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Adds a number of new implants (#14348)
* adds CNS jumpstarter, hacking arm, janitorial arm and botanical arm implants. * Update code/modules/surgery/organs/augments_arms.dm Co-authored-by: RedWolfie <13683223+RedWolfie@users.noreply.github.com> * Update augments_internal.dm * Update augments_internal.dm * error correction. * new name for jumpstarter * Update augments_internal.dm * grammar * taking some suggestions. * adding a safe spraycleaner for the implant. * more suggestions * evenmoarsuggestions Co-authored-by: RedWolfie <13683223+RedWolfie@users.noreply.github.com>
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@@ -212,6 +212,17 @@
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return TRUE
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return FALSE
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/obj/item/organ/internal/cyberimp/arm/hacking
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name = "hacking arm implant"
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desc = "A small arm implant containing an advanced screwdriver, wirecutters, and multitool designed for engineers and on-the-field machine modification. Actually legal, despite what the name may make you think."
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origin_tech = "materials=3;engineering=4;biotech=3;powerstorage=4;abductor=3"
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contents = newlist(/obj/item/screwdriver/cyborg, /obj/item/wirecutters/cyborg, /obj/item/multitool/abductor)
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action_icon = list(/datum/action/item_action/organ_action/toggle = 'icons/obj/device.dmi')
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action_icon_state = list(/datum/action/item_action/organ_action/toggle = "hacktool")
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/obj/item/organ/internal/cyberimp/arm/hacking/l
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parent_organ = "l_arm"
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/obj/item/organ/internal/cyberimp/arm/esword
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name = "arm-mounted energy blade"
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desc = "An illegal, and highly dangerous cybernetic implant that can project a deadly blade of concentrated enregy."
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@@ -278,6 +289,30 @@
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parent_organ = "l_arm"
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slot = "l_arm_device"
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/obj/item/organ/internal/cyberimp/arm/janitorial
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name = "janitorial toolset implant"
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desc = "A set of janitorial tools hidden behind a concealed panel on the user's arm"
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contents = newlist(/obj/item/mop/advanced, /obj/item/soap, /obj/item/lightreplacer, /obj/item/holosign_creator, /obj/item/melee/flyswatter, /obj/item/reagent_containers/spray/cleaner/safety)
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origin_tech = "materials=3;engineering=4;biotech=3"
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action_icon = list(/datum/action/item_action/organ_action/toggle = 'icons/obj/clothing/belts.dmi')
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action_icon_state = list(/datum/action/item_action/organ_action/toggle = "janibelt")
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/obj/item/organ/internal/cyberimp/arm/janitorial/l
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parent_organ = "l_arm"
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slot = "l_arm_device"
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/obj/item/organ/internal/cyberimp/arm/botanical
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name = "botanical toolset implant"
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desc = "A set of botanical tools hidden behind a concealed panel on the user's arm"
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contents = newlist(/obj/item/plant_analyzer, /obj/item/cultivator, /obj/item/hatchet, /obj/item/shovel/spade, /obj/item/wirecutters, /obj/item/wrench)
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origin_tech = "materials=3;engineering=4;biotech=3"
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action_icon = list(/datum/action/item_action/organ_action/toggle = 'icons/obj/clothing/belts.dmi')
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action_icon_state = list(/datum/action/item_action/organ_action/toggle = "botanybelt")
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/obj/item/organ/internal/cyberimp/arm/botanical/l
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parent_organ = "l_arm"
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slot = "l_arm_device"
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// lets make IPCs even *more* vulnerable to EMPs!
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/obj/item/organ/internal/cyberimp/arm/power_cord
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name = "APC-compatible power adapter implant"
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@@ -122,7 +122,7 @@
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/obj/item/organ/internal/cyberimp/brain/anti_stun
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name = "CNS Rebooter implant"
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desc = "This implant will automatically give you back control over your central nervous system, reducing downtime when stunned."
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desc = "This implant will automatically give you back control over your central nervous system, reducing downtime when stunned. Incompatible with the Neural Jumpstarter."
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implant_color = "#FFFF00"
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slot = "brain_antistun"
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origin_tech = "materials=5;programming=4;biotech=5"
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@@ -161,6 +161,54 @@
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origin_tech = "materials=6;programming=5;biotech=5"
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emp_proof = TRUE
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/obj/item/organ/internal/cyberimp/brain/anti_sleep
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name = "Nerual Jumpstarter implant"
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desc = "This implant will automatically attempt to jolt you awake when it detects you have fallen unconscious. Has a short cooldown, incompatible with the CNS Rebooter."
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implant_color = "#0356fc"
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slot = "brain_antistun" //one or the other not both.
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origin_tech = "materials=5;programming=4;biotech=5"
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var/cooldown = FALSE
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/obj/item/organ/internal/cyberimp/brain/anti_sleep/on_life()
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..()
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if(crit_fail)
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return
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if(owner.stat == UNCONSCIOUS && cooldown == FALSE)
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owner.AdjustSleeping(-100, FALSE)
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owner.AdjustParalysis(-100, FALSE)
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to_chat(owner, "<span class='notice'>You feel a rush of energy course through your body!</span>")
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cooldown = TRUE
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addtimer(CALLBACK(src, .proc/sleepy_timer_end), 50)
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/obj/item/organ/internal/cyberimp/brain/anti_sleep/proc/sleepy_timer_end()
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cooldown = FALSE
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to_chat(owner, "<span class='notice'>You hear a small beep in your head as your Neural Jumpstarter finishes recharging.</span>")
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/obj/item/organ/internal/cyberimp/brain/anti_sleep/emp_act(severity)
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. = ..()
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if(crit_fail || emp_proof)
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return
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crit_fail = TRUE
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owner.AdjustSleeping(200)
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cooldown = TRUE
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addtimer(CALLBACK(src, .proc/reboot), 90 / severity)
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/obj/item/organ/internal/cyberimp/brain/anti_sleep/proc/reboot()
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crit_fail = FALSE
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cooldown = FALSE
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/obj/item/organ/internal/cyberimp/brain/anti_sleep/hardened
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name = "Hardened Neural Jumpstarter implant"
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desc = "A military-grade version of the standard implant, for NT's more elite forces."
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origin_tech = "materials=6;programming=5;biotech=5"
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emp_proof = TRUE
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/obj/item/organ/internal/cyberimp/brain/anti_sleep/hardened/compatible
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name = "Hardened Neural Jumpstarter implant"
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desc = "A military-grade version of the standard implant, for NT's more elite forces. This one is compatible with the CNS Rebooter implant"
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slot = "brain_antisleep"
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emp_proof = TRUE
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/obj/item/organ/internal/cyberimp/brain/clown_voice
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name = "Comical implant"
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desc = "<span class='sans'>Uh oh.</span>"
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