Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into intercom
Conflicts: code/modules/projectiles/guns/projectile/automatic.dm icons/mob/back.dmi
@@ -204,7 +204,7 @@
|
||||
"adV" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "Head of Security APC"; pixel_x = -24},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
|
||||
"adW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/carpet,/area/security/hos)
|
||||
"adX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/carpet,/area/security/hos)
|
||||
"adY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/carpet,/area/security/hos)
|
||||
"adY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/mob/living/simple_animal/hostile/retaliate/araneus,/turf/simulated/floor/carpet,/area/security/hos)
|
||||
"adZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
|
||||
"aea" = (/obj/structure/table/woodentable,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/device/radio,/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
|
||||
"aeb" = (/obj/machinery/space_heater,/obj/machinery/light_switch{pixel_x = -25},/obj/effect/decal/warning_stripes/east,/turf/simulated/floor,/area/security/podbay)
|
||||
@@ -3477,7 +3477,7 @@
|
||||
"boS" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry)
|
||||
"boT" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
"boU" = (/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
"boV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
"boV" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"; tag = "icon-pipe-j2"},/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
"boW" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/remains/robot,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
"boX" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
"boY" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/port)
|
||||
@@ -3531,7 +3531,7 @@
|
||||
"bpU" = (/obj/effect/decal/cleanable/fungus,/turf/simulated/wall,/area/maintenance/disposal)
|
||||
"bpV" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/maintenance/port)
|
||||
"bpW" = (/obj/effect/decal/cleanable/fungus,/turf/simulated/wall,/area/maintenance/port)
|
||||
"bpX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/sign/poster{pixel_x = -32},/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
"bpX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/sign/poster{pixel_x = -32},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
"bpY" = (/obj/machinery/door/airlock{name = "Unit 3"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
|
||||
"bpZ" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
|
||||
"bqa" = (/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
@@ -3609,7 +3609,7 @@
|
||||
"bru" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
"brv" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
"brw" = (/obj/machinery/light/small{dir = 1},/obj/machinery/conveyor{dir = 8; id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal)
|
||||
"brx" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
"brx" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/obj/structure/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortdir = 0; sortType = 1},/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
"bry" = (/obj/machinery/camera{c_tag = "Locker Room Toilets"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
|
||||
"brz" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/port)
|
||||
"brA" = (/obj/machinery/conveyor{dir = 9; id = "garbage"; verted = -1},/turf/simulated/floor/plating,/area/maintenance/disposal)
|
||||
|
||||
@@ -1147,7 +1147,7 @@
|
||||
"wc" = (/turf/unsimulated/floor{tag = "icon-warning (NORTHWEST)"; icon_state = "warning"; dir = 9},/area/centcom/specops)
|
||||
"wd" = (/turf/unsimulated/floor{dir = 5; icon_state = "warning"},/area/centcom/specops)
|
||||
"we" = (/turf/space,/area/centcom/specops)
|
||||
"wf" = (/obj/item/weapon/gun/projectile/automatic/m2411,/obj/item/ammo_box/magazine/m45,/obj/item/ammo_box/magazine/m45,/obj/item/ammo_box/magazine/m45,/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/head/helmet/space/deathsquad/beret,/obj/item/clothing/shoes/combat,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/gloves/combat,/obj/item/clothing/suit/space/deathsquad/officer,/obj/item/clothing/under/rank/centcom/captain,/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs,/obj/item/clothing/mask/gas,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/specops)
|
||||
"wf" = (/obj/item/weapon/gun/projectile/automatic/pistol/m2411,/obj/item/ammo_box/magazine/m45,/obj/item/ammo_box/magazine/m45,/obj/item/ammo_box/magazine/m45,/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/clothing/head/helmet/space/deathsquad/beret,/obj/item/clothing/shoes/combat,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/gloves/combat,/obj/item/clothing/suit/space/deathsquad/officer,/obj/item/clothing/under/rank/centcom/captain,/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs,/obj/item/clothing/mask/gas,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/specops)
|
||||
"wg" = (/obj/machinery/telecomms/relay/preset/centcom,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/specops)
|
||||
"wh" = (/obj/machinery/recharge_station/upgraded,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/specops)
|
||||
"wi" = (/turf/unsimulated/wall{icon = 'icons/obj/library.dmi'; icon_state = "book-5"; name = "bookcase (Tactics)"},/area/centcom/specops)
|
||||
@@ -1598,221 +1598,222 @@
|
||||
"EL" = (/obj/item/weapon/storage/box/syringes,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/weapon/grenade/chem_grenade/large,/obj/item/weapon/grenade/chem_grenade/large,/obj/item/weapon/grenade/chem_grenade/large,/obj/item/weapon/grenade/chem_grenade/large,/obj/item/weapon/gun/syringe/rapidsyringe,/obj/item/weapon/reagent_containers/spray/chemsprayer,/obj/structure/closet,/obj/item/weapon/gun/projectile/shotgun/sc_pump,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"EM" = (/turf/space,/turf/unsimulated/wall{dir = 2; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"EN" = (/obj/structure/rack,/obj/item/ammo_box/magazine/m10mm,/obj/item/ammo_box/magazine/m10mm,/obj/item/ammo_box/magazine/m10mm,/obj/item/ammo_box/magazine/m10mm,/obj/item/ammo_box/magazine/m10mm,/obj/item/ammo_box/magazine/m10mm,/obj/item/weapon/gun/projectile/automatic/pistol,/obj/item/weapon/gun/projectile/automatic/pistol{pixel_x = 3; pixel_y = -3},/obj/item/weapon/suppressor,/obj/item/weapon/suppressor{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"EO" = (/obj/structure/rack,/obj/item/ammo_box/magazine/m12g,/obj/item/ammo_box/magazine/m12g,/obj/item/ammo_box/magazine/m12g/stun,/obj/item/ammo_box/magazine/m12g/stun,/obj/item/ammo_box/magazine/m12g/dragon,/obj/item/ammo_box/magazine/m12g/dragon,/obj/item/weapon/gun/projectile/automatic/bulldog,/obj/item/weapon/gun/projectile/automatic/bulldog{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"EO" = (/obj/structure/rack,/obj/item/ammo_box/magazine/m12g,/obj/item/ammo_box/magazine/m12g,/obj/item/ammo_box/magazine/m12g/stun,/obj/item/ammo_box/magazine/m12g/stun,/obj/item/ammo_box/magazine/m12g/dragon,/obj/item/ammo_box/magazine/m12g/dragon,/obj/item/weapon/gun/projectile/automatic/shotgun/bulldog,/obj/item/weapon/gun/projectile/automatic/shotgun/bulldog{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"EP" = (/obj/structure/rack,/obj/item/ammo_box/magazine/smgm45,/obj/item/ammo_box/magazine/smgm45,/obj/item/ammo_box/magazine/smgm45,/obj/item/ammo_box/magazine/smgm45,/obj/item/ammo_box/magazine/smgm45,/obj/item/ammo_box/magazine/smgm45,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"EQ" = (/obj/structure/rack,/obj/item/ammo_box/magazine/m75,/obj/item/ammo_box/magazine/m75,/obj/item/ammo_box/magazine/m75,/obj/item/ammo_box/magazine/m75,/obj/item/ammo_box/magazine/m75,/obj/item/ammo_box/magazine/m75,/obj/item/weapon/gun/projectile/automatic/gyropistol,/obj/item/weapon/gun/projectile/automatic/gyropistol{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"ER" = (/obj/structure/rack,/obj/item/ammo_box/magazine/m50,/obj/item/ammo_box/magazine/m50,/obj/item/ammo_box/magazine/m50,/obj/item/ammo_box/magazine/m50,/obj/item/ammo_box/magazine/m50,/obj/item/ammo_box/magazine/m50,/obj/item/weapon/gun/projectile/automatic/deagle,/obj/item/weapon/gun/projectile/automatic/deagle{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"ES" = (/obj/structure/rack,/obj/item/ammo_box/a357,/obj/item/ammo_box/a357,/obj/item/weapon/gun/projectile/revolver/mateba,/obj/item/weapon/gun/projectile/revolver/mateba{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"ET" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/grown/lemon,/obj/item/weapon/reagent_containers/food/snacks/grown/berries,/obj/item/weapon/reagent_containers/food/snacks/grown/banana,/obj/item/weapon/reagent_containers/food/snacks/grown/cherries,/obj/item/weapon/reagent_containers/food/snacks/grown/orange,/obj/item/weapon/reagent_containers/food/snacks/grown/corn,/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"EU" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/glass/beaker/bluespace,/obj/item/weapon/reagent_containers/glass/beaker/bluespace,/obj/item/weapon/reagent_containers/glass/beaker/bluespace,/obj/item/weapon/reagent_containers/glass/beaker/bluespace,/obj/item/weapon/storage/box/autoinjectors,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"EV" = (/obj/structure/table,/obj/item/weapon/storage/box/syringes,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/weapon/grenade/chem_grenade/large,/obj/item/weapon/grenade/chem_grenade/large,/obj/item/weapon/grenade/chem_grenade/large,/obj/item/weapon/grenade/chem_grenade/large,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"EW" = (/obj/structure/table,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/item/device/assembly/infra,/obj/item/device/assembly/infra,/obj/item/device/assembly/infra,/obj/item/device/assembly/infra,/obj/item/device/assembly/infra,/obj/item/device/assembly/prox_sensor,/obj/item/device/assembly/prox_sensor,/obj/item/device/assembly/prox_sensor,/obj/item/device/assembly/prox_sensor,/obj/item/device/assembly/prox_sensor,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"EX" = (/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/turf/unsimulated/wall{dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5"; name = "window"; opacity = 0; tag = "icon-window5 (EAST)"},/area/admin)
|
||||
"EY" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/turf/unsimulated/wall{dir = 2; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5"; name = "window"; opacity = 0; tag = "icon-window5"},/area/admin)
|
||||
"EZ" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "ADMINCHEMLOCKDOWN"; name = "Security Doors"; opacity = 0},/obj/machinery/door/airlock/hatch{name = "Chem Lab"; req_access_txt = "0"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"Fa" = (/obj/structure/rack,/obj/item/ammo_box/magazine/m762,/obj/item/ammo_box/magazine/m762,/obj/item/ammo_box/magazine/m762,/obj/item/ammo_box/magazine/m762,/obj/item/weapon/gun/projectile/automatic/l6_saw,/obj/item/weapon/gun/projectile/automatic/l6_saw{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Fb" = (/obj/structure/rack,/obj/item/weapon/gun/projectile/automatic,/obj/item/weapon/gun/projectile/automatic{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Fc" = (/obj/structure/rack,/obj/item/ammo_box/magazine/m545,/obj/item/ammo_box/magazine/m545,/obj/item/ammo_box/magazine/m545,/obj/item/ammo_box/magazine/m545,/obj/item/ammo_box/magazine/m545,/obj/item/ammo_box/magazine/m545,/obj/item/ammo_box/a40mm,/obj/item/ammo_box/a40mm,/obj/item/ammo_box/a40mm,/obj/item/ammo_box/a40mm,/obj/item/weapon/gun/projectile/automatic/c90gl,/obj/item/weapon/gun/projectile/automatic/c90gl{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Fd" = (/obj/structure/mirror{dir = 4; pixel_x = 0; pixel_y = -32},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Fe" = (/obj/machinery/optable,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"Ff" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/syndicate,/obj/item/weapon/shard,/obj/item/weapon/kitchenknife,/obj/item/weapon/storage/firstaid/tactical,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"Fg" = (/obj/structure/table,/obj/item/weapon/gun/energy/pulse_rifle/pistol,/obj/machinery/door_control{desc = "A remote control switch to lock down the admin lab."; icon_state = "doorctrl0"; id = "ADMINCHEMLOCKDOWN"; name = "Lockdown"; pixel_y = 24; req_access_txt = "0"},/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/admin)
|
||||
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|
||||
"Fi" = (/obj/machinery/computer/secure_data,/obj/item/weapon/paper/sop,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/admin)
|
||||
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|
||||
"Fk" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"Fl" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/stack/rods,/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"Fm" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/admin)
|
||||
"Fn" = (/obj/structure/stool/bed/chair/office/dark,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/admin)
|
||||
"Fo" = (/obj/machinery/computer/med_data,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/admin)
|
||||
"Fp" = (/obj/structure/rack,/obj/item/weapon/shield/energy,/obj/item/weapon/shield/energy{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Fq" = (/obj/structure/rack,/obj/item/weapon/katana{pixel_x = 3; pixel_y = -3},/obj/item/weapon/katana,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Fr" = (/obj/structure/rack,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/melee/energy/sword{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Fs" = (/obj/structure/rack,/obj/machinery/recharger/wallcharger{pixel_x = 30},/obj/item/weapon/gun/energy/xray,/obj/item/weapon/gun/energy/xray{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
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|
||||
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|
||||
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|
||||
"Fw" = (/obj/structure/table,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/storage/pill_bottle/random_drug_bottle,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Fx" = (/obj/structure/table,/obj/item/weapon/scalpel,/obj/item/weapon/bonesetter,/obj/item/weapon/bonegel,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"Fy" = (/obj/structure/table,/obj/item/weapon/kitchen/utensil/fork,/obj/item/weapon/lighter,/obj/item/weapon/restraints/handcuffs/cable/red,/obj/item/weapon/storage/box/mousetraps,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"Fz" = (/obj/structure/table,/obj/structure/window/reinforced,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/admin)
|
||||
"FA" = (/obj/structure/table,/obj/machinery/door/window/southleft{name = "security checkpoint"; req_access_txt = "0"},/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/admin)
|
||||
"FB" = (/obj/structure/table,/obj/structure/window/reinforced,/obj/machinery/recharger,/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/admin)
|
||||
"FC" = (/obj/machinery/recharger/wallcharger{pixel_x = 30},/obj/structure/rack,/obj/item/weapon/gun/energy/pulse_rifle/pistol/m1911,/obj/item/weapon/gun/energy/pulse_rifle/pistol/m1911{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"FD" = (/obj/structure/table,/obj/item/weapon/tank/oxygen/yellow,/obj/random/bomb_supply,/obj/item/clothing/under/rebeloutfit,/obj/item/clothing/suit/poncho/ponchoshame,/obj/item/clothing/head/sombrero/shamebrero,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"FE" = (/obj/machinery/door/airlock/hatch{name = "Tool Storage"; req_access_txt = "0"},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"FF" = (/obj/structure/table,/obj/item/weapon/FixOVein,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"FG" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"FH" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/turf/unsimulated/wall{dir = 2; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5_end"; name = "window"; opacity = 0; tag = "icon-window5_end"},/area/admin)
|
||||
"FI" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/turf/unsimulated/wall{dir = 2; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5_mid"; name = "window"; opacity = 0; tag = "icon-window5_mid"},/area/admin)
|
||||
"FJ" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/turf/unsimulated/wall{dir = 1; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5_end"; name = "window"; opacity = 0; tag = "icon-window5_end (NORTH)"},/area/admin)
|
||||
"FK" = (/turf/simulated/wall/r_wall,/area/adminconstruction)
|
||||
"FL" = (/obj/structure/rack,/obj/item/weapon/gun/energy/meteorgun,/obj/item/weapon/gun/energy/meteorgun{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"FM" = (/obj/structure/rack,/obj/item/weapon/twohanded/knighthammer{pixel_x = -3; pixel_y = 3},/obj/item/weapon/twohanded/mjollnir,/obj/item/weapon/twohanded/singularityhammer{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"FN" = (/obj/structure/rack,/obj/item/weapon/gun/energy/crossbow,/obj/item/weapon/gun/energy/crossbow{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"FO" = (/obj/machinery/recharger/wallcharger{pixel_x = 30},/obj/structure/rack,/obj/item/weapon/gun/energy/pulse_rifle,/obj/item/weapon/gun/energy/pulse_rifle{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"FP" = (/obj/structure/table,/obj/random/tool,/obj/item/clothing/gloves/color/yellow,/obj/item/weapon/pinpointer/advpinpointer,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"FQ" = (/obj/structure/table,/obj/item/weapon/grenade/syndieminibomb{pixel_x = 4; pixel_y = 2; pixel_z = 0},/obj/item/weapon/grenade/syndieminibomb{pixel_x = -1},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"FR" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 0},/obj/item/toy/cards/deck/syndicate/black,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"FS" = (/obj/structure/table,/obj/item/weapon/surgicaldrill,/obj/item/stack/medical/advanced/bruise_pack,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"FT" = (/obj/structure/table,/obj/item/weapon/hemostat,/obj/item/weapon/circular_saw,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"FU" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "ADMINCHEMLOCKDOWN"; name = "Security Doors"; opacity = 0},/obj/machinery/door/airlock/hatch{desc = "Uh oh."; name = "Operating Theater"; req_access_txt = "0"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
"FV" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/turf/unsimulated/wall{dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"FW" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/admin)
|
||||
"FX" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/turf/unsimulated/wall{dir = 2; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"FY" = (/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/adminconstruction)
|
||||
"FZ" = (/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/turf/unsimulated/wall{dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"Ga" = (/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/turf/unsimulated/wall{dir = 2; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"Gb" = (/obj/machinery/door/airlock/hatch{desc = "You've heard rumors of the horrors that go on within this lab."; name = "Laboratory (DANGER!)"; req_access_txt = "0"},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Gc" = (/obj/machinery/computer/ordercomp,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Gd" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Ge" = (/obj/machinery/computer/security{network = list("SS13","Telecomms","Research Outpost","Mining Outpost","ERT","CentCom","Thunderdome")},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Gf" = (/obj/machinery/computer/rdservercontrol{badmin = 1; name = "Master R&D Server Controller"},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Gg" = (/obj/machinery/r_n_d/server/centcom,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Gh" = (/obj/structure/table,/obj/item/weapon/card/id/silver{pixel_x = -3; pixel_y = -3},/obj/item/weapon/card/id/captains_spare,/obj/item/weapon/card/id/fluff/lifetime{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Gi" = (/obj/structure/table,/obj/item/weapon/card/id/centcom{pixel_x = -3; pixel_y = -3},/obj/item/weapon/card/id{pixel_x = 0; pixel_y = 0},/obj/item/weapon/card/id/admin{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Gj" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/turf/unsimulated/wall{dir = 2; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5"; name = "window"; opacity = 0; tag = "icon-window5"},/area/admin)
|
||||
"Gk" = (/obj/structure/stool/bed/chair/comfy/black,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/admin)
|
||||
"Gl" = (/obj/machinery/computer/card,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Gm" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Gn" = (/obj/machinery/door/airlock/glass{name = "Computer Hub"; req_access_txt = "0"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "ADMINLOCKDOWN"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Go" = (/obj/effect/landmark{name = "aroomwarp"; tag = ""},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Gp" = (/obj/machinery/door/airlock/hatch{desc = "For all your shady business needs"; name = "Gambling Den"; req_access_txt = "0"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/admin)
|
||||
"Gq" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/admin)
|
||||
"Gr" = (/obj/structure/table/woodentable,/obj/item/toy/cards/deck/syndicate,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/admin)
|
||||
"Gs" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/devilskiss,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/admin)
|
||||
"Gt" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/turf/unsimulated/wall{desc = "This window appears to be reinforced, it looks nearly impossible to break."; dir = 8; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5_end"; name = "window"; opacity = 0; tag = "icon-window5_end (WEST)"},/area/admin)
|
||||
"Gu" = (/obj/machinery/computer/artillerycontrol{luminosity = 255},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Gv" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Gw" = (/obj/item/weapon/stool,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/admin)
|
||||
"Gx" = (/obj/structure/table/woodentable,/obj/item/weapon/lighter/zippo/fluff/naples_1,/obj/item/weapon/storage/fancy/cigarettes/dromedaryco,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/admin)
|
||||
"Gy" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/turf/unsimulated/wall{desc = "This window appears to be reinforced, it looks nearly impossible to break."; dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5_end"; name = "window"; opacity = 0; tag = "icon-window5 (EAST)"},/area/admin)
|
||||
"Gz" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GA" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GB" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/turf/unsimulated/wall{dir = 1; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"GC" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/turf/unsimulated/wall{dir = 8; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"GD" = (/obj/machinery/computer/message_monitor,/obj/item/weapon/paper/monitorkey,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GE" = (/obj/machinery/computer/atmos_alert,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GF" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GG" = (/obj/machinery/computer/account_database{name = "Admin Accounts Database"},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GH" = (/obj/structure/table,/obj/item/weapon/gun/projectile/automatic/pistol,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GI" = (/obj/structure/table,/obj/machinery/door_control{desc = "A remote control switch to lock down external access to the admin room."; icon_state = "doorctrl0"; id = "ADMINLOCKDOWN"; name = "Lockdown"; pixel_y = 0; req_access_txt = "0"},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GJ" = (/obj/structure/table,/obj/item/weapon/storage/fancy/cigarettes/syndicate,/obj/item/weapon/reagent_containers/food/drinks/cans/adminbooze,/obj/item/weapon/reagent_containers/food/drinks/cans/badminbrew,/obj/item/weapon/reagent_containers/food/drinks/cans/madminmalt,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GK" = (/obj/machinery/door/airlock/hatch{desc = "Danger: May contain robustness"; name = "Dojo"; req_access_txt = "0"},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GL" = (/obj/machinery/door/airlock/glass{name = "Shuttle Bay"; req_access_txt = "0"},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GM" = (/obj/structure/showcase,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GN" = (/obj/item/weapon/storage/toolbox/syndicate{desc = "A powerful relic many men worked long and hard to keep safe and away from the forces of evil."; force = 1e+008; name = "toolbox of robustness"},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/table/woodentable,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GO" = (/turf/unsimulated/floor{icon_state = "gcircuit"},/area/admin)
|
||||
"GP" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/grenade/clusterbuster/smoke,/obj/structure/table/woodentable,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GQ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/table/woodentable,/obj/item/weapon/sleeping_carp_scroll,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GR" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/table/woodentable,/obj/item/weapon/twohanded/bostaff,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GS" = (/obj/structure/ninjatele{pixel_x = -28},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GT" = (/obj/structure/ninjatele{pixel_x = 28},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GU" = (/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/turf/unsimulated/wall{dir = 1; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"GV" = (/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/turf/unsimulated/wall{dir = 8; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"GW" = (/obj/structure/stool/bed,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GX" = (/obj/effect/decal/cleanable/blood,/obj/structure/toilet{dir = 8},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GY" = (/obj/effect/decal/cleanable/fungus,/turf/unsimulated/wall{tag = "icon-wall3 (EAST)"; icon = 'icons/turf/shuttle.dmi'; icon_state = "wall3"; dir = 4},/area/admin)
|
||||
"GZ" = (/turf/unsimulated/floor{icon_state = "engine"},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{dir = 1; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"Ha" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hb" = (/obj/machinery/door/window{dir = 1; name = "Suit Storage"; req_access_txt = "0"},/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hc" = (/turf/unsimulated/floor{icon_state = "engine"},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{dir = 8; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"Hd" = (/obj/structure/window/reinforced,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"He" = (/obj/machinery/door/window/southleft{name = "Cell B"; req_access_txt = "101"},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Hf" = (/obj/structure/rack,/obj/item/clothing/suit/space/space_ninja,/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hg" = (/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hh" = (/obj/structure/rack,/obj/item/clothing/head/helmet/space/space_ninja,/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hi" = (/turf/unsimulated/wall,/area/tdome)
|
||||
"Hj" = (/turf/unsimulated/wall{desc = "The door appears to be locked tightly."; icon = 'icons/obj/doors/Doorhatchele.dmi'; icon_state = "door_closed"; name = "Locked Door"},/area/tdome)
|
||||
"Hk" = (/obj/machinery/iv_drip,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Hl" = (/obj/structure/stool/bed/chair,/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Hm" = (/obj/machinery/vending/medical,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Hn" = (/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/turf/unsimulated/wall{dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"Ho" = (/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/turf/unsimulated/wall{dir = 2; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"Hp" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Hq" = (/obj/structure/table/reinforced,/obj/item/clothing/suit/straight_jacket,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Hr" = (/obj/structure/table/reinforced,/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/muzzle,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Hs" = (/turf/unsimulated/floor{icon_state = "engine"},/turf/unsimulated/wall{dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5"; name = "window"; opacity = 0; tag = "icon-window5 (EAST)"},/area/admin)
|
||||
"Ht" = (/obj/structure/rack,/obj/item/clothing/gloves/space_ninja,/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hu" = (/obj/structure/rack,/obj/item/weapon/katana/energy,/obj/item/clothing/mask/gas/voice/space_ninja,/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hv" = (/obj/structure/rack,/obj/item/clothing/shoes/space_ninja,/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hw" = (/obj/structure/closet/secure_closet/bar{req_access = null; req_access_txt = "112"},/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"Hx" = (/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"Hy" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"Hz" = (/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/turf/unsimulated/wall{dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5"; name = "window"; opacity = 0; tag = "icon-window5 (EAST)"},/area/admin)
|
||||
"HA" = (/obj/machinery/door/airlock/hatch{desc = "Uh oh. You'd better hope you aren't going in here!"; name = "Prisoner Treatment"},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HB" = (/obj/machinery/door/airlock/hatch{desc = "Uh oh. You'd better hope you aren't going in here!"; name = "Detainment"},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HC" = (/turf/unsimulated/floor{icon_state = "engine"},/turf/unsimulated/wall{dir = 2; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5"; name = "window"; opacity = 0; tag = "icon-window5"},/area/admin)
|
||||
"HD" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HE" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HF" = (/obj/structure/table{icon_state = "tabledir"; dir = 2},/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HG" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HH" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the Thunderdome."; name = "Thunderdome Telescreen"; network = list("Thunderdome"); pixel_y = 30},/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HI" = (/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HJ" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HK" = (/obj/structure/table/reinforced,/obj/item/weapon/melee/classic_baton/telescopic,/obj/item/weapon/paper/Court,/obj/item/weapon/pen,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HL" = (/obj/structure/table/reinforced,/obj/item/weapon/scalpel,/obj/item/weapon/storage/box/syndie_kit/mindslave,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HM" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/mousetraps,/obj/item/weapon/storage/box/trackimp,/obj/item/weapon/storage/box/syndie_kit/imp_explosive,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HN" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashes,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HO" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/grenades,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HP" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/teargas,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HQ" = (/obj/structure/closet/secure_closet/freezer/meat{req_access_txt = "112"},/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"HR" = (/obj/structure/closet/secure_closet/freezer/fridge{req_access_txt = "112"},/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"HS" = (/obj/structure/stool/bed/chair,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HT" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HU" = (/obj/structure/window/reinforced{dir = 1; layer = 2.9},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HV" = (/obj/machinery/door/window{dir = 1; name = "Cell A"; req_access_txt = "101"},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HW" = (/obj/structure/table{icon_state = "tabledir"; dir = 9},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"HX" = (/obj/structure/table,/obj/machinery/kitchen_machine/microwave/upgraded,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"HY" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"HZ" = (/obj/item/device/camera,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"Ia" = (/obj/structure/toilet{dir = 8},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Ib" = (/obj/structure/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/legcuffs/beartrap,/obj/item/weapon/sleeping_carp_scroll,/obj/item/weapon/twohanded/bostaff,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"Ic" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (WEST)"; icon_state = "fakewindows"; dir = 8},/area/tdome)
|
||||
"Id" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows2 (WEST)"; icon_state = "fakewindows2"; dir = 8},/area/tdome)
|
||||
"Ie" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (EAST)"; icon_state = "fakewindows"; dir = 4},/area/tdome)
|
||||
"If" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/legcuffs/beartrap,/obj/item/weapon/sleeping_carp_scroll,/obj/item/weapon/twohanded/bostaff,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"Ig" = (/obj/machinery/door/poddoor{id_tag = "thunderdomeaxe"; name = "Axe Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"Ih" = (/obj/structure/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/energy/sword/red,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"Ii" = (/obj/machinery/door/poddoor{id_tag = "thunderdomegen"; name = "General Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"Ij" = (/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2)
|
||||
"Ik" = (/obj/machinery/door/poddoor{id_tag = "thunderdome"; name = "Thunderdome Blast Door"},/turf/unsimulated/floor{name = "plating"},/area/tdome/arena)
|
||||
"Il" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/tdome/arena)
|
||||
"Im" = (/turf/simulated/floor{icon_state = "green"; dir = 4},/area/tdome/arena)
|
||||
"In" = (/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1)
|
||||
"Io" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/energy/sword/green,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"Ip" = (/obj/machinery/door/airlock/hatch{name = "Teleporter Access"; req_access_txt = "0"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "ADMINLOCKDOWN"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Iq" = (/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2)
|
||||
"Ir" = (/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1)
|
||||
"Is" = (/obj/structure/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"It" = (/obj/structure/rack,/obj/item/clothing/suit/space,/obj/item/clothing/suit/space,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space,/obj/item/clothing/head/helmet/space,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Iu" = (/obj/machinery/camera{pixel_x = 11; pixel_y = -9; network = list("Thunderdome"); c_tag = "Thunderdome Red Team"},/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2)
|
||||
"Iv" = (/turf/simulated/floor/bluegrid,/area/tdome/arena)
|
||||
"Iw" = (/obj/machinery/flasher{id = "flash"; name = "Thunderdome Flash"},/turf/simulated/floor/bluegrid,/area/tdome/arena)
|
||||
"Ix" = (/obj/machinery/camera{pixel_x = 12; pixel_y = -10; network = list("Thunderdome"); c_tag = "Thunderdome Green Team"},/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1)
|
||||
"Iy" = (/obj/machinery/camera{pixel_x = 10; network = list("Thunderdome"); c_tag = "Thunderdome Arena"},/turf/simulated/floor/bluegrid,/area/tdome/arena)
|
||||
"Iz" = (/obj/structure/table,/obj/random/powercell,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"IA" = (/obj/structure/table,/obj/random/tool,/obj/random/bomb_supply,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"IB" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"IC" = (/obj/structure/table,/obj/random/technology_scanner,/obj/random/tech_supply,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"ID" = (/obj/machinery/door/poddoor{id_tag = "thunderdomehea"; name = "Heavy Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"IE" = (/obj/structure/table,/obj/item/clothing/gloves/color/yellow,/obj/random/bomb_supply,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"IF" = (/obj/machinery/computer/teleporter,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"IG" = (/obj/machinery/teleport/station,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"IH" = (/obj/machinery/teleport/hub/upgraded,/turf/unsimulated/floor{tag = "icon-delivery"; icon_state = "delivery"},/area/admin)
|
||||
"II" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"IJ" = (/obj/structure/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/shield/energy,/obj/machinery/recharger/wallcharger{pixel_x = 3; pixel_y = -30},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"IK" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/shield/energy,/obj/machinery/recharger/wallcharger{pixel_x = 3; pixel_y = -30},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"IL" = (/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"IM" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"IN" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/devilskiss,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"IO" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"IP" = (/obj/structure/table,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "thunderdome"; name = "Main Blast Doors"; pixel_x = -3; pixel_y = 0; req_access_txt = "104"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"IQ" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the Thunderdome."; name = "Thunderdome Telescreen"; network = list("Thunderdome"); pixel_y = -30},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"IR" = (/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeadmin)
|
||||
"IS" = (/obj/structure/table,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "thunderdomehea"; name = "Ranged Gear"; pixel_x = 0; pixel_y = 5; req_access_txt = "104"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeadmin)
|
||||
"IT" = (/obj/structure/table,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "thunderdomegen"; name = "General Equiptment"; pixel_x = 0; pixel_y = 5; req_access_txt = "104"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeadmin)
|
||||
"IU" = (/obj/structure/table,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "thunderdomeaxe"; name = "Specialist Supply"; pixel_x = 0; pixel_y = 5; req_access_txt = "104"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeadmin)
|
||||
"EQ" = (/obj/machinery/vending/liberationstation,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"ER" = (/obj/structure/rack,/obj/item/ammo_box/magazine/m75,/obj/item/ammo_box/magazine/m75,/obj/item/ammo_box/magazine/m75,/obj/item/ammo_box/magazine/m75,/obj/item/ammo_box/magazine/m75,/obj/item/ammo_box/magazine/m75,/obj/item/weapon/gun/projectile/automatic/gyropistol,/obj/item/weapon/gun/projectile/automatic/gyropistol{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"ES" = (/obj/structure/rack,/obj/item/ammo_box/magazine/m50,/obj/item/ammo_box/magazine/m50,/obj/item/ammo_box/magazine/m50,/obj/item/ammo_box/magazine/m50,/obj/item/ammo_box/magazine/m50,/obj/item/ammo_box/magazine/m50,/obj/item/weapon/gun/projectile/automatic/pistol/deagle,/obj/item/weapon/gun/projectile/automatic/pistol/deagle{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"ET" = (/obj/structure/rack,/obj/item/ammo_box/a357,/obj/item/ammo_box/a357,/obj/item/weapon/gun/projectile/revolver/mateba,/obj/item/weapon/gun/projectile/revolver/mateba{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"EU" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/grown/lemon,/obj/item/weapon/reagent_containers/food/snacks/grown/berries,/obj/item/weapon/reagent_containers/food/snacks/grown/banana,/obj/item/weapon/reagent_containers/food/snacks/grown/cherries,/obj/item/weapon/reagent_containers/food/snacks/grown/orange,/obj/item/weapon/reagent_containers/food/snacks/grown/corn,/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/admin)
|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Gu" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/turf/unsimulated/wall{desc = "This window appears to be reinforced, it looks nearly impossible to break."; dir = 8; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5_end"; name = "window"; opacity = 0; tag = "icon-window5_end (WEST)"},/area/admin)
|
||||
"Gv" = (/obj/machinery/computer/artillerycontrol{luminosity = 255},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
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|
||||
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|
||||
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|
||||
"Gz" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/turf/unsimulated/wall{desc = "This window appears to be reinforced, it looks nearly impossible to break."; dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5_end"; name = "window"; opacity = 0; tag = "icon-window5 (EAST)"},/area/admin)
|
||||
"GA" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
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|
||||
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|
||||
"GD" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/turf/unsimulated/wall{dir = 8; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"GE" = (/obj/machinery/computer/message_monitor,/obj/item/weapon/paper/monitorkey,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GF" = (/obj/machinery/computer/atmos_alert,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GG" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GH" = (/obj/machinery/computer/account_database{name = "Admin Accounts Database"},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GI" = (/obj/structure/table,/obj/item/weapon/gun/projectile/automatic/pistol,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GJ" = (/obj/structure/table,/obj/machinery/door_control{desc = "A remote control switch to lock down external access to the admin room."; icon_state = "doorctrl0"; id = "ADMINLOCKDOWN"; name = "Lockdown"; pixel_y = 0; req_access_txt = "0"},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GK" = (/obj/structure/table,/obj/item/weapon/storage/fancy/cigarettes/syndicate,/obj/item/weapon/reagent_containers/food/drinks/cans/adminbooze,/obj/item/weapon/reagent_containers/food/drinks/cans/badminbrew,/obj/item/weapon/reagent_containers/food/drinks/cans/madminmalt,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GL" = (/obj/machinery/door/airlock/hatch{desc = "Danger: May contain robustness"; name = "Dojo"; req_access_txt = "0"},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GM" = (/obj/machinery/door/airlock/glass{name = "Shuttle Bay"; req_access_txt = "0"},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"GN" = (/obj/structure/showcase,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GO" = (/obj/item/weapon/storage/toolbox/syndicate{desc = "A powerful relic many men worked long and hard to keep safe and away from the forces of evil."; force = 1e+008; name = "toolbox of robustness"},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/table/woodentable,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GP" = (/turf/unsimulated/floor{icon_state = "gcircuit"},/area/admin)
|
||||
"GQ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/grenade/clusterbuster/smoke,/obj/structure/table/woodentable,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GR" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/table/woodentable,/obj/item/weapon/sleeping_carp_scroll,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GS" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/table/woodentable,/obj/item/weapon/twohanded/bostaff,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GT" = (/obj/structure/ninjatele{pixel_x = -28},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GU" = (/obj/structure/ninjatele{pixel_x = 28},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GV" = (/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/turf/unsimulated/wall{dir = 1; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"GW" = (/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/turf/unsimulated/wall{dir = 8; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"GX" = (/obj/structure/stool/bed,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GY" = (/obj/effect/decal/cleanable/blood,/obj/structure/toilet{dir = 8},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"GZ" = (/obj/effect/decal/cleanable/fungus,/turf/unsimulated/wall{tag = "icon-wall3 (EAST)"; icon = 'icons/turf/shuttle.dmi'; icon_state = "wall3"; dir = 4},/area/admin)
|
||||
"Ha" = (/turf/unsimulated/floor{icon_state = "engine"},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{dir = 1; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"Hb" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hc" = (/obj/machinery/door/window{dir = 1; name = "Suit Storage"; req_access_txt = "0"},/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hd" = (/turf/unsimulated/floor{icon_state = "engine"},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{dir = 8; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"He" = (/obj/structure/window/reinforced,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Hf" = (/obj/machinery/door/window/southleft{name = "Cell B"; req_access_txt = "101"},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Hg" = (/obj/structure/rack,/obj/item/clothing/suit/space/space_ninja,/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hh" = (/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hi" = (/obj/structure/rack,/obj/item/clothing/head/helmet/space/space_ninja,/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hj" = (/turf/unsimulated/wall,/area/tdome)
