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fixed unfinished merge
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@@ -166,13 +166,8 @@
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H.update_inv_r_hand()
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playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
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add_fingerprint(user)
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<<<<<<< HEAD
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if (!blood_DNA) return
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if(blood_overlay && (blood_DNA.len >= 1)) //updates blood overlay, if any
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=======
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if(blood_overlay && (blood_DNA.len >= 1)) //updates blood overlay, if any
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>>>>>>> 8850a43... Fixes #3847
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overlays.Cut()//this might delete other item overlays as well but eeeeeeeh
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var/icon/I = new /icon(src.icon, src.icon_state)
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