mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-26 13:37:58 +01:00
Adds better control of bridge shutters(rip bridge watchers) v2 (#15339)
* Better bridge shutter control v2 * Deconflicted
This commit is contained in:
@@ -26853,7 +26853,7 @@
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/obj/machinery/door/poddoor{
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density = 0;
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icon_state = "open";
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id_tag = "bridge blast";
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id_tag = "bridge blast west";
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name = "Bridge Blast Doors";
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opacity = 0
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},
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@@ -27224,7 +27224,7 @@
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/obj/machinery/door/poddoor{
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density = 0;
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icon_state = "open";
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id_tag = "bridge blast";
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id_tag = "bridge blast east";
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name = "Bridge Blast Doors";
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opacity = 0
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},
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@@ -30981,15 +30981,15 @@
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/turf/simulated/floor/wood,
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/area/library)
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"bkR" = (
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/obj/machinery/door/firedoor,
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/obj/effect/decal/warning_stripes/yellow,
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/obj/machinery/door/poddoor{
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density = 0;
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icon_state = "open";
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id_tag = "bridge blast";
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id_tag = "bridge blast west";
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name = "Bridge Blast Doors";
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opacity = 0
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},
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/obj/machinery/door/firedoor,
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/obj/effect/decal/warning_stripes/yellow,
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/turf/simulated/floor/plasteel,
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/area/bridge)
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"bkS" = (
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@@ -31476,7 +31476,7 @@
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/obj/machinery/door/poddoor{
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density = 0;
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icon_state = "open";
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id_tag = "bridge blast";
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id_tag = "bridge blast north";
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name = "Bridge Blast Doors";
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opacity = 0
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},
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@@ -31485,10 +31485,6 @@
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d2 = 4;
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icon_state = "0-4"
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},
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/obj/structure/cable{
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d2 = 8;
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icon_state = "0-8"
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},
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/turf/simulated/floor/plating,
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/area/bridge)
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"blV" = (
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@@ -31511,23 +31507,26 @@
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/obj/machinery/door/poddoor{
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density = 0;
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icon_state = "open";
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id_tag = "bridge blast";
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id_tag = "bridge blast north";
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name = "Bridge Blast Doors";
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opacity = 0
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},
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/obj/effect/spawner/window/reinforced,
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/obj/structure/cable{
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d2 = 8;
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icon_state = "0-8"
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},
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/obj/structure/cable{
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d2 = 4;
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icon_state = "0-4"
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icon_state = "0-4";
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d2 = 4
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},
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/obj/machinery/status_display{
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density = 0;
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layer = 4
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},
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/obj/structure/cable{
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d1 = 4;
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d2 = 8;
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icon_state = "4-8";
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pixel_x = 0;
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tag = ""
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},
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/turf/simulated/floor/plating,
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/area/bridge)
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"blZ" = (
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@@ -31537,7 +31536,7 @@
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/obj/machinery/door/poddoor{
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density = 0;
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icon_state = "open";
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id_tag = "bridge blast";
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id_tag = "bridge blast north";
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name = "Bridge Blast Doors";
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opacity = 0
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},
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@@ -31546,10 +31545,6 @@
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d2 = 8;
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icon_state = "0-8"
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},
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/obj/structure/cable{
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d2 = 4;
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icon_state = "0-4"
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},
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/turf/simulated/floor/plating,
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/area/bridge)
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"bmb" = (
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@@ -31563,22 +31558,25 @@
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/obj/machinery/door/poddoor{
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density = 0;
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icon_state = "open";
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id_tag = "bridge blast";
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id_tag = "bridge blast north";
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name = "Bridge Blast Doors";
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opacity = 0
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},
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/obj/effect/spawner/window/reinforced,
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/obj/structure/cable{
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icon_state = "0-2";
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d2 = 2
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},
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/obj/structure/cable{
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d1 = 2;
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d2 = 8;
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icon_state = "0-8"
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icon_state = "2-8";
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tag = ""
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},
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/obj/structure/cable{
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d1 = 2;
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d2 = 4;
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icon_state = "0-4"
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},
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/obj/structure/cable{
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d2 = 2;
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icon_state = "0-2"
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icon_state = "2-4"
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},
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/turf/simulated/floor/plating,
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/area/bridge)
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@@ -33180,23 +33178,6 @@
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/obj/item/flash,
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/turf/simulated/floor/plasteel,
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/area/bridge)
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"bps" = (
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/obj/structure/chair{
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dir = 1
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},
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/obj/machinery/door_control{
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id = "bridge blast";
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name = "Bridge Blast Door Control";
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pixel_x = 28;
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pixel_y = -2;
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req_access_txt = "19"
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},
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/obj/machinery/keycard_auth{
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pixel_x = 29;
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pixel_y = 8
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},
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/turf/simulated/floor/plasteel,
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/area/bridge)
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"bpt" = (
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/obj/structure/chair{
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dir = 1
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@@ -33231,6 +33212,31 @@
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/area/hallway/primary/central/north)
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"bpw" = (
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/obj/structure/table/reinforced,
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/obj/machinery/door_control{
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id = "bridge blast east";
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name = "East Bridge Blast Door Control";
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pixel_x = 6;
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pixel_y = -2;
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req_access_txt = "19"
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},
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/obj/machinery/door_control{
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id = "bridge blast west";
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name = "West Bridge Blast Door Control";
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pixel_x = -6;
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pixel_y = -2;
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req_access_txt = "19"
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},
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/obj/machinery/door_control{
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id = "bridge blast north";
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name = "North Bridge Blast Door Control";
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pixel_x = 6;
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pixel_y = 8;
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req_access_txt = "19"
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},
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/obj/machinery/keycard_auth{
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pixel_x = -6;
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pixel_y = 8
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},
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/turf/simulated/floor/plasteel{
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dir = 4;
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icon_state = "blue"
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@@ -36537,13 +36543,6 @@
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},
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/area/crew_quarters/locker/locker_toilet)
