Revert "Vendor and Pipe Changes"

This reverts commit d21168fb38.
This commit is contained in:
FalseIncarnate
2016-04-09 23:38:36 -04:00
parent d21168fb38
commit 990c83c6bb
8 changed files with 50 additions and 108 deletions
+17 -26
View File
@@ -225,37 +225,28 @@ to destroy them and players will be able to make replacements.
req_components = list(
/obj/item/weapon/vending_refill/boozeomat = 3)
var/list/names_paths = list("Booze-O-Mat" = /obj/machinery/vending/boozeomat,
"Solar's Best Hot Drinks" = /obj/machinery/vending/coffee,
"Getmore Chocolate Corp" = /obj/machinery/vending/snack,
"Robust Softdrinks" = /obj/machinery/vending/cola,
"ShadyCigs Deluxe" = /obj/machinery/vending/cigarette,
"AutoDrobe" = /obj/machinery/vending/autodrobe,
"Hatlord 9000" = /obj/machinery/vending/hatdispenser,
"Suitlord 9000" = /obj/machinery/vending/suitdispenser,
"Shoelord 9000" = /obj/machinery/vending/shoedispenser,
"ClothesMate" = /obj/machinery/vending/clothing,
"CritterCare" = /obj/machinery/vending/crittercare)
var/list/names_paths = list(/obj/machinery/vending/boozeomat = "Booze-O-Mat",
/obj/machinery/vending/coffee = "Solar's Best Hot Drinks",
/obj/machinery/vending/snack = "Getmore Chocolate Corp",
/obj/machinery/vending/cola = "Robust Softdrinks",
/obj/machinery/vending/cigarette = "ShadyCigs Deluxe",
/obj/machinery/vending/autodrobe = "AutoDrobe",
/obj/machinery/vending/hatdispenser = "Hatlord 9000",
/obj/machinery/vending/suitdispenser = "Suitlord 9000",
/obj/machinery/vending/shoedispenser = "Shoelord 9000",
/obj/machinery/vending/clothing = "ClothesMate",
/obj/machinery/vending/crittercare = "CritterCare")
/obj/item/weapon/circuitboard/vendor/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/screwdriver))
set_type(null, user)
set_type(pick(names_paths), user)
/obj/item/weapon/circuitboard/vendor/proc/set_type(typepath, mob/user)
var/new_name = "Booze-O-Mat Vendor"
if(!typepath)
new_name = input("Circuit Setting", "What would you change the board setting to?") in names_paths
typepath = names_paths[new_name]
else
for(var/name in names_paths)
if(names_paths[name] == typepath)
new_name = name
break
build_path = typepath
name = "circuit board ([new_name])"
req_components = list(text2path("/obj/item/weapon/vending_refill/[copytext("[build_path]", 24)]") = 3)
if(user)
to_chat(user, "<span class='notice'>You set the board to [new_name].</span>")
build_path = typepath
name = "circuit board ([names_paths[build_path]] Vendor)"
to_chat(user, "<span class='notice'>You set the board to [names_paths[build_path]].</span>")
req_components = list(text2path("/obj/item/weapon/vending_refill/[copytext("[build_path]", 24)]") = 3)
/obj/item/weapon/circuitboard/smes
name = "circuit board (SMES)"
+8 -17
View File
@@ -691,12 +691,6 @@
vend_delay = 0
*/
/obj/machinery/vending/assist
products = list( /obj/item/device/assembly/prox_sensor = 5,/obj/item/device/assembly/igniter = 3,/obj/item/device/assembly/signaler = 4,
/obj/item/weapon/wirecutters = 1, /obj/item/weapon/cartridge/signal = 4)
contraband = list(/obj/item/device/flashlight = 5,/obj/item/device/assembly/timer = 2, /obj/item/device/assembly/voice = 2, /obj/item/device/assembly/health = 2)
product_ads = "Only the finest!;Have some tools.;The most robust equipment.;The finest gear in space!"
/obj/machinery/vending/boozeomat
name = "\improper Booze-O-Mat"
desc = "A technological marvel, supposedly able to mix just the mixture you'd like to drink the moment you ask for one."
