Update hear_say.dm

This commit is contained in:
farie82
2020-01-23 13:06:17 +01:00
committed by GitHub
parent 462009b3ed
commit 9ad3544aaf
+2 -2
View File
@@ -99,7 +99,7 @@
if(speaker == src)
to_chat(src, "<span class='warning'>You cannot hear yourself speak!</span>")
else
to_chat(src, "<span class='name'>[speaker_name]</span> talks but you cannot hear [speaker.p_them()].")
to_chat(src, "<span class='name'>[speaker.name]</span> talks but you cannot hear [speaker.p_them()].")
else
to_chat(src, "<span class='game say'><span class='name'>[speaker_name]</span>[use_voice ? speaker.GetAltName() : ""] [track][message]</span>")
if(speech_sound && (get_dist(speaker, src) <= world.view && src.z == speaker.z))
@@ -179,4 +179,4 @@
name = speaker.voice_name
var/rendered = "<span class='game say'><span class='name'>[name]</span> [message]</span>"
to_chat(src, rendered)
to_chat(src, rendered)