|
||||
"Hk" = (/turf/unsimulated/wall{desc = "The door appears to be locked tightly."; icon = 'icons/obj/doors/Doorhatchele.dmi'; icon_state = "door_closed"; name = "Locked Door"},/area/tdome)
|
||||
"Hl" = (/obj/machinery/iv_drip,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Hm" = (/obj/structure/stool/bed/chair,/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Hn" = (/obj/machinery/vending/medical,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Ho" = (/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/turf/unsimulated/wall{dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"Hp" = (/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/turf/unsimulated/wall{dir = 2; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin)
|
||||
"Hq" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/handcuffs,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Hr" = (/obj/structure/table/reinforced,/obj/item/clothing/suit/straight_jacket,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Hs" = (/obj/structure/table/reinforced,/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/muzzle,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Ht" = (/turf/unsimulated/floor{icon_state = "engine"},/turf/unsimulated/wall{dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5"; name = "window"; opacity = 0; tag = "icon-window5 (EAST)"},/area/admin)
|
||||
"Hu" = (/obj/structure/rack,/obj/item/clothing/gloves/space_ninja,/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hv" = (/obj/structure/rack,/obj/item/weapon/katana/energy,/obj/item/clothing/mask/gas/voice/space_ninja,/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hw" = (/obj/structure/rack,/obj/item/clothing/shoes/space_ninja,/turf/unsimulated/floor{icon_state = "engine"},/area/admin)
|
||||
"Hx" = (/obj/structure/closet/secure_closet/bar{req_access = null; req_access_txt = "112"},/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"Hy" = (/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"Hz" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"HA" = (/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/turf/unsimulated/wall{dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5"; name = "window"; opacity = 0; tag = "icon-window5 (EAST)"},/area/admin)
|
||||
"HB" = (/obj/machinery/door/airlock/hatch{desc = "Uh oh. You'd better hope you aren't going in here!"; name = "Prisoner Treatment"},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HC" = (/obj/machinery/door/airlock/hatch{desc = "Uh oh. You'd better hope you aren't going in here!"; name = "Detainment"},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HD" = (/turf/unsimulated/floor{icon_state = "engine"},/turf/unsimulated/wall{dir = 2; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5"; name = "window"; opacity = 0; tag = "icon-window5"},/area/admin)
|
||||
"HE" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HF" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/lighter/zippo,/obj/item/weapon/storage/fancy/cigarettes,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HG" = (/obj/structure/table{icon_state = "tabledir"; dir = 2},/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HH" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HI" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the Thunderdome."; name = "Thunderdome Telescreen"; network = list("Thunderdome"); pixel_y = 30},/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HJ" = (/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HK" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HL" = (/obj/structure/table/reinforced,/obj/item/weapon/melee/classic_baton/telescopic,/obj/item/weapon/paper/Court,/obj/item/weapon/pen,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HM" = (/obj/structure/table/reinforced,/obj/item/weapon/scalpel,/obj/item/weapon/storage/box/syndie_kit/mindslave,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HN" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/mousetraps,/obj/item/weapon/storage/box/trackimp,/obj/item/weapon/storage/box/syndie_kit/imp_explosive,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HO" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/flashbangs,/obj/item/weapon/storage/box/flashes,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HP" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/grenades,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HQ" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/teargas,/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HR" = (/obj/structure/closet/secure_closet/freezer/meat{req_access_txt = "112"},/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"HS" = (/obj/structure/closet/secure_closet/freezer/fridge{req_access_txt = "112"},/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"HT" = (/obj/structure/stool/bed/chair,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HU" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"HV" = (/obj/structure/window/reinforced{dir = 1; layer = 2.9},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HW" = (/obj/machinery/door/window{dir = 1; name = "Cell A"; req_access_txt = "101"},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"HX" = (/obj/structure/table{icon_state = "tabledir"; dir = 9},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"HY" = (/obj/structure/table,/obj/machinery/kitchen_machine/microwave/upgraded,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"HZ" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"Ia" = (/obj/item/device/camera,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"Ib" = (/obj/structure/toilet{dir = 8},/turf/unsimulated/floor{tag = "icon-dark"; icon_state = "dark"},/area/admin)
|
||||
"Ic" = (/obj/structure/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/legcuffs/beartrap,/obj/item/weapon/sleeping_carp_scroll,/obj/item/weapon/twohanded/bostaff,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"Id" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (WEST)"; icon_state = "fakewindows"; dir = 8},/area/tdome)
|
||||
"Ie" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows2 (WEST)"; icon_state = "fakewindows2"; dir = 8},/area/tdome)
|
||||
"If" = (/turf/unsimulated/wall/fakeglass{tag = "icon-fakewindows (EAST)"; icon_state = "fakewindows"; dir = 4},/area/tdome)
|
||||
"Ig" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/legcuffs/beartrap,/obj/item/weapon/sleeping_carp_scroll,/obj/item/weapon/twohanded/bostaff,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"Ih" = (/obj/machinery/door/poddoor{id_tag = "thunderdomeaxe"; name = "Axe Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"Ii" = (/obj/structure/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/energy/sword/red,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"Ij" = (/obj/machinery/door/poddoor{id_tag = "thunderdomegen"; name = "General Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"Ik" = (/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2)
|
||||
"Il" = (/obj/machinery/door/poddoor{id_tag = "thunderdome"; name = "Thunderdome Blast Door"},/turf/unsimulated/floor{name = "plating"},/area/tdome/arena)
|
||||
"Im" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/tdome/arena)
|
||||
"In" = (/turf/simulated/floor{icon_state = "green"; dir = 4},/area/tdome/arena)
|
||||
"Io" = (/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1)
|
||||
"Ip" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/energy/sword/green,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"Iq" = (/obj/machinery/door/airlock/hatch{name = "Teleporter Access"; req_access_txt = "0"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id_tag = "ADMINLOCKDOWN"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Ir" = (/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2)
|
||||
"Is" = (/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1)
|
||||
"It" = (/obj/structure/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Iu" = (/obj/structure/rack,/obj/item/clothing/suit/space,/obj/item/clothing/suit/space,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space,/obj/item/clothing/head/helmet/space,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"Iv" = (/obj/machinery/camera{pixel_x = 11; pixel_y = -9; network = list("Thunderdome"); c_tag = "Thunderdome Red Team"},/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2)
|
||||
"Iw" = (/turf/simulated/floor/bluegrid,/area/tdome/arena)
|
||||
"Ix" = (/obj/machinery/flasher{id = "flash"; name = "Thunderdome Flash"},/turf/simulated/floor/bluegrid,/area/tdome/arena)
|
||||
"Iy" = (/obj/machinery/camera{pixel_x = 12; pixel_y = -10; network = list("Thunderdome"); c_tag = "Thunderdome Green Team"},/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1)
|
||||
"Iz" = (/obj/machinery/camera{pixel_x = 10; network = list("Thunderdome"); c_tag = "Thunderdome Arena"},/turf/simulated/floor/bluegrid,/area/tdome/arena)
|
||||
"IA" = (/obj/structure/table,/obj/random/powercell,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"IB" = (/obj/structure/table,/obj/random/tool,/obj/random/bomb_supply,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"IC" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"ID" = (/obj/structure/table,/obj/random/technology_scanner,/obj/random/tech_supply,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"IE" = (/obj/machinery/door/poddoor{id_tag = "thunderdomehea"; name = "Heavy Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"IF" = (/obj/structure/table,/obj/item/clothing/gloves/color/yellow,/obj/random/bomb_supply,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"IG" = (/obj/machinery/computer/teleporter,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"IH" = (/obj/machinery/teleport/station,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"II" = (/obj/machinery/teleport/hub/upgraded,/turf/unsimulated/floor{tag = "icon-delivery"; icon_state = "delivery"},/area/admin)
|
||||
"IJ" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin)
|
||||
"IK" = (/obj/structure/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/shield/energy,/obj/machinery/recharger/wallcharger{pixel_x = 3; pixel_y = -30},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
|
||||
"IL" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/shield/energy,/obj/machinery/recharger/wallcharger{pixel_x = 3; pixel_y = -30},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome/arena)
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"IM" = (/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
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"IN" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
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"IO" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/devilskiss,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
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"IP" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
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"IQ" = (/obj/structure/table,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "thunderdome"; name = "Main Blast Doors"; pixel_x = -3; pixel_y = 0; req_access_txt = "104"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
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"IR" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the Thunderdome."; name = "Thunderdome Telescreen"; network = list("Thunderdome"); pixel_y = -30},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
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"IS" = (/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeadmin)
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"IT" = (/obj/structure/table,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "thunderdomehea"; name = "Ranged Gear"; pixel_x = 0; pixel_y = 5; req_access_txt = "104"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeadmin)
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"IU" = (/obj/structure/table,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "thunderdomegen"; name = "General Equiptment"; pixel_x = 0; pixel_y = 5; req_access_txt = "104"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeadmin)
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"IV" = (/obj/structure/table,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "thunderdomeaxe"; name = "Specialist Supply"; pixel_x = 0; pixel_y = 5; req_access_txt = "104"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeadmin)
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|
||||
aNaNaNaNaNHiHiHiHiHjHiHiHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDtDAHkHlHmDAHnFuFuHoDAHpHqHrHoDwFZDKDKDAaNaNaNHsHtHuHvHsaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNHiHwHxHxHxHxHyHiHiHiHiHiHiHiHiHjHiHiHiHiHiHiHiHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNHzFuFuFuHAFuFuFuFuHBFuFuFuFuHBDKDKDKDAaNaNEMDwDwHCDwDwEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNHiHwHxHxHxHxHyHiHDHEHFHEHGHHHIHIHIHHHGHIHGHIHJHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDAHKHLHMDAGUFuFuGVDAHNHOHPGVDwEIDKDKDAaNaNaNEMaNaNaNEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNHiHQHxHxHxHxHRHiHIHSHSHSHSHSHIHIHIHSHSHSHSHSHTHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDwDwDwDwGYHUHVDADwDwDwDwEnaNDIDKDKDAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNHiHQHWHXHXHxHxHYHIHIHIHZHIHIHIHIHIHIHIHZHIHIHIHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMaNaNEMDAGWIaDAEnaNaNaNaNaNEfDKDKDAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNHiHiHiHiHiHiHiHiHIHSHSHSHSHSHIHIHIHSHSHSHSHSHIHiHiHiHiHiHiHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDwDwEnaNDtDxDyDyDzFZDKDKDAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNHiIbIbIbIbIbHiIcIdIdIdIdIdIdIdIdIdIdIdIdIdIeHiIfIfIfIfIfHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDIDKDKDKDKDKDKDKDAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHiHiHiIgIgIgIgIgjajbjcjcjcjcjcjcjcjcjcjcjcjcjcjbjaIgIgIgIgIgHiHiHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEfDKDKDKDKDKDKFjDAEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHiIhIiIjIjIjIjIjIkIljcjcjcjcjcjcjcjcjcjcjcjcjcImIkInInInInInIiIoHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDwDwDMIpDMDwDwEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHiIhIiIjIqIjIqIjIkIljcjcjcjcjcjcjcjcjcjcjcjcjcImIkInIrInIrInIiIoHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDAIsDKDKDKItDAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHiIhIiIjIjIuIjIjIkIljcjcjcjcjcIvIwIvjcjcjcjcjcImIkInInIxInInIiIoHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDIDKDKDKDKDKDIaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHiIhIiIjIqIjIqIjIkIljcjcjcjcjcIvIyIvjcjcjcjcjcImIkInIrInIrInIiIoHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDNIzDKDKDKIADNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHiIhIiIjIjIjIjIjIkIljcjcjcjcjcjcjcjcjcjcjcjcjcImIkInInInInInIiIoHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEfIBDKDKDKICEfaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHiHiHiIDIDIDIDIDjajbjcjcjcjcjcjcjcjcjcjcjcjcjcjbjaIDIDIDIDIDHiHiHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFYFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDwIEIFIGIHIIDwEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNHiIJIJIJIJIJHiIcIdIdIdIdIdIdIdIdIdIdIdIdIdIeHiIKIKIKIKIKHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKFKaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDwDxDyDzDwEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNHiHiHiHiHiHiHiILIMIMIMIMIMINIOIPIMIMIMIMIMILHiHiHiHiHiHiHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMaNaNaNEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNHiILILILIQILIRIRIRIRIRILIQILILILHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNHiHiHjHiHiHiHiISITIUHiHiHiHiHjHiHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNHiHiHiHiHiaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEnaNEMDAENEOEPDKDKEQERESETEuDADKDKDAaNaNDtDAEUEwEVEWEwEXDAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEYDKDKDKDKDKDKDKDKDKDKEYDKDKDADwEZDwDwDwFaDwDwFaDwDAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDAFbFcFdDKDKDKFeFeFeDKEHDKDKDAFfEwEwFgDADKDAFhFiFjDAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEYDKDKDKDKDKFkDwDwDwDwDADKDKDAEwEwFlFmDADKDAFnFoFpDIaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDAFqFrFsDKFtDAFuFvFwFxDADKDKDAFyEwEwFzDADKDAFAFBFCDNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEYDKDKDKDKFDDAFEFvFvFvFFDKDKDAFGEwEwFHDADKDKDKDKDKEfaNaNaNaNDtDwFIFJFKDwDuaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDAFMFNFODKFPDAFQFvFRFSDADKDKDAFTFUEwEwFVDKDKDKDKDKDAaNaNaNDtDwFWFXFXFXFYDwDuaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDtDwDwDwDwDwDwDwDwDwDwDwGaDKDKGbDwDwDwDwDwDwDwDwGcDwDADuaNDtDwFWFXFXFXFXFXFYDADuaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDtDAGdGeGfGgGhGiGjGbDAGaDKDKDKDKDKDKGbDwDwDwDwDwGaDKGbDwDwGkDwFWFXFXFXGlFXFXFXFYDAaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDIGmDKDKGnDKDKDKDKDKGoDKDKGpGpGpGpDKDKDKDKDKDKDKDKDKDKGqFXFXFXFXFXFXGrGsGtFXFXFXGuaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDNGvGwDKDKDKDKDKDKDKGoDKDKGpGpGpGpDKDKDKDKDKDKDKDKDKDKGqFXFXFXFXFXGxGyGrGrGxFXFXGzaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEfGADKDKGBDKDKDKDKDKGoDKDKGpGpGpGpDKDKDKDKDKDKDKDKDKFkDwDwGkDwGCFXFXGxGxGxFXFXGDDAaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDAGEGFGGGHGIGJGKFkDAEIDKDKDKDKDKDKFkDwDwEIDKFkDwDwDwDAEnaNEMDwGCFXFXFXFXFXGDDAEnaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDwDwDwDwDwDwDwDwDwDwDwEIDKDKFkDwDwDwDwDwGLDwDwDwDADAaNaNaNEMDwGCFXFXFXGDDwEnaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMaNaNaNaNaNaNaNaNaNDvDAGMGMDAaNDAFvGNFvFvFvGNFvDADAaNaNaNaNEMDwFIFJFKDwEnaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDtDwDwDwDwGaDKDKDAaNDAGOFvFvGPFvFvGQDADAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDIDKDKDKDKDKDKDKDAaNDAGRGPFvFvFvGPGSDADAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEfDKDKDKDKDKDKDKDAaNDAGTFvFvGPFvFvGUDADAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDtDwDwDuaNEMDxDyDyDzEIDKDKDAaNDAGVFvFvFvFvFvGWDAEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDtaNaNDtDAGXGYGZDuaNaNaNaNaNDIDKDKDAaNEMDwHaHbHcHbHdDwEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDtDwDwDwDwDAHeHfDADwDwDwDwDuaNEfDKDKDAaNaNEMDwHgHhHiDwEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNHjHjHjHjHkHjHjHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDtDAHlHmHnDAHoFvFvHpDAHqHrHsHpDwGaDKDKDAaNaNaNHtHuHvHwHtaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNHjHxHyHyHyHyHzHjHjHjHjHjHjHjHjHkHjHjHjHjHjHjHjHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNHAFvFvFvHBFvFvFvFvHCFvFvFvFvHCDKDKDKDAaNaNEMDwDwHDDwDwEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNHjHxHyHyHyHyHzHjHEHFHGHFHHHIHJHJHJHIHHHJHHHJHKHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDAHLHMHNDAGVFvFvGWDAHOHPHQGWDwEIDKDKDAaNaNaNEMaNaNaNEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNHjHRHyHyHyHyHSHjHJHTHTHTHTHTHJHJHJHTHTHTHTHTHUHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDwDwDwDwGZHVHWDADwDwDwDwEnaNDIDKDKDAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNHjHRHXHYHYHyHyHZHJHJHJIaHJHJHJHJHJHJHJIaHJHJHJHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMaNaNEMDAGXIbDAEnaNaNaNaNaNEfDKDKDAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNHjHjHjHjHjHjHjHjHJHTHTHTHTHTHJHJHJHTHTHTHTHTHJHjHjHjHjHjHjHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDwDwEnaNDtDxDyDyDzGaDKDKDAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNHjIcIcIcIcIcHjIdIeIeIeIeIeIeIeIeIeIeIeIeIeIfHjIgIgIgIgIgHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDIDKDKDKDKDKDKDKDAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHjHjHjIhIhIhIhIhjajbjcjcjcjcjcjcjcjcjcjcjcjcjcjbjaIhIhIhIhIhHjHjHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEfDKDKDKDKDKDKFkDAEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHjIiIjIkIkIkIkIkIlImjcjcjcjcjcjcjcjcjcjcjcjcjcInIlIoIoIoIoIoIjIpHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDwDwDMIqDMDwDwEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHjIiIjIkIrIkIrIkIlImjcjcjcjcjcjcjcjcjcjcjcjcjcInIlIoIsIoIsIoIjIpHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDAItDKDKDKIuDAaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHjIiIjIkIkIvIkIkIlImjcjcjcjcjcIwIxIwjcjcjcjcjcInIlIoIoIyIoIoIjIpHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDIDKDKDKDKDKDIaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHjIiIjIkIrIkIrIkIlImjcjcjcjcjcIwIzIwjcjcjcjcjcInIlIoIsIoIsIoIjIpHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNDNIADKDKDKIBDNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHjIiIjIkIkIkIkIkIlImjcjcjcjcjcjcjcjcjcjcjcjcjcInIlIoIoIoIoIoIjIpHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEfICDKDKDKIDEfaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNHjHjHjIEIEIEIEIEjajbjcjcjcjcjcjcjcjcjcjcjcjcjcjbjaIEIEIEIEIEHjHjHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFZFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDwIFIGIHIIIJDwEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNHjIKIKIKIKIKHjIdIeIeIeIeIeIeIeIeIeIeIeIeIeIfHjILILILILILHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLFLaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMDwDxDyDzDwEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNHjHjHjHjHjHjHjIMINININININIOIPIQINININININIMHjHjHjHjHjHjHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNEMaNaNaNEnaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNHjIMIMIMIRIMISISISISISIMIRIMIMIMHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNHjHjHkHjHjHjHjITIUIVHjHjHjHjHkHjHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNHjHjHjHjHjaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
aNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaN
|
||||
"}
|
||||
|
||||
|
||||
@@ -1160,7 +1160,7 @@
|
||||
"wp" = (/obj/machinery/camera{c_tag = "Mining Outpost West Outpost Mech Recharge Station"; dir = 1; network = list("Mining Outpost")},/turf/simulated/floor/mech_bay_recharge_floor{icon_state = "recharge_floor_asteroid"},/area/mine/west_outpost)
|
||||
"wq" = (/obj/machinery/computer/mech_bay_power_console,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/west_outpost)
|
||||
"wr" = (/obj/structure/disposalpipe/segment,/obj/structure/sign/deathsposal,/turf/simulated/wall,/area/mine/living_quarters)
|
||||
"ws" = (/obj/structure/table/reinforced,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 8},/area/mine/explored)
|
||||
"ws" = (/obj/structure/table/reinforced,/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 8},/area/mine/explored)
|
||||
"wt" = (/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"},/area/mine/explored)
|
||||
"wu" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 4},/area/mine/explored)
|
||||
"wv" = (/turf/simulated/wall,/area/mine/west_outpost)
|
||||
@@ -1235,8 +1235,8 @@
|
||||
"xM" = (/obj/machinery/camera{c_tag = "Mining Outpost Storage Room"; dir = 1; network = list("Mining Outpost")},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"xN" = (/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"xO" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"xP" = (/turf/simulated/wall,/area/mine/production)
|
||||
"xQ" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/firedoor{dir = 2},/turf/simulated/floor/plating,/area/mine/production)
|
||||
"xP" = (/turf/simulated/wall,/area/mine/lobby)
|
||||
"xQ" = (/obj/effect/spawner/window/reinforced,/obj/machinery/door/firedoor{dir = 2},/turf/simulated/floor/plating,/area/mine/lobby)
|
||||
"xR" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/machinery/camera{c_tag = "Mining Outpost EVA"; dir = 4; network = list("Mining Outpost")},/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/mine/eva)
|
||||
"xS" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor,/area/mine/eva)
|
||||
"xT" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor,/area/mine/eva)
|
||||
@@ -1252,9 +1252,9 @@
|
||||
"yd" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"ye" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/glass{name = "Crew Area"; req_access_txt = "48"},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"yf" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/firedoor{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/mining{name = "Mining Station Storage"; req_access_txt = "48"},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"yg" = (/obj/machinery/alarm{pixel_y = 24},/obj/machinery/portable_atmospherics/scrubber,/obj/machinery/camera{c_tag = "Mining Outpost Starboard Connector"; network = list("Mining Outpost")},/turf/simulated/floor,/area/mine/production)
|
||||
"yh" = (/turf/simulated/floor,/area/mine/production)
|
||||
"yi" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor,/area/mine/production)
|
||||
"yg" = (/obj/machinery/alarm{pixel_y = 24},/obj/machinery/portable_atmospherics/scrubber,/obj/machinery/camera{c_tag = "Mining Outpost Starboard Connector"; network = list("Mining Outpost")},/turf/simulated/floor,/area/mine/lobby)
|
||||
"yh" = (/turf/simulated/floor,/area/mine/lobby)
|
||||
"yi" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor,/area/mine/lobby)
|
||||
"yj" = (/obj/effect/spawner/window/reinforced,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor/plating,/area/mine/eva)
|
||||
"yk" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"},/obj/item/device/gps/mining{gpstag = "MINE2"},/obj/item/device/gps/mining{gpstag = "MINE1"},/obj/item/device/gps/mining,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -3},/turf/simulated/floor,/area/mine/eva)
|
||||
"yl" = (/turf/simulated/floor,/area/mine/eva)
|
||||
@@ -1285,188 +1285,236 @@
|
||||
"yK" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"yL" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"yM" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/mine/living_quarters)
|
||||
"yN" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/mine/living_quarters)
|
||||
"yO" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/mine/production)
|
||||
"yP" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/mine/production)
|
||||
"yQ" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/mine/production)
|
||||
"yR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/mine/production)
|
||||
"yS" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/door/firedoor{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/glass_mining{name = "Mining Station EVA"; req_access_txt = "54"},/turf/simulated/floor,/area/mine/eva)
|
||||
"yT" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/mine/eva)
|
||||
"yU" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "mining_east_airlock"; name = "interior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = null},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"},/turf/simulated/floor,/area/mine/eva)
|
||||
"yV" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_east_inner"; locked = 1; name = "Mining External Access"; req_access = null; req_access_txt = null},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor,/area/mine/eva)
|
||||
"yW" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden,/turf/simulated/floor,/area/mine/eva)
|
||||
"yX" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/mine/eva)
|
||||
"yY" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_east_outer"; locked = 1; name = "Mining External Access"; req_access = null; req_access_txt = null},/turf/simulated/floor/plating,/area/mine/eva)
|
||||
"yZ" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "mining_east_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = null},/turf/simulated/floor/airless{tag = "icon-asteroidwarning (EAST)"; icon_state = "asteroidwarning"; dir = 4},/area/mine/explored)
|
||||
"za" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/wall,/area/mine/west_outpost)
|
||||
"zb" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall,/area/mine/west_outpost)
|
||||
"zc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/door/firedoor{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/maintenance{name = "Mining Station Maintenance"; req_access_txt = "54"},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"zd" = (/obj/machinery/conveyor{backwards = 2; dir = 2; forwards = 1; id = "mining_west"},/obj/structure/plasticflaps/mining,/turf/simulated/floor,/area/mine/west_outpost)
|
||||
"ze" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zf" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zh" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zi" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/mine/living_quarters)
|
||||
"zm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/door/firedoor{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/glass_mining{name = "Mining Station Bridge"; req_access_txt = "48"},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zn" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zo" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/mine/production)
|
||||
"zp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/door/firedoor{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/glass_mining{name = "Mining Station Bridge"; req_access_txt = "48"},/turf/simulated/floor,/area/mine/production)
|
||||
"zq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/mine/production)
|
||||
"zr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/mine/production)
|
||||
"zs" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/mine/production)
|
||||
"zt" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/mine/production)
|
||||
"zu" = (/obj/effect/spawner/window/reinforced,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/mine/eva)
|
||||
"zv" = (/obj/machinery/power/apc{dir = 2; name = "Mining EVA APC"; pixel_x = 1; pixel_y = -23},/obj/structure/cable,/obj/machinery/vending/eva,/turf/simulated/floor,/area/mine/eva)
|
||||
"zw" = (/obj/machinery/mech_bay_recharge_port,/obj/machinery/light/small,/turf/simulated/floor/plating,/area/mine/eva)
|
||||
"zx" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/mine/eva)
|
||||
"zy" = (/obj/machinery/computer/mech_bay_power_console,/turf/simulated/floor,/area/mine/eva)
|
||||
"zz" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "mining_east_pump"; tag_exterior_door = "mining_east_outer"; frequency = 1379; id_tag = "mining_east_airlock"; tag_interior_door = "mining_east_inner"; pixel_x = 0; pixel_y = -25; req_access_txt = null; tag_chamber_sensor = "mining_east_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "mining_east_pump"},/turf/simulated/floor,/area/mine/eva)
|
||||
"zA" = (/obj/machinery/camera{c_tag = "Mining Outpost Starboard External Airlock"; dir = 1; network = list("Mining Outpost")},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "mining_east_sensor"; pixel_x = 0; pixel_y = -25},/obj/structure/ore_box,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "mining_east_pump"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/mine/eva)
|
||||
"zB" = (/obj/machinery/meter,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"zC" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"zD" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"zE" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/item/weapon/storage/box/lights/bulbs,/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/machinery/light_switch{pixel_x = 6; pixel_y = 23},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"zF" = (/turf/simulated/floor/airless{tag = "icon-asteroidwarning (NORTH)"; icon_state = "asteroidwarning"; dir = 1},/area/mine/explored)
|
||||
"zG" = (/obj/machinery/conveyor_switch{id = "mining_west"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless{tag = "icon-asteroidwarning (NORTH)"; icon_state = "asteroidwarning"; dir = 1},/area/mine/explored)
|
||||
"zH" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
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|
||||
"zJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
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|
||||
"zM" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/obj/machinery/light,/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zN" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "mining_west_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = null},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
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|
||||
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|
||||
"zQ" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/space,/area/mine/living_quarters)
|
||||
"zR" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/space,/area/mine/production)
|
||||
"zS" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/obj/machinery/light{dir = 4},/turf/space,/area/mine/production)
|
||||
"zT" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/obj/machinery/door/firedoor{dir = 2},/turf/simulated/floor/plating,/area/mine/production)
|
||||
"zU" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/mine/production)
|
||||
"zV" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor,/area/mine/production)
|
||||
"zW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor,/area/mine/production)
|
||||
"zX" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4},/turf/simulated/floor,/area/mine/production)
|
||||
"zY" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/mine/production)
|
||||
"zZ" = (/obj/machinery/camera{c_tag = "Mining Outpost Production Line External"; dir = 4; network = list("Mining Outpost")},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/airless{tag = "icon-asteroidwarning"; icon_state = "asteroidwarning"; dir = 2},/area/mine/explored)
|
||||
"Aa" = (/turf/simulated/floor/airless{tag = "icon-asteroidwarning"; icon_state = "asteroidwarning"; dir = 2},/area/mine/explored)
|
||||
"Ab" = (/obj/machinery/conveyor_switch{id = "mining_external"},/turf/simulated/floor/airless{tag = "icon-asteroidwarning"; icon_state = "asteroidwarning"; dir = 2},/area/mine/production)
|
||||
"Ac" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 1; initialize_directions = 0; level = 1},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"Ad" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"Ae" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"Af" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable,/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"Ag" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/firedoor{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Infirmary"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"Ah" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall,/area/mine/living_quarters)
|
||||
"Ai" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/door/firedoor{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/maintenance{name = "Mining Station Maintenance"; req_access_txt = "48"},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Aj" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/wall,/area/mine/living_quarters)
|
||||
"Ak" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_west_inner"; locked = 1; name = "Mining External Access"; req_access = null; req_access_txt = null},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"Al" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/mine/production)
|
||||
"Am" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/mine/production)
|
||||
"An" = (/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2 (EAST)"; icon_state = "pipe-j2"; dir = 4},/turf/simulated/wall,/area/mine/production)
|
||||
"Ao" = (/obj/structure/disposaloutlet{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"Ap" = (/obj/machinery/conveyor{dir = 4; id = "mining_internal"},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"Aq" = (/obj/machinery/conveyor{dir = 9; id = "mining_internal"},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"Ar" = (/obj/machinery/mineral/unloading_machine{icon_state = "unloader-corner"; input_dir = 4; output_dir = 2},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"As" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"At" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/obj/structure/plasticflaps/mining,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"Au" = (/obj/machinery/conveyor{dir = 4; id = "mining_external"},/turf/simulated/floor/plating/airless{icon_state = "asteroidplating"; tag = ""},/area/mine/production)
|
||||
"Av" = (/obj/machinery/light/small{dir = 8},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"Aw" = (/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"Ax" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"Ay" = (/obj/machinery/light_switch{pixel_x = 23; pixel_y = 0},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"Az" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/light/small{dir = 1},/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AB" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AC" = (/obj/machinery/light_switch{pixel_y = 23},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AD" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AE" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "mining_west_pump"},/obj/structure/closet/emcloset,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/living_quarters)
|
||||
"AF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/living_quarters)
|
||||
"AG" = (/obj/machinery/light/small{dir = 4},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "mining_west_sensor"; pixel_x = 25; pixel_y = -5},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "mining_west_pump"; tag_exterior_door = "mining_west_outer"; frequency = 1379; id_tag = "mining_west_airlock"; tag_interior_door = "mining_west_inner"; pixel_x = 25; pixel_y = 5; req_access_txt = null; tag_chamber_sensor = "mining_west_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "mining_west_pump"},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"AH" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/mine/production)
|
||||
"AI" = (/obj/machinery/conveyor{dir = 2; id = "mining_internal"},/obj/structure/plasticflaps/mining,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"AJ" = (/obj/machinery/sleeper{dir = 8},/turf/simulated/floor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/mine/living_quarters)
|
||||
"AK" = (/obj/machinery/sleep_console{dir = 8},/turf/simulated/floor{tag = "icon-warnwhite (NORTHEAST)"; icon_state = "warnwhite"; dir = 5},/area/mine/living_quarters)
|
||||
"AL" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/camera{c_tag = "Mining Outpost Sleeper Room"; dir = 1; network = list("Mining Outpost")},/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"AM" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/brute,/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"AN" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AO" = (/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AP" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AQ" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AR" = (/obj/machinery/camera{c_tag = "Mining Outpost Port Exterior Airlock"; dir = 4; network = list("Mining Outpost")},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "mining_west_pump"},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/living_quarters)
|
||||
"AS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor{icon_state = "warning"},/area/mine/living_quarters)
|
||||
"AT" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "warning"},/area/mine/living_quarters)
|
||||
"AU" = (/turf/space,/area/shuttle/mining/outpost)
|
||||
"AV" = (/obj/machinery/power/apc{dir = 8; name = "Mining Station Starboard Wing APC"; pixel_x = -27; pixel_y = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/mine/production)
|
||||
"AW" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/mine/production)
|
||||
"AX" = (/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/mine/production)
|
||||
"AY" = (/obj/machinery/mineral/unloading_machine,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"AZ" = (/obj/machinery/conveyor{dir = 4; id = "mining_internal"},/obj/structure/plasticflaps/mining,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"Ba" = (/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Bb" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Bc" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Bd" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Be" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_west_outer"; locked = 1; name = "Mining External Access"; req_access = null; req_access_txt = null},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Bf" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor,/area/mine/production)
|
||||
"Bg" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor,/area/mine/production)
|
||||
"Bh" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4},/obj/machinery/camera{c_tag = "Mining Outpost Shuttle Airlock"; dir = 8; network = list("Mining Outpost")},/obj/machinery/conveyor_switch/oneway{id = "mining_internal"; name = "mining conveyor"},/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/mine/production)
|
||||
"Bi" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/mine/production)
|
||||
"Bj" = (/obj/machinery/conveyor{dir = 2; id = "mining_internal"},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"Bk" = (/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/explored)
|
||||
"Bl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "mining_west_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = null},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/explored)
|
||||
"Bm" = (/turf/simulated/floor/airless{tag = "icon-asteroidwarning (EAST)"; icon_state = "asteroidwarning"; dir = 4},/area/mine/explored)
|
||||
"Bn" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
|
||||
"Bo" = (/obj/effect/spawner/window/reinforced,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/obj/machinery/door/firedoor{dir = 2},/turf/simulated/floor/plating,/area/mine/production)
|
||||
"Bp" = (/obj/effect/spawner/window/reinforced,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor{dir = 2},/turf/simulated/floor/plating,/area/mine/production)
|
||||
"Bq" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/mine/production)
|
||||
"Br" = (/obj/item/device/radio/beacon,/turf/simulated/floor,/area/mine/production)
|
||||
"Bs" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/mine/production)
|
||||
"Bt" = (/obj/structure/closet/crate,/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor,/area/mine/production)
|
||||
"Bu" = (/obj/structure/closet/crate,/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/mine/production)
|
||||
"Bv" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/alarm{pixel_y = 24},/turf/simulated/floor,/area/mine/production)
|
||||
"Bw" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/mine/production)
|
||||
"Bx" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light/small{dir = 1},/obj/item/weapon/rcs,/turf/simulated/floor,/area/mine/production)
|
||||
"By" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/mine/production)
|
||||
"Bz" = (/obj/machinery/power/apc{dir = 1; name = "Mining Station External APC"; pixel_x = 1; pixel_y = 25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/airless{tag = "icon-asteroidwarning"; icon_state = "asteroidwarning"; dir = 2},/area/mine/explored)
|
||||
"BA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/airless{tag = "icon-asteroidwarning"; icon_state = "asteroidwarning"; dir = 2},/area/mine/explored)
|
||||
"BB" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/airless{tag = "icon-asteroidwarning"; icon_state = "asteroidwarning"; dir = 2},/area/mine/explored)
|
||||
"BC" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_outpost_outer"; locked = 1; name = "Mining Dock Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/mine/production)
|
||||
"BD" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "mining_outpost_airlock"; pixel_x = 0; pixel_y = 30; req_access_txt = "0"; req_one_access_txt = "13;48"; tag_airpump = "mining_outpost_pump"; tag_chamber_sensor = "mining_outpost_sensor"; tag_exterior_door = "mining_outpost_outer"; tag_interior_door = "mining_outpost_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "mining_outpost_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "mining_outpost_pump"},/turf/simulated/floor,/area/mine/production)
|
||||
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|
||||
"BF" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "mining_outpost_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13;48"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; initialize_directions = 10},/turf/simulated/floor,/area/mine/production)
|
||||
"BG" = (/obj/machinery/door/window/westright{name = "Production Area"; req_access_txt = "48"},/turf/simulated/floor,/area/mine/production)
|
||||
"BH" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/mine/production)
|
||||
"BI" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/camera{c_tag = "Mining Outpost Production Room"; dir = 8; network = list("Mining Outpost")},/turf/simulated/floor,/area/mine/production)
|
||||
"BJ" = (/turf/simulated/floor{icon_state = "loadingarea"; tag = "loading"},/area/mine/production)
|
||||
"BK" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/mine/production)
|
||||
"BL" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8},/obj/machinery/telepad_cargo,/turf/simulated/floor,/area/mine/production)
|
||||
"BM" = (/obj/machinery/door/window/westleft{name = "Production Area"; req_access_txt = "48"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor{dir = 1; icon_state = "loadingarea"; tag = "loading"},/area/mine/production)
|
||||
"BN" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"},/turf/simulated/floor,/area/mine/production)
|
||||
"BO" = (/obj/machinery/mineral/processing_unit_console,/turf/simulated/wall/r_wall,/area/mine/production)
|
||||
"BP" = (/obj/machinery/mineral/processing_unit,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"BQ" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "mining_outpost_airlock"; name = "exterior access button"; pixel_x = -8; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13;48"},/turf/space,/area/space)
|
||||
"BR" = (/obj/machinery/computer/shuttle_control/mining{req_access_txt = "48"},/turf/simulated/floor,/area/mine/production)
|
||||
"BS" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/mineral/mint{input_dir = 4; output_dir = 1},/turf/simulated/floor,/area/mine/production)
