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TG: (Renames and repaths engineering space suits, does not replace RIG suits)
Replaced engineering rig suits with sexy new environment suits, sprites courtesy of Baystation 12. Fixed Erro's backpack derp- backpacks are wearable once again. Added a obj/structure ex_act(), blob_act(), and meteorhit(). Made gasmasks block visibility of glasses and ears. Fixed being able to wear plasma tanks on your back. Fixed the gas mixer sprite not lining up with horizontal pipes correctly. Removed a bunch of pointless text()s from a few files. I was going to get rid of all of them, but I gave up after a while. Most of the diffs are this. Revision: r3662 Author: petethegoat
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@@ -428,10 +428,10 @@ THERMAL GLASSES
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M.disabilities &= ~1
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..()
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/obj/item/clothing/head/helmet/space/rig/engspace_helmet/attack_self()
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/obj/item/clothing/head/helmet/space/engineer/attack_self()
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toggle()
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/obj/item/clothing/head/helmet/space/rig/engspace_helmet/verb/toggle()
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/obj/item/clothing/head/helmet/space/engineer/verb/toggle()
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set category = "Object"
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set name = "Toggle Helmet Visor"
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if(usr.canmove && usr.stat != 2 && !usr.restrained())
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@@ -439,34 +439,13 @@ THERMAL GLASSES
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src.up = !src.up
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src.see_face = !src.see_face
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src.flags |= HEADCOVERSEYES
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icon_state = "engspace_helmet"
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icon_state = "[initial(icon_state)]"
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usr << "You toggle the reflective tint on."
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else
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src.up = !src.up
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src.see_face = !src.see_face
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src.flags &= ~HEADCOVERSEYES
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icon_state = "engspace_helmet_clear"
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usr << "You toggle the reflective tint off."
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usr.update_clothing()
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/obj/item/clothing/head/helmet/space/rig/cespace_helmet/attack_self()
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toggle()
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/obj/item/clothing/head/helmet/space/rig/cespace_helmet/verb/toggle()
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set category = "Object"
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set name = "Toggle Helmet Visor"
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if(usr.canmove && usr.stat != 2 && !usr.restrained())
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if(src.up)
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src.up = !src.up
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src.see_face = !src.see_face
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src.flags |= HEADCOVERSEYES
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icon_state = "cespace_helmet"
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usr << "You toggle the reflective tint on."
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else
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src.up = !src.up
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src.see_face = !src.see_face
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src.flags &= ~HEADCOVERSEYES
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icon_state = "cespace_helmet_clear"
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icon_state = "[initial(icon_state)]_clear"
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usr << "You toggle the reflective tint off."
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usr.update_clothing()
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