@@ -728,6 +722,11 @@
product_slogans = "I hope nobody asks me for a bloody cup o' tea...;Alcohol is humanity's friend. Would you abandon a friend?;Quite delighted to serve you!;Is nobody thirsty on this station?"
product_ads = "Drink up!;Booze is good for you!;Alcohol is humanity's best friend.;Quite delighted to serve you!;Care for a nice, cold beer?;Nothing cures you like booze!;Have a sip!;Have a drink!;Have a beer!;Beer is good for you!;Only the finest alcohol!;Best quality booze since 2053!;Award-winning wine!;Maximum alcohol!;Man loves beer.;A toast for progress!"
refill_canister = /obj/item/weapon/vending_refill/boozeomat
/obj/machinery/vending/assist
products = list( /obj/item/device/assembly/prox_sensor = 5,/obj/item/device/assembly/igniter = 3,/obj/item/device/assembly/signaler = 4,
/obj/item/weapon/wirecutters = 1, /obj/item/weapon/cartridge/signal = 4)
contraband = list(/obj/item/device/flashlight = 5,/obj/item/device/assembly/timer = 2, /obj/item/device/assembly/voice = 2, /obj/item/device/assembly/health = 2)
product_ads = "Only the finest!;Have some tools.;The most robust equipment.;The finest gear in space!"
/obj/machinery/vending/boozeomat/New()
..()
@@ -862,18 +861,10 @@
product_ads = "Probably not bad for you!;Don't believe the scientists!;It's good for you!;Don't quit, buy more!;Smoke!;Nicotine heaven.;Best cigarettes since 2150.;Award-winning cigs."
vend_delay = 34
icon_state = "cigs"
products = list(/obj/item/weapon/storage/fancy/cigarettes = 5, /obj/item/weapon/storage/fancy/cigarettes/cigpack_uplift = 3,
/obj/item/weapon/storage/fancy/cigarettes/cigpack_robust = 2, /obj/item/weapon/storage/fancy/cigarettes/cigpack_carp = 3,
/obj/item/weapon/storage/fancy/cigarettes/cigpack_midori = 1, /obj/item/weapon/storage/fancy/cigarettes/cigpack_random = 2,
/obj/item/weapon/reagent_containers/food/pill/patch/nicotine = 10, /obj/item/weapon/storage/box/matches = 10,
/obj/item/weapon/lighter/random = 4, /obj/item/weapon/rollingpaperpack = 5, /obj/item/weapon/pipe_tobacco = 6)
products = list(/obj/item/weapon/storage/fancy/cigarettes = 5,/obj/item/weapon/storage/fancy/cigarettes/cigpack_uplift = 3,/obj/item/weapon/storage/fancy/cigarettes/cigpack_robust = 2,/obj/item/weapon/storage/fancy/cigarettes/cigpack_carp = 3,/obj/item/weapon/storage/fancy/cigarettes/cigpack_midori = 1,/obj/item/weapon/storage/fancy/cigarettes/cigpack_random = 2, /obj/item/weapon/reagent_containers/food/pill/patch/nicotine = 10, /obj/item/weapon/storage/box/matches = 10,/obj/item/weapon/lighter/random = 4,/obj/item/weapon/rollingpaperpack = 5)
contraband = list(/obj/item/weapon/lighter/zippo = 4)
premium = list(/obj/item/clothing/mask/cigarette/cigar/havana = 2, /obj/item/weapon/storage/fancy/cigarettes/cigpack_robustgold = 1)
prices = list(/obj/item/weapon/storage/fancy/cigarettes = 60, /obj/item/weapon/storage/fancy/cigarettes/cigpack_uplift = 60,
/obj/item/weapon/storage/fancy/cigarettes/cigpack_robust = 60, /obj/item/weapon/storage/fancy/cigarettes/cigpack_carp = 60,