|
||||
"BT" = (/turf/simulated/floor{dir = 8; icon_state = "loadingarea"; tag = "loading"},/area/mine/production)
|
||||
"BU" = (/turf/simulated/wall/r_wall,/area/mine/production)
|
||||
"BV" = (/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor,/area/mine/production)
|
||||
"BW" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"},/turf/simulated/floor,/area/mine/production)
|
||||
"BX" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor,/area/mine/production)
|
||||
"BY" = (/obj/machinery/mineral/stacking_unit_console,/turf/simulated/wall/r_wall,/area/mine/production)
|
||||
"BZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/plating,/area/mine/explored)
|
||||
"Ca" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/mine/explored)
|
||||
"Cb" = (/obj/structure/lattice,/obj/structure/disposalpipe/segment{dir = 4},/turf/space,/area/space)
|
||||
"Cc" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/mine/production)
|
||||
"Cd" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/mine/production)
|
||||
"Ce" = (/obj/machinery/conveyor{dir = 8; id = "mining_internal"},/obj/structure/plasticflaps,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"Cf" = (/obj/machinery/conveyor{dir = 8; id = "mining_internal"},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"Cg" = (/obj/machinery/mineral/stacking_machine,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"Ch" = (/obj/machinery/conveyor{tag = "icon-conveyor0 (SOUTHWEST)"; icon_state = "conveyor0"; dir = 10; id = "mining_internal"},/turf/simulated/floor{dir = 8; icon_state = "loadingarea"; tag = "loading"},/area/mine/production)
|
||||
"Ci" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/mine/production)
|
||||
"Cj" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/mine/production)
|
||||
"Ck" = (/obj/machinery/mineral/equipment_vendor,/turf/simulated/floor,/area/mine/production)
|
||||
"Cl" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/mine/production)
|
||||
"Cm" = (/turf/space,/area/vox_station/mining)
|
||||
"yN" = (/obj/structure/window/reinforced,/obj/structure/lattice,/obj/machinery/light{dir = 8},/turf/space,/area/mine/living_quarters)
|
||||
"yO" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/mine/living_quarters)
|
||||
"yP" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/mine/lobby)
|
||||
"yQ" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/mine/lobby)
|
||||
"yR" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/mine/lobby)
|
||||
"yS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/mine/lobby)
|
||||
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|
||||
"yU" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/mine/eva)
|
||||
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|
||||
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|
||||
"yX" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden,/turf/simulated/floor,/area/mine/eva)
|
||||
"yY" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/mine/eva)
|
||||
"yZ" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_east_outer"; locked = 1; name = "Mining External Access"; req_access = null; req_access_txt = null},/turf/simulated/floor/plating,/area/mine/eva)
|
||||
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|
||||
"zb" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/wall,/area/mine/west_outpost)
|
||||
"zc" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall,/area/mine/west_outpost)
|
||||
"zd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/door/firedoor{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/maintenance{name = "Mining Station Maintenance"; req_access_txt = "54"},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"ze" = (/obj/machinery/conveyor{backwards = 2; dir = 2; forwards = 1; id = "mining_west"},/obj/structure/plasticflaps/mining,/turf/simulated/floor,/area/mine/west_outpost)
|
||||
"zf" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zg" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
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|
||||
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|
||||
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|
||||
"zk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/mine/living_quarters)
|
||||
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|
||||
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|
||||
"zn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/door/firedoor{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/glass_mining{name = "Mining Station Bridge"; req_access_txt = "48"},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zo" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
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|
||||
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|
||||
"zr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/mine/lobby)
|
||||
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|
||||
"zt" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/mine/lobby)
|
||||
"zu" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/mine/lobby)
|
||||
"zv" = (/obj/effect/spawner/window/reinforced,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/mine/eva)
|
||||
"zw" = (/obj/machinery/power/apc{dir = 2; name = "Mining EVA APC"; pixel_x = 1; pixel_y = -23},/obj/structure/cable,/obj/machinery/vending/eva,/turf/simulated/floor,/area/mine/eva)
|
||||
"zx" = (/obj/machinery/mineral/equipment_vendor,/turf/simulated/floor,/area/mine/eva)
|
||||
"zy" = (/obj/machinery/light/small,/turf/simulated/floor,/area/mine/eva)
|
||||
"zz" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{icon_state = "bot"},/area/mine/eva)
|
||||
"zA" = (/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "mining_east_pump"; tag_exterior_door = "mining_east_outer"; frequency = 1379; id_tag = "mining_east_airlock"; tag_interior_door = "mining_east_inner"; pixel_x = 0; pixel_y = -25; req_access_txt = null; tag_chamber_sensor = "mining_east_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "mining_east_pump"},/turf/simulated/floor,/area/mine/eva)
|
||||
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|
||||
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|
||||
"zD" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"zE" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"zF" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/item/weapon/storage/box/lights/bulbs,/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/machinery/light_switch{pixel_x = 6; pixel_y = 23},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"zG" = (/turf/simulated/floor/airless{tag = "icon-asteroidwarning (NORTH)"; icon_state = "asteroidwarning"; dir = 1},/area/mine/explored)
|
||||
"zH" = (/obj/machinery/conveyor_switch{id = "mining_west"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless{tag = "icon-asteroidwarning (NORTH)"; icon_state = "asteroidwarning"; dir = 1},/area/mine/explored)
|
||||
"zI" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zJ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zK" = (/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zM" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zN" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/obj/machinery/light,/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zO" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "mining_west_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = null},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"zP" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/obj/machinery/camera{c_tag = "Mining Outpost Port Connector"; dir = 1; network = list("Mining Outpost")},/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/mine/living_quarters)
|
||||
"zQ" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/obj/machinery/door/firedoor{dir = 2},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"zR" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/space,/area/mine/living_quarters)
|
||||
"zS" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/space,/area/mine/lobby)
|
||||
"zT" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/obj/machinery/light{dir = 4},/turf/space,/area/mine/lobby)
|
||||
"zU" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/obj/machinery/door/firedoor{dir = 2},/turf/simulated/floor/plating,/area/mine/lobby)
|
||||
"zV" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/mine/lobby)
|
||||
"zW" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor,/area/mine/lobby)
|
||||
"zX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor,/area/mine/lobby)
|
||||
"zY" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4},/turf/simulated/floor,/area/mine/lobby)
|
||||
"zZ" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"Aa" = (/turf/simulated/wall,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"Ab" = (/obj/structure/extinguisher_cabinet,/turf/simulated/wall,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"Ac" = (/obj/machinery/camera{c_tag = "Mining Outpost Production Line External"; dir = 4; network = list("Mining Outpost")},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
|
||||
"Ad" = (/turf/simulated/floor/plating/airless/asteroid,/area/mine/production)
|
||||
"Ae" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 1; initialize_directions = 0; level = 1},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"Af" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"Ag" = (/obj/machinery/power/terminal{dir = 4},/obj/machinery/light/small,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"Ah" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable,/turf/simulated/floor/plating,/area/mine/west_outpost)
|
||||
"Ai" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/firedoor{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Infirmary"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"Aj" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall,/area/mine/living_quarters)
|
||||
"Ak" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/door/firedoor{dir = 4; name = "Firelock"},/obj/machinery/door/airlock/maintenance{name = "Mining Station Maintenance"; req_access_txt = "48"},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Al" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/wall,/area/mine/living_quarters)
|
||||
"Am" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_west_inner"; locked = 1; name = "Mining External Access"; req_access = null; req_access_txt = null},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"An" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/mine/lobby)
|
||||
"Ao" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor,/area/mine/lobby)
|
||||
"Ap" = (/obj/structure/disposalpipe/junction,/turf/simulated/wall,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"Aq" = (/obj/structure/table/reinforced,/obj/machinery/cell_charger,/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"Ar" = (/obj/structure/table/reinforced,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"As" = (/obj/structure/table/reinforced,/obj/item/weapon/wrench,/obj/item/weapon/screwdriver,/obj/item/weapon/crowbar,/obj/machinery/power/apc{dir = 1; name = "Mining Station Mech Bay APC"; pixel_x = 1; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"At" = (/obj/machinery/mech_bay_recharge_port,/turf/simulated/floor/plating,/area/mine/production)
|
||||
"Au" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"Av" = (/obj/machinery/computer/mech_bay_power_console,/turf/simulated/floor,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"Aw" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 1},/area/mine/production)
|
||||
"Ax" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 5},/area/mine/production)
|
||||
"Ay" = (/obj/machinery/light/small{dir = 8},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"Az" = (/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"AA" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"AB" = (/obj/machinery/light_switch{pixel_x = 23; pixel_y = 0},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"AC" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/light/small{dir = 1},/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AE" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AF" = (/obj/machinery/light_switch{pixel_y = 23},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AG" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AH" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "mining_west_pump"},/obj/structure/closet/emcloset,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/living_quarters)
|
||||
"AI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/living_quarters)
|
||||
"AJ" = (/obj/machinery/light/small{dir = 4},/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "mining_west_sensor"; pixel_x = 25; pixel_y = -5},/obj/machinery/embedded_controller/radio/airlock/airlock_controller{tag_airpump = "mining_west_pump"; tag_exterior_door = "mining_west_outer"; frequency = 1379; id_tag = "mining_west_airlock"; tag_interior_door = "mining_west_inner"; pixel_x = 25; pixel_y = 5; req_access_txt = null; tag_chamber_sensor = "mining_west_sensor"},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 8; frequency = 1379; id_tag = "mining_west_pump"},/turf/simulated/floor,/area/mine/living_quarters)
|
||||
"AK" = (/obj/machinery/status_display{dir = 4; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area/mine/lobby)
|
||||
"AL" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/mine/lobby)
|
||||
"AM" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/mine/lobby)
|
||||
"AN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_mining{name = "Mining Station Mech Bay"; req_access_txt = "54"},/turf/simulated/floor,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"AO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"AP" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"AQ" = (/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"AR" = (/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"AS" = (/obj/structure/plasticflaps/mining,/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"AT" = (/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/production)
|
||||
"AU" = (/obj/machinery/sleeper{dir = 8},/turf/simulated/floor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/mine/living_quarters)
|
||||
"AV" = (/obj/machinery/sleep_console{dir = 8},/turf/simulated/floor{tag = "icon-warnwhite (NORTHEAST)"; icon_state = "warnwhite"; dir = 5},/area/mine/living_quarters)
|
||||
"AW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/camera{c_tag = "Mining Outpost Sleeper Room"; dir = 1; network = list("Mining Outpost")},/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"AX" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/brute,/turf/simulated/floor{icon_state = "white"},/area/mine/living_quarters)
|
||||
"AY" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"AZ" = (/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Ba" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 8},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Bb" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Bc" = (/obj/machinery/camera{c_tag = "Mining Outpost Port Exterior Airlock"; dir = 4; network = list("Mining Outpost")},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "mining_west_pump"},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/living_quarters)
|
||||
"Bd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden,/turf/simulated/floor{icon_state = "warning"},/area/mine/living_quarters)
|
||||
"Be" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "warning"},/area/mine/living_quarters)
|
||||
"Bf" = (/turf/space,/area/shuttle/mining/outpost)
|
||||
"Bg" = (/obj/machinery/power/apc{dir = 8; name = "Mining Station Starboard Wing APC"; pixel_x = -27; pixel_y = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/mine/lobby)
|
||||
"Bh" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/mine/lobby)
|
||||
"Bi" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/mine/lobby)
|
||||
"Bj" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_mining{name = "Mining Station Mech Bay"; req_access_txt = "54"},/turf/simulated/floor,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"Bk" = (/turf/simulated/floor,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"Bl" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"Bm" = (/turf/simulated/floor,/area/mine/production)
|
||||
"Bn" = (/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Bo" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Bp" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Bq" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/atmospherics/pipe/manifold/visible,/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Br" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "mining_west_outer"; locked = 1; name = "Mining External Access"; req_access = null; req_access_txt = null},/turf/simulated/floor/plating,/area/mine/living_quarters)
|
||||
"Bs" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor,/area/mine/lobby)
|
||||
"Bt" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/mine/lobby)
|
||||
"Bu" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/mine/lobby)
|
||||
"Bv" = (/obj/machinery/mineral/equipment_vendor,/turf/simulated/floor,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"Bw" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/light,/turf/simulated/floor,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"Bx" = (/obj/structure/ore_box,/obj/machinery/camera{c_tag = "Mining Outpost Mech Bay"; dir = 1; network = list("Mining Outpost")},/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{icon_state = "bot"},/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"By" = (/obj/machinery/mech_bay_recharge_port,/obj/machinery/light/small,/turf/simulated/floor/plating,/area/mine/production{name = "Mining Station Mech Bay"})
|
||||
"Bz" = (/turf/simulated/floor/airless{icon_state = "asteroidwarning"; dir = 2},/area/mine/production)
|
||||
"BA" = (/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/explored)
|
||||
"BB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "mining_west_airlock"; name = "exterior access button"; pixel_x = 25; pixel_y = 25; req_access_txt = null},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/explored)
|
||||
"BC" = (/turf/simulated/floor/airless{tag = "icon-asteroidwarning (EAST)"; icon_state = "asteroidwarning"; dir = 4},/area/mine/explored)
|
||||
"BD" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating/airless/asteroid,/area/mine/explored)
|
||||
"BE" = (/obj/effect/spawner/window/reinforced,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/obj/machinery/door/firedoor{dir = 2},/turf/simulated/floor/plating,/area/mine/lobby)
|
||||
"BF" = (/obj/effect/spawner/window/reinforced,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/machinery/door/firedoor{dir = 2},/turf/simulated/floor/plating,/area/mine/lobby)
|
||||
"BG" = (/obj/machinery/computer/shuttle_control/mining{req_access_txt = "48"},/turf/simulated/floor,/area/mine/lobby)
|
||||
"BH" = (/obj/item/device/radio/beacon,/turf/simulated/floor,/area/mine/lobby)
|
||||
"BI" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/mine/lobby)
|
||||
"BJ" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/mine/lobby)
|
||||
"BK" = (/turf/simulated/wall,/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"BL" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall,/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"BM" = (/obj/machinery/power/apc{dir = 1; name = "Mining Station External APC"; pixel_x = 1; pixel_y = 25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/airless{tag = "icon-asteroidwarning"; icon_state = "asteroidwarning"; dir = 2},/area/mine/explored)
|
||||
"BN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/airless{tag = "icon-asteroidwarning"; icon_state = "asteroidwarning"; dir = 2},/area/mine/explored)
|
||||
"BO" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/airless{tag = "icon-asteroidwarning"; icon_state = "asteroidwarning"; dir = 2},/area/mine/explored)
|
||||
"BP" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_outpost_outer"; locked = 1; name = "Mining Dock Airlock"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/mine/lobby)
|
||||
"BQ" = (/obj/machinery/embedded_controller/radio/airlock/docking_port{frequency = 1380; id_tag = "mining_outpost_airlock"; pixel_x = 0; pixel_y = 30; req_access_txt = "0"; req_one_access_txt = "13;48"; tag_airpump = "mining_outpost_pump"; tag_chamber_sensor = "mining_outpost_sensor"; tag_exterior_door = "mining_outpost_outer"; tag_interior_door = "mining_outpost_inner"},/obj/machinery/airlock_sensor{frequency = 1380; id_tag = "mining_outpost_sensor"; pixel_x = 0; pixel_y = -25},/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "mining_outpost_pump"},/turf/simulated/floor,/area/mine/lobby)
|
||||
"BR" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "mining_outpost_inner"; locked = 1; name = "Mining Dock Airlock"; req_access = null; req_access_txt = "13"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor,/area/mine/production)
|
||||
"BS" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "mining_outpost_airlock"; name = "interior access button"; pixel_x = -30; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "13;48"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; initialize_directions = 10},/turf/simulated/floor,/area/mine/lobby)
|
||||
"BT" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Mining Shuttle Airlock"; dir = 8; network = list("Mining Outpost")},/turf/simulated/floor,/area/mine/lobby)
|
||||
"BU" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"BV" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"BW" = (/obj/machinery/light{dir = 1; on = 1},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"BX" = (/obj/machinery/hologram/holopad,/obj/machinery/firealarm{pixel_y = 25},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"BY" = (/obj/machinery/power/apc{dir = 1; name = "Mining Station Break Room APC"; pixel_x = 1; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"BZ" = (/obj/machinery/alarm{pixel_y = 25},/obj/structure/closet/crate/bin{name = "Garbage bin"},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Ca" = (/obj/structure/flora/kirbyplants,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Cb" = (/obj/machinery/door/firedoor,/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Cc" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/mine/lobby)
|
||||
"Cd" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/mine/lobby)
|
||||
"Ce" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/mine/lobby)
|
||||
"Cf" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Mining Break Room"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/mine/lobby)
|
||||
"Cg" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Ch" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Ci" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Cj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Ck" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Cl" = (/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Cm" = (/obj/structure/lattice,/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1380; master_tag = "mining_outpost_airlock"; name = "exterior access button"; pixel_x = -8; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13;48"},/turf/space,/area/space)
|
||||
"Cn" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/mine/lobby)
|
||||
"Co" = (/obj/machinery/door/firedoor,/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/plating,/area/mine/lobby)
|
||||
"Cp" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4; level = 1},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Cq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Cr" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Cs" = (/obj/machinery/camera{c_tag = "Mining Outpost Break Room"; dir = 8; network = list("Mining Outpost")},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Ct" = (/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor,/area/mine/lobby)
|
||||
"Cu" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Mining Break Room"},/turf/simulated/floor{icon_state = "bar"},/area/mine/lobby)
|
||||
"Cv" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Cw" = (/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Cx" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"Cy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/plating,/area/mine/explored)
|
||||
"Cz" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/mine/explored)
|
||||
"CA" = (/obj/structure/lattice,/obj/structure/disposalpipe/segment{dir = 4},/turf/space,/area/space)
|
||||
"CB" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/mine/lobby)
|
||||
"CC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/closet/emcloset,/turf/simulated/floor,/area/mine/lobby)
|
||||
"CD" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/mine/lobby)
|
||||
"CE" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/light/small,/turf/simulated/floor,/area/mine/lobby)
|
||||
"CF" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"CG" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"CH" = (/obj/machinery/light/small,/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"CI" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/mine/living_quarters{name = "Mining Station Break Room"})
|
||||
"CJ" = (/turf/simulated/wall,/area/mine/production)
|
||||
"CK" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/glass_mining{name = "Mining Station Loading Bay"; req_access_txt = "54"},/turf/simulated/floor,/area/mine/production)
|
||||
"CL" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/mine/production)
|
||||
"CM" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/mine/production)
|
||||
"CN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/mine/production)
|
||||
"CO" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/light_switch{pixel_y = 25},/turf/simulated/floor,/area/mine/production)
|
||||
"CP" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc{dir = 1; name = "Mining Station Loading Bay APC"; pixel_x = 1; pixel_y = 25},/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/mine/production)
|
||||
"CQ" = (/obj/machinery/mineral/mint{input_dir = 8; output_dir = 4},/turf/simulated/floor,/area/mine/production)
|
||||
"CR" = (/obj/machinery/alarm{pixel_y = 25; target_temperature = 283.15},/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/mine/production)
|
||||
"CS" = (/obj/machinery/camera{c_tag = "Mining Outpost Production Room"; dir = 4; network = list("Mining Outpost")},/obj/machinery/conveyor_switch/oneway{id = "mining_internal"; name = "mining conveyor"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/mine/production)
|
||||
"CT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/mine/production)
|
||||
"CU" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/mine/production)
|
||||
"CV" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/mine/production)
|
||||
"CW" = (/obj/machinery/light/small{dir = 4; pixel_y = 8},/turf/simulated/floor,/area/mine/production)
|
||||
"CX" = (/obj/structure/window/reinforced,/obj/structure/table/reinforced,/obj/item/weapon/rcs,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/mine/production)
|
||||
"CY" = (/obj/structure/window/reinforced,/obj/structure/closet/crate,/turf/simulated/floor,/area/mine/production)
|
||||
"CZ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"},/obj/structure/window/reinforced,/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/turf/simulated/floor,/area/mine/production)
|
||||
"Da" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/window/reinforced,/obj/structure/closet/crate,/turf/simulated/floor,/area/mine/production)
|
||||
"Db" = (/obj/structure/closet/walllocker/emerglocker/east,/turf/simulated/floor,/area/mine/production)
|
||||
"Dc" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/mine/production)
|
||||
"Dd" = (/obj/machinery/conveyor{dir = 4; id = "mining_internal"},/turf/simulated/floor/plating{dir = 1; icon_state = "warnplate"; nitrogen = 0.01; oxygen = 0.01},/area/mine/production)
|
||||
"De" = (/obj/machinery/conveyor{dir = 4; id = "mining_internal"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/mine/production)
|
||||
"Df" = (/obj/machinery/telepad_cargo,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/mine/production)
|
||||
"Dg" = (/turf/simulated/floor,/area/mine/unexplored)
|
||||
"Dh" = (/turf/simulated/floor{icon_state = "bar"},/area/mine/unexplored)
|
||||
"Di" = (/turf/space,/area/vox_station/mining)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
||||
@@ -1648,56 +1696,56 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacaaaaaaaaaa
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||||
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|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacaaaaaaaaCmCmCmCmaaCmCmCmCmCmCmCmCmCmaaCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacacaaaaaaaaaaCmCmCmCmaaCmCmCmCmCmCmCmCmCmaaCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkctbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacacaaaaaaaaaaCmCmCmCmaaCmCmCmCmCmCmCmCmCmaaCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacacaaaaaaaaaaaaCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacaaaaaaaaaaaaaaaaaaCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacacacacacacacacacacacacacacbkbkbkbkbkbkacacacacacacacacaaaaaaaaaaaaaaaaaaCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacacacacacacacacacacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacacacacacacacacacaaaaaaaaacacacacacacacacacacacacacacaaacacacaaaaaaaaaaaaaaaaaaaaaaCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaacacacaaaaaaaaacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaCmCmCmCmaaaaCmCmCmCmCmCmCmaaaaCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaCmCmCmCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaCmCmCmCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaCmCmCmCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaCmCmCmCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaCmCmCmCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaCmCmCmCmCmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacacacaaaaaaaaaaaaaaaaaaaaaaDiaaaaaaDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkctbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacaaaaaaaaaaaaaaaaaaaaaaDiDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacaaaaaaaaDiaaaaDiaaaaDiDiDiDiDiDiDiaaaaDiaaaaDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacaaaaaaaaDiDiDiDiaaDiDiDiDiDiDiDiDiDiaaDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacacaaaaaaaaaaDiDiDiDiaaDiDiDiDiDiDiDiDiDiaaDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkctbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacacaaaaaaaaaaDiDiDiDiaaDiDiDiDiDiDiDiDiDiaaDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacacaaaaaaaaaaaaDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacaaaaaaaaaaaaaaaaaaDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacacacacacacacacacacacacacacbkbkbkbkbkbkacacacacacacacacaaaaaaaaaaaaaaaaaaDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacacacacacacacacacacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacbkbkbkbkbkbkbkbkbkbkbkbkbkacacacacacacacacacacacacaaaaaaaaacacacacacacacacacacacacacacaaacacacaaaaaaaaaaaaaaaaaaaaaaDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaacacacaaaaaaaaacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDiDiDiDiaaaaDiDiDiDiDiDiDiaaaaDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDiDiDiDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDiDiDiDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDiDiDiDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDiDiDiDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDiDiDiDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDiDiDiDiDiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
|
||||
@@ -648,7 +648,7 @@
|
||||
"mx" = (/obj/structure/table,/turf/simulated/floor{icon_state = "dark"},/area/syndicate_depot)
|
||||
"my" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/engine,/area/syndicate_depot)
|
||||
"mz" = (/turf/simulated/floor/engine,/area/syndicate_depot)
|
||||
"mA" = (/obj/structure/closet/crate{name = "munitions crate"},/obj/item/weapon/storage/box/donkpockets,/obj/item/ammo_box/magazine/m762,/obj/item/weapon/gun/projectile/automatic/c90gl,/turf/simulated/floor{icon_state = "dark"},/area/syndicate_depot)
|
||||
"mA" = (/obj/structure/closet/crate{name = "munitions crate"},/obj/item/weapon/storage/box/donkpockets,/obj/item/ammo_box/magazine/m762,/obj/item/weapon/gun/projectile/automatic/m90,/turf/simulated/floor{icon_state = "dark"},/area/syndicate_depot)
|
||||
"mB" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "Telepad"; req_access_txt = "0"},/turf/simulated/floor/engine,/area/syndicate_depot)
|
||||
"mC" = (/obj/machinery/telepad,/turf/simulated/floor/engine,/area/syndicate_depot)
|
||||
"mD" = (/obj/structure/closet/crate{name = "munitions crate"},/obj/item/ammo_box/magazine/m12g/dragon,/obj/item/ammo_box/magazine/m12g/dragon,/obj/item/weapon/storage/fancy/cigarettes/cigpack_syndicate,/obj/item/weapon/storage/firstaid/tactical,/turf/simulated/floor{icon_state = "dark"},/area/syndicate_depot)
|
||||
|
||||
@@ -42,13 +42,17 @@
|
||||
#define NO_PAIN 32
|
||||
#define REQUIRE_LIGHT 64
|
||||
#define IS_WHITELISTED 128
|
||||
#define HAS_LIPS 512
|
||||
#define HAS_UNDERWEAR 1024
|
||||
#define IS_PLANT 2048
|
||||
#define CAN_BE_FAT 4096
|
||||
#define IS_RESTRICTED 8192
|
||||
#define NO_INTORGANS 16384
|
||||
#define NO_POISON 32768
|
||||
#define HAS_LIPS 256
|
||||
#define IS_PLANT 512
|
||||
#define CAN_BE_FAT 1024
|
||||
#define IS_RESTRICTED 2048
|
||||
#define NO_INTORGANS 4096
|
||||
#define NO_POISON 8192
|
||||
|
||||
//Species clothing flags
|
||||
#define HAS_UNDERWEAR 1
|
||||
#define HAS_UNDERSHIRT 2
|
||||
#define HAS_SOCKS 4
|
||||
|
||||
//Species Blood Flags
|
||||
#define BLOOD_SLIME 1
|
||||
|
||||
@@ -58,10 +58,6 @@
|
||||
#define MAX_STACK_AMOUNT_GLASS 50
|
||||
#define MAX_STACK_AMOUNT_RODS 60
|
||||
|
||||
#define CC_PER_SHEET_METAL 3750
|
||||
#define CC_PER_SHEET_GLASS 3750
|
||||
#define CC_PER_SHEET_MISC 2000
|
||||
|
||||
//some colors
|
||||
#define COLOR_RED "#FF0000"
|
||||
#define COLOR_GREEN "#00FF00"
|
||||
|
||||
@@ -322,8 +322,8 @@ Turf and target are seperate in case you want to teleport some distance from a t
|
||||
//Ensure the frequency is within bounds of what it should be sending/recieving at
|
||||
/proc/sanitize_frequency(var/f, var/low = PUBLIC_LOW_FREQ, var/high = PUBLIC_HIGH_FREQ)
|
||||
f = round(f)
|
||||
f = max(low, f)
|
||||
f = min(high, f)
|
||||
f = max(low, f)
|
||||
f = min(high, f)
|
||||
if ((f % 2) == 0) //Ensure the last digit is an odd number
|
||||
f += 1
|
||||
return f
|
||||
@@ -779,7 +779,7 @@ proc/anim(turf/location as turf,target as mob|obj,a_icon,a_icon_state as text,fl
|
||||
|
||||
else return get_step(ref, base_dir)
|
||||
|
||||
/proc/do_mob(var/mob/user , var/mob/target, var/time = 30, numticks = 5, var/stealth = 0) //This is quite an ugly solution but i refuse to use the old request system.
|
||||
/proc/do_mob(var/mob/user , var/mob/target, var/time = 30, numticks = 5, var/uninterruptible = 0) //This is quite an ugly solution but i refuse to use the old request system.
|
||||
if(!user || !target)
|
||||
return 0
|
||||
if(numticks == 0)
|
||||
@@ -798,7 +798,7 @@ proc/anim(turf/location as turf,target as mob|obj,a_icon,a_icon_state as text,fl
|
||||
if(user && user.client)
|
||||
user.client.images -= progbar
|
||||
return 0
|
||||
if ( user.loc != user_loc || target.loc != target_loc || user.get_active_hand() != holding || user.stat || user.stunned || user.weakened || user.paralysis || user.lying)
|
||||
if (!uninterruptible && (user.loc != user_loc || target.loc != target_loc || user.get_active_hand() != holding || user.stat || user.stunned || user.weakened || user.paralysis || user.lying))
|
||||
if(user && user.client)
|
||||
user.client.images -= progbar
|
||||
return 0
|
||||
|
||||
@@ -48,10 +48,10 @@
|
||||
if(amt > 0 && has_space(amt))
|
||||
var/total_amount_saved = total_amount
|
||||
if(material_type)
|
||||
for(var/datum/material/M in materials)
|
||||
if(M.material_type == material_type)
|
||||
M.amount += amt
|
||||
total_amount += amt
|
||||
var/datum/material/M = materials[material_type]
|
||||
if(M)
|
||||
M.amount += amt
|
||||
total_amount += amt
|
||||
else
|
||||
for(var/datum/material/M in materials)
|
||||
M.amount += amt
|
||||
@@ -60,9 +60,14 @@
|
||||
return 0
|
||||
|
||||
/datum/material_container/proc/insert_stack(obj/item/stack/S, amt = 0)
|
||||
if(!amt)
|
||||
if(amt <= 0)
|
||||
return 0
|
||||
if(amt > S.amount)
|
||||
amt = S.amount
|
||||
var/material_amt = get_item_material_amount(S)
|
||||
if(!material_amt)
|
||||
return 0
|
||||
|
||||
amt = min(amt, round(((max_amount - total_amount) / material_amt)))
|
||||
if(!amt)
|
||||
return 0
|
||||
@@ -75,7 +80,8 @@
|
||||
if(!I)
|
||||
return 0
|
||||
if(istype(I,/obj/item/stack))
|
||||
return insert_stack(I)
|
||||
var/obj/item/stack/S = I
|
||||
return insert_stack(I, S.amount)
|
||||
|
||||
var/material_amount = get_item_material_amount(I)
|
||||
if(!material_amount || !has_space(material_amount))
|
||||
@@ -93,21 +99,21 @@
|
||||
|
||||
//For consuming material
|
||||
//mats is a list of types of material to use and the corresponding amounts, example: list(MAT_METAL=100, MAT_GLASS=200)
|
||||
/datum/material_container/proc/use_amount(list/mats)
|
||||
/datum/material_container/proc/use_amount(list/mats, multiplier=1)
|
||||
if(!mats || !mats.len)
|
||||
return 0
|
||||
|
||||
var/datum/material/M
|
||||
for(var/MAT in materials)
|
||||
M = materials[MAT]
|
||||
if(M.amount < mats[MAT])
|
||||
if(M.amount < (mats[MAT] * multiplier))
|
||||
return 0
|
||||
|
||||
var/total_amount_save = total_amount
|
||||
for(var/MAT in materials)
|
||||
M = materials[MAT]
|
||||
M.amount -= mats[MAT]
|
||||
total_amount -= mats[MAT]
|
||||
M.amount -= mats[MAT] * multiplier
|
||||
total_amount -= mats[MAT] * multiplier
|
||||
|
||||
return total_amount_save - total_amount
|
||||
|
||||
@@ -124,7 +130,9 @@
|
||||
|
||||
//For spawning mineral sheets; internal use only
|
||||
/datum/material_container/proc/retrieve(sheet_amt, datum/material/M)
|
||||
if(sheet_amt > 0 && M.amount >= (sheet_amt * MINERAL_MATERIAL_AMOUNT))
|
||||
if(sheet_amt > 0)
|
||||
if(M.amount < (sheet_amt * MINERAL_MATERIAL_AMOUNT))
|
||||
sheet_amt = round(M.amount / MINERAL_MATERIAL_AMOUNT)
|
||||
var/count = 0
|
||||
|
||||
while(sheet_amt > MAX_STACK_SIZE)
|
||||
@@ -159,6 +167,17 @@
|
||||
/datum/material_container/proc/has_space(amt = 0)
|
||||
return (total_amount + amt) <= max_amount
|
||||
|
||||
/datum/material_container/proc/has_materials(list/mats, multiplier=1)
|
||||
if(!mats || !mats.len)
|
||||
return 0
|
||||
|
||||
var/datum/material/M
|
||||
for(var/MAT in mats)
|
||||
M = materials[MAT]
|
||||
if(M.amount < (mats[MAT] * multiplier))
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/datum/material_container/proc/amount2sheet(amt)
|
||||
if(amt >= MINERAL_MATERIAL_AMOUNT)
|
||||
return round(amt / MINERAL_MATERIAL_AMOUNT)
|
||||
@@ -173,9 +192,6 @@
|
||||
var/datum/material/M = materials[material_type]
|
||||
return M ? M.amount : 0
|
||||
|
||||
/datum/material_container/proc/can_insert(obj/item/I)
|
||||
return get_item_material_amount(I)
|
||||
|
||||
//returns the amount of material relevant to this container;
|
||||
//if this container does not support glass, any glass in 'I' will not be taken into account
|
||||
/datum/material_container/proc/get_item_material_amount(obj/item/I)
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
cooldown_min = 30
|
||||
selection_type = "view"
|
||||
random_target = 1
|
||||
var/energy = 0
|
||||
var/start_time = 0
|
||||
var/ready = 0
|
||||
var/image/halo = null
|
||||
action_icon_state = "lightning"
|
||||
@@ -20,11 +20,11 @@
|
||||
invocation_type = "none"
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/lightning/Click()
|
||||
if(!ready)
|
||||
if(!ready && start_time==0)
|
||||
if(cast_check())
|
||||
StartChargeup()
|
||||
else
|
||||
if(cast_check(skipcharge=1))
|
||||
if(ready && cast_check(skipcharge=1))
|
||||
choose_targets()
|
||||
return 1
|
||||
|
||||
@@ -33,16 +33,14 @@
|
||||
user << "<span class='notice'>You start gathering the power.</span>"
|
||||
halo = image("icon"='icons/effects/effects.dmi',"icon_state" ="electricity","layer" = EFFECTS_LAYER)
|
||||
user.overlays.Add(halo)
|
||||
spawn(0)
|
||||
while(ready)
|
||||
sleep(1)
|
||||
energy++
|
||||
if(energy >= 100 && ready)
|
||||
Discharge()
|
||||
start_time = world.time
|
||||
if(do_mob(user,user,100,uninterruptible=1))
|
||||
if(ready)
|
||||
Discharge()
|
||||
|
||||
obj/effect/proc_holder/spell/targeted/lightning/proc/Reset(mob/user = usr)
|
||||
ready = 0
|
||||
energy = 0
|
||||
start_time = 0
|
||||
if(halo)
|
||||
user.overlays.Remove(halo)
|
||||
|
||||
@@ -53,16 +51,14 @@ obj/effect/proc_holder/spell/targeted/lightning/proc/Reset(mob/user = usr)
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/lightning/proc/Discharge(mob/user = usr)
|
||||
var/mob/living/M = user
|
||||
//M.electrocute_act(25,"Lightning Bolt")
|
||||
M << "<span class='danger'>You lose control over the spell.</span>"
|
||||
Reset(user)
|
||||
start_recharge()
|
||||
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/lightning/cast(list/targets, mob/user = usr)
|
||||
|
||||
ready = 0
|
||||
var/mob/living/carbon/target = targets[1]
|
||||
|
||||
if(get_dist(user,target)>range)
|
||||
user << "<span class='notice'>They are too far away!</span>"
|
||||
Reset(user)
|
||||
@@ -70,6 +66,7 @@ obj/effect/proc_holder/spell/targeted/lightning/proc/Reset(mob/user = usr)
|
||||
|
||||
user.Beam(target,icon_state="lightning",icon='icons/effects/effects.dmi',time=5)
|
||||
|
||||
var/energy = min(world.time - start_time,100)
|
||||
Bolt(user,target,max(15,energy/2),5,user) //5 bounces for energy/2 burn
|
||||
Reset(user)
|
||||
|
||||
|
||||
@@ -217,7 +217,6 @@ var/list/uplink_items = list()
|
||||
cost = 12
|
||||
job = list("Research Director")
|
||||
|
||||
|
||||
//Stimulants
|
||||
|
||||
/datum/uplink_item/jobspecific/stims
|
||||
@@ -245,14 +244,14 @@ var/list/uplink_items = list()
|
||||
|
||||
|
||||
/datum/uplink_item/dangerous/pistol
|
||||
name = "Syndicate Pistol"
|
||||
name = "FK-69 Pistol"
|
||||
reference = "SPI"
|
||||
desc = "A small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines and is compatible with suppressors."
|
||||
item = /obj/item/weapon/gun/projectile/automatic/pistol
|
||||
cost = 9
|
||||
|
||||
/datum/uplink_item/dangerous/revolver
|
||||
name = "Syndicate Revolver"
|
||||
name = "Syndicate .357 Revolver"
|
||||
reference = "SR"
|
||||
desc = "A brutally simple syndicate revolver that fires .357 Magnum cartridges and has 7 chambers."
|
||||
item = /obj/item/weapon/gun/projectile/revolver
|
||||
@@ -260,7 +259,7 @@ var/list/uplink_items = list()
|
||||
surplus = 50
|
||||
|
||||
/datum/uplink_item/dangerous/smg
|
||||
name = "Syndicate SMG"
|
||||
name = "C-20r Submachine Gun"
|
||||
reference = "SMG"
|
||||
desc = "A fully-loaded Scarborough Arms bullpup submachine gun that fires .45 rounds with a 20-round magazine and is compatible with suppressors."
|
||||
item = /obj/item/weapon/gun/projectile/automatic/c20r
|
||||
@@ -268,17 +267,17 @@ var/list/uplink_items = list()
|
||||
gamemodes = list("nuclear emergency")
|
||||
surplus = 40
|
||||
|
||||
/datum/uplink_item/dangerous/car
|
||||
name = "C-90gl Compact Assault Rifle"
|
||||
desc = "A fully-loaded Zashchita Industriya toploading bullpup assault rifle that uses 30-round 5.45x39mm magazines with a toggleable underslung 40mm grenade launcher."
|
||||
/datum/uplink_item/dangerous/carbine
|
||||
name = "M-90gl Carbine"
|
||||
desc = "A fully-loaded three-round burst carbine that uses 30-round 5.56mm magazines with a togglable underslung 40mm grenade launcher."
|
||||
reference = "AR"
|
||||
item = /obj/item/weapon/gun/projectile/automatic/c90gl
|
||||
item = /obj/item/weapon/gun/projectile/automatic/m90
|
||||
cost = 18
|
||||
gamemodes = list("nuclear emergency")
|
||||
surplus = 50
|
||||
|
||||
/datum/uplink_item/dangerous/machinegun
|
||||
name = "Syndicate LMG"
|
||||
name = "L6 Squad Automatic Weapon"
|
||||
desc = "A fully-loaded Aussec Armoury belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7.62x51mm ammunition."
|
||||
reference = "LMG"
|
||||
item = /obj/item/weapon/gun/projectile/automatic/l6_saw
|
||||
@@ -399,7 +398,7 @@ var/list/uplink_items = list()
|
||||
surplus = 40
|
||||
|
||||
/datum/uplink_item/ammo/pistol
|
||||
name = "Ammo-10mm"
|
||||
name = "Magazine - 10mm"
|
||||
desc = "An additional 8-round 10mm magazine for use in the syndicate pistol. These subsonic rounds are dirt cheap but are half as effective as .357 rounds."
|
||||
reference = "10MM"
|
||||
item = /obj/item/ammo_box/magazine/m10mm
|
||||
@@ -460,11 +459,11 @@ var/list/uplink_items = list()
|
||||
cost = 2
|
||||
gamemodes = list("nuclear emergency")
|
||||
|
||||
/datum/uplink_item/ammo/car
|
||||
name = "Box Magazine - 5.45x39mm"
|
||||
desc = "An additional 30-round 5.45x39mm magazine for use in the C-90gl assault rifle. These bullets don't have the punch to knock most targets down, but dish out higher overall damage."
|
||||
reference = "545"
|
||||
item = /obj/item/ammo_box/magazine/m545
|
||||
/datum/uplink_item/ammo/carbine
|
||||
name = "Toploader Magazine - 5.56"
|
||||
desc = "An additional 30-round 5.56 magazine for use in the M-90gl carbine. These bullets don't have the punch to knock most targets down, but dish out higher overall damage."
|
||||
reference = "556"
|
||||
item = /obj/item/ammo_box/magazine/m556
|
||||
cost = 2
|
||||
gamemodes = list("nuclear emergency")
|
||||
|
||||
|
||||
@@ -1,128 +0,0 @@
|
||||
/////////////////////////// DNA DATUM
|
||||
/datum/dna
|
||||
var/unique_enzymes = null
|
||||
var/struc_enzymes = null
|
||||
var/uni_identity = null
|
||||
var/b_type = "A+"
|
||||
var/mutantrace = null //The type of mutant race the player is if applicable (i.e. potato-man)
|
||||
var/real_name //Stores the real name of the person who originally got this dna datum. Used primarely for changelings,
|
||||
|
||||
/datum/dna/proc/check_integrity(var/mob/living/carbon/human/character)
|
||||
if(character)
|
||||
if(length(uni_identity) != 39)
|
||||
//Lazy.
