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HUD
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@@ -667,8 +667,12 @@
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switch(H.nutrition)
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if(NUTRITION_LEVEL_FULL to INFINITY)
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H.throw_alert("nutrition", /obj/screen/alert/fat)
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if(NUTRITION_LEVEL_HUNGRY to NUTRITION_LEVEL_FULL)
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H.clear_alert("nutrition")
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if(NUTRITION_LEVEL_WELL_FED to NUTRITION_LEVEL_FULL)
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H.throw_alert("nutrition", /obj/screen/alert/full)
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if(NUTRITION_LEVEL_FED to NUTRITION_LEVEL_WELL_FED)
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H.throw_alert("nutrition", /obj/screen/alert/well_fed)
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if(NUTRITION_LEVEL_HUNGRY to NUTRITION_LEVEL_FED)
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H.throw_alert("nutrition", /obj/screen/alert/fed)
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if(NUTRITION_LEVEL_STARVING to NUTRITION_LEVEL_HUNGRY)
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H.throw_alert("nutrition", /obj/screen/alert/hungry)
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else
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