AIs and Juggernauts/Wraiths/Artificers should no longer have random names when they ghost.

Fixed a typo in the borg manual

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3521 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
kortgstation@gmail.com
2012-04-27 01:56:21 +00:00
parent e4ec1c40dd
commit 8fee7b7240
4 changed files with 7 additions and 1 deletions
+2
View File
@@ -689,6 +689,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
newname = dd_replacetext(newname, ">", "'")
M.real_name = newname
M.name = newname
M.original_name = newname
/proc/clname(var/mob/M as mob) //--All praise goes to NEO|Phyte, all blame goes to DH, and it was Cindi-Kate's idea
var/randomname = pick(clown_names)
@@ -720,6 +721,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
newname = dd_replacetext(newname, ">", "'")
M.real_name = newname
M.name = newname
M.original_name = newname
for (var/obj/item/device/pda/pda in M.contents)
if (pda.owner == oldname)
+1 -1
View File
@@ -452,7 +452,7 @@
</ul>
<h3>Security Cyborg</h3>
The Security Cyborg module is equipped with effective secuity measures used to apprehend and arrest criminals without harming them a bit.<br>A Security Cyborg comes with:
The Security Cyborg module is equipped with effective security measures used to apprehend and arrest criminals without harming them a bit.<br>A Security Cyborg comes with:
<ul>
<li>Stun Baton</li>
<li>Handcuffs</li>
+1
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@@ -11,6 +11,7 @@
real_name = pickedName
name = real_name
original_name = real_name
anchored = 1
canmove = 0
loc = loc
@@ -4,6 +4,7 @@
/mob/living/simple_animal/constructarmoured
name = "Juggernaut"
real_name = "Juggernaut"
original_name = "Juggernaut"
desc = "A possessed suit of armour driven by the will of the restless dead"
icon = 'mob.dmi'
icon_state = "armour"
@@ -143,6 +144,7 @@
/mob/living/simple_animal/constructwraith
name = "Wraith"
real_name = "Wraith"
original_name = "Wraith"
desc = "A wicked bladed shell contraption piloted by a bound spirit"
icon = 'mob.dmi'
icon_state = "floating"
@@ -272,6 +274,7 @@
/mob/living/simple_animal/constructbuilder
name = "Artificer"
real_name = "Artificer"
original_name = "Artificer"
desc = "A bulbous construct dedicated to building and maintaining The Cult of Nar-Sie's armies"
icon = 'mob.dmi'
icon_state = "artificer"