|
||||
var/temp
|
||||
|
||||
//Hair
|
||||
var/hair = 0
|
||||
if(!character.h_style)
|
||||
character.h_style = "Skinhead"
|
||||
|
||||
var/hrange = round(4095 / hair_styles_list.len)
|
||||
var/index = hair_styles_list.Find(character.h_style)
|
||||
if(index)
|
||||
hair = index * hrange - rand(1,hrange-1)
|
||||
|
||||
//Facial Hair
|
||||
var/beard = 0
|
||||
if(!character.f_style)
|
||||
character.f_style = "Shaved"
|
||||
|
||||
var/f_hrange = round(4095 / facial_hair_styles_list.len)
|
||||
index = facial_hair_styles_list.Find(character.f_style)
|
||||
if(index)
|
||||
beard = index * f_hrange - rand(1,f_hrange-1)
|
||||
|
||||
temp = add_zero2(num2hex((character.r_hair),1), 3)
|
||||
temp += add_zero2(num2hex((character.b_hair),1), 3)
|
||||
temp += add_zero2(num2hex((character.g_hair),1), 3)
|
||||
temp += add_zero2(num2hex((character.r_facial),1), 3)
|
||||
temp += add_zero2(num2hex((character.b_facial),1), 3)
|
||||
temp += add_zero2(num2hex((character.g_facial),1), 3)
|
||||
temp += add_zero2(num2hex(((character.s_tone + 220) * 16),1), 3)
|
||||
temp += add_zero2(num2hex((character.r_eyes),1), 3)
|
||||
temp += add_zero2(num2hex((character.g_eyes),1), 3)
|
||||
temp += add_zero2(num2hex((character.b_eyes),1), 3)
|
||||
|
||||
var/gender
|
||||
|
||||
if (character.gender == MALE)
|
||||
gender = add_zero2(num2hex((rand(1,(2050+BLOCKADD))),1), 3)
|
||||
else
|
||||
gender = add_zero2(num2hex((rand((2051+BLOCKADD),4094)),1), 3)
|
||||
|
||||
temp += gender
|
||||
temp += add_zero2(num2hex((beard),1), 3)
|
||||
temp += add_zero2(num2hex((hair),1), 3)
|
||||
|
||||
uni_identity = temp
|
||||
if(length(struc_enzymes)!= 3*STRUCDNASIZE)
|
||||
var/mutstring = ""
|
||||
for(var/i = 1, i <= STRUCDNASIZE, i++)
|
||||
mutstring += add_zero2(num2hex(rand(1,1024)),3)
|
||||
|
||||
struc_enzymes = mutstring
|
||||
if(length(unique_enzymes) != 32)
|
||||
unique_enzymes = md5(character.real_name)
|
||||
else
|
||||
if(length(uni_identity) != 39) uni_identity = "00600200A00E0110148FC01300B0095BD7FD3F4"
|
||||
if(length(struc_enzymes)!= 3*STRUCDNASIZE) struc_enzymes = "43359156756131E13763334D1C369012032164D4FE4CD61544B6C03F251B6C60A42821D26BA3B0FD6"
|
||||
|
||||
/datum/dna/proc/ready_dna(mob/living/carbon/human/character)
|
||||
var/temp
|
||||
|
||||
//Hair
|
||||
var/hair = 0
|
||||
if(!character.h_style)
|
||||
character.h_style = random_hair_style(character.gender)
|
||||
|
||||
var/hrange = round(4095 / hair_styles_list.len)
|
||||
var/index = hair_styles_list.Find(character.h_style)
|
||||
if(index)
|
||||
hair = index * hrange - rand(1,hrange-1)
|
||||
|
||||
//Facial Hair
|
||||
var/beard = 0
|
||||
if(!character.f_style)
|
||||
character.f_style = random_facial_hair_style(character.gender)
|
||||
|
||||
var/f_hrange = round(4095 / facial_hair_styles_list.len)
|
||||
index = facial_hair_styles_list.Find(character.f_style)
|
||||
if(index)
|
||||
beard = index * f_hrange - rand(1,f_hrange-1)
|
||||
|
||||
temp = add_zero2(num2hex((character.r_hair),1), 3)
|
||||
temp += add_zero2(num2hex((character.b_hair),1), 3)
|
||||
temp += add_zero2(num2hex((character.g_hair),1), 3)
|
||||
temp += add_zero2(num2hex((character.r_facial),1), 3)
|
||||
temp += add_zero2(num2hex((character.b_facial),1), 3)
|
||||
temp += add_zero2(num2hex((character.g_facial),1), 3)
|
||||
temp += add_zero2(num2hex(((character.s_tone + 220) * 16),1), 3)
|
||||
temp += add_zero2(num2hex((character.r_eyes),1), 3)
|
||||
temp += add_zero2(num2hex((character.g_eyes),1), 3)
|
||||
temp += add_zero2(num2hex((character.b_eyes),1), 3)
|
||||
|
||||
var/gender
|
||||
|
||||
if (character.gender == MALE)
|
||||
gender = add_zero2(num2hex((rand(1,(2050+BLOCKADD))),1), 3)
|
||||
else
|
||||
gender = add_zero2(num2hex((rand((2051+BLOCKADD),4094)),1), 3)
|
||||
|
||||
temp += gender
|
||||
temp += add_zero2(num2hex((beard),1), 3)
|
||||
temp += add_zero2(num2hex((hair),1), 3)
|
||||
|
||||
uni_identity = temp
|
||||
|
||||
var/mutstring = ""
|
||||
for(var/i = 1, i <= STRUCDNASIZE, i++)
|
||||
mutstring += add_zero2(num2hex(rand(1,1024)),3)
|
||||
|
||||
|
||||
struc_enzymes = mutstring
|
||||
|
||||
unique_enzymes = md5(character.real_name)
|
||||
reg_dna[unique_enzymes] = character.real_name
|
||||
|
||||
/////////////////////////// DNA DATUM
|
||||
@@ -1,575 +0,0 @@
|
||||
/////////////////////////// DNA HELPER-PROCS
|
||||
/proc/getleftblocks(input,blocknumber,blocksize)
|
||||
var/string
|
||||
|
||||
if (blocknumber > 1)
|
||||
string = copytext(input,1,((blocksize*blocknumber)-(blocksize-1)))
|
||||
return string
|
||||
else
|
||||
return null
|
||||
|
||||
/proc/getrightblocks(input,blocknumber,blocksize)
|
||||
var/string
|
||||
if (blocknumber < (length(input)/blocksize))
|
||||
string = copytext(input,blocksize*blocknumber+1,length(input)+1)
|
||||
return string
|
||||
else
|
||||
return null
|
||||
|
||||
/proc/getblockstring(input,block,subblock,blocksize,src,ui) // src is probably used here just for urls; ui is 1 when requesting for the unique identifier screen, 0 for structural enzymes screen
|
||||
var/string
|
||||
var/subpos = 1 // keeps track of the current sub block
|
||||
var/blockpos = 1 // keeps track of the current block
|
||||
|
||||
|
||||
for(var/i = 1, i <= length(input), i++) // loop through each letter
|
||||
|
||||
var/pushstring
|
||||
|
||||
if(subpos == subblock && blockpos == block) // if the current block/subblock is selected, mark it
|
||||
pushstring = "</font color><b>[copytext(input, i, i+1)]</b><font color='blue'>"
|
||||
else
|
||||
if(ui) //This is for allowing block clicks to be differentiated
|
||||
pushstring = "<a href='?src=\ref[src];uimenuset=[num2text(blockpos)];uimenusubset=[num2text(subpos)]'>[copytext(input, i, i+1)]</a>"
|
||||
else
|
||||
pushstring = "<a href='?src=\ref[src];semenuset=[num2text(blockpos)];semenusubset=[num2text(subpos)]'>[copytext(input, i, i+1)]</a>"
|
||||
|
||||
string += pushstring // push the string to the return string
|
||||
|
||||
if(subpos >= blocksize) // add a line break for every block
|
||||
string += " </font color><font color='#285B5B'>|</font color><font color='blue'> "
|
||||
subpos = 0
|
||||
blockpos++
|
||||
|
||||
subpos++
|
||||
|
||||
return string
|
||||
|
||||
|
||||
/proc/getblock(input,blocknumber,blocksize)
|
||||
var/result
|
||||
result = copytext(input ,(blocksize*blocknumber)-(blocksize-1),(blocksize*blocknumber)+1)
|
||||
return result
|
||||
|
||||
/proc/getblockbuffer(input,blocknumber,blocksize)
|
||||
var/result[3]
|
||||
var/block = copytext(input ,(blocksize*blocknumber)-(blocksize-1),(blocksize*blocknumber)+1)
|
||||
for(var/i = 1, i <= 3, i++)
|
||||
result[i] = copytext(block, i, i+1)
|
||||
return result
|
||||
|
||||
/proc/setblock(istring, blocknumber, replacement, blocksize)
|
||||
if(!blocknumber)
|
||||
return istring
|
||||
if(!istring || !replacement || !blocksize) return 0
|
||||
var/result = getleftblocks(istring, blocknumber, blocksize) + replacement + getrightblocks(istring, blocknumber, blocksize)
|
||||
return result
|
||||
|
||||
/proc/add_zero2(t, u)
|
||||
var/temp1
|
||||
while (length(t) < u)
|
||||
t = "0[t]"
|
||||
temp1 = t
|
||||
if (length(t) > u)
|
||||
temp1 = copytext(t,2,u+1)
|
||||
return temp1
|
||||
|
||||
/proc/miniscramble(input,rs,rd)
|
||||
var/output
|
||||
output = null
|
||||
if (input == "C" || input == "D" || input == "E" || input == "F")
|
||||
output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"6",prob((rs*10));"7",prob((rs*5)+(rd));"0",prob((rs*5)+(rd));"1",prob((rs*10)-(rd));"2",prob((rs*10)-(rd));"3")
|
||||
if (input == "8" || input == "9" || input == "A" || input == "B")
|
||||
output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"A",prob((rs*10));"B",prob((rs*5)+(rd));"C",prob((rs*5)+(rd));"D",prob((rs*5)+(rd));"2",prob((rs*5)+(rd));"3")
|
||||
if (input == "4" || input == "5" || input == "6" || input == "7")
|
||||
output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"A",prob((rs*10));"B",prob((rs*5)+(rd));"C",prob((rs*5)+(rd));"D",prob((rs*5)+(rd));"2",prob((rs*5)+(rd));"3")
|
||||
if (input == "0" || input == "1" || input == "2" || input == "3")
|
||||
output = pick(prob((rs*10));"8",prob((rs*10));"9",prob((rs*10));"A",prob((rs*10));"B",prob((rs*10)-(rd));"C",prob((rs*10)-(rd));"D",prob((rs*5)+(rd));"E",prob((rs*5)+(rd));"F")
|
||||
if (!output) output = "5"
|
||||
return output
|
||||
|
||||
//Instead of picking a value far from the input, this will pick values closer to it.
|
||||
//Sorry for the block of code, but it's more efficient then calling text2hex -> loop -> hex2text
|
||||
/proc/miniscrambletarget(input,rs,rd)
|
||||
var/output = null
|
||||
switch(input)
|
||||
if("0")
|
||||
output = pick(prob((rs*10)+(rd));"0",prob((rs*10)+(rd));"1",prob((rs*10));"2",prob((rs*10)-(rd));"3")
|
||||
if("1")
|
||||
output = pick(prob((rs*10)+(rd));"0",prob((rs*10)+(rd));"1",prob((rs*10)+(rd));"2",prob((rs*10));"3",prob((rs*10)-(rd));"4")
|
||||
if("2")
|
||||
output = pick(prob((rs*10));"0",prob((rs*10)+(rd));"1",prob((rs*10)+(rd));"2",prob((rs*10)+(rd));"3",prob((rs*10));"4",prob((rs*10)-(rd));"5")
|
||||
if("3")
|
||||
output = pick(prob((rs*10)-(rd));"0",prob((rs*10));"1",prob((rs*10)+(rd));"2",prob((rs*10)+(rd));"3",prob((rs*10)+(rd));"4",prob((rs*10));"5",prob((rs*10)-(rd));"6")
|
||||
if("4")
|
||||
output = pick(prob((rs*10)-(rd));"1",prob((rs*10));"2",prob((rs*10)+(rd));"3",prob((rs*10)+(rd));"4",prob((rs*10)+(rd));"5",prob((rs*10));"6",prob((rs*10)-(rd));"7")
|
||||
if("5")
|
||||
output = pick(prob((rs*10)-(rd));"2",prob((rs*10));"3",prob((rs*10)+(rd));"4",prob((rs*10)+(rd));"5",prob((rs*10)+(rd));"6",prob((rs*10));"7",prob((rs*10)-(rd));"8")
|
||||
if("6")
|
||||
output = pick(prob((rs*10)-(rd));"3",prob((rs*10));"4",prob((rs*10)+(rd));"5",prob((rs*10)+(rd));"6",prob((rs*10)+(rd));"7",prob((rs*10));"8",prob((rs*10)-(rd));"9")
|
||||
if("7")
|
||||
output = pick(prob((rs*10)-(rd));"4",prob((rs*10));"5",prob((rs*10)+(rd));"6",prob((rs*10)+(rd));"7",prob((rs*10)+(rd));"8",prob((rs*10));"9",prob((rs*10)-(rd));"A")
|
||||
if("8")
|
||||
output = pick(prob((rs*10)-(rd));"5",prob((rs*10));"6",prob((rs*10)+(rd));"7",prob((rs*10)+(rd));"8",prob((rs*10)+(rd));"9",prob((rs*10));"A",prob((rs*10)-(rd));"B")
|
||||
if("9")
|
||||
output = pick(prob((rs*10)-(rd));"6",prob((rs*10));"7",prob((rs*10)+(rd));"8",prob((rs*10)+(rd));"9",prob((rs*10)+(rd));"A",prob((rs*10));"B",prob((rs*10)-(rd));"C")
|
||||
if("10")//A
|
||||
output = pick(prob((rs*10)-(rd));"7",prob((rs*10));"8",prob((rs*10)+(rd));"9",prob((rs*10)+(rd));"A",prob((rs*10)+(rd));"B",prob((rs*10));"C",prob((rs*10)-(rd));"D")
|
||||
if("11")//B
|
||||
output = pick(prob((rs*10)-(rd));"8",prob((rs*10));"9",prob((rs*10)+(rd));"A",prob((rs*10)+(rd));"B",prob((rs*10)+(rd));"C",prob((rs*10));"D",prob((rs*10)-(rd));"E")
|
||||
if("12")//C
|
||||
output = pick(prob((rs*10)-(rd));"9",prob((rs*10));"A",prob((rs*10)+(rd));"B",prob((rs*10)+(rd));"C",prob((rs*10)+(rd));"D",prob((rs*10));"E",prob((rs*10)-(rd));"F")
|
||||
if("13")//D
|
||||
output = pick(prob((rs*10)-(rd));"A",prob((rs*10));"B",prob((rs*10)+(rd));"C",prob((rs*10)+(rd));"D",prob((rs*10)+(rd));"E",prob((rs*10));"F")
|
||||
if("14")//E
|
||||
output = pick(prob((rs*10)-(rd));"B",prob((rs*10));"C",prob((rs*10)+(rd));"D",prob((rs*10)+(rd));"E",prob((rs*10)+(rd));"F")
|
||||
if("15")//F
|
||||
output = pick(prob((rs*10)-(rd));"C",prob((rs*10));"D",prob((rs*10)+(rd));"E",prob((rs*10)+(rd));"F")
|
||||
|
||||
if(!input || !output) //How did this happen?
|
||||
output = "8"
|
||||
|
||||
return output
|
||||
|
||||
/proc/isblockon(hnumber, bnumber , var/UI = 0)
|
||||
|
||||
var/temp2
|
||||
temp2 = hex2num(hnumber)
|
||||
|
||||
if(UI)
|
||||
if(temp2 >= 2050)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
if (bnumber == HULKBLOCK || bnumber == TELEBLOCK || bnumber == NOBREATHBLOCK || bnumber == NOPRINTSBLOCK || bnumber == SMALLSIZEBLOCK || bnumber == SHOCKIMMUNITYBLOCK)
|
||||
if (temp2 >= 3500 + BLOCKADD)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
if (bnumber == XRAYBLOCK || bnumber == FIREBLOCK || bnumber == REMOTEVIEWBLOCK || bnumber == REGENERATEBLOCK || bnumber == INCREASERUNBLOCK || bnumber == REMOTETALKBLOCK || bnumber == MORPHBLOCK)
|
||||
if (temp2 >= 3050 + BLOCKADD)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
|
||||
if (temp2 >= 2050 + BLOCKADD)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
/proc/ismuton(var/block,var/mob/M)
|
||||
return isblockon(getblock(M.dna.struc_enzymes, block,3),block)
|
||||
|
||||
/proc/randmutb(mob/M as mob)
|
||||
if(!M) return
|
||||
var/num
|
||||
var/newdna
|
||||
num = pick(GLASSESBLOCK,COUGHBLOCK,FAKEBLOCK,NERVOUSBLOCK,CLUMSYBLOCK,TWITCHBLOCK,HEADACHEBLOCK,BLINDBLOCK,DEAFBLOCK,HALLUCINATIONBLOCK)
|
||||
M.dna.check_integrity()
|
||||
newdna = setblock(M.dna.struc_enzymes,num,toggledblock(getblock(M.dna.struc_enzymes,num,3)),3)
|
||||
M.dna.struc_enzymes = newdna
|
||||
return
|
||||
|
||||
/proc/randmutg(mob/M as mob)
|
||||
if(!M) return
|
||||
var/num
|
||||
var/newdna
|
||||
num = pick(HULKBLOCK,XRAYBLOCK,FIREBLOCK,TELEBLOCK,NOBREATHBLOCK,REMOTEVIEWBLOCK,REGENERATEBLOCK,INCREASERUNBLOCK,REMOTETALKBLOCK,MORPHBLOCK,BLENDBLOCK,NOPRINTSBLOCK,SHOCKIMMUNITYBLOCK,SMALLSIZEBLOCK)
|
||||
M.dna.check_integrity()
|
||||
newdna = setblock(M.dna.struc_enzymes,num,toggledblock(getblock(M.dna.struc_enzymes,num,3)),3)
|
||||
M.dna.struc_enzymes = newdna
|
||||
return
|
||||
|
||||
/proc/scramble(var/type, mob/M as mob, var/p)
|
||||
if(!M) return
|
||||
M.dna.check_integrity()
|
||||
if(type)
|
||||
for(var/i = 1, i <= STRUCDNASIZE-1, i++)
|
||||
if(prob(p))
|
||||
M.dna.uni_identity = setblock(M.dna.uni_identity, i, add_zero2(num2hex(rand(1,4095), 1), 3), 3)
|
||||
updateappearance(M, M.dna.uni_identity)
|
||||
|
||||
else
|
||||
for(var/i = 1, i <= STRUCDNASIZE-1, i++)
|
||||
if(prob(p))
|
||||
M.dna.struc_enzymes = setblock(M.dna.struc_enzymes, i, add_zero2(num2hex(rand(1,4095), 1), 3), 3)
|
||||
domutcheck(M, null)
|
||||
return
|
||||
|
||||
/proc/randmuti(mob/M as mob)
|
||||
if(!M) return
|
||||
var/num
|
||||
var/newdna
|
||||
num = rand(1,UNIDNASIZE)
|
||||
M.dna.check_integrity()
|
||||
newdna = setblock(M.dna.uni_identity,num,add_zero2(num2hex(rand(1,4095),1),3),3)
|
||||
M.dna.uni_identity = newdna
|
||||
return
|
||||
|
||||
/proc/toggledblock(hnumber) //unused
|
||||
var/temp3
|
||||
var/chtemp
|
||||
temp3 = hex2num(hnumber)
|
||||
if (temp3 < 2050)
|
||||
chtemp = rand(2050,4095)
|
||||
return add_zero2(num2hex(chtemp,1),3)
|
||||
else
|
||||
chtemp = rand(1,2049)
|
||||
return add_zero2(num2hex(chtemp,1),3)
|
||||
/////////////////////////// DNA HELPER-PROCS
|
||||
|
||||
/////////////////////////// DNA MISC-PROCS
|
||||
/proc/updateappearance(mob/M as mob , structure)
|
||||
if(istype(M, /mob/living/carbon/human))
|
||||
M.dna.check_integrity()
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.r_hair = hex2num(getblock(structure,1,3))
|
||||
H.b_hair = hex2num(getblock(structure,2,3))
|
||||
H.g_hair = hex2num(getblock(structure,3,3))
|
||||
H.r_facial = hex2num(getblock(structure,4,3))
|
||||
H.b_facial = hex2num(getblock(structure,5,3))
|
||||
H.g_facial = hex2num(getblock(structure,6,3))
|
||||
H.s_tone = round(((hex2num(getblock(structure,7,3)) / 16) - 220))
|
||||
H.r_eyes = hex2num(getblock(structure,8,3))
|
||||
H.g_eyes = hex2num(getblock(structure,9,3))
|
||||
H.b_eyes = hex2num(getblock(structure,10,3))
|
||||
if(H.internal_organs_by_name["eyes"])
|
||||
H.update_eyes()
|
||||
|
||||
if (isblockon(getblock(structure, 11,3),11 , 1))
|
||||
H.gender = FEMALE
|
||||
else
|
||||
H.gender = MALE
|
||||
|
||||
//Hair
|
||||
var/hairnum = hex2num(getblock(structure,13,3))
|
||||
var/index = round(1 +(hairnum / 4096)*hair_styles_list.len)
|
||||
if((0 < index) && (index <= hair_styles_list.len))
|
||||
H.h_style = hair_styles_list[index]
|
||||
|
||||
//Facial Hair
|
||||
var/beardnum = hex2num(getblock(structure,12,3))
|
||||
index = round(1 +(beardnum / 4096)*facial_hair_styles_list.len)
|
||||
if((0 < index) && (index <= facial_hair_styles_list.len))
|
||||
H.f_style = facial_hair_styles_list[index]
|
||||
|
||||
H.update_body(0)
|
||||
H.update_hair()
|
||||
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
/proc/probinj(var/pr, var/inj)
|
||||
return prob(pr+inj*pr)
|
||||
|
||||
/proc/domutcheck(mob/living/M as mob, connected, inj)
|
||||
if (!M) return
|
||||
|
||||
M.dna.check_integrity()
|
||||
|
||||
M.disabilities = 0
|
||||
M.sdisabilities = 0
|
||||
var/old_mutations = M.mutations
|
||||
M.mutations = list()
|
||||
M.pass_flags = 0
|
||||
// M.see_in_dark = 2
|
||||
// M.see_invisible = 0
|
||||
|
||||
if(PLANT in old_mutations)
|
||||
M.mutations.Add(PLANT)
|
||||
if(SKELETON in old_mutations)
|
||||
M.mutations.Add(SKELETON)
|
||||
if(FAT in old_mutations)
|
||||
M.mutations.Add(FAT)
|
||||
if(HUSK in old_mutations)
|
||||
M.mutations.Add(HUSK)
|
||||
|
||||
if(ismuton(NOBREATHBLOCK,M))
|
||||
if(probinj(45,inj) || (mNobreath in old_mutations))
|
||||
M << "\blue You feel no need to breathe."
|
||||
M.mutations.Add(mNobreath)
|
||||
if(ismuton(REMOTEVIEWBLOCK,M))
|
||||
if(probinj(45,inj) || (mRemote in old_mutations))
|
||||
M << "\blue Your mind expands"
|
||||
M.mutations.Add(mRemote)
|
||||
M.verbs += /mob/living/carbon/human/proc/remoteobserve
|
||||
if(ismuton(REGENERATEBLOCK,M))
|
||||
if(probinj(45,inj) || (mRegen in old_mutations))
|
||||
M << "\blue Your body pulses with energy"
|
||||
M.mutations.Add(mRegen)
|
||||
if(ismuton(INCREASERUNBLOCK,M))
|
||||
if(probinj(45,inj) || (mRun in old_mutations))
|
||||
M << "\blue You feel quick"
|
||||
M.mutations.Add(mRun)
|
||||
if(ismuton(REMOTETALKBLOCK,M))
|
||||
if(probinj(45,inj) || (mRemotetalk in old_mutations))
|
||||
M << "\blue You expand your mind outwards"
|
||||
M.mutations.Add(mRemotetalk)
|
||||
M.verbs += /mob/living/carbon/human/proc/remotesay
|
||||
if(ismuton(MORPHBLOCK,M))
|
||||
if(probinj(45,inj) || (mMorph in old_mutations))
|
||||
M.mutations.Add(mMorph)
|
||||
M << "\blue Your skin feels strange"
|
||||
M.verbs += /mob/living/carbon/human/proc/morph
|
||||
if(ismuton(BLENDBLOCK,M))
|
||||
if(probinj(45,inj) || (mBlend in old_mutations))
|
||||
M.mutations.Add(mBlend)
|
||||
M << "\blue You feel alone"
|
||||
if(ismuton(HALLUCINATIONBLOCK,M))
|
||||
if(probinj(45,inj) || (mHallucination in old_mutations))
|
||||
M.mutations.Add(mHallucination)
|
||||
M << "\red Your mind says 'Hello'"
|
||||
if(ismuton(NOPRINTSBLOCK,M))
|
||||
if(probinj(45,inj) || (mFingerprints in old_mutations))
|
||||
M.mutations.Add(mFingerprints)
|
||||
M << "\blue Your fingers feel numb"
|
||||
if(ismuton(SHOCKIMMUNITYBLOCK,M))
|
||||
if(probinj(45,inj) || (mShock in old_mutations))
|
||||
M.mutations.Add(mShock)
|
||||
M << "\blue Your skin feels dry"
|
||||
if(ismuton(SMALLSIZEBLOCK,M))
|
||||
if(probinj(45,inj) || (mSmallsize in old_mutations))
|
||||
M << "\blue Your skin feels rubbery"
|
||||
M.mutations.Add(mSmallsize)
|
||||
M.pass_flags |= 1
|
||||
|
||||
|
||||
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, HULKBLOCK,3),HULKBLOCK))
|
||||
if(probinj(5,inj) || (HULK in old_mutations))
|
||||
M << "\blue Your muscles hurt."
|
||||
M.mutations.Add(HULK)
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, HEADACHEBLOCK,3),HEADACHEBLOCK))
|
||||
M.disabilities |= EPILEPSY
|
||||
M << "\red You get a headache."
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, FAKEBLOCK,3),FAKEBLOCK))
|
||||
M << "\red You feel strange."
|
||||
if (prob(95))
|
||||
if(prob(50))
|
||||
randmutb(M)
|
||||
else
|
||||
randmuti(M)
|
||||
else
|
||||
randmutg(M)
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, COUGHBLOCK,3),COUGHBLOCK))
|
||||
M.disabilities |= COUGHING
|
||||
M << "\red You start coughing."
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, CLUMSYBLOCK,3),CLUMSYBLOCK))
|
||||
M << "\red You feel lightheaded."
|
||||
M.mutations.Add(CLUMSY)
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, TWITCHBLOCK,3),TWITCHBLOCK))
|
||||
M.disabilities |= TOURETTES
|
||||
M << "\red You twitch."
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, XRAYBLOCK,3),XRAYBLOCK))
|
||||
if(probinj(30,inj) || (XRAY in old_mutations))
|
||||
M << "\blue The walls suddenly disappear."
|
||||
// M.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS)
|
||||
// M.see_in_dark = 8
|
||||
// M.see_invisible = 2
|
||||
M.mutations.Add(XRAY)
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, NERVOUSBLOCK,3),NERVOUSBLOCK))
|
||||
M.disabilities |= NERVOUS
|
||||
M << "\red You feel nervous."
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, FIREBLOCK,3),FIREBLOCK))
|
||||
if(probinj(30,inj) || (COLD_RESISTANCE in old_mutations))
|
||||
M << "\blue Your body feels warm."
|
||||
M.mutations.Add(COLD_RESISTANCE)
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, BLINDBLOCK,3),BLINDBLOCK))
|
||||
M.sdisabilities |= BLIND
|
||||
M << "\red You can't seem to see anything."
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, TELEBLOCK,3),TELEBLOCK))
|
||||
if(probinj(15,inj) || (TK in old_mutations))
|
||||
M << "\blue You feel smarter."
|
||||
M.mutations.Add(TK)
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, DEAFBLOCK,3),DEAFBLOCK))
|
||||
M.sdisabilities |= DEAF
|
||||
M.ear_deaf = 1
|
||||
M << "\red Its kinda quiet.."
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, GLASSESBLOCK,3),GLASSESBLOCK))
|
||||
M.disabilities |= NEARSIGHTED
|
||||
M << "Your eyes feel weird..."
|
||||
|
||||
/* If you want the new mutations to work, UNCOMMENT THIS.
|
||||
if(istype(M, /mob/living/carbon))
|
||||
for (var/datum/mutations/mut in global_mutations)
|
||||
mut.check_mutation(M)
|
||||
*/
|
||||
|
||||
//////////////////////////////////////////////////////////// Monkey Block
|
||||
if (isblockon(getblock(M.dna.struc_enzymes, MONKEYBLOCK,3),MONKEYBLOCK) && istype(M, /mob/living/carbon/human))
|
||||
// human > monkey
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.notransform = 1
|
||||
var/list/implants = list() //Try to preserve implants.
|
||||
for(var/obj/item/weapon/implant/W in H)
|
||||
implants += W
|
||||
W.loc = null
|
||||
|
||||
if(!connected)
|
||||
for(var/obj/item/W in (H.contents-implants))
|
||||
if (W==H.w_uniform) // will be teared
|
||||
continue
|
||||
H.unEquip(W)
|
||||
M.notransform = 1
|
||||
M.canmove = 0
|
||||
M.icon = null
|
||||
M.invisibility = 101
|
||||
var/atom/movable/overlay/animation = new( M.loc )
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'icons/mob/mob.dmi'
|
||||
animation.master = src
|
||||
flick("h2monkey", animation)
|
||||
sleep(48)
|
||||
del(animation)
|
||||
|
||||
|
||||
var/mob/living/carbon/monkey/O = null
|
||||
if(H.species.primitive)
|
||||
O = new H.species.primitive(src)
|
||||
else
|
||||
H.gib() //Trying to change the species of a creature with no primitive var set is messy.
|
||||
return
|
||||
|
||||
if(M)
|
||||
if (M.dna)
|
||||
O.dna = M.dna
|
||||
M.dna = null
|
||||
|
||||
if (M.suiciding)
|
||||
O.suiciding = M.suiciding
|
||||
M.suiciding = null
|
||||
|
||||
|
||||
for(var/datum/disease/D in M.viruses)
|
||||
O.viruses += D
|
||||
D.affected_mob = O
|
||||
M.viruses -= D
|
||||
|
||||
|
||||
for(var/obj/T in (M.contents-implants))
|
||||
del(T)
|
||||
|
||||
O.loc = M.loc
|
||||
|
||||
if(M.mind)
|
||||
M.mind.transfer_to(O) //transfer our mind to the cute little monkey
|
||||
|
||||
if (connected) //inside dna thing
|
||||
var/obj/machinery/dna_scannernew/C = connected
|
||||
O.loc = C
|
||||
C.occupant = O
|
||||
connected = null
|
||||
O.real_name = text("monkey ([])",copytext(md5(M.real_name), 2, 6))
|
||||
O.take_overall_damage(M.getBruteLoss() + 40, M.getFireLoss())
|
||||
O.adjustToxLoss(M.getToxLoss() + 20)
|
||||
O.adjustOxyLoss(M.getOxyLoss())
|
||||
O.stat = M.stat
|
||||
O.a_intent = I_HARM
|
||||
for (var/obj/item/weapon/implant/I in implants)
|
||||
I.loc = O
|
||||
I.implanted = O
|
||||
// O.update_icon = 1 //queue a full icon update at next life() call
|
||||
del(M)
|
||||
return
|
||||
|
||||
if (!isblockon(getblock(M.dna.struc_enzymes, MONKEYBLOCK,3),MONKEYBLOCK) && !istype(M, /mob/living/carbon/human))
|
||||
// monkey > human,
|
||||
var/mob/living/carbon/monkey/Mo = M
|
||||
Mo.notransform = 1
|
||||
var/list/implants = list() //Still preserving implants
|
||||
for(var/obj/item/weapon/implant/W in Mo)
|
||||
implants += W
|
||||
W.loc = null
|
||||
if(!connected)
|
||||
for(var/obj/item/W in (Mo.contents-implants))
|
||||
Mo.unEquip(W)
|
||||
M.notransform = 1
|
||||
M.canmove = 0
|
||||
M.icon = null
|
||||
M.invisibility = 101
|
||||
var/atom/movable/overlay/animation = new( M.loc )
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'icons/mob/mob.dmi'
|
||||
animation.master = src
|
||||
flick("monkey2h", animation)
|
||||
sleep(48)
|
||||
del(animation)
|
||||
|
||||
var/mob/living/carbon/human/human/O = new( src )
|
||||
if(Mo.greaterform)
|
||||
O.set_species(Mo.greaterform)
|
||||
|
||||
if (isblockon(getblock(M.dna.uni_identity, 11,3),11))
|
||||
O.gender = FEMALE
|
||||
else
|
||||
O.gender = MALE
|
||||
|
||||
if (M)
|
||||
if (M.dna)
|
||||
O.dna = M.dna
|
||||
M.dna = null
|
||||
|
||||
if (M.suiciding)
|
||||
O.suiciding = M.suiciding
|
||||
M.suiciding = null
|
||||
|
||||
for(var/datum/disease/D in M.viruses)
|
||||
O.viruses += D
|
||||
D.affected_mob = O
|
||||
M.viruses -= D
|
||||
|
||||
//for(var/obj/T in M)
|
||||
// del(T)
|
||||
|
||||
O.loc = M.loc
|
||||
|
||||
if(M.mind)
|
||||
M.mind.transfer_to(O) //transfer our mind to the human
|
||||
|
||||
if (connected) //inside dna thing
|
||||
var/obj/machinery/dna_scannernew/C = connected
|
||||
O.loc = C
|
||||
C.occupant = O
|
||||
connected = null
|
||||
|
||||
var/i
|
||||
while (!i)
|
||||
var/randomname
|
||||
if (O.gender == MALE)
|
||||
randomname = capitalize(pick(first_names_male) + " " + capitalize(pick(last_names)))
|
||||
else
|
||||
randomname = capitalize(pick(first_names_female) + " " + capitalize(pick(last_names)))
|
||||
if (findname(randomname))
|
||||
continue
|
||||
else
|
||||
O.real_name = randomname
|
||||
i++
|
||||
updateappearance(O,O.dna.uni_identity)
|
||||
O.take_overall_damage(M.getBruteLoss(), M.getFireLoss())
|
||||
O.adjustToxLoss(M.getToxLoss())
|
||||
O.adjustOxyLoss(M.getOxyLoss())
|
||||
O.stat = M.stat
|
||||
for (var/obj/item/weapon/implant/I in implants)
|
||||
I.loc = O
|
||||
I.implanted = O
|
||||
// O.update_icon = 1 //queue a full icon update at next life() call
|
||||
del(M)
|
||||
return
|
||||
//////////////////////////////////////////////////////////// Monkey Block
|
||||
if(M)
|
||||
M.update_icon = 1 //queue a full icon update at next life() call
|
||||
return null
|
||||
|
||||
|
||||
/proc/togglemut(mob/M as mob, var/block)
|
||||
if(!M) return
|
||||
var/newdna
|
||||
M.dna.check_integrity()
|
||||
newdna = setblock(M.dna.struc_enzymes,block,toggledblock(getblock(M.dna.struc_enzymes,block,3)),3)
|
||||
M.dna.struc_enzymes = newdna
|
||||
return
|
||||
|
||||
/////////////////////////// DNA MISC-PROCS
|
||||
@@ -5,31 +5,34 @@
|
||||
block=MONKEYBLOCK
|
||||
|
||||
/datum/dna/gene/monkey/can_activate(var/mob/M,var/flags)
|
||||
return istype(M, /mob/living/carbon/human)
|
||||
return ishuman(M)
|
||||
|
||||
/datum/dna/gene/monkey/activate(var/mob/living/carbon/human/H, var/connected, var/flags)
|
||||
if(!istype(H,/mob/living/carbon/human))
|
||||
// testing("Cannot monkey-ify [M], type is [M.type].")
|
||||
return
|
||||
if(issmall(H)) // Already a monkey
|
||||
if(issmall(H))
|
||||
return
|
||||
for(var/obj/item/W in H)
|
||||
if(istype(W,/obj/item/organ))
|
||||
continue
|
||||
if(istype(W,/obj/item/weapon/implant))
|
||||
continue
|
||||
H.unEquip(W)
|
||||
|
||||
H.regenerate_icons()
|
||||
H.canmove = 0
|
||||
H.stunned = 1
|
||||
H.icon = null
|
||||
H.invisibility = 101
|
||||
var/atom/movable/overlay/animation = new /atom/movable/overlay( H.loc )
|
||||
|
||||
var/atom/movable/overlay/animation = new /atom/movable/overlay(H.loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'icons/mob/mob.dmi'
|
||||
animation.master = H
|
||||
flick("h2monkey", animation)
|
||||
sleep(48)
|
||||
//animation = null
|
||||
|
||||
sleep(22)
|
||||
qdel(animation)
|
||||
|
||||
H.stunned = 0
|
||||
H.update_canmove()
|
||||
H.invisibility = initial(H.invisibility)
|
||||
@@ -43,33 +46,34 @@
|
||||
if(H.hud_used)
|
||||
H.hud_used.instantiate()
|
||||
|
||||
H << "<B>You are now a [H.species.name]. </B>"
|
||||
qdel(animation)
|
||||
H << "<B>You are now a [H.species.name].</B>"
|
||||
|
||||
return H
|
||||
|
||||
/datum/dna/gene/monkey/deactivate(var/mob/living/carbon/human/H, var/connected, var/flags)
|
||||
if(!istype(H,/mob/living/carbon/human))
|
||||
// testing("Cannot monkey-ify [M], type is [M.type].")
|
||||
return
|
||||
for(var/obj/item/W in H)
|
||||
if (W==H.w_uniform) // will be torn
|
||||
if (W == H.w_uniform) // will be torn
|
||||
continue
|
||||
if(istype(W,/obj/item/organ))
|
||||
continue
|
||||
if(istype(W,/obj/item/weapon/implant))
|
||||
continue
|
||||
H.unEquip(W)
|
||||
H.regenerate_icons()
|
||||
H.canmove = 0
|
||||
H.stunned = 1
|
||||
H.icon = null
|
||||
H.invisibility = 101
|
||||
var/atom/movable/overlay/animation = new /atom/movable/overlay( H.loc )
|
||||
|
||||
var/atom/movable/overlay/animation = new /atom/movable/overlay(H.loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'icons/mob/mob.dmi'
|
||||
animation.master = H
|
||||
flick("monkey2h", animation)
|
||||
sleep(48)
|
||||
//animation = null
|
||||
sleep(22)
|
||||
qdel(animation)
|
||||
|
||||
H.stunned = 0
|
||||
H.update_canmove()
|
||||
@@ -84,7 +88,6 @@
|
||||
if(H.hud_used)
|
||||
H.hud_used.instantiate()
|
||||
|
||||
H << "<B>You are now a [H.species.name]. </B>"
|
||||
qdel(animation)
|
||||
H << "<B>You are now a [H.species.name].</B>"
|
||||
|
||||
return H
|
||||
@@ -101,12 +101,12 @@
|
||||
var/turf/location = get_turf(src)
|
||||
|
||||
// Create the reagents to put into the air
|
||||
create_reagents(25)
|
||||
create_reagents(8)
|
||||
|
||||
if(overmind && overmind.blob_reagent_datum)
|
||||
reagents.add_reagent(overmind.blob_reagent_datum.id, 25)
|
||||
reagents.add_reagent(overmind.blob_reagent_datum.id, 8)
|
||||
else
|
||||
reagents.add_reagent("spores", 25)
|
||||
reagents.add_reagent("spores", 8)
|
||||
|
||||
// Attach the smoke spreader and setup/start it.
|
||||
S.attach(location)
|
||||
|
||||
@@ -276,7 +276,10 @@
|
||||
last_attack = world.time
|
||||
OB.expand(T, 0, blob_reagent_datum.color)
|
||||
for(var/mob/living/L in T)
|
||||
blob_reagent_datum.reaction_mob(L, TOUCH, 25)
|
||||
if("blob" in L.faction) //no friendly fire
|
||||
continue
|
||||
var/mob_protection = L.get_permeability_protection()
|
||||
blob_reagent_datum.reaction_mob(L, TOUCH, 25, 1, mob_protection)
|
||||
blob_reagent_datum.send_message(L)
|
||||
OB.color = blob_reagent_datum.color
|
||||
return
|
||||
|
||||
@@ -50,4 +50,6 @@
|
||||
user.key = ghost.key
|
||||
|
||||
user.Paralyse(2)
|
||||
user.remove_language("Changeling")
|
||||
target.add_language("Changeling")
|
||||
target << "<span class='warning'>Our genes cry out as we swap our [user] form for [target].</span>"
|
||||
@@ -77,6 +77,7 @@ var/list/possibleShadowlingNames = list("U'ruan", "Y`shej", "Nex", "Hel-uae", "N
|
||||
|
||||
H.underwear = "None"
|
||||
H.undershirt = "None"
|
||||
H.socks = "None"
|
||||
H.faction |= "faithless"
|
||||
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/under/shadowling(usr), slot_w_uniform)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
|
||||
/mob/proc/rightandwrong(var/summon_type) //0 = Summon Guns, 1 = Summon Magic
|
||||
var/list/gunslist = list("taser","egun","laser","revolver","detective","c20r","nuclear","deagle","gyrojet","pulse","silenced","cannon","doublebarrel","shotgun","combatshotgun","bulldog","mateba","sabr","crossbow","saw","car","boltaction")
|
||||
var/list/gunslist = list("taser","egun","laser","revolver","detective","c20r","nuclear","deagle","gyrojet","pulse","silenced","cannon","doublebarrel","shotgun","combatshotgun","bulldog","mateba","sabr","crossbow","saw","car","boltaction","arg")
|
||||
var/list/magiclist = list("fireball","smoke","blind","mindswap","forcewall","knock","horsemask","charge", "summonitem", "wandnothing", "wanddeath", "wandresurrection", "wandpolymorph", "wandteleport", "wanddoor", "wandfireball", "staffhealing", "armor", "scrying", "staffdoor", "special")
|
||||
var/list/magicspeciallist = list("staffchange","staffanimation", "wandbelt", "contract", "staffchaos")
|
||||
usr << "<B>You summoned [summon_type ? "magic" : "guns"]!</B>"
|
||||
@@ -30,7 +30,7 @@
|
||||
if("nuclear")
|
||||
new /obj/item/weapon/gun/energy/gun/nuclear(get_turf(H))
|
||||
if("deagle")
|
||||
new /obj/item/weapon/gun/projectile/automatic/deagle/camo(get_turf(H))
|
||||
new /obj/item/weapon/gun/projectile/automatic/pistol/deagle/camo(get_turf(H))
|
||||
if("gyrojet")
|
||||
new /obj/item/weapon/gun/projectile/automatic/gyropistol(get_turf(H))
|
||||
if("pulse")
|
||||
@@ -47,17 +47,19 @@
|
||||
if("combatshotgun")
|
||||
new /obj/item/weapon/gun/projectile/shotgun/combat(get_turf(H))
|
||||
if("bulldog")
|
||||
new /obj/item/weapon/gun/projectile/automatic/bulldog(get_turf(H))
|
||||
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(get_turf(H))
|
||||
if("arg")
|
||||
new /obj/item/weapon/gun/projectile/automatic/ar(get_turf(H))
|
||||
if("mateba")
|
||||
new /obj/item/weapon/gun/projectile/revolver/mateba(get_turf(H))
|
||||
if("sabr")
|
||||
new /obj/item/weapon/gun/projectile/automatic(get_turf(H))
|
||||
new /obj/item/weapon/gun/projectile/automatic/proto(get_turf(H))
|
||||
if("crossbow")
|
||||
new /obj/item/weapon/gun/energy/kinetic_accelerator/crossbow(get_turf(H))
|
||||
if("saw")
|
||||
new /obj/item/weapon/gun/projectile/automatic/l6_saw(get_turf(H))
|
||||
if("car")
|
||||
new /obj/item/weapon/gun/projectile/automatic/c90gl(get_turf(H))
|
||||
new /obj/item/weapon/gun/projectile/automatic/m90(get_turf(H))
|
||||
if("boltaction")
|
||||
new /obj/item/weapon/gun/projectile/shotgun/boltaction(get_turf(H))
|
||||
else
|
||||
|
||||
@@ -121,7 +121,7 @@
|
||||
if (stat)
|
||||
return 1
|
||||
|
||||
var/material_amount = materials.can_insert(O)
|
||||
var/material_amount = materials.get_item_material_amount(O)
|
||||
if(!material_amount)
|
||||
user << "<span class='warning'>This object does not contain sufficient amounts of metal or glass to be accepted by the autolathe.</span>"
|
||||
return 1
|
||||
|
||||
@@ -381,7 +381,7 @@ Class Procs:
|
||||
for(var/obj/item/I in component_parts)
|
||||
if(I.reliability != 100 && crit_fail)
|
||||
I.crit_fail = 1
|
||||
I.loc = src.loc
|
||||
I.forceMove(loc)
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/proc/default_deconstruction_screwdriver(var/mob/user, var/icon_state_open, var/icon_state_closed, var/obj/item/weapon/screwdriver/S)
|
||||
|
||||
@@ -126,7 +126,7 @@ var/const/SAFETY_COOLDOWN = 100
|
||||
|
||||
if(sound)
|
||||
playsound(src.loc, 'sound/items/Welder.ogg', 50, 1)
|
||||
var/material_amount = materials.can_insert(I)
|
||||
var/material_amount = materials.get_item_material_amount(I)
|
||||
if(!material_amount)
|
||||
qdel(I)
|
||||
return
|
||||
|
||||
@@ -842,6 +842,22 @@
|
||||
/obj/item/weapon/cartridge/atmos = 75,/obj/item/weapon/cartridge/janitor = 100,/obj/item/weapon/cartridge/signal/toxins = 150,
|
||||
/obj/item/weapon/cartridge/signal = 75,/obj/item/weapon/cartridge = 50)
|
||||
|
||||
|
||||
/obj/machinery/vending/liberationstation
|
||||
name = "\improper Liberation Station"
|
||||
desc = "An overwhelming amount of <b>ancient patriotism</b> washes over you just by looking at the machine."
