fix for the worlds shittiest exploit (#25130)

This commit is contained in:
GDN
2024-04-14 20:21:44 +00:00
committed by GitHub
parent cb03f174a0
commit 95efc8fbda
5 changed files with 23 additions and 11 deletions
@@ -155,16 +155,18 @@
user.visible_message("[user] installs the electronics into the windoor assembly.", "You start to install electronics into the windoor assembly...")
user.drop_item()
W.forceMove(src)
var/obj/item/airlock_electronics/new_electronics = W
if(do_after(user, 40 * W.toolspeed, target = src))
if(do_after(user, 40 * new_electronics.toolspeed, target = src) && !new_electronics.is_installed)
if(!src || electronics)
W.forceMove(loc)
new_electronics.forceMove(loc)
return
to_chat(user, "<span class='notice'>You install the windoor electronics.</span>")
name = "near finished windoor assembly"
electronics = W
electronics = new_electronics
electronics.is_installed = TRUE
else
W.forceMove(loc)
new_electronics.forceMove(loc)
else if(is_pen(W))
var/t = rename_interactive(user, W)
@@ -247,6 +249,7 @@
ae = electronics
electronics = null
ae.forceMove(loc)
ae.is_installed = FALSE
/obj/structure/windoor_assembly/wirecutter_act(mob/user, obj/item/I)
if(state != WIRED_ASSEMBLY)