Adds New Vox Masks and up-State Sprites, Adjusts Existing up-State Sprites, Removes Duplicate Sprite

**Adds:**
* Vox Security gasmask.
* Vox Sexy Mime mask.
* All Bandanas for Vox.
* Balaclava + up state.
* Welding gas mask + up state.
* All Wrestling masks for Vox.
* Up state sprites for Vox Breath, Medical and Surgical masks.

**Removes:**
* Duplicate of the up state for the balaclava in the human masks.dmi

**Tweaks:**
* Vox plague-doctor mask, now fits Vox anatomy.
* Vox fake moustache, now appears in the correct location.
* Vox Sterile/Surgical mask sprite, now fits Vox anatomy.
* Vox Medical mask sprite, now fits Vox anatomy.
This commit is contained in:
KasparoVy
2016-01-06 00:50:10 -05:00
parent 14982126db
commit 99adf343e8
5 changed files with 25 additions and 2 deletions

View File

@@ -24,15 +24,21 @@
flags = BLOCKHAIR
flags_inv = HIDEFACE
w_class = 2
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
/obj/item/clothing/mask/luchador/tecnicos
name = "Tecnicos Mask"
desc = "Worn by robust fighters who uphold justice and fight honorably."
icon_state = "luchador"
item_state = "luchador"
species_fit = list("Vox")
/obj/item/clothing/mask/luchador/rudos
name = "Rudos Mask"
desc = "Worn by robust fighters who are willing to do anything to win."
icon_state = "luchar"
item_state = "luchar"
item_state = "luchar"
species_fit = list("Vox")

View File

@@ -25,6 +25,7 @@
flash_protect = 2
tint = 2
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
species_fit = list("Vox")
origin_tech = "materials=2;engineering=2"
action_button_name = "Toggle Welding Helmet"
@@ -207,6 +208,7 @@
var/safety = 1
ignore_maskadjust = 0
species_fit = list()
species_fit = list("Vox")
action_button_name = "HALT!"
/obj/item/clothing/mask/gas/sechailer/swat

View File

@@ -49,6 +49,10 @@
desc = "moustache is totally real."
icon_state = "fake-moustache"
flags_inv = HIDEFACE
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
/obj/item/clothing/mask/fakemoustache/verb/pontificate()
set name = "Pontificate Evilly"
@@ -171,6 +175,10 @@
ignore_maskadjust = 0
adjusted_flags = SLOT_HEAD
icon_state = "bandbotany"
species_fit = list("Vox")
sprite_sheets = list(
"Vox" = 'icons/mob/species/vox/mask.dmi'
)
action_button_name = "Adjust Bandana"
/obj/item/clothing/mask/bandana/attack_self(var/mob/user)
@@ -179,30 +187,37 @@
obj/item/clothing/mask/bandana/red
name = "red bandana"
icon_state = "bandred"
species_fit = list("Vox")
obj/item/clothing/mask/bandana/blue
name = "blue bandana"
icon_state = "bandblue"
species_fit = list("Vox")
obj/item/clothing/mask/bandana/gold
name = "gold bandana"
icon_state = "bandgold"
species_fit = list("Vox")
obj/item/clothing/mask/bandana/green
name = "green bandana"
icon_state = "bandgreen"
species_fit = list("Vox")
/obj/item/clothing/mask/bandana/botany
name = "botany bandana"
desc = "It's a green bandana with some fine nanotech lining."
icon_state = "bandbotany"
species_fit = list("Vox")
/obj/item/clothing/mask/bandana/skull
name = "skull bandana"
desc = "It's a black bandana with a skull pattern."
icon_state = "bandskull"
species_fit = list("Vox")
/obj/item/clothing/mask/bandana/black
name = "black bandana"
desc = "It's a black bandana."
icon_state = "bandblack"
icon_state = "bandblack"
species_fit = list("Vox")

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