|
||||
icon_state = "liberationstation"
|
||||
req_access_txt = "1"
|
||||
product_slogans = "Liberation Station: Your one-stop shop for all things second amendment!;Be a patriot today, pick up a gun!;Quality weapons for cheap prices!;Better dead than red!"
|
||||
product_ads = "Float like an astronaut, sting like a bullet!;Express your second amendment today!;Guns don't kill people, but you can!;Who needs responsibilities when you have guns?"
|
||||
vend_reply = "Remember the name: Liberation Station!"
|
||||
products = list(/obj/item/weapon/gun/projectile/automatic/pistol/deagle/gold = 2,/obj/item/weapon/gun/projectile/automatic/pistol/deagle/camo = 2,
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol/m2411 = 2,/obj/item/weapon/gun/projectile/automatic/proto = 2,
|
||||
/obj/item/weapon/gun/projectile/shotgun/combat = 2,/obj/item/weapon/gun/projectile/automatic/gyropistol = 1,
|
||||
/obj/item/weapon/gun/projectile/shotgun = 2,/obj/item/weapon/gun/projectile/automatic/ar = 2)
|
||||
premium = list(/obj/item/ammo_box/magazine/smgm9mm = 2,/obj/item/ammo_box/magazine/m50 = 4,/obj/item/ammo_box/magazine/m45 = 2,/obj/item/ammo_box/magazine/m75 = 2)
|
||||
contraband = list(/obj/item/clothing/under/patriotsuit = 1,/obj/item/weapon/bedsheet/patriot = 3)
|
||||
|
||||
/obj/machinery/vending/cigarette
|
||||
name = "Cigarette machine" //OCD had to be uppercase to look nice with the new formating
|
||||
desc = "If you want to get cancer, might as well do it in style"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name = "H.O.N.K"
|
||||
icon_state = "honker"
|
||||
initial_icon = "honker"
|
||||
step_in = 2
|
||||
step_in = 3
|
||||
health = 140
|
||||
deflect_chance = 60
|
||||
internal_damage_threshold = 60
|
||||
|
||||
@@ -1167,95 +1167,99 @@
|
||||
/datum/construction/reversible/mecha/phazon
|
||||
result = "/obj/mecha/combat/phazon"
|
||||
steps = list(
|
||||
//1
|
||||
//1
|
||||
list("key"=/obj/item/device/assembly/signaler/anomaly,
|
||||
"backkey"=null, //Cannot remove the anomaly core once it's in
|
||||
"desc"="Anomaly core socket is open and awaiting connection."),
|
||||
//2
|
||||
list("key"=/obj/item/weapon/weldingtool,
|
||||
"backkey"=/obj/item/weapon/wrench,
|
||||
"desc"="External armor is wrenched."),
|
||||
//2
|
||||
//3
|
||||
list("key"=/obj/item/weapon/wrench,
|
||||
"backkey"=/obj/item/weapon/crowbar,
|
||||
"desc"="External armor is installed."),
|
||||
//3
|
||||
//4
|
||||
list("key"=/obj/item/mecha_parts/part/phazon_armor,
|
||||
"backkey"=/obj/item/weapon/weldingtool,
|
||||
"desc"="Phase armor is welded."),
|
||||
//4
|
||||
//5
|
||||
list("key"=/obj/item/weapon/weldingtool,
|
||||
"backkey"=/obj/item/weapon/wrench,
|
||||
"desc"="Phase armor is wrenched."),
|
||||
//5
|
||||
//6
|
||||
list("key"=/obj/item/weapon/wrench,
|
||||
"backkey"=/obj/item/weapon/crowbar,
|
||||
"desc"="Phase armor is installed."),
|
||||
//6
|
||||
//7
|
||||
list("key"=/obj/item/stack/sheet/plasteel,
|
||||
"backkey"=/obj/item/weapon/screwdriver,
|
||||
"desc"="The bluespace crystal is engaged."),
|
||||
//7
|
||||
//8
|
||||
list("key"=/obj/item/weapon/screwdriver,
|
||||
"backkey"=/obj/item/weapon/wirecutters,
|
||||
"desc"="The bluespace crystal is connected."),
|
||||
//8
|
||||
//9
|
||||
list("key"=/obj/item/stack/cable_coil,
|
||||
"backkey"=/obj/item/weapon/crowbar,
|
||||
"desc"="The bluespace crystal is installed."),
|
||||
//9
|
||||
//10
|
||||
list("key"=/obj/item/bluespace_crystal,
|
||||
"backkey"=/obj/item/weapon/screwdriver,
|
||||
"desc"="Super capacitor is secured."),
|
||||
//10
|
||||
//11
|
||||
list("key"=/obj/item/weapon/screwdriver,
|
||||
"backkey"=/obj/item/weapon/crowbar,
|
||||
"desc"="Super capacitor is installed."),
|
||||
//11
|
||||
//12
|
||||
list("key"=/obj/item/weapon/stock_parts/capacitor/super,
|
||||
"backkey"=/obj/item/weapon/screwdriver,
|
||||
"desc"="Phasic scanner module is secured."),
|
||||
//12
|
||||
//13
|
||||
list("key"=/obj/item/weapon/screwdriver,
|
||||
"backkey"=/obj/item/weapon/crowbar,
|
||||
"desc"="Phasic scanner module is installed."),
|
||||
//13
|
||||
//14
|
||||
list("key"=/obj/item/weapon/stock_parts/scanning_module/phasic,
|
||||
"backkey"=/obj/item/weapon/screwdriver,
|
||||
"desc"="Scanning module is secured."),
|
||||
//14
|
||||
//15
|
||||
list("key"=/obj/item/weapon/screwdriver,
|
||||
"backkey"=/obj/item/weapon/crowbar,
|
||||
"desc"="Scanning module is installed."),
|
||||
//15
|
||||
//16
|
||||
list("key"=/obj/item/weapon/circuitboard/mecha/phazon/targeting,
|
||||
"backkey"=/obj/item/weapon/screwdriver,
|
||||
"desc"="Peripherals control module is secured."),
|
||||
//16
|
||||
//17
|
||||
list("key"=/obj/item/weapon/screwdriver,
|
||||
"backkey"=/obj/item/weapon/crowbar,
|
||||
"desc"="Peripherals control module is installed"),
|
||||
//17
|
||||
//18
|
||||
list("key"=/obj/item/weapon/circuitboard/mecha/phazon/peripherals,
|
||||
"backkey"=/obj/item/weapon/screwdriver,
|
||||
"desc"="Central control module is secured."),
|
||||
//18
|
||||
//19
|
||||
list("key"=/obj/item/weapon/screwdriver,
|
||||
"backkey"=/obj/item/weapon/crowbar,
|
||||
"desc"="Central control module is installed."),
|
||||
//19
|
||||
//20
|
||||
list("key"=/obj/item/weapon/circuitboard/mecha/phazon/main,
|
||||
"backkey"=/obj/item/weapon/screwdriver,
|
||||
"desc"="The wiring is adjusted."),
|
||||
//20
|
||||
//21
|
||||
list("key"=/obj/item/weapon/wirecutters,
|
||||
"backkey"=/obj/item/weapon/screwdriver,
|
||||
"desc"="The wiring is added."),
|
||||
//21
|
||||
//22
|
||||
list("key"=/obj/item/stack/cable_coil,
|
||||
"backkey"=/obj/item/weapon/screwdriver,
|
||||
"desc"="The hydraulic systems are active."),
|
||||
//22
|
||||
//23
|
||||
list("key"=/obj/item/weapon/screwdriver,
|
||||
"backkey"=/obj/item/weapon/wrench,
|
||||
"desc"="The hydraulic systems are connected."),
|
||||
//23
|
||||
//24
|
||||
list("key"=/obj/item/weapon/wrench,
|
||||
"desc"="The hydraulic systems are disconnected.")
|
||||
)
|
||||
@@ -1270,24 +1274,24 @@
|
||||
|
||||
//TODO: better messages.
|
||||
switch(index)
|
||||
if(23)
|
||||
if(24)
|
||||
user.visible_message("[user] connects the [holder] hydraulic systems", "You connect the [holder] hydraulic systems.")
|
||||
holder.icon_state = "phazon1"
|
||||
if(22)
|
||||
if(23)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] activates the [holder] hydraulic systems.", "You activate the [holder] hydraulic systems.")
|
||||
holder.icon_state = "phazon2"
|
||||
else
|
||||
user.visible_message("[user] disconnects the [holder] hydraulic systems", "You disconnect the [holder] hydraulic systems.")
|
||||
holder.icon_state = "phazon0"
|
||||
if(21)
|
||||
if(22)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] adds the wiring to the [holder].", "You add the wiring to the [holder].")
|
||||
holder.icon_state = "phazon3"
|
||||
else
|
||||
user.visible_message("[user] deactivates the [holder] hydraulic systems.", "You deactivate the [holder] hydraulic systems.")
|
||||
holder.icon_state = "phazon1"
|
||||
if(20)
|
||||
if(21)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] adjusts the wiring of the [holder].", "You adjust the wiring of the [holder].")
|
||||
holder.icon_state = "phazon4"
|
||||
@@ -1296,7 +1300,7 @@
|
||||
var/obj/item/stack/cable_coil/coil = new /obj/item/stack/cable_coil(get_turf(holder))
|
||||
coil.amount = 4
|
||||
holder.icon_state = "phazon2"
|
||||
if(19)
|
||||
if(20)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the central control module into the [holder].", "You install the central computer mainboard into the [holder].")
|
||||
qdel(used_atom)
|
||||
@@ -1304,7 +1308,7 @@
|
||||
else
|
||||
user.visible_message("[user] disconnects the wiring of the [holder].", "You disconnect the wiring of the [holder].")
|
||||
holder.icon_state = "phazon3"
|
||||
if(18)
|
||||
if(19)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the mainboard.", "You secure the mainboard.")
|
||||
holder.icon_state = "phazon6"
|
||||
@@ -1312,7 +1316,7 @@
|
||||
user.visible_message("[user] removes the central control module from the [holder].", "You remove the central computer mainboard from the [holder].")
|
||||
new /obj/item/weapon/circuitboard/mecha/phazon/main(get_turf(holder))
|
||||
holder.icon_state = "phazon4"
|
||||
if(17)
|
||||
if(18)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the peripherals control module into the [holder].", "You install the peripherals control module into the [holder].")
|
||||
qdel(used_atom)
|
||||
@@ -1320,7 +1324,7 @@
|
||||
else
|
||||
user.visible_message("[user] unfastens the mainboard.", "You unfasten the mainboard.")
|
||||
holder.icon_state = "phazon5"
|
||||
if(16)
|
||||
if(17)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the peripherals control module.", "You secure the peripherals control module.")
|
||||
holder.icon_state = "phazon8"
|
||||
@@ -1328,7 +1332,7 @@
|
||||
user.visible_message("[user] removes the peripherals control module from the [holder].", "You remove the peripherals control module from the [holder].")
|
||||
new /obj/item/weapon/circuitboard/mecha/phazon/peripherals(get_turf(holder))
|
||||
holder.icon_state = "phazon6"
|
||||
if(15)
|
||||
if(16)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the weapon control module into the [holder].", "You install the weapon control module into the [holder].")
|
||||
qdel(used_atom)
|
||||
@@ -1336,7 +1340,7 @@
|
||||
else
|
||||
user.visible_message("[user] unfastens the peripherals control module.", "You unfasten the peripherals control module.")
|
||||
holder.icon_state = "phazon7"
|
||||
if(14)
|
||||
if(15)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the weapon control module.", "You secure the weapon control module.")
|
||||
holder.icon_state = "phazon10"
|
||||
@@ -1344,7 +1348,7 @@
|
||||
user.visible_message("[user] removes the weapon control module from the [holder].", "You remove the weapon control module from the [holder].")
|
||||
new /obj/item/weapon/circuitboard/mecha/phazon/targeting(get_turf(holder))
|
||||
holder.icon_state = "phazon8"
|
||||
if(13)
|
||||
if(14)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs phasic scanner module to the [holder].", "You install phasic scanner module to the [holder].")
|
||||
qdel(used_atom)
|
||||
@@ -1352,7 +1356,7 @@
|
||||
else
|
||||
user.visible_message("[user] unfastens the weapon control module.", "You unfasten the weapon control module.")
|
||||
holder.icon_state = "phazon9"
|
||||
if(12)
|
||||
if(13)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the phasic scanner module.", "You secure the phasic scanner module.")
|
||||
holder.icon_state = "phazon12"
|
||||
@@ -1360,7 +1364,7 @@
|
||||
user.visible_message("[user] removes the phasic scanner module from the [holder].", "You remove the phasic scanner module from the [holder].")
|
||||
new /obj/item/weapon/stock_parts/scanning_module/phasic(get_turf(holder))
|
||||
holder.icon_state = "phazon10"
|
||||
if(11)
|
||||
if(12)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs super capacitor to the [holder].", "You install super capacitor to the [holder].")
|
||||
qdel(used_atom)
|
||||
@@ -1368,7 +1372,7 @@
|
||||
else
|
||||
user.visible_message("[user] unfastens the phasic scanner module.", "You unfasten the phasic scanner module.")
|
||||
holder.icon_state = "phazon11"
|
||||
if(10)
|
||||
if(11)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the super capacitor.", "You secure the super capacitor.")
|
||||
holder.icon_state = "phazon14"
|
||||
@@ -1376,7 +1380,7 @@
|
||||
user.visible_message("[user] removes the super capacitor from the [holder].", "You remove the super capacitor from the [holder].")
|
||||
new /obj/item/weapon/stock_parts/capacitor/super(get_turf(holder))
|
||||
holder.icon_state = "phazon12"
|
||||
if(9)
|
||||
if(10)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the bluespace crystal.", "You install the bluespace crystal.")
|
||||
qdel(used_atom)
|
||||
@@ -1384,7 +1388,7 @@
|
||||
else
|
||||
user.visible_message("[user] unsecures the super capacitor from the [holder].", "You unsecure the super capacitor from the [holder].")
|
||||
holder.icon_state = "phazon13"
|
||||
if(8)
|
||||
if(9)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] connects the bluespace crystal.", "You connect the bluespace crystal.")
|
||||
holder.icon_state = "phazon16"
|
||||
@@ -1392,21 +1396,21 @@
|
||||
user.visible_message("[user] removes the bluespace crystal from the [holder].", "You remove the bluespace crystal from the [holder].")
|
||||
new /obj/item/bluespace_crystal(get_turf(holder))
|
||||
holder.icon_state = "phazon14"
|
||||
if(7)
|
||||
if(8)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] engages the bluespace crystal.", "You engage the bluespace crystal.")
|
||||
holder.icon_state = "phazon17"
|
||||
else
|
||||
user.visible_message("[user] disconnects the bluespace crystal from the [holder].", "You disconnect the bluespace crystal from the [holder].")
|
||||
holder.icon_state = "phazon15"
|
||||
if(6)
|
||||
if(7)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the phase armor layer to the [holder].", "You install the phase armor layer to the [holder].")
|
||||
holder.icon_state = "phazon18"
|
||||
else
|
||||
user.visible_message("[user] disengages the bluespace crystal.", "You disengage the bluespace crystal.")
|
||||
holder.icon_state = "phazon16"
|
||||
if(5)
|
||||
if(6)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the phase armor layer.", "You secure the phase armor layer.")
|
||||
holder.icon_state = "phazon19"
|
||||
@@ -1415,14 +1419,14 @@
|
||||
var/obj/item/stack/sheet/plasteel/MS = new /obj/item/stack/sheet/plasteel(get_turf(holder))
|
||||
MS.amount = 5
|
||||
holder.icon_state = "phazon17"
|
||||
if(4)
|
||||
if(5)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds the phase armor layer to the [holder].", "You weld the phase armor layer to the [holder].")
|
||||
holder.icon_state = "phazon20"
|
||||
else
|
||||
user.visible_message("[user] unfastens the phase armor layer.", "You unfasten the phase armor layer.")
|
||||
holder.icon_state = "phazon18"
|
||||
if(3)
|
||||
if(4)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs Phazon Armor Plates to the [holder].", "You install Phazon Armor Plates to the [holder].")
|
||||
qdel(used_atom)
|
||||
@@ -1430,7 +1434,7 @@
|
||||
else
|
||||
user.visible_message("[user] cuts phase armor layer from the [holder].", "You cut the phase armor layer from the [holder].")
|
||||
holder.icon_state = "phazon19"
|
||||
if(2)
|
||||
if(3)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures Phazon Armor Plates.", "You secure Phazon Armor Plates.")
|
||||
holder.icon_state = "phazon22"
|
||||
@@ -1438,12 +1442,16 @@
|
||||
user.visible_message("[user] pries Phazon Armor Plates from the [holder].", "You pry Phazon Armor Plates from the [holder].")
|
||||
new /obj/item/mecha_parts/part/phazon_armor(get_turf(holder))
|
||||
holder.icon_state = "phazon20"
|
||||
if(1)
|
||||
if(2)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds Phazon Armor Plates to the [holder].", "You weld Phazon Armor Plates to the [holder].")
|
||||
else
|
||||
user.visible_message("[user] unfastens Phazon Armor Plates.", "You unfasten Phazon Armor Plates.")
|
||||
holder.icon_state = "phazon21"
|
||||
if(1)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] carefully inserts the anomaly core into \the [holder] and secures it.", "You slowly place the anomaly core into its socket and close its chamber.")
|
||||
qdel(used_atom)
|
||||
return 1
|
||||
|
||||
/datum/construction/reversible/mecha/phazon/spawn_result()
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name = "Odysseus"
|
||||
icon_state = "odysseus"
|
||||
initial_icon = "odysseus"
|
||||
step_in = 2
|
||||
step_in = 3
|
||||
max_temperature = 15000
|
||||
health = 120
|
||||
wreckage = /obj/effect/decal/mecha_wreckage/odysseus
|
||||
|
||||
@@ -8,7 +8,8 @@
|
||||
health = 200
|
||||
lights_power = 7
|
||||
deflect_chance = 15
|
||||
damage_absorption = list("brute"=0.6,"bomb"=0.2)
|
||||
damage_absorption = list("brute"=0.6,"fire"=1,"bullet"=0.8,"laser"=0.9,"energy"=1,"bomb"=0.6)
|
||||
max_equip = 6
|
||||
wreckage = /obj/effect/decal/mecha_wreckage/ripley
|
||||
var/list/cargo = new
|
||||
var/cargo_capacity = 15
|
||||
@@ -64,7 +65,8 @@
|
||||
max_temperature = 65000
|
||||
health = 250
|
||||
lights_power = 7
|
||||
damage_absorption = list("fire"=0.5,"bullet"=0.8,"bomb"=0.5)
|
||||
damage_absorption = list("brute"=0.6,"fire"=0.5,"bullet"=0.7,"laser"=0.7,"energy"=1,"bomb"=0.4)
|
||||
max_equip = 5 // More armor, less tools
|
||||
wreckage = /obj/effect/decal/mecha_wreckage/ripley/firefighter
|
||||
|
||||
/obj/mecha/working/ripley/deathripley
|
||||
@@ -73,7 +75,10 @@
|
||||
icon_state = "deathripley"
|
||||
step_in = 2
|
||||
opacity=0
|
||||
max_temperature = 65000
|
||||
health = 300
|
||||
lights_power = 7
|
||||
damage_absorption = list("brute"=0.6,"fire"=0.4,"bullet"=0.6,"laser"=0.6,"energy"=1,"bomb"=0.3)
|
||||
wreckage = /obj/effect/decal/mecha_wreckage/ripley/deathripley
|
||||
step_energy_drain = 0
|
||||
|
||||
@@ -97,12 +102,23 @@
|
||||
var/obj/item/mecha_parts/mecha_equipment/tool/drill/D = new /obj/item/mecha_parts/mecha_equipment/tool/drill
|
||||
D.attach(src)
|
||||
|
||||
//Add possible plasma cutter
|
||||
if(prob(25))
|
||||
var/obj/item/mecha_parts/mecha_equipment/M = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/plasma
|
||||
M.attach(src)
|
||||
|
||||
//Add ore box to cargo
|
||||
cargo.Add(new /obj/structure/ore_box(src))
|
||||
|
||||
//Attach hydrolic clamp
|
||||
var/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp/HC = new /obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp
|
||||
HC.attach(src)
|
||||
for(var/obj/item/mecha_parts/mecha_tracking/B in src.contents)//Deletes the beacon so it can't be found easily
|
||||
qdel(B)
|
||||
|
||||
var/obj/item/mecha_parts/mecha_equipment/tool/mining_scanner/scanner = new /obj/item/mecha_parts/mecha_equipment/tool/mining_scanner
|
||||
scanner.attach(src)
|
||||
|
||||
/obj/mecha/working/ripley/Exit(atom/movable/O)
|
||||
if(O in cargo)
|
||||
return 0
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol = 8,
|
||||
/obj/item/weapon/gun/projectile/shotgun/combat = 5,
|
||||
/obj/item/weapon/gun/projectile/revolver/mateba,
|
||||
/obj/item/weapon/gun/projectile/automatic/deagle
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol/deagle
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/maintenance
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon_state = "tile"
|
||||
w_class = 3.0
|
||||
force = 6.0
|
||||
materials = list(MAT_METAL=937.5)
|
||||
materials = list(MAT_METAL=500)
|
||||
throwforce = 10.0
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
gender = PLURAL
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "table_parts"
|
||||
materials = list(MAT_METAL=3750)
|
||||
materials = list(MAT_METAL=4000)
|
||||
flags = CONDUCT
|
||||
attack_verb = list("slammed", "bashed", "battered", "bludgeoned", "thrashed", "whacked")
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
desc = "Hard table parts. Well...harder..."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "reinf_tableparts"
|
||||
materials = list(MAT_METAL=7500)
|
||||
materials = list(MAT_METAL=8000)
|
||||
flags = CONDUCT
|
||||
|
||||
/obj/item/weapon/table_parts/wood
|
||||
@@ -42,7 +42,7 @@
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "rack_parts"
|
||||
flags = CONDUCT
|
||||
materials = list(MAT_METAL=3750)
|
||||
materials = list(MAT_METAL=2000)
|
||||
|
||||
/*
|
||||
* Table Parts
|
||||
|
||||
@@ -152,7 +152,7 @@ obj/item/weapon/wirerod
|
||||
force = 9
|
||||
throwforce = 10
|
||||
w_class = 3
|
||||
materials = list(MAT_METAL=1875)
|
||||
materials = list(MAT_METAL=1000)
|
||||
attack_verb = list("hit", "bludgeoned", "whacked", "bonked")
|
||||
|
||||
obj/item/weapon/wirerod/attackby(var/obj/item/I, mob/user as mob, params)
|
||||
|
||||
@@ -45,6 +45,12 @@ LINEN BINS
|
||||
icon_state = "sheetpurple"
|
||||
_color = "purple"
|
||||
|
||||
/obj/item/weapon/bedsheet/patriot
|
||||
name = "patriotic bedsheet"
|
||||
desc = "You've never felt more free than when sleeping on this."
|
||||
icon_state = "sheetUSA"
|
||||
_color = "sheetUSA"
|
||||
|
||||
/obj/item/weapon/bedsheet/rainbow
|
||||
name = "rainbow bedsheet"
|
||||
desc = "A multi_colored blanket. It's actually several different sheets cut up and sewn together."
|
||||
|
||||
@@ -44,11 +44,11 @@
|
||||
new /obj/item/weapon/storage/box/teargas(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel/syndie/med(src)
|
||||
new /obj/item/weapon/gun/projectile/automatic/bulldog(src)
|
||||
new /obj/item/weapon/gun/projectile/automatic/bulldog(src)
|
||||
new /obj/item/weapon/gun/projectile/automatic/bulldog(src)
|
||||
new /obj/item/weapon/gun/projectile/automatic/bulldog(src)
|
||||
new /obj/item/weapon/gun/projectile/automatic/bulldog(src)
|
||||
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
|
||||
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
|
||||
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
|
||||
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
|
||||
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
|
||||
new /obj/item/weapon/pinpointer/nukeop(src)
|
||||
new /obj/item/weapon/pinpointer/nukeop(src)
|
||||
new /obj/item/weapon/pinpointer/nukeop(src)
|
||||
|
||||
@@ -848,6 +848,7 @@
|
||||
anchored = 1.0
|
||||
throwpass = 1 //You can throw objects over this, despite it's density.
|
||||
var/parts = /obj/item/weapon/rack_parts
|
||||
var/health = 5
|
||||
|
||||
/obj/structure/rack/proc/destroy()
|
||||
new parts(loc)
|
||||
@@ -914,6 +915,14 @@
|
||||
visible_message("<span class='danger'>[user] smashes [src] apart!</span>")
|
||||
user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
|
||||
destroy()
|
||||
else
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
user.do_attack_animation(src)
|
||||
playsound(loc, 'sound/items/dodgeball.ogg', 80, 1)
|
||||
user.visible_message("<span class='warning'>[user] kicks [src].</span>", \
|
||||
"<span class='danger'>You kick [src].</span>")
|
||||
health -= rand(1,2)
|
||||
healthcheck()
|
||||
|
||||
/obj/structure/rack/mech_melee_attack(obj/mecha/M)
|
||||
visible_message("<span class='danger'>[M] smashes [src] apart!</span>")
|
||||
@@ -933,3 +942,7 @@
|
||||
|
||||
/obj/structure/rack/attack_tk() // no telehulk sorry
|
||||
return
|
||||
|
||||
/obj/structure/rack/proc/healthcheck()
|
||||
if(health <= 0)
|
||||
destroy()
|
||||
@@ -606,7 +606,7 @@ var/global/nologevent = 0
|
||||
return
|
||||
if(confirm == "Yes")
|
||||
var/delay = input("What delay should the restart have (in seconds)?", "Restart Delay", 5) as num
|
||||
if(!delay)
|
||||
if(isnull(delay))
|
||||
delay = 50
|
||||
else
|
||||
delay = delay * 10
|
||||
|
||||
@@ -704,7 +704,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/cloaking_device(M), slot_r_store)
|
||||
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/automatic(M), slot_r_hand)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/automatic/proto(M), slot_r_hand)
|
||||
M.equip_to_slot_or_del(new /obj/item/ammo_box/a357(M), slot_l_store)
|
||||
|
||||
if ("tournament chef") //Steven Seagal FTW
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
msg = "\blue \icon[cross] <b><font color=purple>PRAY: </font>[key_name(src, 1)] (<A HREF='?_src_=holder;adminmoreinfo=\ref[src]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[src]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[src]'>SM</A>) ([admin_jump_link(src, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;adminspawncookie=\ref[src]'>SC</a>):</b> [msg]"
|
||||
|
||||
for(var/client/X in admins)
|
||||
if(R_EVENT & X.holder.rights)
|
||||
if(check_rights(R_EVENT,0,X.mob))
|
||||
X << msg
|
||||
|
||||
usr << "Your prayers have been received by the gods."
|
||||
@@ -37,7 +37,7 @@
|
||||
msg = "\blue <b><font color='#DC143C'>SYNDICATE: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;SyndicateReply=\ref[Sender]'>REPLY</A>):</b> [msg]"
|
||||
|
||||
for(var/client/X in admins)
|
||||
if(R_EVENT & X.holder.rights)
|
||||
if(check_rights(R_EVENT,0,X.mob))
|
||||
X << msg
|
||||
|
||||
/proc/HONK_announce(var/text , var/mob/Sender)
|
||||
@@ -53,12 +53,16 @@
|
||||
msg = "\blue <b><font color=orange>ERT REQUEST: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;ErtReply=\ref[Sender]'>REPLY</A>):</b> [msg]"
|
||||
|
||||
for(var/client/X in admins)
|
||||
if(R_EVENT & X.holder.rights)
|
||||
if(check_rights(R_EVENT,0,X.mob))
|
||||
X << msg
|
||||
|
||||
/proc/Nuke_request(text , mob/Sender)
|
||||
var/nuke_code = get_nuke_code()
|
||||
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
|
||||
msg = "<span class='adminnotice'><b><font color=orange>NUKE CODE REQUEST: </font>[key_name(Sender)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender, "holder")]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]</span>"
|
||||
admins << msg
|
||||
admins << "<span class='adminnotice'><b>The nuke code is [nuke_code].</b></span>"
|
||||
|
||||
for(var/client/X in admins)
|
||||
if(check_rights(R_EVENT,0,X.mob))
|
||||
X << msg
|
||||
X << "<span class='adminnotice'><b>The nuke code is [nuke_code].</b></span>"
|
||||
|
||||
@@ -160,7 +160,7 @@ var/global/sent_syndicate_strike_team = 0
|
||||
equip_to_slot_or_del(new /obj/item/weapon/melee/energy/sword(src), slot_l_store)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/grenade/empgrenade(src), slot_r_store)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/tank/emergency_oxygen/double/full(src), slot_s_store)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/automatic/m2411(src), slot_belt)
|
||||
equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/automatic/pistol/m2411(src), slot_belt)
|
||||
|
||||
equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/automatic/l6_saw(src), slot_r_hand)
|
||||
|
||||
|
||||
@@ -165,6 +165,10 @@ BLIND // can't see anything
|
||||
var/pickpocket = 0 //Master pickpocket?
|
||||
var/clipped = 0
|
||||
species_restricted = list("exclude","Unathi","Tajaran","Wryn")
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/gloves/attackby(obj/item/weapon/W, mob/user, params)
|
||||
if(istype(W, /obj/item/weapon/wirecutters))
|
||||
@@ -305,9 +309,15 @@ BLIND // can't see anything
|
||||
body_parts_covered = FEET
|
||||
slot_flags = SLOT_FEET
|
||||
|
||||
|
||||
permeability_coefficient = 0.50
|
||||
slowdown = SHOES_SLOWDOWN
|
||||
species_restricted = list("exclude","Unathi","Tajaran","Wryn")
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/shoes.dmi'
|
||||
)
|
||||
|
||||
|
||||
/obj/item/proc/negates_gravity()
|
||||
return 0
|
||||
|
||||
@@ -4,22 +4,15 @@
|
||||
icon_state = "boxing"
|
||||
item_state = "boxing"
|
||||
species_restricted = null
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/gloves/boxing/green
|
||||
icon_state = "boxinggreen"
|
||||
item_state = "boxinggreen"
|
||||
species_fit = list("Vox")
|
||||
|
||||
/obj/item/clothing/gloves/boxing/blue
|
||||
icon_state = "boxingblue"
|
||||
item_state = "boxingblue"
|
||||
species_fit = list("Vox")
|
||||
|
||||
/obj/item/clothing/gloves/boxing/yellow
|
||||
icon_state = "boxingyellow"
|
||||
item_state = "boxingyellow"
|
||||
species_fit = list("Vox")
|
||||
item_state = "boxingyellow"
|
||||
@@ -6,11 +6,6 @@
|
||||
siemens_coefficient = 0
|
||||
permeability_coefficient = 0.05
|
||||
_color="yellow"
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
|
||||
power
|
||||
var/next_shock = 0
|
||||
|
||||
@@ -25,10 +20,6 @@
|
||||
item_state = "ygloves"
|
||||
siemens_coefficient = 1 //Set to a default of 1, gets overridden in New()
|
||||
permeability_coefficient = 0.05
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
_color="yellow"
|
||||
|
||||
New()
|
||||
@@ -40,10 +31,6 @@
|
||||
icon_state = "black"
|
||||
item_state = "bgloves"
|
||||
_color="brown"
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
cold_protection = HANDS
|
||||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
|
||||
heat_protection = HANDS
|
||||
@@ -65,37 +52,26 @@
|
||||
icon_state = "orange"
|
||||
item_state = "orangegloves"
|
||||
_color="orange"
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/gloves/color/red
|
||||
name = "red gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "red"
|
||||
item_state = "redgloves"
|
||||
_color = "red"
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
|
||||
|
||||
/obj/item/clothing/gloves/color/red/insulated
|
||||
name = "insulated gloves"
|
||||
desc = "These gloves will protect the wearer from electric shock."
|
||||
siemens_coefficient = 0
|
||||
permeability_coefficient = 0.05
|
||||
|
||||
|
||||
/obj/item/clothing/gloves/color/rainbow
|
||||
name = "rainbow gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "rainbow"
|
||||
item_state = "rainbowgloves"
|
||||
_color = "rainbow"
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
clown
|
||||
_color = "clown"
|
||||
|
||||
@@ -105,40 +81,28 @@
|
||||
icon_state = "blue"
|
||||
item_state = "bluegloves"
|
||||
_color="blue"
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/gloves/color/purple
|
||||
name = "purple gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "purple"
|
||||
item_state = "purplegloves"
|
||||
_color="purple"
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/gloves/color/green
|
||||
name = "green gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "green"
|
||||
item_state = "greengloves"
|
||||
_color="green"
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/gloves/color/grey
|
||||
name = "grey gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "gray"
|
||||
item_state = "graygloves"
|
||||
_color="grey"
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
|
||||
rd
|
||||
_color = "director" //Exists for washing machines. Is not different from gray gloves in any way.
|
||||
|
||||
@@ -151,20 +115,14 @@
|
||||
icon_state = "lightbrown"
|
||||
item_state = "lightbrowngloves"
|
||||
_color="light brown"
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/gloves/color/brown
|
||||
name = "brown gloves"
|
||||
desc = "A pair of gloves, they don't look special in any way."
|
||||
icon_state = "brown"
|
||||
item_state = "browngloves"
|
||||
_color="brown"
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/gloves.dmi'
|
||||
)
|
||||
|
||||
cargo
|
||||
_color = "cargo" //Exists for washing machines. Is not different from brown gloves in any way.
|
||||
|
||||
@@ -177,10 +135,6 @@
|
||||
permeability_coefficient = 0.01
|
||||
_color="white"
|
||||
transfer_prints = TRUE
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/mask.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/gloves/color/latex/nitrile
|
||||
name = "nitrile gloves"
|
||||
@@ -212,8 +166,4 @@
|
||||
cold_protection = HANDS
|
||||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
|
||||
heat_protection = HANDS
|
||||
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/mask.dmi'
|
||||
)
|
||||
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
|
||||
@@ -15,10 +15,6 @@
|
||||
icon_state = "black"
|
||||
item_state = "r_hands"
|
||||
siemens_coefficient = 1.0
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/mask.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/gloves/combat
|
||||
desc = "These tactical gloves are somewhat fire and impact resistant."
|
||||
@@ -31,10 +27,6 @@
|
||||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
|
||||
heat_protection = HANDS
|
||||
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/mask.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/gloves/botanic_leather
|
||||
desc = "These leather gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin."
|
||||
@@ -46,17 +38,10 @@
|
||||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
|
||||
heat_protection = HANDS
|
||||
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/mask.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/gloves/batmangloves
|
||||
desc = "Used for handling all things bat related."
|
||||
name = "batgloves"
|
||||
icon_state = "bmgloves"
|
||||
item_state = "bmgloves"
|
||||
_color="bmgloves"
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/mask.dmi'
|
||||
)
|
||||
_color="bmgloves"
|
||||
@@ -3,7 +3,6 @@
|
||||
icon_state = "black"
|
||||
_color = "black"
|
||||
desc = "A pair of black shoes."
|
||||
species_fit = list("Vox")
|
||||
|
||||
cold_protection = FEET
|
||||
min_cold_protection_temperature = SHOES_MIN_TEMP_PROTECT
|
||||
@@ -20,8 +19,6 @@
|
||||
name = "brown shoes"
|
||||
desc = "A pair of brown shoes."
|
||||
icon_state = "brown"
|
||||
_color = "brown"
|
||||
species_fit = list("Vox")
|
||||
|
||||
captain
|
||||
_color = "captain" //Exists for washing machines. Is not different from brown shoes in any way.
|
||||
@@ -72,7 +69,6 @@
|
||||
icon_state = "white"
|
||||
permeability_coefficient = 0.01
|
||||
_color = "white"
|
||||
species_fit = list("Vox")
|
||||
|
||||
/obj/item/clothing/shoes/leather
|
||||
name = "leather shoes"
|
||||
@@ -90,7 +86,6 @@
|
||||
name = "orange shoes"
|
||||
icon_state = "orange"
|
||||
_color = "orange"
|
||||
species_fit = list("Vox")
|
||||
|
||||
/obj/item/clothing/shoes/orange/attack_self(mob/user as mob)
|
||||
if (src.chained)
|
||||
|
||||
@@ -9,17 +9,12 @@
|
||||
var/list/clothing_choices = list()
|
||||
siemens_coefficient = 0.8
|
||||
species_restricted = null
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/shoes.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/shoes/mime
|
||||
name = "mime shoes"
|
||||
icon_state = "mime"
|
||||
_color = "mime"
|
||||
|
||||
|
||||
/obj/item/clothing/shoes/combat //basic syndicate combat boots for nuke ops and mob corpses
|
||||
name = "combat boots"
|
||||
desc = "High speed, low drag combat boots."
