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https://github.com/ParadiseSS13/Paradise.git
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- Wallets once again spawn in the satchels in the cabinets in the dorm.
- Wallets now fit in pockets - If you are clicking on a storage item in your pocket with an empty hand it will return that item to your hand git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3610 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -108,8 +108,10 @@
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desc = "It's a very robust satchel to wear on your back."
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icon_state = "satchel"
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/obj/item/weapon/storage/backpack/satchel/withwallet
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New()
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..()
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new /obj/item/weapon/storage/wallet/random( src )
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/obj/item/weapon/storage/backpack/bandolier
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name = "bandolier"
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@@ -138,6 +140,7 @@
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desc = "It can hold a few small and personal things."
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storage_slots = 4
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icon_state = "wallet"
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w_class = 2
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can_hold = list(
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"/obj/item/weapon/spacecash",
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"/obj/item/weapon/card",
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@@ -21,7 +21,7 @@
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..()
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spawn(4)
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contents = list()
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new /obj/item/weapon/storage/backpack/satchel( src )
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new /obj/item/weapon/storage/backpack/satchel/withwallet( src )
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new /obj/item/device/radio/headset( src )
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return
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@@ -204,6 +204,19 @@
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/obj/item/weapon/storage/attack_hand(mob/user as mob)
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playsound(src.loc, "rustle", 50, 1, -5)
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if(ishuman(user))
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var/mob/living/carbon/human/H = user
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if(H.l_store == src && !H.get_active_hand())
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H.put_in_hand(src)
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H.l_store = null
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return
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if(H.r_store == src && !H.get_active_hand())
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H.put_in_hand(src)
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H.r_store = null
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return
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src.orient2hud(user)
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if (src.loc == user)
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if (user.s_active)
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user.s_active.close(user)
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@@ -213,7 +226,6 @@
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for(var/mob/M in range(1))
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if (M.s_active == src)
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src.close(M)
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src.orient2hud(user)
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src.add_fingerprint(user)
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return
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@@ -54,6 +54,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
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<ul class="changes bgimages16">
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<li class="rscdel">Removed hat storage, which was useless.</li>
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<li class="tweak">Implanting someone now takes 5 seconds, both people need to remain still. Implanting yourself remains instant.</li>
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<li class="tweak">Wallets once again spawn in the cabinets in the dormitory</li>
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<li class="tweak">Wallets now fit in pockets</li>
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</ul>
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</div>
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