New sprites for bomb suit, in-hands for pulse rifles, advances energy guns, and laser guns. Customs for sicktrigger, lexusjjss, and roaper. Changes to the MOTD to match the server and remove the changelog link.

This commit is contained in:
Erthilo
2012-05-14 22:51:24 +01:00
parent f5bf874d17
commit 8d0338ecad
14 changed files with 47 additions and 23 deletions
+5 -5
View File
@@ -1,14 +1,14 @@
/obj/item/clothing/head/bomb_hood
name = "bomb hood"
desc = "Use in case of bomb."
desc = "A hood that protect from explosions. Also provides moderate protection."
icon_state = "bombsuit"
flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 100, bio = 0, rad = 0)
armor = list(melee = 10, bullet = 10, laser = 10, energy = 10, bomb = 100, bio = 0, rad = 0)
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
/obj/item/clothing/suit/bomb_suit
name = "bomb suit"
desc = "A suit designed for safety when handling explosives."
desc = "A suit used for safely disposing explosives. Also provides moderate protection."
icon_state = "bombsuit"
item_state = "bombsuit"
w_class = 4//bulky item
@@ -17,8 +17,8 @@
heat_transfer_coefficient = 0.30
flags = FPRINT | TABLEPASS
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
slowdown = 2
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 100, bio = 0, rad = 0)
slowdown = 3.5 //To compensate for the extra armour.
armor = list(melee = 10, bullet = 10, laser = 10, energy = 10, bomb = 100, bio = 0, rad = 0)
flags_inv = HIDEJUMPSUIT
+20 -1
View File
@@ -46,6 +46,12 @@
icon_state = "steve_johnson_1"
item_state = "steve_johnson_1"
/obj/item/fluff/david_fanning_1 //sicktrigger: David Fanning
name = "golden scalpel"
desc = "A fine surgical cutting tool covered in thin gold leaf. Does not seem able to cut anything."
icon_state = "david_fanning_1"
item_state = "david_fanning_1"
//////////////////////////////////
////////// Usable Items //////////
//////////////////////////////////
@@ -118,13 +124,19 @@
icon_state = "orangecamera"
pictures_left = 30
/obj/item/weapon/card/id/fluff/lifetime //fastler: Fastler Greay; it seemed like something multiple people would have
name = "Lifetime ID Card"
desc = "A modified ID card given only to those people who have devoted their lives to the better interests of NanoTrasen. It sparkles blue."
icon = 'custom_items.dmi'
icon_state = "lifetimeid"
/obj/item/weapon/reagent_containers/food/drinks/flask/fluff/shinyflask //lexusjjss: Lexus Langg & Zachary Tomlinson
name = "shiny flask"
desc = "A shiny metal flask. It appears to have a Greek symbol inscribed on it."
icon = 'custom_items.dmi'
icon_state = "shinyflask"
volume = 50
//////////////////////////////////
//////////// Clothing ////////////
//////////////////////////////////
@@ -176,6 +188,13 @@
icon = 'custom_items.dmi'
icon_state = "taryn_kifer_1"
/obj/item/clothing/head/fluff/enos_adlai_1 //roaper: Enos Adlai
name = "comfy cap"
desc = "Because when you're the toughest Mother Hubbard on the station, nobody's criticizing your fashion sense."
icon = 'custom_items.dmi'
icon_state = "enos_adlai_1"
flags = FPRINT|TABLEPASS
//////////// Suits ////////////
/obj/item/clothing/suit/storage/labcoat/fluff/pink //spaceman96: Trenna Seber
@@ -1,8 +1,8 @@
/obj/item/weapon/gun/energy/laser
name = "laser gun"
desc = "a basic weapon designed kill with concentrated energy bolts"
desc = "A basic weapon designed kill with concentrated energy bolts."
icon_state = "laser"
item_state = "laser"
item_state = "laser100"
fire_sound = 'Laser.ogg'
w_class = 3.0
m_amt = 2000
@@ -23,8 +23,9 @@ obj/item/weapon/gun/energy/laser/retro
/obj/item/weapon/gun/energy/laser/captain
icon_state = "caplaser"
desc = "This is an antique laser gun. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. On the item is an image of Space Station 13. The station is exploding."