|
||||
@@ -55,10 +50,6 @@
|
||||
flags = NOSLIP
|
||||
slowdown = SHOES_SLOWDOWN+1
|
||||
species_restricted = null
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/shoes.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/shoes/clown_shoes
|
||||
desc = "The prankster's standard-issue clowning shoes. Damn they're huge!"
|
||||
@@ -83,6 +74,7 @@
|
||||
name = "jacksandals"
|
||||
desc = "Nanotrasen-issue Security combat sandals for combat scenarios. They're jacksandals, however that works."
|
||||
icon_state = "jacksandal"
|
||||
_color = "jacksandal"
|
||||
species_restricted = null
|
||||
|
||||
/obj/item/clothing/shoes/cult
|
||||
@@ -121,10 +113,7 @@
|
||||
name = "laceup shoes"
|
||||
desc = "The height of fashion, and they're pre-polished!"
|
||||
icon_state = "laceups"
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/shoes.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/shoes/roman
|
||||
name = "roman sandals"
|
||||
desc = "Sandals with buckled leather straps on it."
|
||||
|
||||
@@ -174,3 +174,23 @@
|
||||
desc = "An EVA suit specifically designed for the clown. SPESSHONK!"
|
||||
icon_state = "spaceclown_suit"
|
||||
item_state = "spaceclown_items"
|
||||
|
||||
/obj/item/clothing/head/helmet/space/freedom
|
||||
name = "eagle helmet"
|
||||
desc = "An advanced, space-proof helmet. It appears to be modeled after an old-world eagle."
|
||||
icon_state = "griffinhat"
|
||||
item_state = "griffinhat"
|
||||
armor = list(melee = 40, bullet = 40, laser = 30, energy = 25, bomb = 100, bio = 100, rad = 100)
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
|
||||
unacidable = 1
|
||||
|
||||
/obj/item/clothing/suit/space/freedom
|
||||
name = "eagle suit"
|
||||
desc = "An advanced, light suit, fabricated from a mixture of synthetic feathers and space-resistant material. A gun holster appears to be integrated into the suit and the wings appear to be stuck in 'freedom' mode."
|
||||
icon_state = "freedom"
|
||||
item_state = "freedom"
|
||||
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank)
|
||||
armor = list(melee = 40, bullet = 40, laser = 30,energy = 25, bomb = 100, bio = 100, rad = 100)
|
||||
slowdown = 1
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
|
||||
unacidable = 1
|
||||
|
||||
@@ -11,6 +11,13 @@
|
||||
icon_state = "blue_pyjamas"
|
||||
_color = "blue_pyjamas"
|
||||
item_state = "w_suit"
|
||||
|
||||
/obj/item/clothing/under/patriotsuit
|
||||
name = "Patriotic Suit"
|
||||
desc = "Motorcycle not included."
|
||||
icon_state = "ek"
|
||||
item_state = "ek"
|
||||
_color = "ek"
|
||||
|
||||
/obj/item/clothing/under/captain_fly
|
||||
name = "rogue captains uniform"
|
||||
|
||||
@@ -92,8 +92,9 @@ var/global/list/all_money_accounts = list()
|
||||
P.wrapped = R
|
||||
R.name = "Account information: [M.owner_name]"
|
||||
|
||||
// AUTOFIXED BY fix_string_idiocy.py
|
||||
// C:\Users\Rob\Documents\Projects\vgstation13\code\WorkInProgress\Cael_Aislinn\Economy\Accounts.dm:94: R.info = "<b>Account details (confidential)</b><br><hr><br>"
|
||||
var/overseer = "Unknown"
|
||||
if(source_db.held_card)
|
||||
overseer = source_db.held_card.registered_name
|
||||
R.info = {"<b>Account details (confidential)</b><br><hr><br>
|
||||
<i>Account holder:</i> [M.owner_name]<br>
|
||||
<i>Account number:</i> [M.account_number]<br>
|
||||
@@ -101,7 +102,7 @@ var/global/list/all_money_accounts = list()
|
||||
<i>Starting balance:</i> $[M.money]<br>
|
||||
<i>Date and time:</i> [worldtime2text()], [current_date_string]<br><br>
|
||||
<i>Creation terminal ID:</i> [source_db.machine_id]<br>
|
||||
<i>Authorised NT officer overseeing creation:</i> [source_db.held_card.registered_name]<br>"}
|
||||
<i>Authorised NT officer overseeing creation:</i> [overseer]<br>"}
|
||||
// END AUTOFIX
|
||||
//stamp the paper
|
||||
var/image/stampoverlay = image('icons/obj/bureaucracy.dmi')
|
||||
|
||||
@@ -131,9 +131,9 @@
|
||||
if(..())
|
||||
return 1
|
||||
|
||||
if("insert_card")
|
||||
if(href_list["insert_card"])
|
||||
if(held_card)
|
||||
held_card.loc = src.loc
|
||||
held_card.forceMove(loc)
|
||||
|
||||
if(ishuman(usr) && !usr.get_active_hand())
|
||||
usr.put_in_hands(held_card)
|
||||
@@ -144,7 +144,7 @@
|
||||
if (istype(I, /obj/item/weapon/card/id))
|
||||
var/obj/item/weapon/card/id/C = I
|
||||
usr.drop_item()
|
||||
C.loc = src
|
||||
C.forceMove(src)
|
||||
held_card = C
|
||||
|
||||
if(!get_access_level(usr))
|
||||
|
||||
@@ -148,3 +148,10 @@ var/global/datum/controller/plants/plant_controller // Set in New().
|
||||
|
||||
/datum/controller/plants/proc/remove_plant(var/obj/effect/plant/plant)
|
||||
plant_queue -= plant
|
||||
|
||||
/client/proc/list_plant_sprites()
|
||||
if(!plant_controller || !plant_controller.plant_sprites || !plant_controller.plant_sprites.len)
|
||||
world << "Cannot list plant sprites, plant controller or plant sprites list may not be initialized."
|
||||
|
||||
for(var/base in plant_controller.plant_sprites)
|
||||
world << "[base] : [plant_controller.plant_sprites[base]] growth states"
|
||||
@@ -43,10 +43,11 @@
|
||||
kitchen_tag = "ghostchili"
|
||||
preset_icon = "ghostchilipepper"
|
||||
|
||||
/datum/seed/chili/ice/New()
|
||||
/datum/seed/chili/ghost/New()
|
||||
..()
|
||||
set_trait(TRAIT_MATURATION,4)
|
||||
set_trait(TRAIT_PRODUCTION,4)
|
||||
set_trait(TRAIT_MATURATION,10)
|
||||
set_trait(TRAIT_PRODUCTION,10)
|
||||
set_trait(TRAIT_YIELD,3)
|
||||
set_trait(TRAIT_PRODUCT_COLOUR,"#00EDC6")
|
||||
|
||||
// Berry plants/variants.
|
||||
|
||||
@@ -133,6 +133,8 @@
|
||||
)
|
||||
//--FalseIncarnate
|
||||
|
||||
var/last_plant_ikey //This is for debugging reference, and is otherwise useless. --FalseIncarnate
|
||||
|
||||
/obj/machinery/portable_atmospherics/hydroponics/AltClick()
|
||||
if(mechanical && !usr.stat && !usr.lying && Adjacent(usr))
|
||||
close_lid(usr)
|
||||
|
||||
@@ -36,7 +36,9 @@
|
||||
if(age >= seed.get_trait(TRAIT_MATURATION))
|
||||
overlay_stage = seed.growth_stages
|
||||
else
|
||||
var/maturation = round(seed.get_trait(TRAIT_MATURATION)/seed.growth_stages)
|
||||
var/maturation = seed.get_trait(TRAIT_MATURATION)/seed.growth_stages
|
||||
if(maturation < 1)
|
||||
maturation = 1
|
||||
overlay_stage = maturation ? max(1,round(age/maturation)) : 1
|
||||
var/ikey = "[seed.get_trait(TRAIT_PLANT_ICON)]-[overlay_stage]"
|
||||
var/image/plant_overlay = plant_controller.plant_icon_cache["[ikey]-[seed.get_trait(TRAIT_PLANT_COLOUR)]"]
|
||||
@@ -45,6 +47,7 @@
|
||||
plant_overlay.color = seed.get_trait(TRAIT_PLANT_COLOUR)
|
||||
plant_controller.plant_icon_cache["[ikey]-[seed.get_trait(TRAIT_PLANT_COLOUR)]"] = plant_overlay
|
||||
overlays |= plant_overlay
|
||||
last_plant_ikey = ikey
|
||||
|
||||
if(harvest && overlay_stage == seed.growth_stages)
|
||||
ikey = "[seed.get_trait(TRAIT_PRODUCT_ICON)]"
|
||||
|
||||
@@ -159,7 +159,7 @@
|
||||
var/new_type = pick(
|
||||
200; /obj/item/weapon/hatchet, \
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol, \
|
||||
/obj/item/weapon/gun/projectile/automatic/deagle, \
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol/deagle, \
|
||||
/obj/item/weapon/gun/projectile/revolver/russian, \
|
||||
)
|
||||
new new_type(C)
|
||||
|
||||
@@ -11,9 +11,9 @@
|
||||
var/lum_g
|
||||
var/lum_b
|
||||
|
||||
var/tmp/old_lum_r
|
||||
var/tmp/old_lum_g
|
||||
var/tmp/old_lum_b
|
||||
var/tmp/applied_lum_r
|
||||
var/tmp/applied_lum_g
|
||||
var/tmp/applied_lum_b
|
||||
|
||||
var/list/effect_str
|
||||
var/list/effect_turf
|
||||
@@ -107,11 +107,6 @@
|
||||
if(light_range && light_power && !applied)
|
||||
. = 1
|
||||
|
||||
if(. || source_atom.light_color != light_color)//Save the old lumcounts if we need to update, if the colour changed DO IT BEFORE we parse the colour and LOSE the old lumcounts!
|
||||
old_lum_r = lum_r
|
||||
old_lum_g = lum_g
|
||||
old_lum_b = lum_b
|
||||
|
||||
if(source_atom.light_color != light_color)
|
||||
light_color = source_atom.light_color
|
||||
parse_light_color()
|
||||
@@ -149,6 +144,12 @@
|
||||
|
||||
/datum/light_source/proc/apply_lum()
|
||||
applied = 1
|
||||
|
||||
// Cache the applied lum counts.
|
||||
applied_lum_r = lum_r
|
||||
applied_lum_g = lum_g
|
||||
applied_lum_b = lum_b
|
||||
|
||||
if(istype(source_turf))
|
||||
FOR_DVIEW(var/turf/T, light_range, source_turf, INVISIBILITY_LIGHTING)
|
||||
if(T.lighting_overlay)
|
||||
@@ -188,7 +189,7 @@
|
||||
|
||||
if(T.lighting_overlay)
|
||||
var/str = effect_str[i]
|
||||
T.lighting_overlay.update_lumcount(-str * old_lum_r, -str * old_lum_g, -str * old_lum_b)
|
||||
T.lighting_overlay.update_lumcount(-str * applied_lum_r, -str * applied_lum_g, -str * applied_lum_b)
|
||||
|
||||
i++
|
||||
|
||||
|
||||
@@ -25,43 +25,43 @@
|
||||
/obj/item/weapon/coin/gold
|
||||
cmineral = "gold"
|
||||
icon_state = "coin_gold_heads"
|
||||
materials = list(MAT_GOLD = 200)
|
||||
materials = list(MAT_GOLD = 400)
|
||||
credits = 160
|
||||
|
||||
/obj/item/weapon/coin/silver
|
||||
cmineral = "silver"
|
||||
icon_state = "coin_silver_heads"
|
||||
materials = list(MAT_SILVER = 200)
|
||||
materials = list(MAT_SILVER = 400)
|
||||
credits = 40
|
||||
|
||||
/obj/item/weapon/coin/diamond
|
||||
cmineral = "diamond"
|
||||
icon_state = "coin_diamond_heads"
|
||||
materials = list(MAT_DIAMOND = 200)
|
||||
materials = list(MAT_DIAMOND = 400)
|
||||
credits = 120
|
||||
|
||||
/obj/item/weapon/coin/iron
|
||||
cmineral = "iron"
|
||||
icon_state = "coin_iron_heads"
|
||||
materials = list(MAT_METAL = 200)
|
||||
materials = list(MAT_METAL = 400)
|
||||
credits = 20
|
||||
|
||||
/obj/item/weapon/coin/plasma
|
||||
cmineral = "plasma"
|
||||
icon_state = "coin_plasma_heads"
|
||||
materials = list(MAT_PLASMA = 200)
|
||||
materials = list(MAT_PLASMA = 400)
|
||||
credits = 80
|
||||
|
||||
/obj/item/weapon/coin/uranium
|
||||
cmineral = "uranium"
|
||||
icon_state = "coin_uranium_heads"
|
||||
materials = list(MAT_URANIUM = 200)
|
||||
materials = list(MAT_URANIUM = 400)
|
||||
credits = 160
|
||||
|
||||
/obj/item/weapon/coin/clown
|
||||
cmineral = "bananium"
|
||||
icon_state = "coin_bananium_heads"
|
||||
materials = list(MAT_BANANIUM = 200)
|
||||
materials = list(MAT_BANANIUM = 400)
|
||||
credits = 600 //makes the clown cri
|
||||
|
||||
/obj/item/weapon/coin/adamantine
|
||||
|
||||
@@ -101,22 +101,23 @@
|
||||
inserted_id = I
|
||||
interact(user)
|
||||
return
|
||||
|
||||
if(exchange_parts(user, W))
|
||||
return
|
||||
|
||||
if(default_deconstruction_crowbar(W))
|
||||
return
|
||||
|
||||
if(default_unfasten_wrench(user, W))
|
||||
return
|
||||
if(default_deconstruction_screwdriver(user, "ore_redemption-open", "ore_redemption", W))
|
||||
updateUsrDialog()
|
||||
return
|
||||
if(panel_open)
|
||||
if(istype(W, /obj/item/weapon/crowbar))
|
||||
empty_content()
|
||||
default_deconstruction_crowbar(W)
|
||||
return 1
|
||||
return
|
||||
|
||||
if(default_unfasten_wrench(user, W))
|
||||
return
|
||||
|
||||
if(default_deconstruction_screwdriver(user, "ore_redemption-open", "ore_redemption", W))
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
..()
|
||||
|
||||
/obj/machinery/mineral/ore_redemption/proc/SmeltMineral(var/obj/item/weapon/ore/O)
|
||||
@@ -253,7 +254,7 @@
|
||||
while(s.amount > s.max_amount)
|
||||
new s.type(loc,s.max_amount)
|
||||
s.use(s.max_amount)
|
||||
s.loc = loc
|
||||
s.forceMove(loc)
|
||||
s.layer = initial(s.layer)
|
||||
|
||||
/**********************Mining Equipment Locker**************************/
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
throwforce = 10.0
|
||||
item_state = "pickaxe"
|
||||
w_class = 4.0
|
||||
materials = list(MAT_METAL=3750) //one sheet, but where can you make them?
|
||||
materials = list(MAT_METAL=2000) //one sheet, but where can you make them?
|
||||
var/digspeed = 40 //moving the delay to an item var so R&D can make improved picks. --NEO
|
||||
origin_tech = "materials=1;engineering=1"
|
||||
attack_verb = list("hit", "pierced", "sliced", "attacked")
|
||||
|
||||
@@ -355,4 +355,7 @@ In all, this is a lot like the monkey code. /N
|
||||
else if(custom_pixel_x_offset)
|
||||
return custom_pixel_x_offset
|
||||
else
|
||||
return initial(pixel_x)
|
||||
return initial(pixel_x)
|
||||
|
||||
/mob/living/carbon/alien/humanoid/get_permeability_protection()
|
||||
return 0.8
|
||||
@@ -1759,4 +1759,24 @@
|
||||
return 1
|
||||
if(!silent)
|
||||
src << "<span class='warning'>You don't have the dexterity to use that!<span>"
|
||||
return 0
|
||||
return 0
|
||||
|
||||
/mob/living/carbon/human/get_permeability_protection()
|
||||
var/list/prot = list("hands"=0, "chest"=0, "groin"=0, "legs"=0, "feet"=0, "arms"=0, "head"=0)
|
||||
for(var/obj/item/I in get_equipped_items())
|
||||
if(I.body_parts_covered & HANDS)
|
||||
prot["hands"] = max(1 - I.permeability_coefficient, prot["hands"])
|
||||
if(I.body_parts_covered & UPPER_TORSO)
|
||||
prot["chest"] = max(1 - I.permeability_coefficient, prot["chest"])
|
||||
if(I.body_parts_covered & LOWER_TORSO)
|
||||
prot["groin"] = max(1 - I.permeability_coefficient, prot["groin"])
|
||||
if(I.body_parts_covered & LEGS)
|
||||
prot["legs"] = max(1 - I.permeability_coefficient, prot["legs"])
|
||||
if(I.body_parts_covered & FEET)
|
||||
prot["feet"] = max(1 - I.permeability_coefficient, prot["feet"])
|
||||
if(I.body_parts_covered & ARMS)
|
||||
prot["arms"] = max(1 - I.permeability_coefficient, prot["arms"])
|
||||
if(I.body_parts_covered & HEAD)
|
||||
prot["head"] = max(1 - I.permeability_coefficient, prot["head"])
|
||||
var/protection = (prot["head"] + prot["arms"] + prot["feet"] + prot["legs"] + prot["groin"] + prot["chest"] + prot["hands"])/7
|
||||
return protection
|
||||
@@ -35,7 +35,8 @@
|
||||
"antennae" = /obj/item/organ/wryn/hivenode
|
||||
)
|
||||
|
||||
flags = IS_WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | NO_BREATHE | HAS_SKIN_COLOR | NO_SCAN | NO_SCAN | HIVEMIND
|
||||
flags = IS_WHITELISTED | HAS_LIPS | NO_BREATHE | HAS_SKIN_COLOR | NO_SCAN | NO_SCAN | HIVEMIND
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
dietflags = DIET_HERB //bees feed off nectar, so bee people feed off plants too
|
||||
|
||||
reagent_tag = PROCESS_ORG
|
||||
|
||||
@@ -61,6 +61,7 @@
|
||||
var/has_fine_manipulation = 1 // Can use small items.
|
||||
|
||||
var/flags = 0 // Various specific features.
|
||||
var/clothing_flags = 0 // Underwear and socks.
|
||||
var/bloodflags = 0
|
||||
var/bodyflags = 0
|
||||
var/dietflags = 0 // Make sure you set this, otherwise it won't be able to digest a lot of foods
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
primitive_form = "Monkey"
|
||||
path = /mob/living/carbon/human/human
|
||||
language = "Sol Common"
|
||||
flags = HAS_LIPS | HAS_UNDERWEAR | CAN_BE_FAT
|
||||
flags = HAS_LIPS | CAN_BE_FAT
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
bodyflags = HAS_SKIN_TONE
|
||||
dietflags = DIET_OMNI
|
||||
unarmed_type = /datum/unarmed_attack/punch
|
||||
@@ -37,7 +38,8 @@
|
||||
else, frequently even their own lives. They prefer warmer temperatures than most species and \
|
||||
their native tongue is a heavy hissing laungage called Sinta'Unathi."
|
||||
|
||||
flags = HAS_LIPS | HAS_UNDERWEAR
|
||||
flags = HAS_LIPS
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
bodyflags = FEET_CLAWS | HAS_TAIL | HAS_SKIN_COLOR | TAIL_WAGGING
|
||||
dietflags = DIET_CARN
|
||||
|
||||
@@ -88,7 +90,8 @@
|
||||
|
||||
primitive_form = "Farwa"
|
||||
|
||||
flags = HAS_LIPS | HAS_UNDERWEAR | CAN_BE_FAT
|
||||
flags = HAS_LIPS | CAN_BE_FAT
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
bodyflags = FEET_PADDED | HAS_TAIL | HAS_SKIN_COLOR | TAIL_WAGGING
|
||||
dietflags = DIET_OMNI
|
||||
|
||||
@@ -119,7 +122,8 @@
|
||||
to the degree it can cause conflict with more rigorous and strict authorities. They speak a guttural language known as 'Canilunzt' \
|
||||
which has a heavy emphasis on utilizing tail positioning and ear twitches to communicate intent."
|
||||
|
||||
flags = HAS_LIPS | HAS_UNDERWEAR
|
||||
flags = HAS_LIPS
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
bodyflags = FEET_PADDED | HAS_TAIL | HAS_SKIN_COLOR | TAIL_WAGGING
|
||||
dietflags = DIET_OMNI
|
||||
|
||||
@@ -148,7 +152,8 @@
|
||||
herbivores on the whole and tend to be co-operative with the other species of the galaxy, although they rarely reveal \
|
||||
the secrets of their empire to their allies."
|
||||
|
||||
flags = HAS_LIPS | HAS_UNDERWEAR
|
||||
flags = HAS_LIPS
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
bodyflags = HAS_SKIN_COLOR
|
||||
dietflags = DIET_HERB
|
||||
|
||||
@@ -190,6 +195,7 @@
|
||||
poison_type = "oxygen"
|
||||
|
||||
flags = NO_SCAN | IS_WHITELISTED
|
||||
clothing_flags = HAS_SOCKS
|
||||
dietflags = DIET_OMNI
|
||||
|
||||
blood_color = "#2299FC"
|
||||
@@ -278,6 +284,7 @@
|
||||
brute_mod = 0.8
|
||||
|
||||
flags = IS_WHITELISTED
|
||||
clothing_flags = HAS_SOCKS
|
||||
bodyflags = FEET_CLAWS
|
||||
dietflags = DIET_HERB
|
||||
|
||||
@@ -295,6 +302,7 @@
|
||||
unarmed_type = /datum/unarmed_attack/punch
|
||||
|
||||
flags = IS_WHITELISTED | NO_BREATHE | HAS_LIPS | NO_INTORGANS | NO_SCAN
|
||||
clothing_flags = HAS_SOCKS
|
||||
bodyflags = HAS_SKIN_COLOR
|
||||
bloodflags = BLOOD_SLIME
|
||||
dietflags = DIET_CARN
|
||||
@@ -322,7 +330,8 @@
|
||||
default_genes = list(REMOTE_TALK)
|
||||
|
||||
|
||||
flags = IS_WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | CAN_BE_FAT
|
||||
flags = IS_WHITELISTED | HAS_LIPS | CAN_BE_FAT
|
||||
clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
|
||||
dietflags = DIET_HERB
|
||||
|
||||
reagent_tag = PROCESS_ORG
|
||||
@@ -373,6 +382,7 @@
|
||||
water and other radiation."
|
||||
|
||||
flags = NO_BREATHE | REQUIRE_LIGHT | IS_PLANT | RAD_ABSORB | NO_BLOOD | NO_PAIN
|
||||
clothing_flags = HAS_SOCKS
|
||||
dietflags = 0 //Diona regenerate nutrition in light, no diet necessary
|
||||
|
||||
body_temperature = T0C + 15 //make the plant people have a bit lower body temperature, why not
|
||||
@@ -467,6 +477,7 @@
|
||||
passive_temp_gain = 10 //this should cause IPCs to stabilize at ~80 C in a 20 C environment.
|
||||
|
||||
flags = IS_WHITELISTED | NO_BREATHE | NO_SCAN | NO_BLOOD | NO_PAIN | NO_DNA_RAD
|
||||
clothing_flags = HAS_SOCKS
|
||||
dietflags = 0 //IPCs can't eat, so no diet
|
||||
blood_color = "#1F181F"
|
||||
flesh_color = "#AAAAAA"
|
||||
|
||||
@@ -317,18 +317,18 @@ var/global/list/damage_icon_parts = list()
|
||||
stand_icon.Blend(base_icon,ICON_OVERLAY)
|
||||
|
||||
//Underwear
|
||||
if(underwear && species.flags & HAS_UNDERWEAR)
|
||||
if(underwear && species.clothing_flags & HAS_UNDERWEAR)
|
||||
var/datum/sprite_accessory/underwear/U = underwear_list[underwear]
|
||||
if(U)
|
||||
stand_icon.Blend(new /icon(U.icon, "uw_[U.icon_state]_s"), ICON_OVERLAY)
|
||||
|
||||
if(undershirt && species.flags & HAS_UNDERWEAR)
|
||||
if(undershirt && species.clothing_flags & HAS_UNDERSHIRT)
|
||||
var/datum/sprite_accessory/undershirt/U2 = undershirt_list[undershirt]
|
||||
if(U2)
|
||||
stand_icon.Blend(new /icon(U2.icon, "us_[U2.icon_state]_s"), ICON_OVERLAY)
|
||||
|
||||
|
||||
if(socks)
|
||||
if(socks && species.clothing_flags & HAS_SOCKS)
|
||||
var/datum/sprite_accessory/socks/U3 = socks_list[socks]
|
||||
if(U3)
|
||||
stand_icon.Blend(new /icon(U3.icon, "sk_[U3.icon_state]_s"), ICON_OVERLAY)
|
||||
|
||||
@@ -937,3 +937,7 @@
|
||||
|
||||
/mob/living/proc/spawn_dust()
|
||||
new /obj/effect/decal/cleanable/ash(loc)
|
||||
|
||||
//used in datum/reagents/reaction() proc
|
||||
/mob/living/proc/get_permeability_protection()
|
||||
return 0
|
||||
|
||||
@@ -551,13 +551,22 @@
|
||||
return H
|
||||
|
||||
/mob/living/silicon/pai/MouseDrop(atom/over_object)
|
||||
var/mob/living/carbon/H = over_object
|
||||
if(!istype(H) || !Adjacent(H)) return ..()
|
||||
if(H.a_intent == I_HELP)
|
||||
get_scooped(H)
|
||||
//return
|
||||
var/mob/living/carbon/human/H = over_object //changed to human to avoid stupid issues like xenos holding pAIs.
|
||||
if(!istype(H) || !Adjacent(H)) return ..()
|
||||
if(usr == src)
|
||||
switch(alert(H, "[src] wants you to pick them up. Do it?",,"Yes","No"))
|
||||
if("Yes")
|
||||
if(Adjacent(H))
|
||||
get_scooped(H)
|
||||
else
|
||||
src << "<span class='warning'>You need to stay in reaching distance to be picked up.</span>"
|
||||
if("No")
|
||||
src << "<span class='warning'>[H] decided not to pick you up.</span>"
|
||||
else
|
||||
return ..()
|
||||
if(Adjacent(H))
|
||||
get_scooped(H)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/pai/on_forcemove(atom/newloc)
|
||||
if(card)
|
||||
|
||||
@@ -36,6 +36,8 @@
|
||||
faction = list("mimic")
|
||||
move_to_delay = 9
|
||||
|
||||
var/is_electronic = 0
|
||||
|
||||
/mob/living/simple_animal/hostile/mimic/FindTarget()
|
||||
. = ..()
|
||||
if(.)
|
||||
@@ -47,7 +49,14 @@
|
||||
ghostize()
|
||||
qdel(src)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/mimic/emp_act(severity)
|
||||
if(is_electronic)
|
||||
switch(severity)
|
||||
if(1)
|
||||
Die()
|
||||
if(2)
|
||||
adjustBruteLoss(50)
|
||||
..(severity)
|
||||
|
||||
//
|
||||
// Crate Mimic
|
||||
@@ -188,12 +197,16 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
|
||||
knockdown_people = 1
|
||||
melee_damage_lower *= 2
|
||||
melee_damage_upper *= 2
|
||||
if(istype(O, /obj/machinery))
|
||||
is_electronic = 1
|
||||
else if(istype(O, /obj/item))
|
||||
var/obj/item/I = O
|
||||
health = 15 * I.w_class
|
||||
melee_damage_lower = 2 + I.force
|
||||
melee_damage_upper = 2 + I.force
|
||||
move_to_delay = 2 * I.w_class + 1
|
||||
if(istype(O, /obj/item/device))
|
||||
is_electronic = 1
|
||||
|
||||
maxHealth = health
|
||||
if(creator)
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
/mob/living/simple_animal/hostile/retaliate/araneus
|
||||
name = "Sergeant Araneus"
|
||||
real_name = "Sergeant Araneus"
|
||||
voice_name = "unidentifiable voice"
|
||||
desc = "A fierce companion for any person of power, this spider has been carefully trained by Nanotrasen specialists. Its beady, staring eyes send shivers down your spine."
|
||||
faction = list("spiders")
|
||||
icon_state = "guard"
|
||||
icon_living = "guard"
|
||||
icon_dead = "guard_dead"
|
||||
icon_gib = "guard_dead"
|
||||
turns_per_move = 8
|
||||
response_help = "pets"
|
||||
emote_hear = list("chitters")
|
||||
maxHealth = 250
|
||||
health = 200
|
||||
harm_intent_damage = 3
|
||||
melee_damage_lower = 15
|
||||
melee_damage_upper = 20
|
||||
|
||||
min_oxy = 5
|
||||
max_tox = 2
|
||||
max_co2 = 5
|
||||
|
||||
@@ -254,19 +254,19 @@ datum/preferences
|
||||
|
||||
|
||||
var/icon/underwear_s = null
|
||||
if(underwear && current_species.flags & HAS_UNDERWEAR)
|
||||
if(underwear && current_species.clothing_flags & HAS_UNDERWEAR)
|
||||
var/datum/sprite_accessory/underwear/U = underwear_list[underwear]
|
||||
if(U)
|
||||
underwear_s = new/icon(U.icon, "[U.icon_state]_s", ICON_OVERLAY)
|
||||
|
||||
var/icon/undershirt_s = null
|
||||
if(undershirt && current_species.flags & HAS_UNDERWEAR)
|
||||
if(undershirt && current_species.clothing_flags & HAS_UNDERSHIRT)
|
||||
var/datum/sprite_accessory/undershirt/U2 = undershirt_list[undershirt]
|
||||
if(U2)
|
||||
undershirt_s = new/icon(U2.icon, "[U2.icon_state]_s", ICON_OVERLAY)
|
||||
|
||||
var/icon/socks_s = null
|
||||
if(socks)
|
||||
if(socks && current_species.clothing_flags & HAS_SOCKS)
|
||||
var/datum/sprite_accessory/socks/U3 = socks_list[socks]
|
||||
if(U3)
|
||||
socks_s = new/icon(U3.icon, "[U3.icon_state]_s", ICON_OVERLAY)
|
||||
|
||||
@@ -1272,118 +1272,118 @@
|
||||
name = "Nude"
|
||||
icon_state = null
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington","Vox")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington","Vox")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/white_norm
|
||||
name = "Normal White"
|
||||
icon_state = "white_norm"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/black_norm
|
||||
name = "Normal Black"
|
||||
icon_state = "black_norm"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/white_short
|
||||
name = "Short White"
|
||||
icon_state = "white_short"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/black_short
|
||||
name = "Short Black"
|
||||
icon_state = "black_short"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/white_knee
|
||||
name = "Knee-high White"
|
||||
icon_state = "white_knee"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/black_knee
|
||||
name = "Knee-high Black"
|
||||
icon_state = "black_knee"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/thin_knee
|
||||
name = "Knee-high Thin"
|
||||
icon_state = "thin_knee"
|
||||
gender = FEMALE
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/striped_knee
|
||||
name = "Knee-high Striped"
|
||||
icon_state = "striped_knee"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/rainbow_knee
|
||||
name = "Knee-high Rainbow"
|
||||
icon_state = "rainbow_knee"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/white_thigh
|
||||
name = "Thigh-high White"
|
||||
icon_state = "white_thigh"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
/datum/sprite_accessory/socks/black_thigh
|
||||
name = "Thigh-high Black"
|
||||
icon_state = "black_thigh"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/thin_thigh
|
||||
name = "Thigh-high Thin"
|
||||
icon_state = "thin_thigh"
|
||||
gender = FEMALE
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/striped_thigh
|
||||
name = "Thigh-high Striped"
|
||||
icon_state = "striped_thigh"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/rainbow_thigh
|
||||
name = "Thigh-high Rainbow"
|
||||
icon_state = "rainbow_thigh"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/pantyhose
|
||||
name = "Pantyhose"
|
||||
icon_state = "pantyhose"
|
||||
gender = FEMALE
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
|
||||
/datum/sprite_accessory/socks/black_fishnet
|
||||
name = "Black Fishnet"
|
||||
icon_state = "black_fishnet"
|
||||
gender = NEUTER
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpakanin","Slime People","Skellington")
|
||||
species_allowed = list("Human","Unathi","Diona","Grey","Machine","Tajaran","Vulpkanin","Slime People","Skellington")
|
||||
|
||||
/datum/sprite_accessory/socks/vox_white
|
||||
name = "Vox White"
|
||||
|
||||
@@ -3,60 +3,6 @@
|
||||
H.dna.SetSEState(MONKEYBLOCK,1)
|
||||
domutcheck(H, null)
|
||||
|
||||
/*
|
||||
/mob/living/carbon/human/proc/monkeyize()
|
||||
if (notransform)
|
||||
return
|
||||
for(var/obj/item/W in src)
|
||||
if (W==w_uniform) // will be torn
|
||||
continue
|
||||
unEquip(W)
|
||||
regenerate_icons()
|
||||
notransform = 1
|
||||
canmove = 0
|
||||
stunned = 1
|
||||
icon = null
|
||||
invisibility = 101
|
||||
for(var/t in organs)
|
||||
del(t)
|
||||
var/atom/movable/overlay/animation = new /atom/movable/overlay( loc )
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'icons/mob/mob.dmi'
|
||||
animation.master = src
|
||||
flick("h2monkey", animation)
|
||||
sleep(48)
|
||||
//animation = null
|
||||
|
||||
if(!species.primitive) //If the creature in question has no primitive set, this is going to be messy.
|
||||
gib()
|
||||
return
|
||||
|
||||
var/mob/living/carbon/monkey/O = null
|
||||
|
||||
O = new species.primitive(loc)
|
||||
|
||||
O.dna = dna.Clone()
|
||||
O.dna.SetSEState(MONKEYBLOCK,1)
|
||||
O.dna.SetSEValueRange(MONKEYBLOCK,0xDAC, 0xFFF)
|
||||
O.loc = loc
|
||||
O.viruses = viruses
|
||||
O.a_intent = I_HARM
|
||||
|
||||
|
||||
if (client)
|
||||
client.mob = O
|
||||
if(mind)
|
||||
mind.transfer_to(O)
|
||||
|
||||
O << "<B>You are now [O]. </B>"
|
||||
|
||||
spawn(0)//To prevent the proc from returning null.
|
||||
del(src)
|
||||
del(animation)
|
||||
|
||||
return O
|
||||
*/
|
||||
|
||||
/mob/new_player/AIize()
|
||||
spawning = 1
|
||||
return ..()
|
||||
|
||||
@@ -140,10 +140,10 @@
|
||||
return owner && (flags & flag)
|
||||
|
||||
/datum/nano_module/appearance_changer/proc/can_change_skin_tone()
|
||||
return owner && (flags & APPEARANCE_SKIN) && owner.species.flags & HAS_SKIN_TONE
|
||||
return owner && (flags & APPEARANCE_SKIN) && (owner.species.bodyflags & HAS_SKIN_TONE)
|
||||
|
||||
/datum/nano_module/appearance_changer/proc/can_change_skin_color()
|
||||
return owner && (flags & APPEARANCE_SKIN) && owner.species.flags & HAS_SKIN_COLOR
|
||||
return owner && (flags & APPEARANCE_SKIN) && (owner.species.bodyflags & HAS_SKIN_COLOR)
|
||||
|
||||
/datum/nano_module/appearance_changer/proc/cut_and_generate_data()
|
||||
// Making the assumption that the available species remain constant
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
var/perapc = 0 // per-apc avilability
|
||||
var/perapc_excess = 0
|
||||
var/netexcess = 0 // excess power on the powernet (typically avail-load)
|
||||
|
||||
|
||||
var/problem = 0 // If either of these is set to 1 there is some sort of issue at the powernet.
|
||||
|
||||
|
||||
@@ -20,6 +20,14 @@
|
||||
..()
|
||||
|
||||
/datum/powernet/Destroy()
|
||||
//Go away references, you suck!
|
||||
for(var/obj/structure/cable/C in cables)
|
||||
cables -= C
|
||||
C.powernet = null
|
||||
for(var/obj/machinery/power/M in nodes)
|
||||
nodes -= M
|
||||
M.powernet = null
|
||||
|
||||
powernets -= src
|
||||
return ..()
|
||||
|
||||
@@ -76,7 +84,7 @@
|
||||
M.disconnect_from_network()//..remove it
|
||||
M.powernet = src
|
||||
nodes[M] = M
|
||||
|
||||
|
||||
// Triggers warning for certain amount of ticks
|
||||
/datum/powernet/proc/trigger_warning(var/duration_ticks = 20)
|
||||
problem = max(duration_ticks, problem)
|
||||
@@ -85,7 +93,7 @@
|
||||
//called every ticks by the powernet controller
|
||||
/datum/powernet/proc/reset()
|
||||
var/numapc = 0
|
||||
|
||||
|
||||
if(problem > 0)
|
||||
problem = max(problem - 1, 0)
|
||||
|
||||
|
||||
@@ -183,9 +183,9 @@
|
||||
caliber = "a762"
|
||||
projectile_type = "/obj/item/projectile/bullet"
|
||||
|
||||
/obj/item/ammo_casing/a545
|
||||
desc = "A 5.45mm bullet casing."
|
||||
caliber = "a545"
|
||||
/obj/item/ammo_casing/a556
|
||||
desc = "A 5.56mm bullet casing."
|
||||
caliber = "a556"
|
||||
projectile_type = "/obj/item/projectile/bullet/heavybullet"
|
||||
|
||||
/obj/item/ammo_casing/rocket
|
||||
|
||||
@@ -116,6 +116,17 @@
|
||||
..()
|
||||
icon_state = "[initial(icon_state)]-[ammo_count() ? "8" : "0"]"
|
||||
|
||||
/obj/item/ammo_box/magazine/uzim9mm
|
||||
name = "uzi magazine (9mm)"
|
||||
icon_state = "uzi9mm-32"
|
||||
ammo_type = /obj/item/ammo_casing/c9mm
|
||||
caliber = "9mm"
|
||||
max_ammo = 32
|
||||
|
||||
/obj/item/ammo_box/magazine/uzim9mm/update_icon()
|
||||
..()
|
||||
icon_state = "uzi9mm-[round(ammo_count(),4)]"
|
||||
|
||||
/obj/item/ammo_box/magazine/smgm9mm
|
||||
name = "SMG magazine (9mm)"
|
||||
icon_state = "smg9mm"
|
||||
@@ -163,17 +174,14 @@
|
||||
multiple_sprites = 2
|
||||
max_ammo = 8
|
||||
|
||||
/obj/item/ammo_box/magazine/m545
|
||||
name = "box magazine (5.45mm)"
|
||||
icon_state = "5.45m"
|
||||
/obj/item/ammo_box/magazine/m556
|
||||
name = "toploader magazine (5.56mm)"
|
||||
icon_state = "5.56m"
|
||||
origin_tech = "combat=5;syndicate=1"
|
||||
ammo_type = "/obj/item/ammo_casing/a545"
|
||||
caliber = "a545"
|
||||
ammo_type = /obj/item/ammo_casing/a556
|
||||
caliber = "a556"
|
||||
max_ammo = 30
|
||||
|
||||
/obj/item/ammo_box/magazine/m545/update_icon()
|
||||
..()
|
||||
icon_state = "[initial(icon_state)]-[round(ammo_count(),10)]"
|
||||
multiple_sprites = 2
|
||||
|
||||
/obj/item/ammo_box/magazine/m762
|
||||
name = "box magazine (7.62mm)"
|
||||
|
||||
@@ -45,6 +45,8 @@
|
||||
var/can_flashlight = 0
|
||||
var/heavy_weapon = 0
|
||||
var/randomspread = 0
|
||||
|
||||
var/burst_size = 1
|
||||
|
||||
proc/ready_to_fire()
|
||||
if(world.time >= last_fired + fire_delay)
|
||||
@@ -126,9 +128,6 @@
|
||||
user << "<span class='warning'>[src] is not ready to fire again!"
