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makes borg not being able to interact with wall defibs
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@@ -15,6 +15,9 @@
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var/obj/item/defibrillator/defib //this mount's defibrillator
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var/clamps_locked = FALSE //if true, and a defib is loaded, it can't be removed without unlocking the clamps
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/obj/machinery/defibrillator_mount/attack_ai()
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return
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/obj/machinery/defibrillator_mount/get_cell()
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if(defib)
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return defib.get_cell()
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