cleaner") //all chems other than space cleaner are filthy.
reagents.del_reagent(R.id)
if(ismob(loc))
to_chat(loc, "<span class='warning'>[src] identifies and removes a filthy substance.</span>")
else
visible_message("<span class='warning'>[src] identifies and removes a filthy substance.</span>")
/obj/item/reagent_containers/spray/cleaner/drone
name = "space cleaner"
desc = "BLAM!-brand non-foaming space cleaner!"
@@ -323,6 +323,39 @@
build_path = /obj/item/organ/internal/cyberimp/arm/toolset
category = list("Medical")
/datum/design/cyberimp_janitorial
name = "Janitorial Toolset Implant"
desc = "A set of janitorial tools hidden behind a concealed panel on the user's arm."
id = "ci-janitorial"
req_tech = list("materials" = 3, "engineering" = 4, "biotech" = 4)
build_type = PROTOLATHE | MECHFAB
materials = list(MAT_METAL = 2500, MAT_GLASS = 1500, MAT_SILVER = 1500)
construction_time = 200
build_path = /obj/item/organ/internal/cyberimp/arm/janitorial
category = list("Medical")
/datum/design/cyberimp_botanical
name = "Botanical Toolset Implant"
desc = "A set of botanical tools hidden behind a concealed panel on the user's arm."
id = "ci-botanical"
req_tech = list("materials" = 3, "engineering" = 4, "biotech" = 4)
build_type = PROTOLATHE | MECHFAB
materials = list(MAT_METAL = 2500, MAT_GLASS = 1500, MAT_SILVER = 1500)
construction_time = 200
build_path = /obj/item/organ/internal/cyberimp/arm/botanical
category = list("Medical")
/datum/design/cyberimp_hacking
name = "Hacking Arm Implant"
desc = "A small arm implant containing an advanced screwdriver, wirecutters, and multitool designed for engineers and on-the-field machine modification. Actually legal, despite what the name may make you think."
id = "ci-hacking"
req_tech = list("materials" = 3, "engineering" = 5, "biotech" = 4, "programming" = 4, "abductor" = 4)
build_type = PROTOLATHE | MECHFAB
materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
construction_time = 200
build_path = /obj/item/organ/internal/cyberimp/arm/hacking
category = list("Medical")
/datum/design/cyberimp_diagnostic_hud
name = "Diagnostic HUD implant"
desc = "These cybernetic eye implants will display a diagnostic HUD over everything you see. Wiggle eyes to control."
@@ -402,7 +435,7 @@
/datum/design/cyberimp_antistun
name = "CNS Rebooter implant"
desc = "This implant will automatically give you back control over your central nervous system, reducing downtime when stunned."
desc = "This implant will automatically give you back control over your central nervous system, reducing downtime when stunned. Incompatible with the Neural Jumpstarter."
id = "ci-antistun"
req_tech = list("materials" = 6, "programming" = 5, "biotech" = 6)
build_type = PROTOLATHE | MECHFAB
@@ -411,6 +444,17 @@
build_path = /obj/item/organ/internal/cyberimp/brain/anti_stun
category = list("Medical")
/datum/design/cyberimp_antisleep
name = "Neural Jumperstarter implant"
desc = "This implant will automatically attempt to jolt you awake when it detects you have fallen unconscious. Has a short cooldown, incompatible with the CNS Rebooter."
id = "ci-antisleep"
req_tech = list("materials" = 6, "programming" = 5, "biotech" = 6)
build_type = PROTOLATHE | MECHFAB
construction_time = 60
materials = list(MAT_METAL = 600, MAT_GLASS = 600, MAT_SILVER = 500, MAT_GOLD = 1000)
build_path = /obj/item/organ/internal/cyberimp/brain/anti_sleep
category = list("Medical")
/datum/design/cyberimp_clownvoice
name = "Comical implant"
desc = "<span class='sans'>Uh oh.</span>"
@@ -212,6 +212,17 @@
return TRUE
return FALSE
/obj/item/organ/internal/cyberimp/arm/hacking
name = "hacking arm implant"
desc = "A small arm implant containing an advanced screwdriver, wirecutters, and multitool designed for engineers and on-the-field machine modification. Actually legal, despite what the name may make you think."
origin_tech = "materials=3;engineering=4;biotech=3;powerstorage=4;abductor=3"
contents = newlist(/obj/item/screwdriver/cyborg, /obj/item/wirecutters/cyborg, /obj/item/multitool/abductor)
action_icon = list(/datum/action/item_action/organ_action/toggle = 'icons/obj/device.dmi')
action_icon_state = list(/datum/action/item_action/organ_action/toggle = "hacktool")
/obj/item/organ/internal/cyberimp/arm/hacking/l
parent_organ = "l_arm"
/obj/item/organ/internal/cyberimp/arm/esword
name = "arm-mounted energy blade"
desc = "An illegal, and highly dangerous cybernetic implant that can project a deadly blade of concentrated enregy."