|
||||
return
|
||||
|
||||
if(!process_chambered()) //CHECK
|
||||
return click_empty(user)
|
||||
|
||||
if(heavy_weapon)
|
||||
if(user.get_inactive_hand())
|
||||
recoil = 4 //one-handed kick
|
||||
@@ -144,48 +143,55 @@
|
||||
|
||||
var/spread = 0
|
||||
var/turf/targloc = get_turf(target)
|
||||
if(chambered)
|
||||
for (var/i = max(1, chambered.pellets), i > 0, i--) //Previous way of doing it fucked up math for spreading. This way, even the first projectile is part of the spread code.
|
||||
if(i != max(1, chambered.pellets)) //Have we fired the initial chambered bullet yet?
|
||||
in_chamber = new chambered.projectile_type()
|
||||
for(var/f = 1 to burst_size)
|
||||
if(!process_chambered()) //CHECK
|
||||
return click_empty(user)
|
||||
|
||||
if(chambered)
|
||||
for (var/i = max(1, chambered.pellets), i > 0, i--) //Previous way of doing it fucked up math for spreading. This way, even the first projectile is part of the spread code.
|
||||
if(i != max(1, chambered.pellets)) //Have we fired the initial chambered bullet yet?
|
||||
in_chamber = new chambered.projectile_type()
|
||||
ready_projectile(target, user)
|
||||
prepare_shot(in_chamber)
|
||||
if(chambered.deviation)
|
||||
if(randomspread) //Random spread
|
||||
spread = (rand() - 0.5) * chambered.deviation
|
||||
else //Smart spread
|
||||
spread = (i / chambered.pellets - 0.5) * chambered.deviation
|
||||
if(!process_projectile(targloc, user, params, spread))
|
||||
return 0
|
||||
else
|
||||
ready_projectile(target, user)
|
||||
prepare_shot(in_chamber)
|
||||
if(chambered.deviation)
|
||||
if(randomspread) //Random spread
|
||||
spread = (rand() - 0.5) * chambered.deviation
|
||||
else //Smart spread
|
||||
spread = (i / chambered.pellets - 0.5) * chambered.deviation
|
||||
if(!process_projectile(targloc, user, params, spread))
|
||||
return 0
|
||||
else
|
||||
ready_projectile(target, user)
|
||||
prepare_shot(in_chamber)
|
||||
if(!process_projectile(targloc, user, params, spread))
|
||||
return 0
|
||||
|
||||
if(recoil)
|
||||
spawn()
|
||||
shake_camera(user, recoil + 1, recoil)
|
||||
if(recoil)
|
||||
spawn()
|
||||
shake_camera(user, recoil + 1, recoil)
|
||||
|
||||
if(silenced)
|
||||
playsound(user, fire_sound, 10, 1)
|
||||
else
|
||||
playsound(user, fire_sound, 50, 1)
|
||||
user.visible_message("<span class='warning'>[user] fires [src][reflex ? " by reflex":""]!</span>", \
|
||||
"<span class='warning'>You fire [src][reflex ? "by reflex":""]!</span>", \
|
||||
"You hear a [istype(in_chamber, /obj/item/projectile/beam) ? "laser blast" : "gunshot"]!")
|
||||
if(silenced)
|
||||
playsound(user, fire_sound, 10, 1)
|
||||
else
|
||||
playsound(user, fire_sound, 50, 1)
|
||||
if(f == 1) // Only print this once
|
||||
user.visible_message("<span class='warning'>[user] fires [src][reflex ? " by reflex":""]!</span>", \
|
||||
"<span class='warning'>You fire [src][reflex ? "by reflex":""]!</span>", \
|
||||
"You hear a [istype(in_chamber, /obj/item/projectile/beam) ? "laser blast" : "gunshot"]!")
|
||||
|
||||
if(heavy_weapon)
|
||||
if(user.get_inactive_hand())
|
||||
if(prob(15))
|
||||
user.visible_message("<span class='danger'>[src] flies out of [user]'s hands!</span>", "<span class='userdanger'>[src] kicks out of your grip!</span>")
|
||||
user.drop_item()
|
||||
if(heavy_weapon)
|
||||
if(user.get_inactive_hand())
|
||||
if(prob(15))
|
||||
user.visible_message("<span class='danger'>[src] flies out of [user]'s hands!</span>", "<span class='userdanger'>[src] kicks out of your grip!</span>")
|
||||
user.drop_item()
|
||||
break
|
||||
|
||||
update_icon()
|
||||
if(user.hand)
|
||||
user.update_inv_l_hand()
|
||||
else
|
||||
user.update_inv_r_hand()
|
||||
update_icon()
|
||||
if(user.hand)
|
||||
user.update_inv_l_hand()
|
||||
else
|
||||
user.update_inv_r_hand()
|
||||
sleep(fire_delay)
|
||||
|
||||
/obj/item/weapon/gun/proc/ready_projectile(atom/target as mob|obj|turf, mob/living/user)
|
||||
in_chamber.firer = user
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/obj/item/weapon/gun/energy/hos
|
||||
name = "head of security's energy gun"
|
||||
name = "\improper X-01 MultiPhase Energy Gun"
|
||||
desc = "This is a modern recreation of the captain's antique laser gun. This gun has several unique fire modes, but lacks the ability to recharge over time."
|
||||
icon_state = "hoslaser"
|
||||
item_state = null //so the human update icon uses the icon_state instead.
|
||||
|
||||
@@ -17,12 +17,13 @@
|
||||
clumsy_check = 0
|
||||
|
||||
obj/item/weapon/gun/energy/laser/retro
|
||||
name ="retro laser"
|
||||
name ="retro laser gun"
|
||||
icon_state = "retro"
|
||||
desc = "An older model of the basic lasergun, no longer used by Nanotrasen's security or military forces. Nevertheless, it is still quite deadly and easy to maintain, making it a favorite amongst pirates and other outlaws."
|
||||
|
||||
|
||||
/obj/item/weapon/gun/energy/laser/captain
|
||||
name = "\improper QSJ-01 premium laser pistol"
|
||||
icon_state = "caplaser"
|
||||
item_state = "caplaser"
|
||||
desc = "This is an antique laser gun. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. On the item is an image of Space Station 13. The station is exploding."
|
||||
|
||||
@@ -133,7 +133,7 @@
|
||||
|
||||
|
||||
/obj/item/weapon/gun/energy/mindflayer
|
||||
name = "mind flayer"
|
||||
name = "\improper Mind Flayer"
|
||||
desc = "A prototype weapon recovered from the ruins of Research-Station Epsilon."
|
||||
icon_state = "xray"
|
||||
projectile_type = "/obj/item/projectile/beam/mindflayer"
|
||||
|
||||
@@ -1,25 +1,73 @@
|
||||
/obj/item/weapon/gun/projectile/automatic //Hopefully someone will find a way to make these fire in bursts or something. --Superxpdude
|
||||
name = "prototype SMG"
|
||||
desc = "A lightweight, prototype 9mm submachine gun, designated 'SABR'. Has a threaded barrel for suppressors."
|
||||
icon_state = "saber"
|
||||
/obj/item/weapon/gun/projectile/automatic
|
||||
w_class = 3.0
|
||||
origin_tech = "combat=4;materials=2"
|
||||
automatic = 1
|
||||
mag_type = "/obj/item/ammo_box/magazine/smgm9mm"
|
||||
var/alarmed = 0
|
||||
var/select = 1
|
||||
can_suppress = 1
|
||||
fire_delay = 0
|
||||
isHandgun()
|
||||
return 0
|
||||
burst_size = 3
|
||||
fire_delay = 2
|
||||
action_button_name = "Toggle Firemode"
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/isHandgun()
|
||||
return 0
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/proto
|
||||
name = "\improper Nanotrasen Saber SMG"
|
||||
desc = "A prototype three-round burst 9mm submachine gun, designated 'SABR'. Has a threaded barrel for suppressors."
|
||||
icon_state = "saber"
|
||||
mag_type = "/obj/item/ammo_box/magazine/smgm9mm"
|
||||
origin_tech = "combat=4;materials=2"
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/update_icon()
|
||||
..()
|
||||
overlays.Cut()
|
||||
if(!select)
|
||||
overlays += "[initial(icon_state)]semi"
|
||||
if(select == 1)
|
||||
overlays += "[initial(icon_state)]burst"
|
||||
icon_state = "[initial(icon_state)][magazine ? "-[magazine.max_ammo]" : ""][chambered ? "" : "-e"][silenced ? "-suppressed" : ""]"
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/attackby(var/obj/item/A as obj, mob/user as mob, params)
|
||||
if(..() && chambered)
|
||||
alarmed = 0
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
if(istype(A, /obj/item/ammo_box/magazine))
|
||||
var/obj/item/ammo_box/magazine/AM = A
|
||||
if(istype(AM, text2path(mag_type)))
|
||||
if(magazine)
|
||||
user << "<span class='notice'>You perform a tactical reload on \the [src], replacing the magazine.</span>"
|
||||
magazine.forceMove(get_turf(src.loc))
|
||||
magazine.update_icon()
|
||||
magazine = null
|
||||
else
|
||||
user << "<span class='notice'>You insert the magazine into \the [src].</span>"
|
||||
user.remove_from_mob(AM)
|
||||
magazine = AM
|
||||
magazine.forceMove(src)
|
||||
chamber_round()
|
||||
A.update_icon()
|
||||
update_icon()
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/ui_action_click()
|
||||
burst_select()
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/verb/burst_select()
|
||||
var/mob/living/carbon/human/user = usr
|
||||
select = !select
|
||||
if(!select)
|
||||
burst_size = 1
|
||||
fire_delay = 0
|
||||
user << "<span class='notice'>You switch to semi-automatic.</span>"
|
||||
else
|
||||
burst_size = initial(burst_size)
|
||||
fire_delay = initial(fire_delay)
|
||||
user << "<span class='notice'>You switch to [burst_size] round burst.</span>"
|
||||
|
||||
playsound(user, 'sound/weapons/empty.ogg', 100, 1)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/proc/empty_alarm()
|
||||
if(!chambered && !get_ammo() && !alarmed)
|
||||
@@ -29,13 +77,15 @@
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/c20r
|
||||
name = "syndicate SMG"
|
||||
desc = "A lightweight, bullpup .45 SMG, designated 'C-20r'. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp."
|
||||
name = "\improper C-20r SMG"
|
||||
desc = "A two-round burst .45 SMG, designated 'C-20r'. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp."
|
||||
icon_state = "c20r"
|
||||
item_state = "c20r"
|
||||
origin_tech = "combat=5;materials=2;syndicate=8"
|
||||
mag_type = "/obj/item/ammo_box/magazine/smgm45"
|
||||
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
|
||||
fire_delay = 2
|
||||
burst_size = 2
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/c20r/New()
|
||||
..()
|
||||
@@ -52,9 +102,16 @@
|
||||
icon_state = "c20r[magazine ? "-[Ceiling(get_ammo(0)/4)*4]" : ""][chambered ? "" : "-e"][silenced ? "-suppressed" : ""]"
|
||||
return
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/mini_uzi
|
||||
name = "\improper 'Type U3' Uzi"
|
||||
desc = "A lightweight, burst-fire submachine gun, for when you really want someone dead. Uses 9mm rounds."
|
||||
icon_state = "mini-uzi"
|
||||
origin_tech = "combat=5;materials=2;syndicate=8"
|
||||
mag_type = "/obj/item/ammo_box/magazine/uzim9mm"
|
||||
burst_size = 2
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/l6_saw
|
||||
name = "syndicate LMG"
|
||||
name = "\improper L6 SAW LMG"
|
||||
desc = "A heavily modified 7.62 light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the reciever below the designation."
|
||||
icon_state = "l6closed100"
|
||||
item_state = "l6closedmag"
|
||||
@@ -66,19 +123,17 @@
|
||||
|
||||
var/cover_open = 0
|
||||
can_suppress = 0
|
||||
|
||||
|
||||
|
||||
burst_size = 5
|
||||
fire_delay = 3
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/l6_saw/attack_self(mob/user as mob)
|
||||
cover_open = !cover_open
|
||||
user << "<span class='notice'>You [cover_open ? "open" : "close"] [src]'s cover.</span>"
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/l6_saw/update_icon()
|
||||
icon_state = "l6[cover_open ? "open" : "closed"][magazine ? round(magazine.ammo_count() * 2, 25) : "-empty"]"
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/l6_saw/afterattack(atom/target as mob|obj|turf, mob/living/user as mob|obj, flag, params) //what I tried to do here is just add a check to see if the cover is open or not and add an icon_state change because I can't figure out how c-20rs do it with overlays
|
||||
if(cover_open)
|
||||
user << "<span class='notice'>[src]'s cover is open! Close it before firing!</span>"
|
||||
@@ -86,7 +141,6 @@
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/l6_saw/attack_hand(mob/user as mob)
|
||||
if(loc != user)
|
||||
..()
|
||||
@@ -109,111 +163,78 @@
|
||||
return
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/bulldog
|
||||
name = "syndicate shotgun"
|
||||
desc = "A compact, mag-fed semi-automatic shotgun for combat in narrow corridors, nicknamed 'Bulldog' by boarding parties. Compatible only with specialized 8-round drum magazines."
|
||||
icon_state = "bulldog"
|
||||
item_state = "bulldog"
|
||||
w_class = 3.0
|
||||
origin_tech = "combat=5;materials=4;syndicate=6"
|
||||
mag_type = "/obj/item/ammo_box/magazine/m12g"
|
||||
fire_sound = 'sound/weapons/Gunshot4.ogg'
|
||||
can_suppress = 0
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/bulldog/New()
|
||||
..()
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/bulldog/proc/update_magazine()
|
||||
if(magazine)
|
||||
src.overlays = 0
|
||||
overlays += "[magazine.icon_state]"
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/bulldog/update_icon()
|
||||
src.overlays = 0
|
||||
update_magazine()
|
||||
icon_state = "bulldog[chambered ? "" : "-e"]"
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/bulldog/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag)
|
||||
..()
|
||||
empty_alarm()
|
||||
return
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/c90gl
|
||||
name = "syndicate assault rifle"
|
||||
desc = "A bullpup and compact 5.45x39 assault rifle with a unique toploading design, designated 'C-90gl'. Has an attached underbarrel grenade launcher which can be toggled on and off."
|
||||
icon_state = "c90gl"
|
||||
item_state = "c90gl"
|
||||
/obj/item/weapon/gun/projectile/automatic/m90
|
||||
name = "\improper M-90gl Carbine"
|
||||
desc = "A three-round burst 5.56 toploading carbine, designated 'M-90gl'. Has an attached underbarrel grenade launcher which can be toggled on and off."
|
||||
icon_state = "m90"
|
||||
item_state = "m90"
|
||||
icon_override = 'icons/mob/in-hand/guns.dmi'
|
||||
origin_tech = "combat=5;materials=2;syndicate=8"
|
||||
mag_type = "/obj/item/ammo_box/magazine/m545"
|
||||
mag_type = "/obj/item/ammo_box/magazine/m556"
|
||||
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
|
||||
action_button_name = "Toggle Grenade Launcher"
|
||||
can_suppress = 0
|
||||
var/select = 1 //1 for boolets, 0 for explosions.
|
||||
var/obj/item/weapon/gun/projectile/revolver/grenadelauncher/underbarrel
|
||||
burst_size = 3
|
||||
fire_delay = 2
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/c90gl/New()
|
||||
/obj/item/weapon/gun/projectile/automatic/m90/New()
|
||||
..()
|
||||
underbarrel = new /obj/item/weapon/gun/projectile/revolver/grenadelauncher(src)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/c90gl/afterattack(var/atom/target, var/mob/living/user, flag, params)
|
||||
if(select)
|
||||
/obj/item/weapon/gun/projectile/automatic/m90/afterattack(var/atom/target, var/mob/living/user, flag, params)
|
||||
if(select == 2)
|
||||
underbarrel.afterattack(target, user, flag, params)
|
||||
else
|
||||
..()
|
||||
empty_alarm()
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/m90/attackby(var/obj/item/A, mob/user, params)
|
||||
if(istype(A, /obj/item/ammo_casing))
|
||||
if(istype(A, text2path(underbarrel.magazine.ammo_type)))
|
||||
underbarrel.attack_self()
|
||||
underbarrel.attackby(A, user, params)
|
||||
else
|
||||
underbarrel.afterattack(target, user, flag, params)
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/c90gl/attackby(var/obj/item/A, mob/user, params)
|
||||
if(select)
|
||||
..()
|
||||
else
|
||||
underbarrel.attackby(A, user, params)
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/c90gl/attack_self(var/mob/living/user)
|
||||
if(select)
|
||||
..()
|
||||
else
|
||||
underbarrel.attack_self(user)
|
||||
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/c90gl/update_icon()
|
||||
/obj/item/weapon/gun/projectile/automatic/m90/update_icon()
|
||||
..()
|
||||
overlays.Cut()
|
||||
if(select)
|
||||
overlays += "c90prim"
|
||||
else
|
||||
overlays += "c90gren"
|
||||
icon_state = "c90gl[magazine ? "-[Ceiling(get_ammo(0)/6)*6]" : ""][chambered ? "" : "-e"]"
|
||||
switch(select)
|
||||
if(0)
|
||||
overlays += "[initial(icon_state)]semi"
|
||||
if(1)
|
||||
overlays += "[initial(icon_state)]burst"
|
||||
if(2)
|
||||
overlays += "[initial(icon_state)]gren"
|
||||
icon_state = "[initial(icon_state)][magazine ? "" : "-e"]"
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/c90gl/proc/underbarrel_swap()
|
||||
/obj/item/weapon/gun/projectile/automatic/m90/burst_select()
|
||||
var/mob/living/carbon/human/user = usr
|
||||
if(select)
|
||||
select = 0
|
||||
user << "<span class='notice'>You switch to grenades.</span>"
|
||||
else
|
||||
select = 1
|
||||
user << "<span class='notice'>You switch to bullets.</span>"
|
||||
|
||||
switch(select)
|
||||
if(0)
|
||||
select = 1
|
||||
burst_size = initial(burst_size)
|
||||
fire_delay = initial(fire_delay)
|
||||
user << "<span class='notice'>You switch to [burst_size] round burst.</span>"
|
||||
if(1)
|
||||
select = 2
|
||||
user << "<span class='notice'>You switch to grenades.</span>"
|
||||
if(2)
|
||||
select = 0
|
||||
burst_size = 1
|
||||
fire_delay = 0
|
||||
user << "<span class='notice'>You switch to semi-auto.</span>"
|
||||
playsound(user, 'sound/weapons/empty.ogg', 100, 1)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/c90gl/ui_action_click()
|
||||
underbarrel_swap()
|
||||
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/tommygun
|
||||
name = "tommy gun"
|
||||
name = "\improper Thompson SMG"
|
||||
desc = "A genuine 'Chicago Typewriter'."
|
||||
icon_state = "tommygun"
|
||||
item_state = "tommygun"
|
||||
@@ -221,4 +242,20 @@
|
||||
origin_tech = "combat=5;materials=1;syndicate=2"
|
||||
mag_type = "/obj/item/ammo_box/magazine/tommygunm45"
|
||||
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
|
||||
can_suppress = 0
|
||||
can_suppress = 0
|
||||
fire_delay = 1
|
||||
burst_size = 4
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/ar
|
||||
name = "ARG"
|
||||
desc = "A robust assault rile used by Nanotrasen fighting forces."
|
||||
icon_state = "arg"
|
||||
item_state = "arg"
|
||||
slot_flags = 0
|
||||
origin_tech = "combat=5;materials=1"
|
||||
mag_type = "/obj/item/ammo_box/magazine/m556"
|
||||
fire_sound = 'sound/weapons/Gunshot_smg.ogg'
|
||||
can_suppress = 0
|
||||
burst_size = 3
|
||||
fire_delay = 1
|
||||
|
||||
@@ -3,14 +3,17 @@
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/gyropistol
|
||||
name = "gyrojet pistol"
|
||||
name = "\improper Gyrojet rocket pistol"
|
||||
desc = "A prototype pistol designed to fire self propelled rockets."
|
||||
icon_state = "gyropistol"
|
||||
fire_sound = 'sound/effects/Explosion1.ogg'
|
||||
origin_tech = "combat=3"
|
||||
mag_type = "/obj/item/ammo_box/magazine/m75"
|
||||
isHandgun()
|
||||
return 1
|
||||
burst_size = 1
|
||||
fire_delay = 0
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/gyropistol/isHandgun()
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/gyropistol/New()
|
||||
..()
|
||||
@@ -36,6 +39,7 @@
|
||||
icon_state = "dshotgun-sawn"
|
||||
item_state = "gun"
|
||||
mag_type = "/obj/item/ammo_box/magazine/internal/cylinder/grenadelauncher"
|
||||
fire_sound = 'sound/weapons/grenadelaunch.ogg'
|
||||
w_class = 3
|
||||
|
||||
/obj/item/weapon/gun/projectile/revolver/grenadelauncher/attackby(var/obj/item/A, mob/user, params)
|
||||
|
||||
@@ -1,56 +1,50 @@
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol
|
||||
name = "syndicate pistol"
|
||||
name = "\improper FK-69 pistol"
|
||||
desc = "A small, easily concealable 10mm handgun. Has a threaded barrel for suppressors."
|
||||
icon_state = "pistol"
|
||||
w_class = 2
|
||||
origin_tech = "combat=2;materials=2;syndicate=2"
|
||||
mag_type = "/obj/item/ammo_box/magazine/m10mm"
|
||||
can_suppress = 1
|
||||
isHandgun()
|
||||
return 1
|
||||
burst_size = 1
|
||||
fire_delay = 0
|
||||
action_button_name = null
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol/isHandgun()
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol/update_icon()
|
||||
..()
|
||||
icon_state = "[initial(icon_state)][chambered ? "" : "-e"][silenced ? "-suppressed" : ""]"
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/m2411
|
||||
name = "M2411"
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol/m2411
|
||||
name = "\improper M2411 pistol"
|
||||
desc = "John Browning's classic updated for the modern day. Uses .45 rounds."
|
||||
icon_state = "m2411"
|
||||
w_class = 3.0
|
||||
origin_tech = "combat=3;materials=2"
|
||||
mag_type = "/obj/item/ammo_box/magazine/m45"
|
||||
isHandgun()
|
||||
return 1
|
||||
can_suppress = 0
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/m2411/update_icon()
|
||||
..()
|
||||
icon_state = "[initial(icon_state)][chambered ? "" : "-e"]"
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/deagle
|
||||
name = "desert eagle"
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol/deagle
|
||||
name = "\improper Desert Eagle pistol"
|
||||
desc = "A robust .50 AE handgun."
|
||||
icon_state = "deagle"
|
||||
force = 14.0
|
||||
mag_type = "/obj/item/ammo_box/magazine/m50"
|
||||
isHandgun()
|
||||
return 1
|
||||
can_suppress = 0
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/deagle/update_icon()
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol/deagle/update_icon()
|
||||
..()
|
||||
icon_state = "[initial(icon_state)][magazine ? "" : "-e"]"
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/deagle/gold
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol/deagle/gold
|
||||
desc = "A gold plated desert eagle folded over a million times by superior martian gunsmiths. Uses .50 AE ammo."
|
||||
icon_state = "deagleg"
|
||||
item_state = "deagleg"
|
||||
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/deagle/camo
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol/deagle/camo
|
||||
desc = "A Deagle brand Deagle for operators operating operationally. Uses .50 AE ammo."
|
||||
icon_state = "deaglecamo"
|
||||
item_state = "deagleg"
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/weapon/gun/projectile/revolver
|
||||
name = "\improper .357 revolver"
|
||||
desc = "A suspicious revolver. Uses .357 ammo."
|
||||
name = "revolver"
|
||||
icon_state = "revolver"
|
||||
mag_type = "/obj/item/ammo_box/magazine/internal/cylinder"
|
||||
|
||||
@@ -65,6 +65,7 @@
|
||||
usr << "[get_ammo(0,0)] of those are live rounds."
|
||||
|
||||
/obj/item/weapon/gun/projectile/revolver/detective
|
||||
name = "\improper .38 Mars Special"
|
||||
desc = "A cheap Martian knock-off of a classic law enforcement firearm. Uses .38-special rounds."
|
||||
name = "revolver"
|
||||
icon_state = "detective"
|
||||
@@ -154,8 +155,8 @@
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/revolver/mateba
|
||||
name = "autorevolver"
|
||||
desc = "A retro high-powered mateba autorevolver typically used by officers of the New Russia military. Uses .357 ammo." //>10mm hole >.357
|
||||
name = "\improper Unica 6 auto-revolver"
|
||||
desc = "A retro high-powered autorevolver typically used by officers of the New Russia military. Uses .357 ammo." //>10mm hole >.357
|
||||
icon_state = "mateba"
|
||||
origin_tech = "combat=2;materials=2"
|
||||
|
||||
@@ -163,7 +164,7 @@
|
||||
// You can spin the chamber to randomize the position of the bullet.
|
||||
|
||||
/obj/item/weapon/gun/projectile/revolver/russian
|
||||
name = "Russian Revolver"
|
||||
name = "\improper Russian Revolver"
|
||||
desc = "A Russian-made revolver for drinking games. Uses .357 ammo, and has a mechanism that spins the chamber before each trigger pull."
|
||||
origin_tech = "combat=2;materials=2"
|
||||
mag_type = "/obj/item/ammo_box/magazine/internal/cylinder/rus357"
|
||||
|
||||
@@ -104,7 +104,7 @@
|
||||
///////////////////////
|
||||
|
||||
/obj/item/weapon/gun/projectile/shotgun/boltaction
|
||||
name = "bolt action rifle"
|
||||
name = "\improper Mosin Nagant rifle"
|
||||
desc = "This piece of junk looks like something that could have been used 700 years ago."
|
||||
icon_state = "moistnugget"
|
||||
item_state = "moistnugget"
|
||||
@@ -237,3 +237,40 @@
|
||||
return
|
||||
else
|
||||
sawn_state = SAWN_INTACT
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/shotgun/bulldog
|
||||
name = "\improper MLG-12 'Bulldog' Shotgun"
|
||||
desc = "A compact, mag-fed semi-automatic shotgun for combat in narrow corridors, nicknamed 'Bulldog' by boarding parties. Compatible only with specialized 8-round drum magazines."
|
||||
icon_state = "bulldog"
|
||||
item_state = "bulldog"
|
||||
icon_override = 'icons/mob/in-hand/guns.dmi'
|
||||
w_class = 3.0
|
||||
origin_tech = "combat=5;materials=4;syndicate=6"
|
||||
mag_type = "/obj/item/ammo_box/magazine/m12g"
|
||||
fire_sound = 'sound/weapons/Gunshot4.ogg'
|
||||
can_suppress = 0
|
||||
burst_size = 1
|
||||
fire_delay = 0
|
||||
action_button_name = null
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/shotgun/bulldog/New()
|
||||
..()
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/shotgun/bulldog/proc/update_magazine()
|
||||
if(magazine)
|
||||
overlays.Cut()
|
||||
overlays += "[magazine.icon_state]"
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/shotgun/bulldog/update_icon()
|
||||
overlays.Cut()
|
||||
update_magazine()
|
||||
icon_state = "bulldog[chambered ? "" : "-e"]"
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/shotgun/bulldog/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, flag)
|
||||
..()
|
||||
empty_alarm()
|
||||
return
|
||||
|
||||
@@ -628,6 +628,7 @@ atom/proc/create_reagents(var/max_vol)
|
||||
reagents.my_atom = src
|
||||
|
||||
/datum/reagents/Destroy()
|
||||
..()
|
||||
processing_objects.Remove(src)
|
||||
for(var/datum/reagent/R in reagent_list)
|
||||
qdel(R)
|
||||
@@ -635,4 +636,4 @@ atom/proc/create_reagents(var/max_vol)
|
||||
reagent_list = null
|
||||
if(my_atom && my_atom.reagents == src)
|
||||
my_atom.reagents = null
|
||||
return ..()
|
||||
return QDEL_HINT_QUEUE
|
||||
@@ -1,188 +1,149 @@
|
||||
// These can only be applied by blobs. They are what blobs are made out of.
|
||||
// The 4 damage
|
||||
/datum/reagent/blob
|
||||
description = ""
|
||||
var/message = "The blob strikes you" //message sent to any mob hit by the blob
|
||||
var/message_living = null //extension to first mob sent to only living mobs i.e. silicons have no skin to be burnt
|
||||
|
||||
/datum/reagent/blob/boiling_oil
|
||||
/datum/reagent/blob/reaction_mob(mob/living/M, method=TOUCH, volume, show_message, touch_protection)
|
||||
return round(volume * min(1.5 - touch_protection, 1), 0.1) //full touch protection means 50% volume, any prot below 0.5 means 100% volume.
|
||||
|
||||
/datum/reagent/blob/ripping_tendrils //does brute and a little stamina damage
|
||||
name = "Ripping Tendrils"
|
||||
id = "ripping_tendrils"
|
||||
color = "#7F0000"
|
||||
message_living = ", and you feel your skin ripping and tearing off"
|
||||
|
||||
/datum/reagent/blob/ripping_tendrils/reaction_mob(mob/living/M, method=TOUCH, volume)
|
||||
if(method == TOUCH)
|
||||
volume = ..()
|
||||
M.apply_damage(0.6*volume, BRUTE)
|
||||
M.adjustStaminaLoss(0.4*volume)
|
||||
if(iscarbon(M))
|
||||
M.emote("scream")
|
||||
|
||||
/datum/reagent/blob/boiling_oil //sets you on fire, does burn damage
|
||||
name = "Boiling Oil"
|
||||
id = "boiling_oil"
|
||||
description = ""
|
||||
color = "#B68D00"
|
||||
message = "The blob splashes you with burning oil"
|
||||
message_living = ", and you feel your skin char and melt"
|
||||
|
||||
/datum/reagent/blob/boiling_oil/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
|
||||
if(method == TOUCH)
|
||||
var/ratio = volume/25
|
||||
M.apply_damage(15*ratio, BURN)
|
||||
M.adjust_fire_stacks(2*ratio)
|
||||
M.adjust_fire_stacks(round(volume/12))
|
||||
volume = ..()
|
||||
M.apply_damage(0.6*volume, BURN)
|
||||
M.IgniteMob()
|
||||
if(isliving(M))
|
||||
M.emote("scream")
|
||||
|
||||
/datum/reagent/blob/toxic_goop
|
||||
name = "Toxic Goop"
|
||||
id = "toxic_goop"
|
||||
description = ""
|
||||
color = "#008000"
|
||||
/datum/reagent/blob/envenomed_filaments //toxin, hallucination, and some bonus spore toxin
|
||||
name = "Envenomed Filaments"
|
||||
id = "envenomed_filaments"
|
||||
color = "#9ACD32"
|
||||
message_living = ", and you feel sick and nauseated"
|
||||
|
||||
/datum/reagent/blob/toxic_goop/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
|
||||
/datum/reagent/blob/envenomed_filaments/reaction_mob(mob/living/M, method=TOUCH, volume)
|
||||
if(method == TOUCH)
|
||||
var/ratio = volume/25
|
||||
M.apply_damage(20*ratio, TOX)
|
||||
volume = ..()
|
||||
M.apply_damage(0.6*volume, TOX)
|
||||
M.hallucination += 0.6*volume
|
||||
M.reagents.add_reagent("spores", 0.4*volume)
|
||||
|
||||
/datum/reagent/blob/skin_ripper
|
||||
name = "Skin Ripper"
|
||||
id = "skin_ripper"
|
||||
description = ""
|
||||
color = "#FF4C4C"
|
||||
message_living = ", and you feel your skin ripping and tearing off"
|
||||
|
||||
/datum/reagent/blob/skin_ripper/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
|
||||
if(method == TOUCH)
|
||||
var/ratio = volume/25
|
||||
M.apply_damage(20*ratio, BRUTE)
|
||||
if(iscarbon(M))
|
||||
M.emote("scream")
|
||||
|
||||
// Combo Reagents
|
||||
|
||||
/datum/reagent/blob/skin_melter
|
||||
name = "Skin Melter"
|
||||
id = "skin_melter"
|
||||
description = ""
|
||||
color = "#7F0000"
|
||||
message_living = ", and you feel your skin char and melt"
|
||||
|
||||
/datum/reagent/blob/skin_melter/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
|
||||
if(method == TOUCH)
|
||||
var/ratio = volume/25
|
||||
M.apply_damage(10*ratio, BRUTE)
|
||||
M.apply_damage(10*ratio, BURN)
|
||||
M.adjust_fire_stacks(2*ratio)
|
||||
M.IgniteMob()
|
||||
if(iscarbon(M))
|
||||
M.emote("scream")
|
||||
|
||||
/datum/reagent/blob/lung_destroying_toxin
|
||||
name = "Lung Destroying Toxin"
|
||||
id = "lung_destroying_toxin"
|
||||
description = ""
|
||||
/datum/reagent/blob/lexorin_jelly //does tons of oxygen damage and a little brute
|
||||
name = "Lexorin Jelly"
|
||||
id = "lexorin_jelly"
|
||||
color = "#00FFC5"
|
||||
message_living = ", and your lungs feel heavy and weak"
|
||||
|
||||
/datum/reagent/blob/lung_destroying_toxin/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
|
||||
/datum/reagent/blob/lexorin_jelly/reaction_mob(mob/living/M, method=TOUCH, volume)
|
||||
if(method == TOUCH)
|
||||
var/ratio = volume/25
|
||||
M.apply_damage(20* ratio, OXY)
|
||||
M.losebreath += 15*ratio
|
||||
M.apply_damage(20*ratio, TOX)
|
||||
volume = ..()
|
||||
M.apply_damage(0.4*volume, BRUTE)
|
||||
M.apply_damage(1*volume, OXY)
|
||||
M.losebreath += round(0.3*volume)
|
||||
|
||||
// Special Reagents
|
||||
|
||||
/datum/reagent/blob/radioactive_liquid
|
||||
name = "Radioactive Liquid"
|
||||
id = "radioactive_liquid"
|
||||
description = ""
|
||||
color = "#00EE00"
|
||||
message_living = ", and your skin feels papery and everything hurts"
|
||||
/datum/reagent/blob/kinetic //does semi-random brute damage
|
||||
name = "Kinetic Gelatin"
|
||||
id = "kinetic"
|
||||
color = "#FFA500"
|
||||
message = "The blob pummels you"
|
||||
|
||||
/datum/reagent/blob/radioactive_liquid/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
|
||||
/datum/reagent/blob/kinetic/reaction_mob(mob/living/M, method=TOUCH, volume)
|
||||
if(method == TOUCH)
|
||||
var/ratio = volume/25
|
||||
M.apply_damage(10*ratio, BRUTE)
|
||||
if(istype(M, /mob/living/carbon/human))
|
||||
M.apply_effect(40*ratio,IRRADIATE,0)
|
||||
if(prob(33*ratio))
|
||||
randmuti(M)
|
||||
if(prob(98))
|
||||
randmutb(M)
|
||||
domutcheck(M, null)
|
||||
M.UpdateAppearance()
|
||||
volume = ..()
|
||||
var/damage = rand(5, 35)/25
|
||||
M.apply_damage(damage*volume, BRUTE)
|
||||
|
||||
/datum/reagent/blob/cryogenic_liquid //does low burn damage and stamina damage and cools targets down
|
||||
name = "Cryogenic Liquid"
|
||||
id = "cryogenic_liquid"
|
||||
color = "#8BA6E9"
|
||||
message = "The blob splashes you with an icy liquid"
|
||||
message_living = ", and you feel cold and tired"
|
||||
|
||||
/datum/reagent/blob/cryogenic_liquid/reaction_mob(mob/living/M, method=TOUCH, volume)
|
||||
if(method == TOUCH)
|
||||
volume = ..()
|
||||
M.apply_damage(0.4*volume, BURN)
|
||||
M.adjustStaminaLoss(0.4*volume)
|
||||
M.reagents.add_reagent("frostoil", 0.4*volume)
|
||||
|
||||
/datum/reagent/blob/dark_matter
|
||||
name = "Dark Matter"
|
||||
id = "dark_matter"
|
||||
description = ""
|
||||
color = "#61407E"
|
||||
message = "You feel a thrum as the blob strikes you, and everything flies at you"
|
||||
|
||||
/datum/reagent/blob/dark_matter/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
|
||||
if(method == TOUCH)
|
||||
var/ratio = volume/25
|
||||
M.apply_damage(15*ratio, BRUTE)
|
||||
reagent_vortex(M, 0)
|
||||
reagent_vortex(M, 0, volume)
|
||||
volume = ..()
|
||||
M.apply_damage(0.6*volume, BRUTE)
|
||||
|
||||
|
||||
/datum/reagent/blob/b_sorium
|
||||
name = "Sorium"
|
||||
id = "b_sorium"
|
||||
description = ""
|
||||
color = "#808000"
|
||||
message = "The blob slams into you, and sends you flying"
|
||||
|
||||
/datum/reagent/blob/b_sorium/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
|
||||
if(method == TOUCH)
|
||||
var/ratio = volume/25
|
||||
M.apply_damage(15*ratio, BRUTE)
|
||||
reagent_vortex(M, 1)
|
||||
reagent_vortex(M, 1, volume)
|
||||
volume = ..()
|
||||
M.apply_damage(0.6*volume, BRUTE)
|
||||
|
||||
|
||||
/datum/reagent/blob/explosive // I'm gonna burn in hell for this one
|
||||
name = "Explosive Gelatin"
|
||||
id = "explosive"
|
||||
description = ""
|
||||
color = "#FFA500"
|
||||
message = "The blob strikes you, and its tendrils explode"
|
||||
|
||||
/datum/reagent/blob/explosive/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
|
||||
if(method == TOUCH)
|
||||
var/ratio = volume/25
|
||||
if(prob(75*ratio))
|
||||
explosion(M.loc, 0, 0, 1, 0, 0)
|
||||
|
||||
/datum/reagent/blob/omnizine
|
||||
name = "Omnizine"
|
||||
id = "b_omnizine"
|
||||
description = ""
|
||||
color = "#C8A5DC"
|
||||
message = "The blob squirts something at you"
|
||||
message_living = ", and you feel great"
|
||||
|
||||
/datum/reagent/blob/omnizine/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
|
||||
if(method == TOUCH)
|
||||
var/ratio = volume/25
|
||||
M.reagents.add_reagent("omnizine", 11*ratio)
|
||||
|
||||
/datum/reagent/blob/spacedrugs
|
||||
name = "Space drugs"
|
||||
id = "b_space_drugs"
|
||||
description = ""
|
||||
color = "#60A584"
|
||||
message = "The blob squirts something at you"
|
||||
message_living = ", and you feel funny"
|
||||
|
||||
/datum/reagent/blob/spacedrugs/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
|
||||
if(method == TOUCH)
|
||||
var/ratio = volume/25
|
||||
M.hallucination += 20*ratio
|
||||
M.reagents.add_reagent("space_drugs", 15*ratio)
|
||||
M.apply_damage(10*ratio, TOX)
|
||||
|
||||
|
||||
/datum/reagent/blob/proc/reagent_vortex(var/mob/living/M as mob, var/setting_type)
|
||||
/datum/reagent/blob/proc/reagent_vortex(mob/living/M, setting_type, volume)
|
||||
var/turf/pull = get_turf(M)
|
||||
for(var/atom/movable/X in range(4,pull))
|
||||
if(istype(X, /atom/movable))
|
||||
if((X) && !X.anchored)
|
||||
if(setting_type)
|
||||
step_away(X,pull)
|
||||
step_away(X,pull)
|
||||
step_away(X,pull)
|
||||
step_away(X,pull)
|
||||
var/range_power = Clamp(round(volume/5, 1), 1, 5)
|
||||
for(var/atom/movable/X in range(range_power,pull))
|
||||
if(istype(X, /obj/effect))
|
||||
continue
|
||||
if(!X.anchored)
|
||||
var/distance = get_dist(X, pull)
|
||||
var/moving_power = max(range_power - distance, 1)
|
||||
spawn(0)
|
||||
if(moving_power > 2) //if the vortex is powerful and we're close, we get thrown
|
||||
if(setting_type)
|
||||
var/atom/throw_target = get_edge_target_turf(X, get_dir(X, get_step_away(X, pull)))
|
||||
var/throw_range = 5 - distance
|
||||
X.throw_at(throw_target, throw_range, 1)
|
||||
else
|
||||
X.throw_at(pull, distance, 1)
|
||||
else
|
||||
X.throw_at(pull)
|
||||
if(setting_type)
|
||||
for(var/i = 0, i < moving_power, i++)
|
||||
sleep(2)
|
||||
if(!step_away(X, pull))
|
||||
break
|
||||
else
|
||||
for(var/i = 0, i < moving_power, i++)
|
||||
sleep(2)
|
||||
if(!step_towards(X, pull))
|
||||
break
|
||||
|
||||
/datum/reagent/blob/proc/send_message(var/mob/living/M as mob)
|
||||
var/totalmessage = message
|
||||
|
||||
@@ -214,11 +214,12 @@
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
|
||||
O.show_message(text("\red The slime extract begins to vibrate violently !"), 1)
|
||||
sleep(50)
|
||||
playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
|
||||
for(var/mob/living/M in range (get_turf(holder.my_atom), 7))
|
||||
M.bodytemperature -= 140
|
||||
M << "\blue You feel a chill!"