icon_state = "caplaser"
item_state = "laser"
force = 10
origin_tech = null
var/charge_tick = 0
@@ -71,6 +72,7 @@ obj/item/weapon/gun/energy/laser/retro
name = "laser cannon"
desc = "With the L.A.S.E.R. cannon, the lasing medium is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core. This incredible technology may help YOU achieve high excitation rates with small laser volumes!"
icon_state = "lasercannon"
item_state = "laser100"
fire_sound = 'lasercannonfire.ogg'
origin_tech = "combat=4;materials=3;powerstorage=3"
projectile_type = "/obj/item/projectile/beam/heavylaser"
@@ -42,6 +42,7 @@
origin_tech = "combat=3;materials=5;powerstorage=3"
var/lightfail = 0
icon_state = "nucgun"
item_state = "nucgun100"
var/charge_tick = 0
New()
@@ -2,6 +2,7 @@
name = "\improper Pulse Rifle"
desc = "A heavy-duty, pulse-based energy weapon, preferred by front-line combat personnel."
icon_state = "pulse"
item_state = "pulse100"
force = 10
fire_sound = 'pulse.ogg'
charge_cost = 200
@@ -50,6 +51,7 @@
name = "\improper M1911-P"
desc = "It's not the size of the gun, it's the size of the hole it puts through people."
icon_state = "m1911-p"
item_state = "gun"
cell_type = "/obj/item/weapon/cell/infinite"
+10 -8
View File
@@ -3,28 +3,31 @@ atomicdog92: Seth Sealis: /obj/item/clothing/suit/storage/det_suit/fluff/leather
chinsky: Victor Kaminski: /obj/item/fluff/victor_kaminsky_1
chinsky: Summer Springfield: /obj/item/weapon/camera_test/fluff/orange
compactninja: Ysyr Rylias: /obj/item/weapon/reagent_containers/food/drinks/dry_ramen, /obj/item/weapon/reagent_containers/food/drinks/dry_ramen, /obj/item/weapon/reagent_containers/food/drinks/dry_ramen, /obj/item/weapon/reagent_containers/food/drinks/dry_ramen
desiderium: Momiji Inubashiri: /obj/item/clothing/under/fluff/olddressuniform
desiderium: Rook Maudlin: /obj/item/clothing/suit/storage/det_suit/fluff/retpolcoat, /obj/item/clothing/head/det_hat/fluff/retpolcap, /obj/item/clothing/under/det/fluff/retpoluniform
deusdactyl: Greg Anderson: /obj/item/clothing/head/helmet/hardhat/fluff/greg_anderson_1
deusdactyl: Roger Wiles: /obj/item/clothing/under/rank/virologist/fluff/cdc_jumpsuit, /obj/item/clothing/suit/storage/labcoat/fluff/cdc_labcoat
deusdactyl: James Girard: /obj/item/clothing/head/secsoft/fluff/swatcap
eternal248: Maximilian Haynes: /obj/item/weapon/paper/certificate
erthilo: Farah Lants: /obj/item/clothing/under/rank/medical/fluff/short, /obj/item/clothing/suit/storage/labcoat/fluff/red
fastler: Fastler Greay: /obj/item/weapon/card/id/fluff/lifetime
fniff: Sarah Calvera: /obj/item/fluff/sarah_calvera_1
fniff: Angleo Wilkerson: /obj/item/fluff/angelo_wilkerson_1
gvazdas: Sarah Carbrokes: /obj/item/fluff/sarah_carbrokes_1
leonheart11: Johann Erzatz: /obj/item/weapon/reagent_containers/food/drinks/flask/fluff/johann_erzatz_1
lexusjjss: Lexus Langg: /obj/item/weapon/clipboard/fluff/smallnote
lexusjjss: Zachary Tomlinson: /obj/item/weapon/clipboard/fluff/smallnote
lexusjjss: Lexus Langg: /obj/item/weapon/clipboard/fluff/smallnote, /obj/item/weapon/reagent_containers/food/drinks/flask/fluff/shinyflask
lexusjjss: Zachary Tomlinson: /obj/item/weapon/clipboard/fluff/smallnote, /obj/item/weapon/reagent_containers/food/drinks/flask/fluff/shinyflask