@@ -278,6 +289,30 @@
parent_organ = "l_arm"
slot = "l_arm_device"
/obj/item/organ/internal/cyberimp/arm/janitorial
name = "janitorial toolset implant"
desc = "A set of janitorial tools hidden behind a concealed panel on the user's arm"
contents = newlist(/obj/item/mop/advanced, /obj/item/soap, /obj/item/lightreplacer, /obj/item/holosign_creator, /obj/item/melee/flyswatter, /obj/item/reagent_containers/spray/cleaner/safety)
origin_tech = "materials=3;engineering=4;biotech=3"
action_icon = list(/datum/action/item_action/organ_action/toggle = 'icons/obj/clothing/belts.dmi')
action_icon_state = list(/datum/action/item_action/organ_action/toggle = "janibelt")
/obj/item/organ/internal/cyberimp/arm/janitorial/l
parent_organ = "l_arm"
slot = "l_arm_device"
/obj/item/organ/internal/cyberimp/arm/botanical
name = "botanical toolset implant"
desc = "A set of botanical tools hidden behind a concealed panel on the user's arm"
contents = newlist(/obj/item/plant_analyzer, /obj/item/cultivator, /obj/item/hatchet, /obj/item/shovel/spade, /obj/item/wirecutters, /obj/item/wrench)
origin_tech = "materials=3;engineering=4;biotech=3"
action_icon = list(/datum/action/item_action/organ_action/toggle = 'icons/obj/clothing/belts.dmi')
action_icon_state = list(/datum/action/item_action/organ_action/toggle = "botanybelt")
/obj/item/organ/internal/cyberimp/arm/botanical/l
parent_organ = "l_arm"
slot = "l_arm_device"
// lets make IPCs even *more* vulnerable to EMPs!
/obj/item/organ/internal/cyberimp/arm/power_cord
name = "APC-compatible power adapter implant"
@@ -122,7 +122,7 @@
/obj/item/organ/internal/cyberimp/brain/anti_stun
name = "CNS Rebooter implant"
desc = "This implant will automatically give you back control over your central nervous system, reducing downtime when stunned."
desc = "This implant will automatically give you back control over your central nervous system, reducing downtime when stunned. Incompatible with the Neural Jumpstarter."
implant_color = "#FFFF00"
slot = "brain_antistun"
origin_tech = "materials=5;programming=4;biotech=5"
@@ -161,6 +161,54 @@
origin_tech = "materials=6;programming=5;biotech=5"
emp_proof = TRUE
/obj/item/organ/internal/cyberimp/brain/anti_sleep
name = "Nerual Jumpstarter implant"
desc = "This implant will automatically attempt to jolt you awake when it detects you have fallen unconscious. Has a short cooldown, incompatible with the CNS Rebooter."
implant_color = "#0356fc"
slot = "brain_antistun" //one or the other not both.
origin_tech = "materials=5;programming=4;biotech=5"
var/cooldown = FALSE
/obj/item/organ/internal/cyberimp/brain/anti_sleep/on_life()
..()
if(crit_fail)
return
if(owner.stat == UNCONSCIOUS && cooldown == FALSE)
owner.AdjustSleeping(-100, FALSE)
owner.AdjustParalysis(-100, FALSE)
to_chat(owner, "<span class='notice'>You feel a rush of energy course through your body!</span>")
cooldown = TRUE
addtimer(CALLBACK(src, .proc/sleepy_timer_end), 50)
/obj/item/organ/internal/cyberimp/brain/anti_sleep/proc/sleepy_timer_end()
cooldown = FALSE
to_chat(owner, "<span class='notice'>You hear a small beep in your head as your Neural Jumpstarter finishes recharging.</span>")
/obj/item/organ/internal/cyberimp/brain/anti_sleep/emp_act(severity)
. = ..()
if(crit_fail || emp_proof)
return
crit_fail = TRUE
owner.AdjustSleeping(200)
cooldown = TRUE
addtimer(CALLBACK(src, .proc/reboot), 90 / severity)
/obj/item/organ/internal/cyberimp/brain/anti_sleep/proc/reboot()
crit_fail = FALSE
cooldown = FALSE
/obj/item/organ/internal/cyberimp/brain/anti_sleep/hardened
name = "Hardened Neural Jumpstarter implant"
desc = "A military-grade version of the standard implant, for NT's more elite forces."
origin_tech = "materials=6;programming=5;biotech=5"
emp_proof = TRUE
/obj/item/organ/internal/cyberimp/brain/anti_sleep/hardened/compatible
name = "Hardened Neural Jumpstarter implant"
desc = "A military-grade version of the standard implant, for NT's more elite forces. This one is compatible with the CNS Rebooter implant"
slot = "brain_antisleep"
emp_proof = TRUE
/obj/item/organ/internal/cyberimp/brain/clown_voice
name = "Comical implant"
desc = "<span class='sans'>Uh oh.</span>"