|
||||
spawn(50)
|
||||
if(holder && holder.my_atom)
|
||||
playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
|
||||
for(var/mob/living/M in range (get_turf(holder.my_atom), 7))
|
||||
M.bodytemperature -= 140
|
||||
M << "\blue You feel a chill!"
|
||||
|
||||
//Orange
|
||||
slimecasp
|
||||
@@ -242,10 +243,11 @@
|
||||
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
|
||||
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
|
||||
O.show_message(text("\red The slime extract begins to vibrate violently !"), 1)
|
||||
sleep(50)
|
||||
var/turf/simulated/T = get_turf(holder.my_atom)
|
||||
if(istype(T))
|
||||
T.atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, 50)
|
||||
spawn(50)
|
||||
if(holder && holder.my_atom)
|
||||
var/turf/simulated/T = get_turf(holder.my_atom)
|
||||
if(istype(T))
|
||||
T.atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, 50)
|
||||
|
||||
//Yellow
|
||||
slimeoverload
|
||||
@@ -387,8 +389,9 @@
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
|
||||
O.show_message(text("\red The slime extract begins to vibrate violently !"), 1)
|
||||
sleep(50)
|
||||
explosion(get_turf(holder.my_atom), 1 ,3, 6)
|
||||
spawn(50)
|
||||
if(holder && holder.my_atom)
|
||||
explosion(get_turf(holder.my_atom), 1 ,3, 6)
|
||||
//Light Pink
|
||||
slimepotion2
|
||||
name = "Slime Potion 2"
|
||||
|
||||
@@ -78,5 +78,6 @@
|
||||
return
|
||||
|
||||
/datum/reagent/Destroy()
|
||||
..()
|
||||
holder = null
|
||||
return ..()
|
||||
return QDEL_HINT_QUEUE
|
||||
@@ -405,7 +405,7 @@
|
||||
color = "#9ACD32"
|
||||
|
||||
/datum/reagent/spores/on_mob_life(var/mob/living/M as mob)
|
||||
M.adjustToxLoss(0.5)
|
||||
M.adjustToxLoss(1)
|
||||
M.damageoverlaytemp = 60
|
||||
M.eye_blurry = max(M.eye_blurry, 3)
|
||||
..()
|
||||
@@ -564,7 +564,7 @@
|
||||
id = "frostoil"
|
||||
description = "A special oil that noticably chills the body. Extraced from Icepeppers."
|
||||
reagent_state = LIQUID
|
||||
color = "#B31008" // rgb: 139, 166, 233
|
||||
color = "#8BA6E9" // rgb: 139, 166, 233
|
||||
process_flags = ORGANIC | SYNTHETIC
|
||||
|
||||
/datum/reagent/frostoil/on_mob_life(var/mob/living/M as mob)
|
||||
|
||||
@@ -175,7 +175,7 @@
|
||||
force = 14
|
||||
throwforce = 10
|
||||
amount_per_transfer_from_this = 20
|
||||
materials = list(MAT_GOLD=800)
|
||||
materials = list(MAT_GOLD=1000)
|
||||
possible_transfer_amounts = null
|
||||
volume = 150
|
||||
flags = CONDUCT | OPENCONTAINER
|
||||
@@ -358,14 +358,14 @@
|
||||
name = "Captain's Flask"
|
||||
desc = "A metal flask belonging to the captain"
|
||||
icon_state = "flask"
|
||||
materials = list(MAT_SILVER=300)
|
||||
materials = list(MAT_SILVER=500)
|
||||
volume = 60
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/drinks/flask/detflask
|
||||
name = "Detective's Flask"
|
||||
desc = "A metal flask with a leather band and golden badge belonging to the detective."
|
||||
icon_state = "detflask"
|
||||
materials = list(MAT_METAL=200)
|
||||
materials = list(MAT_METAL=250)
|
||||
volume = 60
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/drinks/flask/barflask
|
||||
|
||||
@@ -26,7 +26,7 @@ Design Guidlines
|
||||
reliability_mod (starts at 0, gets improved through experimentation). Example: PACMAN generator. 79 base reliablity + 6 tech
|
||||
(3 plasmatech, 3 powerstorage) + 0 (since it's completely new) = 85% reliability. Reliability is the chance it works CORRECTLY.
|
||||
- When adding new designs, check rdreadme.dm to see what kind of things have already been made and where new stuff is needed.
|
||||
- A single sheet of anything is 3750 units of material. Materials besides metal/glass require help from other jobs (mining for
|
||||
- A single sheet of anything is 2000 units of material. Materials besides metal/glass require help from other jobs (mining for
|
||||
other types of metals and chemistry for reagents).
|
||||
- Add the AUTOLATHE tag to
|
||||
|
||||
@@ -45,7 +45,7 @@ other types of metals and chemistry for reagents).
|
||||
var/build_path = "" //The file path of the object that gets created
|
||||
var/locked = 0 //If true it will spawn inside a lockbox with currently sec access
|
||||
var/category = null //Primarily used for Mech Fabricators, but can be used for anything
|
||||
|
||||
var/reagents
|
||||
|
||||
//A proc to calculate the reliability of a design based on tech levels and innate modifiers.
|
||||
//Input: A list of /datum/tech; Output: The new reliabilty.
|
||||
|
||||
@@ -947,7 +947,7 @@
|
||||
build_type = MECHFAB
|
||||
build_path = /obj/item/borg/upgrade/ddrill
|
||||
req_tech = list("engineering" = 5, "materials" = 5)
|
||||
materials = list(MAT_METAL=10000, MAT_DIAMOND=3750)
|
||||
materials = list(MAT_METAL=10000, MAT_DIAMOND=2000)
|
||||
construction_time = 120
|
||||
category = list("Cyborg Upgrade Modules")
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
id = "drill_diamond"
|
||||
req_tech = list("materials" = 6, "powerstorage" = 4, "engineering" = 4)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 3000, MAT_GLASS = 1000, MAT_DIAMOND = 3750) //Yes, a whole diamond is needed.
|
||||
materials = list(MAT_METAL = 3000, MAT_GLASS = 1000, MAT_DIAMOND = 2000) //Yes, a whole diamond is needed.
|
||||
reliability = 79
|
||||
build_path = /obj/item/weapon/pickaxe/drill/diamonddrill
|
||||
category = list("Mining")
|
||||
|
||||
@@ -112,19 +112,19 @@
|
||||
category = list("Weapons")
|
||||
|
||||
/datum/design/smg
|
||||
name = "Prototype Submachine Gun"
|
||||
name = "Nanotrasen Saber SMG"
|
||||
desc = "A prototype weapon made using lightweight materials on a traditional frame, designed to fire standard 9mm rounds."
|
||||
id = "smg"
|
||||
req_tech = list("combat" = 4, "materials" = 3)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 8000, MAT_SILVER = 2000, MAT_DIAMOND = 1000)
|
||||
build_path = /obj/item/weapon/gun/projectile/automatic
|
||||
build_path = /obj/item/weapon/gun/projectile/automatic/proto
|
||||
locked = 1
|
||||
category = list("Weapons")
|
||||
|
||||
/datum/design/mag_smg
|
||||
name = "Prototype Submachine Gun Magazine (9mm)"
|
||||
desc = "A 20-round magazine for the prototype submachine gun."
|
||||
name = "Saber Submachine Gun Magazine (9mm)"
|
||||
desc = "A 20-round magazine for the Saber submachine gun."
|
||||
id = "mag_smg"
|
||||
req_tech = list("combat" = 4, "materials" = 3)
|
||||
build_type = PROTOLATHE
|
||||
|
||||
@@ -13,15 +13,7 @@ Note: Must be placed west/left of and R&D console to function.
|
||||
icon_state = "protolathe"
|
||||
flags = OPENCONTAINER
|
||||
|
||||
var/max_material_storage = 100000 //All this could probably be done better with a list but meh.
|
||||
var/m_amount = 0.0
|
||||
var/g_amount = 0.0
|
||||
var/gold_amount = 0.0
|
||||
var/silver_amount = 0.0
|
||||
var/plasma_amount = 0.0
|
||||
var/uranium_amount = 0.0
|
||||
var/diamond_amount = 0.0
|
||||
var/clown_amount = 0.0
|
||||
var/datum/material_container/materials
|
||||
var/efficiency_coeff
|
||||
|
||||
var/list/categories = list(
|
||||
@@ -49,6 +41,7 @@ Note: Must be placed west/left of and R&D console to function.
|
||||
component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
|
||||
component_parts += new /obj/item/weapon/reagent_containers/glass/beaker/large(null)
|
||||
component_parts += new /obj/item/weapon/reagent_containers/glass/beaker/large(null)
|
||||
materials = new(src, list(MAT_METAL=1, MAT_GLASS=1, MAT_SILVER=1, MAT_GOLD=1, MAT_DIAMOND=1, MAT_PLASMA=1, MAT_URANIUM=1, MAT_BANANIUM=1))
|
||||
RefreshParts()
|
||||
|
||||
reagents.my_atom = src
|
||||
@@ -67,8 +60,9 @@ Note: Must be placed west/left of and R&D console to function.
|
||||
|
||||
reagents.my_atom = src
|
||||
|
||||
/obj/machinery/r_n_d/protolathe/proc/TotalMaterials() //returns the total of all the stored materials. Makes code neater.
|
||||
return m_amount + g_amount + gold_amount + silver_amount + plasma_amount + uranium_amount + diamond_amount + clown_amount
|
||||
/obj/machinery/r_n_d/protolathe/Destroy()
|
||||
qdel(materials)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/r_n_d/protolathe/RefreshParts()
|
||||
var/T = 0
|
||||
@@ -76,33 +70,16 @@ Note: Must be placed west/left of and R&D console to function.
|
||||
G.reagents.trans_to(src, G.reagents.total_volume)
|
||||
for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts)
|
||||
T += M.rating
|
||||
max_material_storage = T * 75000
|
||||
materials.max_amount = T * 75000
|
||||
T = 0
|
||||
for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
|
||||
T += (M.rating/3)
|
||||
efficiency_coeff = max(T, 1)
|
||||
|
||||
/obj/machinery/r_n_d/protolathe/proc/check_mat(datum/design/being_built, var/M) // now returns how many times the item can be built with the material
|
||||
var/A = 0
|
||||
switch(M)
|
||||
if(MAT_METAL)
|
||||
A = m_amount
|
||||
if(MAT_GLASS)
|
||||
A = g_amount
|
||||
if(MAT_GOLD)
|
||||
A = gold_amount
|
||||
if(MAT_SILVER)
|
||||
A = silver_amount
|
||||
if(MAT_PLASMA)
|
||||
A = plasma_amount
|
||||
if(MAT_URANIUM)
|
||||
A = uranium_amount
|
||||
if(MAT_DIAMOND)
|
||||
A = diamond_amount
|
||||
if(MAT_BANANIUM)
|
||||
A = clown_amount
|
||||
else
|
||||
A = reagents.get_reagent_amount(M)
|
||||
var/A = materials.amount(M)
|
||||
if(!A)
|
||||
A = reagents.get_reagent_amount(M)
|
||||
A = A / max(1, (being_built.materials[M]/efficiency_coeff))
|
||||
return A
|
||||
|
||||
@@ -128,30 +105,7 @@ Note: Must be placed west/left of and R&D console to function.
|
||||
I.loc = src.loc
|
||||
for(var/obj/item/weapon/reagent_containers/glass/G in component_parts)
|
||||
reagents.trans_to(G, G.reagents.maximum_volume)
|
||||
if(m_amount >= MINERAL_MATERIAL_AMOUNT)
|
||||
var/obj/item/stack/sheet/metal/G = new /obj/item/stack/sheet/metal(src.loc)
|
||||
G.amount = round(m_amount / G.perunit)
|
||||
if(g_amount >= MINERAL_MATERIAL_AMOUNT)
|
||||
var/obj/item/stack/sheet/glass/G = new /obj/item/stack/sheet/glass(src.loc)
|
||||
G.amount = round(g_amount / G.perunit)
|
||||
if(plasma_amount >= MINERAL_MATERIAL_AMOUNT)
|
||||
var/obj/item/stack/sheet/mineral/plasma/G = new /obj/item/stack/sheet/mineral/plasma(src.loc)
|
||||
G.amount = round(plasma_amount / G.perunit)
|
||||
if(silver_amount >= MINERAL_MATERIAL_AMOUNT)
|
||||
var/obj/item/stack/sheet/mineral/silver/G = new /obj/item/stack/sheet/mineral/silver(src.loc)
|
||||
G.amount = round(silver_amount / G.perunit)
|
||||
if(gold_amount >= MINERAL_MATERIAL_AMOUNT)
|
||||
var/obj/item/stack/sheet/mineral/gold/G = new /obj/item/stack/sheet/mineral/gold(src.loc)
|
||||
G.amount = round(gold_amount / G.perunit)
|
||||
if(uranium_amount >= MINERAL_MATERIAL_AMOUNT)
|
||||
var/obj/item/stack/sheet/mineral/uranium/G = new /obj/item/stack/sheet/mineral/uranium(src.loc)
|
||||
G.amount = round(uranium_amount / G.perunit)
|
||||
if(diamond_amount >= MINERAL_MATERIAL_AMOUNT)
|
||||
var/obj/item/stack/sheet/mineral/diamond/G = new /obj/item/stack/sheet/mineral/diamond(src.loc)
|
||||
G.amount = round(diamond_amount / G.perunit)
|
||||
if(clown_amount >= MINERAL_MATERIAL_AMOUNT)
|
||||
var/obj/item/stack/sheet/mineral/bananium/G = new /obj/item/stack/sheet/mineral/bananium(src.loc)
|
||||
G.amount = round(clown_amount / G.perunit)
|
||||
materials.retrieve_all()
|
||||
default_deconstruction_crowbar(O)
|
||||
return 1
|
||||
else
|
||||
@@ -167,55 +121,29 @@ Note: Must be placed west/left of and R&D console to function.
|
||||
return 1
|
||||
if (O.is_open_container())
|
||||
return
|
||||
if (!istype(O, /obj/item/stack/sheet) || istype(O, /obj/item/stack/sheet/wood))
|
||||
user << "<span class='warning'>You cannot insert this item into the [src.name]!</span>"
|
||||
return 1
|
||||
if (stat)
|
||||
return 1
|
||||
if(istype(O,/obj/item/stack/sheet))
|
||||
var/obj/item/stack/sheet/S = O
|
||||
if (TotalMaterials() + S.perunit > max_material_storage)
|
||||
user << "<span class='warning'>The [src.name]'s material bin is full. Please remove material before adding more.</span>"
|
||||
return 1
|
||||
if(!istype(O,/obj/item/stack/sheet))
|
||||
return 1
|
||||
|
||||
if(!materials.has_space( materials.get_item_material_amount(O) ))
|
||||
user << "<span class='warning'>The [src.name]'s material bin is full! Please remove material before adding more.</span>"
|
||||
return 1
|
||||
|
||||
var/obj/item/stack/sheet/stack = O
|
||||
var/amount = round(input("How many sheets do you want to add?") as num)//No decimals
|
||||
if(!stack || stack.amount <= 0 || amount <= 0)
|
||||
if(!in_range(src, stack) || !user.Adjacent(src))
|
||||
return
|
||||
if(amount > stack.amount)
|
||||
amount = stack.amount
|
||||
if(max_material_storage - TotalMaterials() < (amount*stack.perunit))//Can't overfill
|
||||
amount = min(stack.amount, round((max_material_storage-TotalMaterials())/stack.perunit))
|
||||
|
||||
icon_state = "protolathe"
|
||||
busy = 1
|
||||
use_power(max(1000, (MINERAL_MATERIAL_AMOUNT*amount/10)))
|
||||
user << "<span class='notice'>You add [amount] sheets to the [src.name].</span>"
|
||||
icon_state = "protolathe"
|
||||
if(istype(stack, /obj/item/stack/sheet/metal))
|
||||
m_amount += amount * MINERAL_MATERIAL_AMOUNT
|
||||
else if(istype(stack, /obj/item/stack/sheet/glass))
|
||||
g_amount += amount * MINERAL_MATERIAL_AMOUNT
|
||||
else if(istype(stack, /obj/item/stack/sheet/mineral/gold))
|
||||
gold_amount += amount * MINERAL_MATERIAL_AMOUNT
|
||||
else if(istype(stack, /obj/item/stack/sheet/mineral/silver))
|
||||
silver_amount += amount * MINERAL_MATERIAL_AMOUNT
|
||||
else if(istype(stack, /obj/item/stack/sheet/mineral/plasma))
|
||||
plasma_amount += amount * MINERAL_MATERIAL_AMOUNT
|
||||
else if(istype(stack, /obj/item/stack/sheet/mineral/uranium))
|
||||
uranium_amount += amount * MINERAL_MATERIAL_AMOUNT
|
||||
else if(istype(stack, /obj/item/stack/sheet/mineral/diamond))
|
||||
diamond_amount += amount * MINERAL_MATERIAL_AMOUNT
|
||||
else if(istype(stack, /obj/item/stack/sheet/mineral/bananium))
|
||||
clown_amount += amount * MINERAL_MATERIAL_AMOUNT
|
||||
stack.use(amount)
|
||||
busy = 0
|
||||
src.updateUsrDialog()
|
||||
|
||||
if(stack)
|
||||
var/amount_inserted = materials.insert_stack(O,amount)
|
||||
if(!amount_inserted)
|
||||
return 1
|
||||
else
|
||||
busy = 1
|
||||
use_power(max(1000, (MINERAL_MATERIAL_AMOUNT*amount_inserted/10)))
|
||||
user << "<span class='notice'>You add [amount_inserted] sheets to the [src.name].</span>"
|
||||
var/stackname = stack.name
|
||||
src.overlays += "protolathe_[stackname]"
|
||||
sleep(10)
|
||||
src.overlays -= "protolathe_[stackname]"
|
||||
|
||||
return
|
||||
busy = 0
|
||||
updateUsrDialog()
|
||||
@@ -297,8 +297,8 @@ won't update every console in existence) but it's more of a hassle to do. Also,
|
||||
else //Same design always gain quality
|
||||
screen = 2.3 //Crit fail gives the same design a lot of reliability, like really a lot
|
||||
if(linked_lathe) //Also sends salvaged materials to a linked protolathe, if any.
|
||||
linked_lathe.m_amount += min((linked_lathe.max_material_storage - linked_lathe.TotalMaterials()), (linked_destroy.loaded_item.materials[MAT_METAL]*(linked_destroy.decon_mod/10)))
|
||||
linked_lathe.g_amount += min((linked_lathe.max_material_storage - linked_lathe.TotalMaterials()), (linked_destroy.loaded_item.materials[MAT_GLASS]*(linked_destroy.decon_mod/10)))
|
||||
for(var/material in linked_destroy.loaded_item.materials)
|
||||
linked_lathe.materials.insert_amount(min((linked_lathe.materials.max_amount - linked_lathe.materials.total_amount), (linked_destroy.loaded_item.materials[material]*(linked_destroy.decon_mod/10))), material)
|
||||
linked_destroy.loaded_item = null
|
||||
else
|
||||
screen = 1.0
|
||||
@@ -397,33 +397,17 @@ won't update every console in existence) but it's more of a hassle to do. Also,
|
||||
flick("protolathe_n",linked_lathe)
|
||||
use_power(power)
|
||||
|
||||
for(var/M in being_built.materials)
|
||||
if(linked_lathe.check_mat(being_built, M) < amount)
|
||||
src.visible_message("<span class='notice'>The [src.name] beeps, \"Not enough materials to complete prototype.\"</span>")
|
||||
enough_materials = 0
|
||||
g2g = 0
|
||||
break
|
||||
var/list/efficient_mats = list()
|
||||
for(var/MAT in being_built.materials)
|
||||
efficient_mats[MAT] = being_built.materials[MAT] / coeff
|
||||
|
||||
if(!linked_lathe.materials.has_materials(efficient_mats, amount))
|
||||
src.visible_message("<span class='notice'>The [src.name] beeps, \"Not enough materials to complete prototype.\"</span>")
|
||||
enough_materials = 0
|
||||
g2g = 0
|
||||
|
||||
if(enough_materials)
|
||||
for(var/M in being_built.materials)
|
||||
switch(M)
|
||||
if(MAT_METAL)
|
||||
linked_lathe.m_amount = max(0, (linked_lathe.m_amount-(being_built.materials[M]/coeff * amount)))
|
||||
if(MAT_GLASS)
|
||||
linked_lathe.g_amount = max(0, (linked_lathe.g_amount-(being_built.materials[M]/coeff * amount)))
|
||||
if(MAT_GOLD)
|
||||
linked_lathe.gold_amount = max(0, (linked_lathe.gold_amount-(being_built.materials[M]/coeff * amount)))
|
||||
if(MAT_SILVER)
|
||||
linked_lathe.silver_amount = max(0, (linked_lathe.silver_amount-(being_built.materials[M]/coeff * amount)))
|
||||
if(MAT_PLASMA)
|
||||
linked_lathe.plasma_amount = max(0, (linked_lathe.plasma_amount-(being_built.materials[M]/coeff * amount)))
|
||||
if(MAT_URANIUM)
|
||||
linked_lathe.uranium_amount = max(0, (linked_lathe.uranium_amount-(being_built.materials[M]/coeff * amount)))
|
||||
if(MAT_DIAMOND)
|
||||
linked_lathe.diamond_amount = max(0, (linked_lathe.diamond_amount-(being_built.materials[M]/coeff * amount)))
|
||||
if(MAT_BANANIUM)
|
||||
linked_lathe.clown_amount = max(0, (linked_lathe.clown_amount-(being_built.materials[M]/coeff * amount)))
|
||||
else
|
||||
linked_lathe.reagents.remove_reagent(M, being_built.materials[M]/coeff * amount)
|
||||
linked_lathe.materials.use_amount(efficient_mats, amount)
|
||||
|
||||
var/P = being_built.build_path //lets save these values before the spawn() just in case. Nobody likes runtimes.
|
||||
var/O = being_built.locked
|
||||
@@ -513,40 +497,26 @@ won't update every console in existence) but it's more of a hassle to do. Also,
|
||||
|
||||
else if(href_list["lathe_ejectsheet"] && linked_lathe) //Causes the protolathe to eject a sheet of material
|
||||
var/desired_num_sheets = text2num(href_list["lathe_ejectsheet_amt"])
|
||||
var/res_amount, type
|
||||
var/MAT
|
||||
switch(href_list["lathe_ejectsheet"])
|
||||
if("metal")
|
||||
type = /obj/item/stack/sheet/metal
|
||||
res_amount = "m_amount"
|
||||
MAT = MAT_METAL
|
||||
if("glass")
|
||||
type = /obj/item/stack/sheet/glass
|
||||
res_amount = "g_amount"
|
||||
MAT = MAT_GLASS
|
||||
if("gold")
|
||||
type = /obj/item/stack/sheet/mineral/gold
|
||||
res_amount = "gold_amount"
|
||||
MAT = MAT_GOLD
|
||||
if("silver")
|
||||
type = /obj/item/stack/sheet/mineral/silver
|
||||
res_amount = "silver_amount"
|
||||
MAT = MAT_SILVER
|
||||
if("plasma")
|
||||
type = /obj/item/stack/sheet/mineral/plasma
|
||||
res_amount = "plasma_amount"
|
||||
MAT = MAT_PLASMA
|
||||
if("uranium")
|
||||
type = /obj/item/stack/sheet/mineral/uranium
|
||||
res_amount = "uranium_amount"
|
||||
MAT = MAT_URANIUM
|
||||
if("diamond")
|
||||
type = /obj/item/stack/sheet/mineral/diamond
|
||||
res_amount = "diamond_amount"
|
||||
MAT = MAT_DIAMOND
|
||||
if("clown")
|
||||
type = /obj/item/stack/sheet/mineral/bananium
|
||||
res_amount = "clown_amount"
|
||||
if(ispath(type) && hasvar(linked_lathe, res_amount))
|
||||
var/obj/item/stack/sheet/sheet = new type(linked_lathe.loc)
|
||||
var/available_num_sheets = round(linked_lathe.vars[res_amount]/sheet.perunit)
|
||||
if(available_num_sheets>0)
|
||||
sheet.amount = min(available_num_sheets, desired_num_sheets)
|
||||
linked_lathe.vars[res_amount] = max(0, (linked_lathe.vars[res_amount]-sheet.amount * sheet.perunit))
|
||||
else
|
||||
qdel(sheet)
|
||||
MAT = MAT_BANANIUM
|
||||
linked_lathe.materials.retrieve_sheets(desired_num_sheets, MAT)
|
||||
|
||||
else if(href_list["imprinter_ejectsheet"] && linked_imprinter) //Causes the protolathe to eject a sheet of material
|
||||
var/desired_num_sheets = text2num(href_list["imprinter_ejectsheet_amt"])
|
||||
var/res_amount, type
|
||||
@@ -836,7 +806,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
|
||||
dat += "<A href='?src=\ref[src];menu=3.2'>Material Storage</A>"
|
||||
dat += "<A href='?src=\ref[src];menu=3.3'>Chemical Storage</A><div class='statusDisplay'>"
|
||||
dat += "<h3>Protolathe Menu:</h3><BR>"
|
||||
dat += "<B>Material Amount:</B> [linked_lathe.TotalMaterials()] / [linked_lathe.max_material_storage]<BR>"
|
||||
dat += "<B>Material Amount:</B> [linked_lathe.materials.total_amount] / [linked_lathe.materials.max_amount]<BR>"
|
||||
dat += "<B>Chemical Volume:</B> [linked_lathe.reagents.total_volume] / [linked_lathe.reagents.maximum_volume]<BR>"
|
||||
|
||||
dat += "<form name='search' action='?src=\ref[src]'> \
|
||||
@@ -854,7 +824,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
|
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dat += "<A href='?src=\ref[src];menu=1.0'>Main Menu</A>"
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dat += "<A href='?src=\ref[src];menu=3.1'>Protolathe Menu</A>"
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dat += "<div class='statusDisplay'><h3>Browsing [selected_category]:</h3><BR>"
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dat += "<B>Material Amount:</B> [linked_lathe.TotalMaterials()] / [linked_lathe.max_material_storage]<BR>"
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dat += "<B>Material Amount:</B> [linked_lathe.materials.total_amount] / [linked_lathe.materials.max_amount]<BR>"
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dat += "<B>Chemical Volume:</B> [linked_lathe.reagents.total_volume] / [linked_lathe.reagents.maximum_volume]<HR>"
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var/coeff = linked_lathe.efficiency_coeff
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@@ -891,7 +861,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
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dat += "<A href='?src=\ref[src];menu=1.0'>Main Menu</A>"
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dat += "<A href='?src=\ref[src];menu=3.1'>Protolathe Menu</A>"
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dat += "<div class='statusDisplay'><h3>Search results:</h3><BR>"
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dat += "<B>Material Amount:</B> [linked_lathe.TotalMaterials()] / [linked_lathe.max_material_storage]<BR>"
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dat += "<B>Material Amount:</B> [linked_lathe.materials.total_amount] / [linked_lathe.materials.max_amount]<BR>"
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dat += "<B>Chemical Volume:</B> [linked_lathe.reagents.total_volume] / [linked_lathe.reagents.maximum_volume]<HR>"
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var/coeff = linked_lathe.efficiency_coeff
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@@ -925,52 +895,60 @@ won't update every console in existence) but it's more of a hassle to do. Also,
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dat += "<A href='?src=\ref[src];menu=3.1'>Protolathe Menu</A><div class='statusDisplay'>"
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dat += "<h3>Material Storage:</h3><BR><HR>"
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//Metal
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dat += "* [linked_lathe.m_amount] of Metal: "
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if(linked_lathe.m_amount >= 3750) dat += "<A href='?src=\ref[src];lathe_ejectsheet=metal;lathe_ejectsheet_amt=1'>Eject</A> "
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if(linked_lathe.m_amount >= 18750) dat += "<A href='?src=\ref[src];lathe_ejectsheet=metal;lathe_ejectsheet_amt=5'>5x</A> "
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if(linked_lathe.m_amount >= 3750) dat += "<A href='?src=\ref[src];lathe_ejectsheet=metal;lathe_ejectsheet_amt=50'>All</A>"
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var/m_amount = linked_lathe.materials.amount(MAT_METAL)
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dat += "* [m_amount] of Metal: "
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if(m_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=metal;lathe_ejectsheet_amt=1'>Eject</A> "
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if(m_amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];lathe_ejectsheet=metal;lathe_ejectsheet_amt=5'>5x</A> "
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if(m_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=metal;lathe_ejectsheet_amt=50'>All</A>"
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dat += "<BR>"
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//Glass
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dat += "* [linked_lathe.g_amount] of Glass: "
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if(linked_lathe.g_amount >= 3750) dat += "<A href='?src=\ref[src];lathe_ejectsheet=glass;lathe_ejectsheet_amt=1'>Eject</A> "
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if(linked_lathe.g_amount >= 18750) dat += "<A href='?src=\ref[src];lathe_ejectsheet=glass;lathe_ejectsheet_amt=5'>5x</A> "
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if(linked_lathe.g_amount >= 3750) dat += "<A href='?src=\ref[src];lathe_ejectsheet=glass;lathe_ejectsheet_amt=50'>All</A>"
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var/g_amount = linked_lathe.materials.amount(MAT_GLASS)
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dat += "* [g_amount] of Glass: "
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if(g_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=glass;lathe_ejectsheet_amt=1'>Eject</A> "
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if(g_amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];lathe_ejectsheet=glass;lathe_ejectsheet_amt=5'>5x</A> "
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if(g_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=glass;lathe_ejectsheet_amt=50'>All</A>"
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dat += "<BR>"
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//Gold
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dat += "* [linked_lathe.gold_amount] of Gold: "
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if(linked_lathe.gold_amount >= 2000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=gold;lathe_ejectsheet_amt=1'>Eject</A> "
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if(linked_lathe.gold_amount >= 10000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=gold;lathe_ejectsheet_amt=5'>5x</A> "
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if(linked_lathe.gold_amount >= 2000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=gold;lathe_ejectsheet_amt=50'>All</A>"
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var/gold_amount = linked_lathe.materials.amount(MAT_GOLD)
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dat += "* [gold_amount] of Gold: "
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if(gold_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=gold;lathe_ejectsheet_amt=1'>Eject</A> "
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if(gold_amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];lathe_ejectsheet=gold;lathe_ejectsheet_amt=5'>5x</A> "
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if(gold_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=gold;lathe_ejectsheet_amt=50'>All</A>"
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dat += "<BR>"
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//Silver
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dat += "* [linked_lathe.silver_amount] of Silver: "
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if(linked_lathe.silver_amount >= 2000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=silver;lathe_ejectsheet_amt=1'>Eject</A> "
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if(linked_lathe.silver_amount >= 10000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=silver;lathe_ejectsheet_amt=5'>5x</A> "
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if(linked_lathe.silver_amount >= 2000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=silver;lathe_ejectsheet_amt=50'>All</A>"
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var/silver_amount = linked_lathe.materials.amount(MAT_SILVER)
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dat += "* [silver_amount] of Silver: "
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if(silver_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=silver;lathe_ejectsheet_amt=1'>Eject</A> "
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if(silver_amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];lathe_ejectsheet=silver;lathe_ejectsheet_amt=5'>5x</A> "
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if(silver_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=silver;lathe_ejectsheet_amt=50'>All</A>"
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dat += "<BR>"
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//Plasma
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dat += "* [linked_lathe.plasma_amount] of Solid Plasma: "
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if(linked_lathe.plasma_amount >= 2000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=plasma;lathe_ejectsheet_amt=1'>Eject</A> "
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if(linked_lathe.plasma_amount >= 10000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=plasma;lathe_ejectsheet_amt=5'>5x</A> "
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if(linked_lathe.plasma_amount >= 2000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=plasmalathe_ejectsheet_amt=50'>All</A>"
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var/plasma_amount = linked_lathe.materials.amount(MAT_PLASMA)
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dat += "* [plasma_amount] of Solid Plasma: "
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if(plasma_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=plasma;lathe_ejectsheet_amt=1'>Eject</A> "
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if(plasma_amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];lathe_ejectsheet=plasma;lathe_ejectsheet_amt=5'>5x</A> "
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if(plasma_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=plasmalathe_ejectsheet_amt=50'>All</A>"
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dat += "<BR>"
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//Uranium
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dat += "* [linked_lathe.uranium_amount] of Uranium: "
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if(linked_lathe.uranium_amount >= 2000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=uranium;lathe_ejectsheet_amt=1'>Eject</A> "
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if(linked_lathe.uranium_amount >= 10000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=uranium;lathe_ejectsheet_amt=5'>5x</A> "
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if(linked_lathe.uranium_amount >= 2000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=uranium;lathe_ejectsheet_amt=50'>All</A>"
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var/uranium_amount = linked_lathe.materials.amount(MAT_URANIUM)
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dat += "* [uranium_amount] of Uranium: "
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if(uranium_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=uranium;lathe_ejectsheet_amt=1'>Eject</A> "
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if(uranium_amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];lathe_ejectsheet=uranium;lathe_ejectsheet_amt=5'>5x</A> "
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if(uranium_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=uranium;lathe_ejectsheet_amt=50'>All</A>"
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dat += "<BR>"
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//Diamond
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dat += "* [linked_lathe.diamond_amount] of Diamond: "
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if(linked_lathe.diamond_amount >= 2000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=diamond;lathe_ejectsheet_amt=1'>Eject</A> "
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if(linked_lathe.diamond_amount >= 10000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=diamond;lathe_ejectsheet_amt=5'>5x</A> "
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if(linked_lathe.diamond_amount >= 2000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=diamond;lathe_ejectsheet_amt=50'>All</A>"
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var/diamond_amount = linked_lathe.materials.amount(MAT_DIAMOND)
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dat += "* [diamond_amount] of Diamond: "
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if(diamond_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=diamond;lathe_ejectsheet_amt=1'>Eject</A> "
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if(diamond_amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];lathe_ejectsheet=diamond;lathe_ejectsheet_amt=5'>5x</A> "
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if(diamond_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=diamond;lathe_ejectsheet_amt=50'>All</A>"
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dat += "<BR>"
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//Bananium
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dat += "* [linked_lathe.clown_amount] of Bananium: "
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if(linked_lathe.clown_amount >= 2000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=clown;lathe_ejectsheet_amt=1'>Eject</A> "
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if(linked_lathe.clown_amount >= 10000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=clown;lathe_ejectsheet_amt=5'>5x</A> "
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if(linked_lathe.clown_amount >= 2000) dat += "<A href='?src=\ref[src];lathe_ejectsheet=clown;lathe_ejectsheet_amt=50'>All</A>"
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var/bananium_amount = linked_lathe.materials.amount(MAT_BANANIUM)
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dat += "* [bananium_amount] of Bananium: "
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if(bananium_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=clown;lathe_ejectsheet_amt=1'>Eject</A> "
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if(bananium_amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];lathe_ejectsheet=clown;lathe_ejectsheet_amt=5'>5x</A> "
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if(bananium_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=clown;lathe_ejectsheet_amt=50'>All</A>"
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dat += "</div>"
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if(3.3)
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@@ -1072,21 +1050,21 @@ won't update every console in existence) but it's more of a hassle to do. Also,
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dat += "<h3>Material Storage:</h3><BR><HR>"
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//Glass
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dat += "* [linked_imprinter.g_amount] glass: "
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if(linked_imprinter.g_amount >= 3750) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=glass;imprinter_ejectsheet_amt=1'>Eject</A> "
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if(linked_imprinter.g_amount >= 18750) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=glass;imprinter_ejectsheet_amt=5'>5x</A> "
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if(linked_imprinter.g_amount >= 3750) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=glass;imprinter_ejectsheet_amt=50'>All</A>"
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if(linked_imprinter.g_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=glass;imprinter_ejectsheet_amt=1'>Eject</A> "
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if(linked_imprinter.g_amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=glass;imprinter_ejectsheet_amt=5'>5x</A> "
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if(linked_imprinter.g_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=glass;imprinter_ejectsheet_amt=50'>All</A>"
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dat += "<BR>"
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//Gold
|
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dat += "* [linked_imprinter.gold_amount] gold: "
|
||||
if(linked_imprinter.gold_amount >= 2000) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=gold;imprinter_ejectsheet_amt=1'>Eject</A> "
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if(linked_imprinter.gold_amount >= 10000) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=gold;imprinter_ejectsheet_amt=5'>5x</A> "
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if(linked_imprinter.gold_amount >= 2000) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=gold;imprinter_ejectsheet_amt=50'>All</A>"
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if(linked_imprinter.gold_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=gold;imprinter_ejectsheet_amt=1'>Eject</A> "
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if(linked_imprinter.gold_amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=gold;imprinter_ejectsheet_amt=5'>5x</A> "
|
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if(linked_imprinter.gold_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=gold;imprinter_ejectsheet_amt=50'>All</A>"
|
||||
dat += "<BR>"
|
||||
//Diamond
|
||||
dat += "* [linked_imprinter.diamond_amount] diamond: "
|
||||
if(linked_imprinter.diamond_amount >= 2000) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=diamond;imprinter_ejectsheet_amt=1'>Eject</A> "
|
||||
if(linked_imprinter.diamond_amount >= 10000) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=diamond;imprinter_ejectsheet_amt=5'>5x</A> "
|
||||
if(linked_imprinter.diamond_amount >= 2000) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=diamond;imprinter_ejectsheet_amt=50'>All</A>"
|
||||
if(linked_imprinter.diamond_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=diamond;imprinter_ejectsheet_amt=1'>Eject</A> "
|
||||
if(linked_imprinter.diamond_amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=diamond;imprinter_ejectsheet_amt=5'>5x</A> "
|
||||
if(linked_imprinter.diamond_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];imprinter_ejectsheet=diamond;imprinter_ejectsheet_amt=50'>All</A>"
|
||||
dat += "</div>"
|
||||
|
||||
var/datum/browser/popup = new(user, "rndconsole", name, 700, 550)
|
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Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 9.0 KiB |
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Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 16 KiB |
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Before Width: | Height: | Size: 388 KiB After Width: | Height: | Size: 391 KiB |
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Before Width: | Height: | Size: 289 KiB After Width: | Height: | Size: 290 KiB |