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add IS_PLANT tag to wood golem
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@@ -292,6 +292,7 @@
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name = "Wood Golem"
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golem_colour = rgb(158, 112, 75)
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skinned_type = /obj/item/stack/sheet/wood
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species_traits = list(NO_BREATHE, NO_BLOOD, NO_PAIN, RADIMMUNE, VIRUSIMMUNE, NOGUNS, IS_PLANT)
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//Can burn and take damage from heat
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brute_mod = 0.7 //30% damage reduction down from 55%
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burn_mod = 1
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