madmalicemccrea: Alice McCrea: /obj/item/clothing/head/helmet/welding/fluff/alice_mccrea_1
mangled: Li Tsun: /obj/item/weapon/lighter/zippo/fluff/li_tsun_1
misterfox: Rashid Siraj: /obj/item/weapon/storage/bible/tajaran
morrinn: Maye Day: /obj/item/weapon/storage/fluff/maye_daye_1
orangebottle: Lillian Levett: /obj/item/weapon/pen/fluff/fancypen
orangebottle: Lilliana Reade: /obj/item/weapon/pen/fluff/fancypen
fniff: Sarah Calvera: /obj/item/fluff/sarah_calvera_1
fniff: Angleo Wilkerson: /obj/item/fluff/angelo_wilkerson_1
desiderium: Momiji Inubashiri: /obj/item/clothing/under/fluff/olddressuniform
desiderium: Rook Maudlin: /obj/item/clothing/suit/storage/det_suit/fluff/retpolcoat, /obj/item/clothing/head/det_hat/fluff/retpolcap, /obj/item/clothing/under/det/fluff/retpoluniform
roaper: Enos Adlai: /obj/item/clothing/head/fluff/enos_adlai_1
searif: Yuki Matsuda: /obj/item/clothing/under/fluff/jumpsuitdown, /obj/item/clothing/head/helmet/welding/fluff/yuki_matsuda_1
searif: Tsiokeriio Tarbell: /obj/item/clothing/mask/fluff/flagmask
serithi: Serithi Artalis: /obj/item/clothing/glasses/fluff/serithi_artalis_1, /obj/item/clothing/shoes/fluff/leatherboots
sicktrigger: David Fanning: /obj/item/fluff/david_fanning_1
silentthunder: Val McNeil: /obj/item/fluff/val_mcneil_1
spaceman96: Trenna Seber: /obj/item/weapon/pen/fluff/multi, /obj/item/clothing/suit/storage/labcoat/fluff/pink
sparklysheep: Cado Keppel: /obj/item/weapon/fluff/cado_keppel_1
@@ -34,5 +37,4 @@ thebreadbocks: Steve Johnson: /obj/item/fluff/steve_johnson_1
themij: Taryn Kifer: /obj/item/clothing/head/helmet/greenbandana/fluff/taryn_kifer_1
tzefa: Wes Solari: /obj/item/fluff/wes_solari_1
vinceluk: Seth Sealis: /obj/item/clothing/suit/storage/det_suit/fluff/graycoat
whitellama: Ethan Way: /obj/item/fluff/ethan_way_1
fastler: Fastler Greay: /obj/item/weapon/card/id/fluff/lifetimeid
whitellama: Ethan Way: /obj/item/fluff/ethan_way_1
+4 -6
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@@ -1,11 +1,9 @@
<h1>Welcome to Space Station 13!</h1>
<h1>Welcome to Baystation 12!</h1>
<i>This server is running Baystation 12's modification of the /tg/station13 code.</i>
<i>This server is running <a href="http://baystation12.net/">Baystation 12's</a> modification of the <a href="http://nanotrasen.com/">/tg/station13</a> code.</i>
<br><br>
<strong>Bugtracker:</strong> <a href="https://github.com/Baystation12/Baystation12/issues">https://github.com/Baystation12/Baystation12/issues</a>
<br>
<strong>Changelog:</strong> <a href="http://baystation12.net/wiki/index.php/Changelog">http://baystation12.net/wiki/index.php/Changelog</a> or the Changelog command.
<br>
<strong>Rules:</strong> <a href="http://baystation12.net/wiki/index.php/Rules">http://baystation12.net/wiki/index.php/Rules</a> or the Rules command.
<strong>Rules and Roleplaying Tips:</strong> <a href="http://baystation12.net/wiki/index.php/Rules">http://baystation12.net/wiki/index.php/Rules</a> or the Rules command.
<br><br>
By playing you agree to read and abide by the rules!
This is a roleplaying server, so don't forget to remain in character when not in OOC. By playing you agree to have read and abide by the rules!
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