mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-14 00:23:29 +01:00
Fixes conflicts, conflicts.
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@@ -13,4 +13,8 @@
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/datum/gear/lipstick/red
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display_name = "lipstick, red"
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path = /obj/item/weapon/lipstick
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path = /obj/item/weapon/lipstick
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/datum/gear/monocle
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display_name = "monocle"
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path = /obj/item/clothing/glasses/monocle
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@@ -526,7 +526,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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//The job before the current job. I only use this to get the previous jobs color when I'm filling in blank rows.
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var/datum/job/lastJob
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if (!job_master) return
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if(!job_master) return
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for(var/datum/job/job in job_master.occupations)
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if(job.admin_only)
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@@ -650,10 +650,10 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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return
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/datum/preferences/proc/SetJobPreferenceLevel(var/datum/job/job, var/level)
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if (!job)
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if(!job)
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return 0
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if (level == 1) // to high
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if(level == 1) // to high
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// remove any other job(s) set to high
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job_support_med |= job_support_high
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job_engsec_med |= job_engsec_high
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@@ -664,59 +664,59 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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job_medsci_high = 0
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job_karma_high = 0
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if (job.department_flag == SUPPORT)
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if(job.department_flag == SUPPORT)
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job_support_low &= ~job.flag
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job_support_med &= ~job.flag
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job_support_high &= ~job.flag
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switch(level)
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if (1)
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if(1)
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job_support_high |= job.flag
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if (2)
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if(2)
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job_support_med |= job.flag
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if (3)
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if(3)
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job_support_low |= job.flag
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return 1
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else if (job.department_flag == ENGSEC)
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else if(job.department_flag == ENGSEC)
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job_engsec_low &= ~job.flag
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job_engsec_med &= ~job.flag
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job_engsec_high &= ~job.flag
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switch(level)
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if (1)
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if(1)
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job_engsec_high |= job.flag
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if (2)
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if(2)
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job_engsec_med |= job.flag
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if (3)
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if(3)
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job_engsec_low |= job.flag
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return 1
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else if (job.department_flag == MEDSCI)
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else if(job.department_flag == MEDSCI)
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job_medsci_low &= ~job.flag
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job_medsci_med &= ~job.flag
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job_medsci_high &= ~job.flag
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switch(level)
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if (1)
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if(1)
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job_medsci_high |= job.flag
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if (2)
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if(2)
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job_medsci_med |= job.flag
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if (3)
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if(3)
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job_medsci_low |= job.flag
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return 1
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else if (job.department_flag == KARMA)
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else if(job.department_flag == KARMA)
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job_karma_low &= ~job.flag
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job_karma_med &= ~job.flag
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job_karma_high &= ~job.flag
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switch(level)
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if (1)
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if(1)
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job_karma_high |= job.flag
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if (2)
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if(2)
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job_karma_med |= job.flag
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if (3)
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if(3)
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job_karma_low |= job.flag
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return 1
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@@ -731,7 +731,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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ShowChoices(user)
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return
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if (!isnum(desiredLvl))
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if(!isnum(desiredLvl))
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to_chat(user, "\red UpdateJobPreference - desired level was not a number. Please notify coders!")
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ShowChoices(user)
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return
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@@ -991,9 +991,9 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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else
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return 0
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SetChoices(user)
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if ("alt_title")
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if("alt_title")
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var/datum/job/job = locate(href_list["job"])
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if (job)
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if(job)
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var/choices = list(job.title) + job.alt_titles
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var/choice = input("Pick a title for [job.title].", "Character Generation", GetPlayerAltTitle(job)) as anything in choices | null
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if(choice)
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@@ -1149,7 +1149,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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switch(href_list["preference"])
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if("name")
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var/raw_name = input(user, "Choose your character's name:", "Character Preference") as text|null
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if (!isnull(raw_name)) // Check to ensure that the user entered text (rather than cancel.)
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if(!isnull(raw_name)) // Check to ensure that the user entered text (rather than cancel.)
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var/new_name = reject_bad_name(raw_name)
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if(new_name)
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real_name = new_name
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@@ -1817,7 +1817,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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close_load_dialog(user)
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if("tab")
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if (href_list["tab"])
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if(href_list["tab"])
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current_tab = text2num(href_list["tab"])
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ShowChoices(user)
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@@ -59,7 +59,7 @@
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/datum/preferences/proc/save_preferences(client/C)
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// Might as well scrub out any malformed be_special list entries while we're here
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for (var/role in be_special)
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for(var/role in be_special)
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if(!(role in special_roles))
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log_to_dd("[C.key] had a malformed role entry: '[role]'. Removing!")
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be_special -= role
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