/obj/item/weapon/storage/fancy/cigarettes/cigpack_midori = 60, /obj/item/weapon/storage/fancy/cigarettes/cigpack_random = 150,
/obj/item/weapon/reagent_containers/food/pill/patch/nicotine = 15, /obj/item/weapon/storage/box/matches = 10,
/obj/item/weapon/lighter/random = 60, /obj/item/weapon/rollingpaperpack = 20, /obj/item/weapon/pipe_tobacco = 40)
premium = list(/obj/item/clothing/mask/cigarette/cigar/havana = 2,/obj/item/weapon/storage/fancy/cigarettes/cigpack_robustgold = 1)
prices = list(/obj/item/weapon/storage/fancy/cigarettes = 60,/obj/item/weapon/storage/fancy/cigarettes/cigpack_uplift = 60,/obj/item/weapon/storage/fancy/cigarettes/cigpack_robust = 60,/obj/item/weapon/storage/fancy/cigarettes/cigpack_carp = 60,/obj/item/weapon/storage/fancy/cigarettes/cigpack_midori = 60,/obj/item/weapon/storage/fancy/cigarettes/cigpack_random = 150, /obj/item/weapon/reagent_containers/food/pill/patch/nicotine = 15, /obj/item/weapon/storage/box/matches = 10,/obj/item/weapon/lighter/random = 60, /obj/item/weapon/rollingpaperpack = 20)
refill_canister = /obj/item/weapon/vending_refill/cigarette
/obj/machinery/vending/cigarette/New()
+13 -53
View File
@@ -78,7 +78,7 @@ LIGHTERS ARE IN LIGHTERS.DM
else if(istype(W, /obj/item/weapon/match))
var/obj/item/weapon/match/M = W
if(M.lit == 1) //No more lighting stuff with burnt out matches
if(M.lit)
light("<span class='notice'>[user] lights their [name] with their [W].</span>")
else if(istype(W, /obj/item/weapon/melee/energy/sword/saber))
@@ -217,8 +217,8 @@ LIGHTERS ARE IN LIGHTERS.DM
..()
var/list/jointnames = list("joint","doobie","spliff","blunt")
name = pick(jointnames)
pixel_x = rand(-5.0, 5)
pixel_y = rand(-5.0, 5)
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
/obj/item/clothing/mask/cigarette/joint/deus
desc = "A roll of ambrosium deus wrapped in a thin paper. Dude."
@@ -230,8 +230,8 @@ LIGHTERS ARE IN LIGHTERS.DM
/obj/item/weapon/cigbutt/roach/New()
..()
pixel_x = rand(-5.0, 5)
pixel_y = rand(-5.0, 5)
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
/obj/item/clothing/mask/cigarette/handroll
name = "hand-rolled cigarette"
@@ -315,7 +315,7 @@ LIGHTERS ARE IN LIGHTERS.DM
icon_on = "pipeon" //Note - these are in masks.dmi
icon_off = "pipeoff"
smoketime = 500
chem_volume = 100
chem_volume = 200
/obj/item/clothing/mask/cigarette/pipe/New()
..()
@@ -356,37 +356,14 @@ LIGHTERS ARE IN LIGHTERS.DM
item_state = icon_off
processing_objects.Remove(src)
return
if(smoketime > 0)
to_chat(user, "<span class='notice'>You empty the pipe to make room for fresh filling.</span>")
reagents.clear_reagents()
smoketime = 0
if(smoketime <= 0)
to_chat(user, "<span class='notice'>You refill the pipe with tobacco.</span>")
reagents.add_reagent("nicotine", chem_volume)
smoketime = initial(smoketime)
return
/obj/item/clothing/mask/cigarette/pipe/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
if(smoketime <= 0 && !lit) //Filling a lit pipe is probably a bad idea, so don't do it.
