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Regens sniperlaser
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@@ -325,7 +325,7 @@ var/list/beam_master = list()
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/obj/item/projectile/beam/sniper
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name = "sniper beam"
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icon_state = "xray"
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icon_state = "sniperlaser"
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damage = 60
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stun = 5
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weaken = 5
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Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 29 KiB |
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