TG: (Renames and repaths engineering space suits, does not replace RIG suits)

Replaced engineering rig suits with sexy new environment suits, sprites courtesy
of Baystation 12.
Fixed Erro's backpack derp- backpacks are wearable once again.

Added a obj/structure ex_act(), blob_act(), and meteorhit().

Made gasmasks block visibility of glasses and ears.

Fixed being able to wear plasma tanks on your back.

Fixed the gas mixer sprite not lining up with horizontal pipes correctly.

Removed a bunch of pointless text()s from a few files. I was going to get rid of
all of them, but I gave up after a while. Most of the diffs are this.
Revision: r3662
Author: 	 petethegoat
This commit is contained in:
Erthilo
2012-05-28 23:24:55 +01:00
parent a7dd312b3e
commit 9d1e9f8505
13 changed files with 117 additions and 106 deletions
+4 -25
View File
@@ -428,10 +428,10 @@ THERMAL GLASSES
M.disabilities &= ~1
..()
/obj/item/clothing/head/helmet/space/rig/engspace_helmet/attack_self()
/obj/item/clothing/head/helmet/space/engineer/attack_self()
toggle()
/obj/item/clothing/head/helmet/space/rig/engspace_helmet/verb/toggle()
/obj/item/clothing/head/helmet/space/engineer/verb/toggle()
set category = "Object"
set name = "Toggle Helmet Visor"
if(usr.canmove && usr.stat != 2 && !usr.restrained())
@@ -439,34 +439,13 @@ THERMAL GLASSES
src.up = !src.up
src.see_face = !src.see_face
src.flags |= HEADCOVERSEYES
icon_state = "engspace_helmet"
icon_state = "[initial(icon_state)]"
usr << "You toggle the reflective tint on."
else
src.up = !src.up
src.see_face = !src.see_face
src.flags &= ~HEADCOVERSEYES
icon_state = "engspace_helmet_clear"
usr << "You toggle the reflective tint off."
usr.update_clothing()
/obj/item/clothing/head/helmet/space/rig/cespace_helmet/attack_self()
toggle()
/obj/item/clothing/head/helmet/space/rig/cespace_helmet/verb/toggle()
set category = "Object"
set name = "Toggle Helmet Visor"
if(usr.canmove && usr.stat != 2 && !usr.restrained())
if(src.up)
src.up = !src.up
src.see_face = !src.see_face
src.flags |= HEADCOVERSEYES
icon_state = "cespace_helmet"
usr << "You toggle the reflective tint on."
else
src.up = !src.up
src.see_face = !src.see_face
src.flags &= ~HEADCOVERSEYES
icon_state = "cespace_helmet_clear"
icon_state = "[initial(icon_state)]_clear"
usr << "You toggle the reflective tint off."
usr.update_clothing()