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"bwR" = (
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/obj/machinery/door/poddoor{
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density = 0;
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icon_state = "open";
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id_tag = "bridge blast";
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name = "Bridge Blast Doors";
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opacity = 0
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},
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/obj/structure/cable{
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d1 = 4;
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d2 = 8;
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@@ -36558,6 +36557,13 @@
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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dir = 4
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},
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/obj/machinery/door/poddoor{
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density = 0;
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icon_state = "open";
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id_tag = "bridge blast west";
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name = "Bridge Blast Doors";
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opacity = 0
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},
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/turf/simulated/floor/plasteel,
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/area/bridge)
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"bwS" = (
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@@ -37296,13 +37302,6 @@
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/turf/simulated/floor/plating,
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/area/maintenance/port)
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"byf" = (
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/obj/machinery/door/poddoor{
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density = 0;
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icon_state = "open";
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id_tag = "bridge blast";
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name = "Bridge Blast Doors";
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opacity = 0
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},
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/obj/structure/cable{
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d1 = 4;
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d2 = 8;
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@@ -37320,6 +37319,13 @@
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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dir = 4
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},
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/obj/machinery/door/poddoor{
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density = 0;
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icon_state = "open";
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id_tag = "bridge blast east";
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name = "Bridge Blast Doors";
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opacity = 0
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},
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/turf/simulated/floor/plasteel,
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/area/bridge)
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"byg" = (
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@@ -89114,6 +89120,27 @@
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},
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/turf/simulated/wall/r_wall,
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/area/maintenance/fsmaint)
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"dHM" = (
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/obj/machinery/light{
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dir = 1;
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on = 1
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},
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/turf/simulated/floor/plasteel{
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icon_state = "neutral"
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},
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/area/shuttle/escape)
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"dLF" = (
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/obj/machinery/door/firedoor,
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/obj/effect/decal/warning_stripes/yellow,
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/obj/machinery/door/poddoor{
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density = 0;
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icon_state = "open";
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id_tag = "bridge blast east";
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name = "Bridge Blast Doors";
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opacity = 0
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},
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/turf/simulated/floor/plasteel,
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/area/bridge)
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"dQa" = (
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/obj/effect/decal/warning_stripes/west,
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/turf/simulated/floor/engine,
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@@ -89890,6 +89917,71 @@
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},
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/turf/simulated/floor/plasteel,
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/area/crew_quarters/dorms)
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"ksF" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 8
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},
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/turf/simulated/shuttle/floor4,
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/area/shuttle/escape)
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"kwt" = (
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/obj/machinery/door/poddoor{
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density = 0;
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icon_state = "open";
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id_tag = "bridge blast north";
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name = "Bridge Blast Doors";
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opacity = 0
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},
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/obj/effect/spawner/window/reinforced,
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/obj/structure/cable{
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icon_state = "0-4";
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d2 = 4
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},
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/obj/structure/cable{
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d1 = 4;
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d2 = 8;
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icon_state = "4-8";
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pixel_x = 0;
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tag = ""
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},
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/turf/simulated/floor/plating,
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/area/bridge)
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"kyW" = (
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/obj/structure/table,
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/obj/item/weldingtool/largetank{
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pixel_x = 4;
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pixel_y = -4
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},
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/obj/item/clothing/glasses/welding{
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pixel_y = 10
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},
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/obj/machinery/light/small{
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dir = 4;
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pixel_y = 8
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},
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/turf/simulated/floor/plasteel{
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icon_state = "bot";
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dir = 1
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},
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/area/shuttle/escape)
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"kCR" = (
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/obj/machinery/light{
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dir = 1;
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on = 1
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},
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/obj/structure/chair/comfy/shuttle,
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/turf/simulated/floor/plasteel{
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icon_state = "bot";
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dir = 1
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},
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/area/shuttle/escape)
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"kHU" = (
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/obj/structure/table/reinforced,
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/obj/item/storage/toolbox/mechanical,
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/turf/simulated/floor/plasteel{
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dir = 4;
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icon_state = "vault"
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},
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/area/shuttle/escape)
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"kIR" = (
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/obj/structure/lattice/catwalk,
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/obj/machinery/atmospherics/pipe/simple/hidden/yellow,
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@@ -119137,7 +119229,7 @@ aRw
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bgU
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bna
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bkz
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blU
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kwt
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bnR
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bpo
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bqS
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@@ -119651,7 +119743,7 @@ diw
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bhb
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bnd
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bkz
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blU
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kwt
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bnV
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bpq
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buo
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@@ -119908,7 +120000,7 @@ bdv
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bhc
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bnh
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bkz
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bma
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kwt
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bnY
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bpu
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bqU
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@@ -120165,9 +120257,9 @@ bhd
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biI
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bnf
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bkB
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bma
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kwt
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bnX
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bps
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bpt
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bqS
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bsz
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bxC
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@@ -120422,7 +120514,7 @@ bhV
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biK
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bnj
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bkz
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bma
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kwt
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boa
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bpw
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bqV
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@@ -120679,7 +120771,7 @@ bdw
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bgW
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bni
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bkC
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bma
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kwt
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aYf
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aYg
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bup
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@@ -122741,7 +122833,7 @@ aaa
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bmc
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bdP
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byf
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bkR
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dLF
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bxv
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byV
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bAa
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