Bug fixes (due to minor typos):

- Basic Drills Now can be made
- Flame throwers give plasma research
- Plasma cutters give plasma research

Fluff Text change:
- Lights out event: The fluff text now is that an "Electrical Storm" causes the lights to overload, and Nanotrasen isn't blowing out expensive lights randomly.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1563 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
tronaldnwn@hotmail.com
2011-05-10 04:46:04 +00:00
parent 779883c1c2
commit 90f747ffd9
4 changed files with 9 additions and 9 deletions
+4 -4
View File
@@ -2558,7 +2558,7 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list(
icon_state = "jackhammer"
item_state = "jackhammer"
digspeed = 30
origin_tech = "materials=3; powerstorage=2"
origin_tech = "materials=3;powerstorage=2"
desc = "Cracks rocks with sonic blasts, perfect for killing cave lizards."
drill
@@ -2566,7 +2566,7 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list(
icon_state = "handdrill"
item_state = "jackhammer"
digspeed = 30
origin_tech = "materials=3; powerstorage=2"
origin_tech = "materials=3;powerstorage=2"
desc = "Yours is the drill that will pierce through the rock walls."
gold
@@ -2584,7 +2584,7 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list(
w_class = 3.0 //it is smaller than the pickaxe
force = 10.0 //Also, weaker
digspeed = 20
origin_tech = "materials=4; plasmatech=2"
origin_tech = "materials=4;plasmatech=2"
desc = "A rock cutter that uses bursts of hot plasma. You could use it to cut limbs off of xenos! Or, you know, mine stuff."
diamond
@@ -2600,7 +2600,7 @@ var/list/datum/material_recipe/MATERIAL_RECIPES = list(
icon_state = "diamonddrill"
item_state = "jackhammer"
digspeed = 0
origin_tech = "materials=6; powerstorage=4"
origin_tech = "materials=6;powerstorage=4"
desc = "Yours is the drill that will pierce the heavens!"
/*****************************Shovel********************************/
+1 -1
View File
@@ -337,7 +337,7 @@
/proc/lightsout(isEvent = 0, lightsoutAmount = 1,lightsoutRange = 25) //leave lightsoutAmount as 0 to break ALL lights
if(isEvent)
command_alert("In order to help fight Space Global Warming and conserve power, the lighting will be deactivated in some areas. Thank you for your understanding.","Budget Cuts Alert")
command_alert("An Electrical storm has been detected in your area, please repair potential electronic overloads.","Electrical Storm Alert")
if(lightsoutAmount)
var/list/epicentreList = list()
@@ -25,7 +25,7 @@ GETLINEEEEEEEEEEEEEEEEEEEEE
var/obj/item/device/igniter/part3 = null
var/obj/item/weapon/tank/plasma/part4 = null
m_amt = 500
origin_tech = "combat=1; plasmatech=1"
origin_tech = "combat=1;plasmatech=1"
// PantsNote: Dumping this shit in here until I'm sure it works.
+3 -3
View File
@@ -920,7 +920,7 @@ datum
jackhammer
name = "Sonic Jackhammer"
desc = "Cracks rocks with sonic blasts, perfect for killing cave lizards."
id = "pick_jackhammer"
id = "jackhammer"
req_tech = list("materials" = 3, "powerstorage" = 2)
build_type = PROTOLATHE
materials = list("$metal" = 2000, "$glass" = 500, "$silver" = 500)
@@ -930,7 +930,7 @@ datum
drill
name = "Mining Drill"
desc = "Yours is the drill that will pierce through the rock walls."
id = "pick_jackhammer"
id = "drill"
req_tech = list("materials" = 3, "powerstorage" = 2)
build_type = PROTOLATHE
materials = list("$metal" = 6000, "$glass" = 1000) //expensive, but no need for miners.
@@ -940,7 +940,7 @@ datum
plasmacutter
name = "Plasma Cutter"
desc = "You could use it to cut limbs off of xenos! Or, you know, mine stuff."
id = "pick_plasmacutter"
id = "plasmacutter"
req_tech = list("materials" = 4, "plasmatech" = 2)
build_type = PROTOLATHE
materials = list("$metal" = 1500, "$glass" = 500, "$gold" = 500, "$plasma" = 500)