if(istype(W, /obj/item/weapon/pipe_tobacco))
var/obj/item/weapon/pipe_tobacco/PT = W
PT.pipefuls -= 1
smoketime = initial(smoketime)
reagents.add_reagent("nicotine", chem_volume)
if(PT.pipefuls < 1)
to_chat(user, "<span class='notice'>You empty the last of \the [PT] into \the [src], and toss away the tin.</span>")
user.unEquip(PT)
qdel(PT)
else
to_chat(user, "<span class='notice'>You fill \the [src] from \the [PT] and pack it gently.</span>")
if(istype(W, /obj/item/weapon/reagent_containers/food/snacks/grown))
var/obj/item/weapon/reagent_containers/food/snacks/grown/G = W
if(G.seed && G.seed.kitchen_tag)
if(G.seed.kitchen_tag == "tobacco" || G.seed.kitchen_tag == "stobacco" || G.seed.kitchen_tag == "ambrosia" || G.seed.kitchen_tag == "ambrosiadeus")
to_chat(user, "<span class='notice'>You shred \the [G] and pack it into \the [src].</span>")
G.reagents.trans_to(src, G.reagents.total_volume)
smoketime = initial(smoketime)
user.unEquip(G)
qdel(G)
else
to_chat(user, "<span class='warning'>You don't think this [G] would make a fine smokable.</span>")
else if(istype(W, /obj/item/weapon/match))
if(istype(W, /obj/item/weapon/match))
..()
else
to_chat(user, "<span class='notice'>\The [src] straight out REFUSES to be lit by such means.</span>")
@@ -398,26 +375,9 @@ LIGHTERS ARE IN LIGHTERS.DM
item_state = "cobpipeoff"
icon_on = "cobpipeon" //Note - these are in masks.dmi
icon_off = "cobpipeoff"
smoketime = 400
smoketime = 800
chem_volume = 40
/obj/item/clothing/mask/cigarette/pipe/New()
..()
smoketime = 0 //Corn pipes shouldn't come magically pre-filled when you carve them.
reagents.clear_reagents()
/obj/item/weapon/pipe_tobacco
name = "pipe tobacco tin"
desc = "A tin of pipe-ready tobacco, for the more dignified nicotine addict."
icon = 'icons/obj/cigarettes.dmi'
icon_state = "tobacco_tin"
w_class = 2
var/pipefuls = 5
/obj/item/weapon/pipe_tobacco/examine(mob/user)
..(user)
to_chat(user, "There are [pipefuls] pipefuls left in the tin.")
///////////
//ROLLING//
///////////
@@ -468,4 +428,4 @@ obj/item/weapon/rollingpaperpack/attack_self(mob/user)
/obj/item/weapon/rollingpaperpack/examine(mob/user)
..(user)
to_chat(user, "There are [papers] left")
to_chat(user, "There are [src.papers] left")
@@ -51,7 +51,7 @@
/obj/item/weapon/vending_refill/cigarette
machine_name = "cigarette"
icon_state = "refill_smoke"
charges = 12// of 36
charges = 9// of 30
/obj/item/weapon/vending_refill/autodrobe
machine_name = "AutoDrobe"
+1 -1
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@@ -80,7 +80,7 @@
/obj/item/weapon/reagent_containers/wash(mob/user, atom/source)
if(is_open_container())
if(reagents.total_volume >= volume)
to_chat(user, "<span class='warning'>\The [src] is full.</span>")
to_chat(user, "span class='warning'>\The [src] is full.</span>")
return
else
reagents.add_reagent("water", min(volume - reagents.total_volume, amount_per_transfer_from_this))
@@ -646,14 +646,4 @@
build_type = AUTOLATHE
materials = list(MAT_METAL = 50, MAT_GLASS = 50)
build_path = /obj/item/weapon/circuitboard/logic_gate
category = list("initial", "Electronics")
/datum/design/vendor
name = "Machine Board (Vendor)"
desc = "The circuit board for a Vendor."
id = "vendor"
req_tech = list("programming" = 1)
build_type = AUTOLATHE
materials = list(MAT_GLASS = 750, MAT_METAL = 250)
build_path = /obj/item/weapon/circuitboard/vendor
category = list("initial", "Electronics")
@@ -442,6 +442,16 @@
build_path = /obj/item/weapon/circuitboard/programmable
category = list("Misc. Machinery")
/datum/design/vendor
name = "Machine Board (Vendor)"
desc = "The circuit board for a Vendor."
id = "vendor"
req_tech = list("programming" = 1)
build_type = IMPRINTER
materials = list(MAT_GLASS = 1000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/vendor
category = list("Misc. Machinery")
/datum/design/pod
name = "Machine Board (Mass Driver and Pod Doors Control)"
desc = "Allows for the construction of circuit boards used to build a Mass Driver and Pod Doors Control."
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