Fix shock sounds (#20457)

This commit is contained in:
Luc
2023-02-27 12:01:32 -05:00
committed by GitHub
parent 79d8f54125
commit 90fbfb8d0c
6 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -119,7 +119,7 @@
var/mob/living/carbon/C = A
if(cell.use(stun_cost))
do_sparks(5, 0, loc)
playsound(loc, 'sound/weapons/Egloves.ogg', 50, 1, -1)
playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1)
H.do_attack_animation(C)
visible_message("<span class='danger'>[C] has been touched with [src] by [H]!</span>")
add_attack_logs(H, C, "Touched with stun gloves")
@@ -349,7 +349,7 @@
turfs += T
var/turf/T = pick(turfs)
target.playsound_local(T, 'sound/weapons/Egloves.ogg', 25, TRUE)
target.playsound_local(T, 'sound/weapons/egloves.ogg', 25, TRUE)
target.playsound_local(T, get_sfx("bodyfall"), 25, TRUE)
target.playsound_local(T, "sparks", 50, TRUE)
@@ -569,7 +569,7 @@
shootAt(A)
/mob/living/simple_animal/bot/ed209/proc/stun_attack(mob/living/carbon/C)
playsound(loc, 'sound/weapons/Egloves.ogg', 50, 1, -1)
playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1)
icon_state = "[lasercolor]ed209-c"
addtimer(VARSET_CALLBACK(src, icon_state, "[lasercolor]ed209[on]"), 2)
var/threat = C.assess_threat(src)
@@ -254,7 +254,7 @@
back_to_idle()
/mob/living/simple_animal/bot/secbot/proc/stun_attack(mob/living/carbon/C)
playsound(loc, 'sound/weapons/Egloves.ogg', 50, 1, -1)
playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1)
if(harmbaton)
playsound(loc, 'sound/weapons/genhit1.ogg', 50, 1, -1)
do_attack_animation(C)