mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
Merge remote-tracking branch 'upstream/master'
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@@ -312,7 +312,7 @@ var/datum/cameranet/cameranet = new()
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/proc/checkcameravis(atom/A)
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for(var/obj/machinery/camera/C in view(A,7))
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if(!C.status)
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if(!C.status || C.stat == 2)
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continue
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return 1
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return 0
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@@ -146,9 +146,6 @@
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src.inventory_head = item_to_add
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update_clothing()
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if(inventory_head && inventory_head.type == /obj/item/clothing/head/caphat)
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name = "Captain "+real_name
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if("back")
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if(inventory_back)
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usr << "\red The [inventory_back] is already in this slot."
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@@ -6,6 +6,8 @@
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return ..()
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if (world.time <= usr:lastDblClick+2)
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return ..()
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if(istype(usr, /mob/living/silicon/ai) && usr.client.eye == usr:eyeobj)
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return ..()
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//try to find the closest working camera in the same area, switch to it
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var/area/A = get_area(src)
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@@ -93,6 +95,12 @@
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usr.machine = usr
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spawn (0)
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if(client.eye == eyeobj)
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if(checkcameravis(target))
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eyeobj.loc = target.loc
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else
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usr << "Target is not on or near any active cameras on the station."
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return
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while (usr:cameraFollow == target)
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if (usr:cameraFollow == null)
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return
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@@ -80,10 +80,10 @@
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//if(icon_state == initial(icon_state))
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var/icontype = ""
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var/list/icons = list("Blue", "HAL9000", "Monochrome", "Rainbow", "HAL9000 Mark2", "Inverted", "Firewall", "Green", "Text", "Smiley", "Angry", "Dorf", "Matrix")
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if (src.name == "B.A.N.N.E.D." && src.ckey == "Spaceman96")
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icontype = input("Please, select a display!", "AI", null/*, null*/) in list("B.A.N.N.E.D.", "Blue", "HAL9000", "Monochrome", "Rainbow", "HAL9000 Mark2", "Inverted", "Firewall", "Green", "Text", "Smiley", "Angry", "Dorf", "Matrix")
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else
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icontype = input("Please, select a display!", "AI", null/*, null*/) in list("Blue", "HAL9000", "Monochrome", "Rainbow", "HAL9000 Mark2", "Inverted", "Firewall", "Green", "Text", "Smiley", "Angry", "Dorf", "Matrix")
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icons += "B.A.N.N.E.D."
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icontype = input("Please, select a display!", "AI", null/*, null*/) in icons
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if(icontype == "Blue")
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icon_state = "ai"
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else if(icontype == "HAL9000")
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@@ -346,9 +346,12 @@
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// ok, we're alive, camera is good and in our network...
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machine = src
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src:current = C
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reset_view(C)
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if(client.eye == eyeobj)
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eyeobj.loc = C.loc
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else
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machine = src
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src:current = C
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reset_view(C)
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return 1
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/mob/living/silicon/ai/triggerAlarm(var/class, area/A, var/O, var/alarmsource)
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@@ -114,7 +114,7 @@ var/datum/paiController/paiController // Global handler for pAI candidates
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M << browse(dat, "window=paiRecruit")
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proc/findPAI(var/obj/item/device/paicard/p, var/mob/user)
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requestRecruits()
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requestRecruits(user)
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var/list/available = list()
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for(var/datum/paiCandidate/c in paiController.pai_candidates)
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if(c.ready)
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@@ -159,7 +159,7 @@ var/datum/paiController/paiController // Global handler for pAI candidates
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user << browse(dat, "window=findPai")
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proc/requestRecruits()
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proc/requestRecruits(var/mob/origin)
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for(var/mob/dead/observer/O in world)
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if(jobban_isbanned(O, "pAI"))
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continue
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@@ -176,10 +176,10 @@ var/datum/paiController/paiController // Global handler for pAI candidates
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if(!hasSubmitted && O.client.be_pai)
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spawn question(O.client)
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proc/question(var/client/C)
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proc/question(var/client/C, var/mob/origin)
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asked.Add(C.key)
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asked[C.key] = world.time
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var/response = alert(C, "Someone is requesting a pAI personality. Would you like to play as a personal AI?", "pAI Request", "Yes", "No", "Never for this round")
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var/response = alert(C, "[origin] is requesting a pAI personality. Would you like to play as a personal AI?", "pAI Request", "Yes", "No", "Never for this round")
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if(response == "Yes")
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recruitWindow(C.mob)
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else if (response == "Never for this round")
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@@ -988,16 +988,16 @@
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lighting = autoset(lighting, 0)
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environ = autoset(environ, 0)
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area.poweralert(0, src)
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else if(cell.percent() < 15) // <15%, turn off lighting & equipment
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equipment = autoset(equipment, 2)
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lighting = autoset(lighting, 2)
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environ = autoset(environ, 1)
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area.poweralert(0, src)
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else if(cell.percent() < 30) // <30%, turn off equipment
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else if(cell.percent() < 15) // <15%, turn off equipment
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equipment = autoset(equipment, 2)
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lighting = autoset(lighting, 1)
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environ = autoset(environ, 1)
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area.poweralert(0, src)
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else if(cell.percent() < 30) // <30%, turn off lighting & equipment
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equipment = autoset(equipment, 2)
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lighting = autoset(lighting, 2)
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environ = autoset(environ, 1)
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area.poweralert(0, src)
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else // otherwise all can be on
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equipment = autoset(equipment, 1)
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lighting = autoset(lighting, 1)
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